Archeage

Archeage

AVERAGE FPS
142
excellent

This combination delivers exceptional performance with an average of 142 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 64 96 109
1440p QHD 80 116 170 190
1080p Full HD 116 172 255 289

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 109
3840x2160 Medium 96
3840x2160 High 64
3840x2160 Ultra 43
2560x1440 Low 190
2560x1440 Medium 170
2560x1440 High 116
2560x1440 Ultra 80
1920x1080 Low 289
1920x1080 Medium 255
1920x1080 High 172
1920x1080 Ultra 116

Archeage with AMD Ryzen 5 9600X + NVIDIA GeForce RTX 5080, In-Depth Analysis

The AMD Ryzen 5 9600X and NVIDIA GeForce RTX 5080 combination delivers a performance profile in Archeage that is defined by a stark contrast between extreme low-setting headroom and demanding high-fidelity workloads. The data shows a system capable of exceeding 280 FPS at 1080p on Low settings, yet it also reveals significant scaling penalties as resolution and graphical fidelity increase, placing the bottleneck firmly on the GPU in the most demanding scenarios.

Resolution Scaling

The measured FPS data illustrates a clear and predictable decline in performance as resolution increases from 1920x1080 to 3840x2160. At High settings, the average frame rate drops from 172.1 FPS at 1080p to 116 FPS at 1440p, a reduction of 56.1 FPS, before falling further to 64.2 FPS at 4K. This represents a substantial 62.7% performance loss from 1080p to 4K, indicating that the rendering load scales heavily with pixel count. The pattern is consistent across all settings, with the most dramatic absolute drop occurring at Low settings, where the frame rate falls from 288.7 FPS at 1080p to 190.2 FPS at 1440p, and finally to 109.1 FPS at 4K.

This scaling behavior suggests that at lower resolutions and settings, the system is likely not fully GPU-bound, as the frame rates are exceptionally high. However, the steep decline at 4K, particularly with Ultra settings where the average FPS plummets to 43, points to the GPU becoming the primary limiting component. The transition from 1440p to 4K at Ultra settings shows a reduction of 36.7 FPS, which is a 46% drop, underscoring the immense pixel throughput required at 3840x2160. The data indicates that while the CPU can sustain high frame rates at lower resolutions, the RTX 5080's workload at 4K Ultra exceeds what the engine can efficiently process, resulting in a sub-60 FPS experience.

GPU Role

The NVIDIA GeForce RTX 5080 is a formidable graphics processor with a 16 GB GDDR7 memory pool and a 256-bit memory bus, providing a bandwidth of 960.0 GB/s. Its architecture, Blackwell 2.0, is built on a 5 nm process and features 10752 shading units, 336 texture mapping units, and 112 render output units. The core clocks are specified with a base of 2295 MHz and a boost of 2617 MHz, while the memory operates at an effective data rate of 30 Gbps. These specifications position the GPU as a high-end part, which is reflected in its benchmark scores, including a 3DMark Steel Nomad DX12 score of 8637 and a Passmark G3D score of 36565.

In Archeage, the GPU's role is most apparent in the 4K Ultra results, where the average FPS of 43 indicates that the card is being heavily taxed. The gap between Low and Ultra settings at 4K is 66.1 FPS (109.1 vs 43), demonstrating the significant impact of graphical features like shadows, textures, and post-processing. While the 16 GB VRAM capacity is ample for this game, the sheer computational demand of running at 4K with Ultra settings overwhelms the GPU's throughput. The data suggests that the RTX 5080 is capable of delivering high frame rates at lower resolutions, but it is the primary constraint when pushing for maximum visual fidelity at 4K, as the 56.28 TFLOPS FP32 compute is insufficient to maintain high frame rates under maximum load.

How This Combo Ranks

Within the benchmark database, this specific combination of the AMD Ryzen 5 9600X and NVIDIA GeForce RTX 5080 holds a combo rank of 56 out of 1727 tested combinations for Archeage. This places the system in the top 3.2% of all tested configurations, a strong showing that reflects the high-end nature of both components. The rank is a composite measure, but the measured FPS data suggests that the ranking is likely driven by the exceptional performance at lower resolutions and settings, where the CPU's strong single-threaded performance can fully feed the GPU.

