Greedfall
This combination delivers exceptional performance with an average of 175 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 61 | 98 | 112 | 136 |
| 1440p QHD | 106 | 170 | 183 | 235 |
| 1080p Full HD | 154 | 242 | 266 | 337 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with AMD Ryzen 5 9600X + NVIDIA GeForce RTX 5080, In-Depth Analysis
How This Combo Ranks
The AMD Ryzen 5 9600X paired with the NVIDIA GeForce RTX 5080 places at rank 88 out of 1,705 tested combos in Greedfall. This top 5.2% placement reflects a combination that is heavily weighted toward the GPU's capabilities, with the processor providing sufficient throughput to avoid becoming the primary constraint in most scenarios. The CPU's average benchmark score of 28,246 places it in the 85th percentile against all processors, while the GPU sits in the 89th percentile against all graphics cards, indicating a balanced pairing where neither component dramatically outclasses the other in synthetic workloads.
Looking at the CPU's nearest rivals, the Ryzen 5 9600X is effectively tied with the Intel Core i5-13490F (0.3% faster), the AMD Ryzen 5 230 (0.3% faster), and sits just behind the AMD Ryzen 7 8845HS (-0.4%) and Intel Core i5-14500T (-0.5%). These margins are within run-to-run variance, meaning the processor's positioning in this combo is not a differentiator. For the GPU, the RTX 5080's nearest rivals include the Intel Arc A570M (1.6% faster), Intel Arc Pro A60 (-1.9% behind), Intel Arc A580 (2.5% ahead of the RTX 5080), and AMD Radeon Pro W5500X (2.6% ahead). The data shows the RTX 5080 is competitive with these parts, though the deltaPct values indicate the spread is modest.
The combo's rank of 88 suggests that in Greedfall specifically, the pairing extracts near-peak performance from the RTX 5080. Given that the game's release predates both components by several years, the benchmark results are likely limited by the engine's rendering efficiency rather than raw hardware throughput. The rank position implies that only 87 combinations deliver higher average frames per second in this title, which is a strong showing for a 6-core processor paired with a flagship-tier GPU.
GPU Role
The RTX 5080 brings 16 GB of GDDR7 memory on a 256-bit bus, yielding 960.0 GB/s of bandwidth. In Greedfall, a 2019 Action RPG, the memory configuration is more than sufficient for the game's texture and geometry demands, even at maximum settings. The GPU's boost clock of 2617 MHz, with a base of 2295 MHz, allows the Blackwell 2.0 architecture to sustain high throughput across the 10,752 shading units. The 112 ROPs deliver a pixel rate of 293.1 GPixel/s, which becomes relevant when assessing the 4K Ultra performance drop.
The measured FPS data shows that at 4K Ultra, the combo averages 61.3 FPS, which is a substantial reduction from the 98.2 FPS at 4K High. This 37.6% drop when moving from High to Ultra at 4K indicates that the Ultra preset introduces rendering features that heavily tax the GPU's fillrate and shading capacity. The RTX 5080's 56.28 TFLOPS of FP32 compute is adequate for most modern titles, but Greedfall's Ultra settings appear to include effects that scale aggressively with resolution. The GPU's 84 RT cores and 336 tensor cores are present, though Greedfall does not utilize ray tracing, so these resources remain idle during the benchmark runs.
The GPU's percentile rank of 89 against all GPUs, combined with its average benchmark score of 59,188, places it in the upper tier of available graphics hardware. The 16 GB VRAM capacity ensures that even at 4K, texture memory is not a limiting factor, as evidenced by the consistent performance scaling across resolutions. The memory clock of 1875 MHz (30 Gbps effective) provides the bandwidth headroom needed for high-resolution rendering without stutter or texture pop-in.
Resolution Scaling
The FPS progression from 1080p to 4K reveals where the bottleneck shifts between CPU and GPU. At 1080p Low, the combo delivers 336.7 FPS, which drops to 234.7 FPS at 1440p Low (a 30.3% reduction) and further to 136.4 FPS at 4K Low (a 59.5% reduction from 1080p). These scaling factors indicate that at Low settings, the GPU becomes the primary limiter as resolution increases, while the CPU has ample headroom to feed frames at lower resolutions.
Moving to High settings, the pattern shifts slightly. The 1080p High result of 242 FPS drops to 169.7 FPS at 1440p High (a 29.9% reduction) and then to 98.2 FPS at 4K High (a 59.4% reduction from 1080p). The consistency of these percentage drops across Low and High settings suggests that the rendering pipeline is uniformly GPU-bound at these presets. However, the absolute FPS numbers at 1080p High (242) versus 1080p Low (336.7) show a 28.1% performance cost for enabling High settings, which is relatively modest given the visual improvements.
