Downfall

Downfall

AVERAGE FPS
222
excellent

This combination delivers exceptional performance with an average of 222 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 81 126 154 190
1440p QHD 130 202 247 300
1080p Full HD 180 282 346 426

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 190
3840x2160 Medium 154
3840x2160 High 126
3840x2160 Ultra 81
2560x1440 Low 300
2560x1440 Medium 247
2560x1440 High 202
2560x1440 Ultra 130
1920x1080 Low 426
1920x1080 Medium 346
1920x1080 High 282
1920x1080 Ultra 180

Downfall with AMD Ryzen 5 9600X + NVIDIA GeForce RTX 5080, In-Depth Analysis

The AMD Ryzen 5 9600X and NVIDIA GeForce RTX 5080 combination delivers exceptional performance in Downfall, with the data showing a clear GPU-bound scenario at higher resolutions. At 1080p, the combo produces frame rates high enough to saturate virtually any display, while 4K Ultra remains surprisingly playable. The measured results indicate that this pairing is well-balanced for this horror title, though the scaling patterns reveal where each component's influence peaks.

Resolution Scaling

The transition from 1080p to 4K produces a steep but predictable drop in frame rates, confirming that Downfall scales heavily with resolution. At Low settings, the average FPS falls from 426.1 at 1920x1080 to 189.8 at 3840x2160 — a reduction of roughly 55%. This dramatic decline indicates that the RTX 5080's rendering workload grows substantially with pixel count, as expected for a modern title.

Moving from 1440p to 4K yields a more moderate penalty. At High settings, the average drops from 201.7 at 2560x1440 to 126.1 at 3840x2160, a 37% decrease. At Ultra settings, the same resolution step reduces performance from 129.7 to 80.7, a 38% drop. These consistent percentages across settings suggest that resolution scaling is uniform regardless of graphical complexity, pointing to the GPU as the primary limiting factor at these resolutions.

The 1080p to 1440p transition shows the smallest relative impact. At Medium settings, FPS goes from 346.2 at 1080p to 247.2 at 1440p, a 29% decline. At Ultra, the drop is from 179.6 to 129.7, a 28% reduction. This pattern indicates that the CPU has enough headroom at 1080p to feed the GPU effectively, but the GPU begins to dominate as resolution increases. The data suggests that at 1080p, the Ryzen 5 9600X's six cores are sufficient to avoid bottlenecking the RTX 5080, while at 4K, the GPU's raw throughput becomes the deciding factor.

Settings Recommendations

For the best balance of visual quality and performance, High settings at 4K deliver 126.1 FPS on average — a strong result for a horror game where smooth motion enhances atmosphere. Ultra at 4K drops to 80.7 FPS, which remains playable but sacrifices the headroom needed for demanding scenes. The 45 FPS gap between High and Ultra at 4K (126.1 vs 80.7) suggests that Ultra's additional effects carry a heavy cost without a proportional visual benefit.

At 1440p, Medium settings provide 247.2 FPS, while High reaches 201.7 and Ultra hits 129.7. The jump from High to Ultra here costs 72 FPS, making High the more sensible choice for high-refresh-rate displays. At 1080p, even Ultra maintains 179.6 FPS, so players with 144Hz monitors can comfortably use maximum settings without concern. Low settings at 1080p produce 426.1 FPS, which is only relevant for extreme competitive play or very high refresh rate panels.

The measured rows indicate that High is the sweet spot across all resolutions. It offers the largest performance margin over Ultra while retaining enough visual fidelity for the horror genre's atmospheric lighting. Medium provides a decent fallback for 4K users wanting extra headroom, but the 27 FPS gain over High (153.8 vs 126.1) may not justify the visual downgrade.

How This Combo Ranks

This specific CPU-GPU pairing ranks 62nd out of 1,741 tested combinations in Downfall, placing it in the top 3.6% of all configs. The percentile ranking reflects the RTX 5080's position among GPUs — it sits at the 89th percentile versus all GPUs — while the Ryzen 5 9600X achieves the 85th percentile versus all CPUs. The combo's strong rank is largely driven by the GPU's high average benchmark score of 59,188, which overshadows the CPU's average of 28,246.

The CPU's nearest rivals in general benchmarks include the Intel Core i5-13490F, which scores 28,173 and trails by just 0.3%, and the AMD Ryzen 7 8845HS at 28,369, which leads by 0.4%. These tiny deltas suggest that the Ryzen 5 9600X's processing power is near-identical to several mid-range alternatives, meaning the combo's rank in Downfall depends more on the GPU than the CPU. The RTX 5080's nearest rivals — the Intel Arc A570M (58,239, 1.6% behind) and Intel Arc Pro A60 (60,326, 1.9% ahead) — show a wider spread, but none come close to matching the 5080's raw performance in this title.

Measured FPS Breakdown

The complete dataset reveals consistent behavior across all twelve measured configurations. At 1920x1080, Low settings produce 426.1 FPS, Medium 346.2, High 282.2, and Ultra 179.6. This 246.5 FPS spread between Low and Ultra highlights how much overhead the settings menu controls at this resolution.

At 2560x1440, the averages are 300.4 for Low, 247.2 for Medium, 201.7 for High, and 129.7 for Ultra. The gap between Low and Ultra narrows to 170.7 FPS, showing that resolution scaling compresses the settings delta. At 3840x2160, Low yields 189.8, Medium 153.8, High 126.1, and Ultra 80.7. The Low-to-Ultra spread here is 109.1 FPS, further confirming that higher resolutions reduce the relative impact of settings changes.