However, the rank also indicates that there are 55 other combinations that outperform this setup in this specific game. Given that the RTX 5080 is a recent, high-end GPU, it is plausible that these superior combinations feature even more powerful GPUs or CPUs that are better suited to Archeage's specific engine limitations. The data shows that while this combo is a top-tier performer, it is not the absolute best, and the 4K Ultra result of 43 FPS is a clear weakness that prevents it from climbing higher in the rankings. The combo's percentile of 89 for the GPU and 85 for the CPU, relative to all other parts, suggests that both components are individually strong, but their combined performance in this title is slightly less than the sum of their parts due to the game's scaling quirks.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates. Low settings produce an average of 288.7 FPS, which is an extremely high result that suggests the CPU is nearing its limits. Medium settings follow at 254.7 FPS, while High settings yield 172.1 FPS. Ultra settings at 1080p produce an average of 115.9 FPS, which is still very smooth, but represents a significant 60% drop from the Low setting result. The difference between Medium and High at 1080p is 82.6 FPS, indicating that the High preset introduces a substantial increase in GPU load.

Moving to 2560x1440, the frame rates remain high but show a clear downward trend. Low settings average 190.2 FPS, Medium settings average 170.2 FPS, and High settings average 116 FPS. The Ultra preset at 1440p averages 79.7 FPS, which is a comfortable level for most displays. The scaling from 1080p to 1440p shows a consistent reduction of roughly 34% to 37% across all settings, which is a typical result for a GPU-bound workload. At 3840x2160, the performance drops are more severe. Low settings average 109.1 FPS, Medium settings average 95.9 FPS, and High settings average 64.2 FPS. The Ultra preset at 4K averages just 43 FPS, making it the only configuration that dips below the 60 FPS threshold. This result is a clear outlier and highlights the extreme demand of 4K Ultra. The progression from Low to Ultra at 4K shows a decrease of 66.1 FPS, a 60.6% performance penalty for enabling maximum visual effects.

CPU Role

The AMD Ryzen 5 9600X is a 6-core, 12-thread processor based on the Zen 5 architecture, codenamed Granite Ridge. It operates on the AMD Socket AM5 platform and features a base clock of 3.90 GHz and a boost clock of 5.40 GHz. The CPU's cache hierarchy is robust, with 80 KB of L1 cache per core, 1 MB of L2 cache per core, and a shared 32 MB L3 cache. Its performance in synthetic benchmarks is strong, with a Cinebench R23 multicore score of 25525 and a single-core score of 3603. The Geekbench single-core score of 3363 further confirms its high single-threaded capability.

In Archeage, an MMORPG that often relies on a single primary thread for game logic and rendering command submission, the CPU's single-core performance is critical. The data shows that at 1080p Low, the frame rate reaches 288.7 FPS, which is a strong indicator that the CPU's high boost clock of 5.40 GHz and efficient Zen 5 architecture are effectively feeding the GPU. The Passmark single-thread score of 4570 and the 3DMark single-thread score of 1253 support this, as these metrics correlate with the ability to process game logic quickly. However, the CPU also has substantial multi-threaded capabilities, evidenced by its Cinebench R23 multicore score of 25525 and Passmark multithread score of 30027. This suggests that while the game may not utilize all 12 threads heavily, the CPU has sufficient headroom to handle background tasks and any multi-threaded game systems without becoming a bottleneck. The data indicates that the CPU role is to consistently deliver high frame rates at lower resolutions, and it does so effectively, but it is not the limiting factor when resolution and settings are maximized, as the GPU workload becomes the dominant constraint.

Hardware Specifications

AMD Ryzen 5 9600X

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 5400 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 9600X + NVIDIA GeForce RTX 5080 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 109.1
3840x2160 Medium 95.9
3840x2160 High 64.2
3840x2160 Ultra 43.0
2560x1440 Low 190.2
2560x1440 Medium 170.2
2560x1440 High 116.0
2560x1440 Ultra 79.7
1920x1080 Low 288.7
1920x1080 Medium 254.7
1920x1080 High 172.1
1920x1080 Ultra 115.9

Archeage with Ryzen 5 9600X + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 5080 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 5 9600X + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.