Doom
This combination delivers exceptional performance with an average of 229 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 90 | 113 | 133 | 150 |
| 1440p QHD | 166 | 205 | 239 | 277 |
| 1080p Full HD | 259 | 316 | 370 | 427 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 9600X + NVIDIA GeForce RTX 5080, In-Depth Analysis
# Doom: AMD Ryzen 5 9600X + NVIDIA GeForce RTX 5080
The pairing of AMD's six-core Ryzen 5 9600X with NVIDIA's RTX 5080 produces a high-refresh-rate monster in Doom, where the game's id Tech engine scales aggressively across resolutions and settings. Benchmark data shows this combo delivering 427 FPS at 1080p Low, which is more than four times the 90.2 FPS observed at 4K Ultra. The measured results indicate that at lower resolutions, the CPU becomes a meaningful contributor, while at 4K, the GPU workload dominates, with frame rates dropping by 78.9% from the peak 1080p Low result to the 4K Ultra figure. The combo ranks 46th out of 1,681 tested combinations in this title, placing it in the top 2.7% of all tested systems — a strong showing that reflects both the processor's Zen 5 efficiency and the Blackwell GPU's raw throughput.
Resolution Scaling
The FPS progression from 1080p to 4K reveals a classic GPU-bound scaling pattern, though the magnitude varies by settings preset. At Low settings, the drop from 427 FPS at 1080p to 276.9 FPS at 1440p represents a 35.1% reduction, and then to 150 FPS at 4K — another 45.8% cut. This steep decline indicates that even at Low presets, the RTX 5080's rendering load scales heavily with pixel count, while the Ryzen 5 9600X has ample headroom to feed frames at 1080p.
At High settings, the scaling is slightly less aggressive in percentage terms: 316.2 FPS at 1080p falls to 205.4 FPS at 1440p (a 35.0% drop) and then to 112.5 FPS at 4K (a 45.2% reduction from 1440p). The consistency between Low and High scaling suggests that resolution, not settings, is the primary bottleneck driver. The Ultra preset shows the largest absolute gap: 259.2 FPS at 1080p versus 166.3 FPS at 1440p and 90.2 FPS at 4K, with the 4K result representing a 65.2% reduction from 1080p Ultra.
The data implies that at 1080p, the combo is partially CPU-limited, especially at Low and Medium settings where frame rates exceed 370 FPS — the six-core processor's single-thread performance (3,603 in Cinebench R23 single-core) becomes more relevant. At 4K, the GPU's pixel throughput (293.1 GPixel/s) and memory bandwidth (960.0 GB/s) become the limiting factors, as evidenced by the 112.5 FPS High result versus 205.4 FPS at 1440p High. Players targeting 4K should expect a near-linear relationship between resolution and frame rate, with the RTX 5080's 16 GB of GDDR7 memory providing sufficient capacity but the rendering pipeline becoming the constraint.
FAQ
Q: Can this combo run Doom at 4K with high refresh rates?
A: Yes. At 4K High, the measured average FPS is 112.5, which exceeds 100 FPS. At 4K Medium, it reaches 133.1 FPS, while Ultra drops to 90.2 FPS. For 144 Hz displays, 4K Medium or High are viable, depending on whether visual fidelity or frame rate is prioritized.
Q: How does the Ryzen 5 9600X perform relative to its nearest CPU rivals?
A: The Ryzen 5 9600X has an average benchmark score of 28,246, placing it 0.3% ahead of the Intel Core i5-13490F and AMD Ryzen 5 230, and 0.4% behind the AMD Ryzen 7 8845HS. Its 85th percentile ranking among all CPUs indicates strong overall performance, though in gaming, the differences are minimal.
Q: What is the best settings preset for 1440p gaming?
A: At 1440p, the High preset delivers 205.4 FPS, which is 39.1 FPS higher than Ultra's 166.3 FPS. The Low preset reaches 276.9 FPS and Medium 238.5 FPS. For most players, High offers the best balance, providing a 23.5% frame rate advantage over Ultra while maintaining visual quality.
Q: Is the RTX 5080 a bottleneck at 1080p in this game?
A: Not in a meaningful way. At 1080p Low, the combo hits 427 FPS, which is likely beyond the refresh rate of most monitors. The GPU's 89th percentile ranking among all GPUs and its 56.28 TFLOPS FP32 performance suggest it is not the limiting factor at 1080p; the CPU's frame generation capability becomes more relevant at these extreme frame rates.
Q: How does the RTX 5080 compare to its nearest GPU rivals?
A: The RTX 5080's average benchmark score is 59,188, which is 1.6% ahead of the Intel Arc A570M and 2.5% ahead of the Intel Arc A580, but 1.9% behind the Intel Arc Pro A60. These deltas are small, indicating competitive performance in synthetic benchmarks, though the RTX 5080's advantage in real-world gaming may differ.
Q: What frame rate can I expect at 4K Ultra with this combo?
A: The measured 4K Ultra average is 90.2 FPS, which is just below the 100 FPS threshold. While playable, it is the lowest result across all tested settings, and players seeking smoother motion should consider dropping to High (112.5 FPS) or Medium (133.1 FPS) to gain a 24.7% or 47.6% frame rate improvement, respectively.