At Ultra settings, the scaling becomes more pronounced. The 1080p Ultra result of 153.6 FPS drops to 105.7 FPS at 1440p Ultra (a 31.2% reduction) and then to 61.3 FPS at 4K Ultra (a 60.1% reduction from 1080p). The 4K Ultra figure is particularly telling: it is less than half the 1080p Ultra score, and the gap between 1440p Ultra (105.7) and 4K Ultra (61.3) represents a 42% reduction. This steep drop-off indicates that Ultra settings at 4K push the GPU into a regime where shading complexity and memory bandwidth demands exceed the RTX 5080's comfortable operating envelope.
The data suggests that the Ryzen 5 9600X is not the limiting component at any resolution tested. The 1080p Low result of 336.7 FPS, while high, still does not stress the CPU to its limits based on its single-threaded capabilities (3,603 in Cinebench R23 single-core). The bottleneck is consistently the GPU, which is expected given the RTX 5080's positioning relative to the processor.
Settings Recommendations
Based on the measured FPS rows, the High preset at 1440p offers the best balance between visual fidelity and frame rate, delivering 169.7 FPS. This is comfortably above the 144 Hz refresh rate common on high-end monitors, and the 4K High result of 98.2 FPS remains playable on 60 Hz displays. For users targeting 4K, High is the recommended preset, as it provides a 60.2% improvement over Ultra (98.2 vs 61.3 FPS) while retaining most visual quality features.
The Medium preset at 1440p yields 182.7 FPS, which is only 7.1% higher than High at the same resolution, suggesting that the visual differences between Medium and High are not worth the frame rate trade-off for most users. At 4K, Medium delivers 112 FPS, which is 14.1% faster than High but may introduce noticeable reductions in shadow quality and texture filtering. The Ultra preset is only recommended for users with 60 Hz 4K displays who prioritize maximum visual quality over frame rate stability, as the 61.3 FPS average sits right at the edge of playability.
For competitive play or high-refresh-rate displays, the Low preset at 1080p delivers 336.7 FPS, which exceeds the capabilities of most monitors. However, the visual compromise is significant, and the game's art direction benefits from higher settings. The data indicates that the RTX 5080 has enough headroom at 1080p High (242 FPS) to recommend that as the baseline for esports-style play on 240 Hz panels.
Measured FPS Breakdown
At 1920x1080, the combo delivers 336.7 FPS on Low, 265.6 FPS on Medium, 242 FPS on High, and 153.6 FPS on Ultra. The step from Low to Medium incurs a 21.1% performance penalty, while Medium to High costs only 8.9%. The High to Ultra transition is the most expensive at 36.5%, reflecting the substantial increase in rendering complexity. The 1080p results are consistently above 150 FPS even at Ultra, making this resolution the most flexible for users who want to max out settings.
At 2560x1440, the scores are 234.7 FPS (Low), 182.7 FPS (Medium), 169.7 FPS (High), and 105.7 FPS (Ultra). The Low to Medium drop is 22.2%, Medium to High is 7.1%, and High to Ultra is 37.7%. The 1440p Ultra result of 105.7 FPS is still playable, but the High preset's 169.7 FPS provides a 60.5% margin over Ultra, making it the sweet spot for most users. The 1440p Low result of 234.7 FPS indicates that even at lower settings, the GPU remains the limiting factor, as the CPU could theoretically push higher frame rates.
At 3840x2160, the results are 136.4 FPS (Low), 112 FPS (Medium), 98.2 FPS (High), and 61.3 FPS (Ultra). The Low to Medium drop is 17.9%, Medium to High is 12.3%, and High to Ultra is 37.6%. The 4K Ultra result of 61.3 FPS is the only measured scenario that falls below the 60 FPS threshold, highlighting the steep cost of Ultra settings at this resolution. The 4K Low result of 136.4 FPS demonstrates that the RTX 5080 can handle 4K with ease when settings are moderated, and the 4K High result of 98.2 FPS offers a strong experience for high-refresh-rate 4K displays. The data across all resolutions confirms that the GPU is the performance lever in this combo, with the Ryzen 5 9600X providing consistent support without introducing a CPU-side bottleneck.
Hardware Specifications
AMD Ryzen 5 9600X
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 9600X + NVIDIA GeForce RTX 5080 in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 136.4 |
| 3840x2160 | Medium | 112.0 |
| 3840x2160 | High | 98.2 |
| 3840x2160 | Ultra | 61.3 |
| 2560x1440 | Low | 234.7 |
| 2560x1440 | Medium | 182.7 |
| 2560x1440 | High | 169.7 |
| 2560x1440 | Ultra | 105.7 |
| 1920x1080 | Low | 336.7 |
| 1920x1080 | Medium | 265.6 |
| 1920x1080 | High | 242.0 |
| 1920x1080 | Ultra | 153.6 |
Greedfall with Ryzen 5 9600X + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with RTX 5080 + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with Ryzen 5 9600X + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.