The data also shows that Medium settings consistently deliver roughly 80% of Low's performance at each resolution — 346.2/426.1 at 1080p, 247.2/300.4 at 1440p, and 153.8/189.8 at 4K. High settings then drop to about 66% of Low at 1080p (282.2/426.1) and 4K (126.1/189.8), with Ultra falling to around 42% of Low at both 1080p (179.6/426.1) and 4K (80.7/189.8). This consistent ratio suggests the settings hierarchy has similar computational costs regardless of resolution.

GPU Role

The RTX 5080's 16 GB of GDDR7 memory on a 256-bit bus provides 960.0 GB/s of bandwidth, which proves sufficient for Downfall at all tested settings. The GPU's boost clock of 2617 MHz and base clock of 2295 MHz drive its 10,752 shading units, 336 TMUs, and 112 ROPs to deliver the measured frame rates. The 84 RT cores and 336 tensor cores are present but the game's performance scaling suggests they are not heavily utilized at these settings.

The GPU's 56.28 TFLOPS of FP32 performance and 879.3 GTexel/s texture rate explain its dominance in this title. At 4K Ultra, the 80.7 FPS average indicates the GPU is operating near its practical limit for this workload, while at 1080p Low, the 426.1 FPS result suggests the GPU is not fully taxed — the CPU may be imposing some frame cap or engine limit. The GPU's pixel rate of 293.1 GPixel/s aligns with the observed 4K performance, where fill rate becomes a factor at higher settings.

The RTX 5080's 89th percentile ranking among all GPUs, with an average benchmark score of 59,188, places it well above typical mid-range cards. Its nearest rival, the Intel Arc A570M, scores 58,239 and trails by 1.6%, while the AMD Radeon Pro W5500X at 57,661 sits 2.6% behind. These deltas are small in synthetic benchmarks, but the measured FPS in Downfall shows the 5080 pulling far ahead in real-world gaming performance.

FAQ

*Q: What is the best resolution for this combo in Downfall?*

A: The data shows 1440p High delivers 201.7 FPS, offering a strong balance of visual quality and performance. 4K High is also viable at 126.1 FPS, while 1080p Ultra hits 179.6 FPS.

Q: How much performance is lost going from 1080p to 4K?

A: At Low settings, average FPS drops from 426.1 at 1080p to 189.8 at 4K, a 55% reduction. At Ultra, the drop is from 179.6 to 80.7, a 55% reduction as well.

Q: Is the RTX 5080 the limiting factor at 4K?

A: Yes. The consistent 37-38% FPS drop from 1440p to 4K at High and Ultra settings indicates GPU-bound behavior, with the CPU providing ample headroom.

Q: How does this combo rank against other tested configurations?

A: It ranks 62nd out of 1,741 tested combos in Downfall, placing it in the top 3.6% of all CPU-GPU pairings tested for this game.

Q: What settings should I use for a 240Hz 1080p display?

A: High settings at 1080p produce 282.2 FPS, which exceeds 240Hz. Ultra at 1080p yields 179.6 FPS, so High is recommended for full refresh rate utilization.

Q: Does the CPU bottleneck the GPU at any resolution?

A: At 1080p Low, the 426.1 FPS result may approach engine or CPU limits, but at 1440p and 4K, the GPU is clearly the primary bottleneck based on scaling patterns.

CPU Role

The Ryzen 5 9600X's six cores and twelve threads, with a base clock of 3.90 GHz and boost clock of 5.40 GHz, provide sufficient processing power for Downfall. The CPU's Zen 5 architecture on TSMC's 4 nm process, with 8,315 million transistors on a 70.6 mm² die, delivers strong single-thread performance that benefits this game's engine. The 32 MB of shared L3 cache and 1 MB L2 per core help maintain consistent frame delivery.

In synthetic benchmarks, the CPU achieves a Cinebench R23 multicore score of 25,525 and a single-core score of 3,603, along with a Geekbench multicore score of 15,182 and single-core score of 3,363. The 3DMark single-thread score of 1,253 and 16-thread score of 7,585 indicate balanced performance across workloads. The CPU's 85th percentile ranking versus all CPUs, with an average benchmark score of 28,246, places it slightly above the Intel Core i5-13490F (28,173, 0.3% behind) and just below the AMD Ryzen 7 8845HS (28,369, 0.4% ahead).

The CPU's memory bandwidth of 89.6 GB/s over dual-channel DDR5, combined with PCIe Gen 5 connectivity, ensures the GPU receives data without starvation. The measured FPS data supports this — at 4K Ultra, the 80.7 FPS result is clearly GPU-limited, while at 1080p Low, the 426.1 FPS figure may be approaching the engine's frame rate ceiling rather than a CPU bottleneck. The 65W TDP and 4 nm process allow sustained boost clocks without thermal throttling, which is critical for maintaining consistent frame rates in extended gaming sessions. The CPU's PassMark single-thread score of 4,570 and multithread score of 30,027 confirm its capability to handle both the game's main thread and background tasks simultaneously.

Hardware Specifications

AMD Ryzen 5 9600X

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 5400 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 9600X + NVIDIA GeForce RTX 5080 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 189.8
3840x2160 Medium 153.8
3840x2160 High 126.1
3840x2160 Ultra 80.7
2560x1440 Low 300.4
2560x1440 Medium 247.2
2560x1440 High 201.7
2560x1440 Ultra 129.7
1920x1080 Low 426.1
1920x1080 Medium 346.2
1920x1080 High 282.2
1920x1080 Ultra 179.6

Downfall with Ryzen 5 9600X + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 5080 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 9600X + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.