How This Combo Ranks
Among 1,681 tested CPU-GPU combinations in Doom, this pairing ranks 46th, placing it in the top 2.7% of all systems evaluated. This rank reflects the synergy between the Ryzen 5 9600X's strong single-thread performance (3,603 in Cinebench R23 single-core) and the RTX 5080's high-end rasterization capabilities. The CPU's 85th percentile ranking among all processors and the GPU's 89th percentile among all GPUs both contribute to this top-tier result.
The rank is particularly impressive given that the CPU is a mid-range six-core part with a 65 W TDP, while the GPU is a flagship-class Blackwell architecture card with a 360 W TDP. The data suggests that for Doom, the CPU's Zen 5 architecture (4 nm process, 8,315 million transistors) provides sufficient instruction throughput to avoid bottlenecking the GPU at most resolutions. The combo's 46th-place finish out of 1,681 indicates that only 45 tested systems — likely featuring higher-core-count CPUs or more powerful GPUs — were able to outperform it in this title. For context, the CPU's nearest rivals (Intel Core i5-13490F and AMD Ryzen 5 230) have nearly identical average benchmark scores, with deltas of 0.3%, meaning the motherboard and memory configuration may have a larger impact on gaming performance than the CPU choice itself.
Settings Recommendations
The measured FPS data suggests that the optimal settings preset depends heavily on the target resolution and display refresh rate. At 1080p, the Low preset delivers 427 FPS, which is beyond the capability of most monitors (typically 240 Hz or 360 Hz). The Medium preset at 370.1 FPS and High at 316.2 FPS both provide ample headroom for high-refresh displays, while Ultra at 259.2 FPS still exceeds 240 Hz. For 1080p, the High preset is recommended as it offers a balance between visual quality and frame rate, with only a 26.0% reduction from Low but a 22.0% improvement over Ultra.
At 1440p, the High preset's 205.4 FPS is the sweet spot for 144 Hz and 165 Hz displays, providing a 23.5% frame rate advantage over Ultra's 166.3 FPS while maintaining higher visual fidelity than Medium's 238.5 FPS. The Low preset at 276.9 FPS is suitable for 240 Hz displays but sacrifices significant graphical detail. For 4K, the Medium preset's 133.1 FPS is the recommended choice for 120 Hz displays, while High at 112.5 FPS is acceptable for 100 Hz panels. Ultra at 90.2 FPS is playable but may not satisfy users seeking consistent 100+ FPS experiences; dropping to High yields a 24.7% improvement.
Measured FPS Breakdown
At 1920x1080, the combo achieves its highest frame rates across all settings. The Low preset produces 427 FPS, Medium 370.1 FPS, High 316.2 FPS, and Ultra 259.2 FPS. The gap between Low and Ultra is 167.8 FPS, representing a 39.3% reduction when moving from minimal to maximum visual quality. The scaling from Medium to High (a 14.6% drop) is less severe than from High to Ultra (an 18.0% drop), indicating that the Ultra preset introduces disproportionately heavier rendering costs.
At 2560x1440, the results are 276.9 FPS (Low), 238.5 FPS (Medium), 205.4 FPS (High), and 166.3 FPS (Ultra). The percentage drop from 1080p to 1440p is consistent across settings: Low falls by 35.1%, Medium by 35.6%, High by 35.0%, and Ultra by 35.8%. This uniformity suggests that resolution scaling is linear and independent of the preset, reinforcing that the GPU's fill rate and memory bandwidth are the primary constraints at these pixel counts.
At 3840x2160, the frame rates drop significantly: 150 FPS (Low), 133.1 FPS (Medium), 112.5 FPS (High), and 90.2 FPS (Ultra). The reduction from 1440p to 4K is more pronounced than the 1080p-to-1440p step: Low falls by 45.8%, Medium by 44.2%, High by 45.2%, and Ultra by 45.8%. The 4K Ultra result of 90.2 FPS is the only measured figure below 100 FPS, indicating that this preset pushes the RTX 5080 to its limits in this title. The scaling from High to Ultra at 4K (a 19.8% drop) is slightly larger than at 1440p (a 19.0% drop), suggesting that the combination of 4K resolution and Ultra settings places maximum stress on the GPU's 112 ROPs and 960.0 GB/s memory bandwidth.
Hardware Specifications
AMD Ryzen 5 9600X
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 9600X + NVIDIA GeForce RTX 5080 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 150.0 |
| 3840x2160 | Medium | 133.1 |
| 3840x2160 | High | 112.5 |
| 3840x2160 | Ultra | 90.2 |
| 2560x1440 | Low | 276.9 |
| 2560x1440 | Medium | 238.5 |
| 2560x1440 | High | 205.4 |
| 2560x1440 | Ultra | 166.3 |
| 1920x1080 | Low | 427.0 |
| 1920x1080 | Medium | 370.1 |
| 1920x1080 | High | 316.2 |
| 1920x1080 | Ultra | 259.2 |
Doom with Ryzen 5 9600X + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 5080 + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 9600X + RTX 5080
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