Greedfall

Greedfall

AVERAGE FPS
82
good

This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 47 51 65
1440p QHD 50 78 86 109
1080p Full HD 72 113 124 158

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 65
3840x2160 Medium 51
3840x2160 High 47
3840x2160 Ultra 30
2560x1440 Low 109
2560x1440 Medium 86
2560x1440 High 78
2560x1440 Ultra 50
1920x1080 Low 158
1920x1080 Medium 124
1920x1080 High 113
1920x1080 Ultra 72

Greedfall with AMD Ryzen 5 7500F + AMD Radeon RX 6650 XT, In-Depth Analysis

The AMD Ryzen 5 7500F and AMD Radeon RX 6650 XT pairing delivers a solid 1080p experience in Greedfall, with the data indicating that the GPU is the primary bottleneck at higher resolutions. This analysis examines the measured performance across three resolutions and four quality presets, providing a clear picture of what this hardware combination can achieve.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 7500F is a 6-core, 12-thread processor based on the Zen 4 architecture, running on the AMD Socket AM5 platform. It operates with a base clock of 3.70 GHz and a boost clock of 5.00 GHz, which is supported by a 32 MB shared L3 cache. The processor’s performance profile, as indicated by its benchmark scores, suggests it is more than capable of feeding the GPU in Greedfall, a game from 2019 that does not require extreme core counts.

Looking at the synthetic benchmarks, the Ryzen 5 7500F achieves a Cinebench R23 multi-core score of 22799 and a single-core score of 3218. The single-core strength is particularly relevant for Greedfall, as many game engines rely heavily on a few threads for game logic and draw calls. The 3DMark single-thread score of 974 further supports the notion that the CPU’s individual core performance is robust. When compared to its nearest rivals, the Ryzen 5 7500F essentially trades blows; it is 0.1% ahead of the Intel Core i7-11850H and 0.2% ahead of the Intel Core i7-13620H, but 0.2% behind the AMD Ryzen 5 8400F. This benchmark parity indicates that the CPU is not a differentiating factor in performance—any of these processors would deliver similar frame rates in Greedfall.

The data from the measured FPS lists shows a clear trend: at 1080p with Low settings, the system achieves 158 FPS, and at Ultra, it drops to 72 FPS. The fact that the frame rate scales significantly with GPU load suggests that the CPU is not the limiting factor at these settings. Even at 4K Ultra, where the GPU is under maximum strain and the average FPS falls to 30, the CPU has ample headroom. The processor’s 12 threads are more than sufficient for the game’s workload, as Greedfall was released in 2019 and does not exhibit the high core-count scaling seen in more modern titles. The Ryzen 5 7500F’s performance percentile of 77 against all CPUs reinforces that this is a capable mid-range part that will not hold back the RX 6650 XT in this specific game.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6650 XT is built on the RDNA 2.0 architecture (Navi 23 chip) and features 8 GB of GDDR6 memory on a 128-bit bus, providing 280.3 GB/s of memory bandwidth. The GPU’s game clock is 2410 MHz, with a boost clock of 2635 MHz. This configuration puts the card in the mid-range tier, as evidenced by its 65th percentile ranking among all GPUs. Its average benchmark score of 19765 places it in close competition with its nearest rivals; it is 0.7% behind the AMD FirePro D300 and 0.8% behind the NVIDIA Quadro K5200, but 0.6% ahead of the NVIDIA Tesla K40m.

In Greedfall, the RX 6650 XT’s role is clearly the dominant factor in determining performance. The measured FPS data shows a substantial drop as resolution increases, which is a classic sign of GPU-bound scenarios. At 1080p High, the system averages 113 FPS, but this falls to 78 FPS at 1440p High and further to 47 FPS at 4K High. This scaling is directly tied to the GPU’s rendering load; the 8 GB of VRAM is sufficient for the game’s textures at these settings, but the chip’s raw compute power (10.79 TFLOPS FP32) is what limits frame rates at higher resolutions. The pixel rate of 168.6 GPixel/s and texture rate of 337.3 GTexel/s are the specifications that dictate how quickly the card can fill the screen with detail, and these are the metrics that struggle as pixel count quadruples from 1080p to 4K.

The minimum FPS data points, where available, show the GPU’s frame pacing under load. For instance, at 1440p Medium, the average is 86 FPS with a minimum of 73 FPS, indicating relatively stable performance. At 4K Medium, the average drops to 51 FPS with a minimum of 44 FPS, showing that the GPU is nearing its limits. The RX 6650 XT is not a high-end card, and the data clearly shows that it is the component that determines the playability ceiling for this combination. The CPU’s performance is effectively static in comparison, allowing the GPU to be the sole variable in the frame rate equation.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings depend heavily on the target resolution and refresh rate. For 1080p users, the High preset at 113 FPS offers an excellent balance of visual fidelity and smoothness, particularly for 60 Hz or 120 Hz displays. The Medium preset at 124 FPS is also viable, providing a bit more headroom for high-refresh-rate monitors. The Ultra preset at 72 FPS is playable but represents a significant drop in performance for marginal visual gains, making it less attractive unless you prioritize image quality over frame rate. The Low preset at 158 FPS is only recommended for competitive play where every frame counts.

At 1440p, the High preset at 78 FPS is the best choice for most users, as it provides a smooth experience on 60 Hz monitors and is very close to the 75 Hz threshold. The Medium preset at 86 FPS is slightly faster, but the visual difference between Medium and High in Greedfall is often noticeable. The Ultra preset at 50 FPS is not ideal for a fast-paced action RPG, as it may feel less responsive. The Low preset at 109 FPS is available for those who prefer performance over visuals, but it is not necessary for a good experience at this resolution.

For 4K, the situation is more challenging. The High preset at 47 FPS is marginally playable, but the Medium preset at 51 FPS is the only option that consistently stays above the 45 FPS threshold, with a minimum of 44 FPS. This makes Medium the recommended preset for 4K, as it offers the best compromise between visual quality and playability. The Ultra preset at 30 FPS is not recommended for general play, as it falls below the standard for acceptable smoothness. The Low preset at 65 FPS is surprisingly playable, but the visual downgrade is severe. Ultimately, the data suggests that 4K is not the ideal resolution for this GPU, and users should either stick to 1440p or accept lower settings at 4K.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the average FPS at 1080p with High settings?

A: The measured average FPS at 1920x1080 with High settings is 113 FPS, which is a very smooth experience for most displays.

*Q: Can this system handle 4K gaming in Greedfall?*

A: Yes, but with compromises. The average FPS at 3840x2160 is 47 FPS on High, 51 FPS on Medium, and only 30 FPS on Ultra. Medium settings are the most balanced for 4K, as the minimum FPS is 44.

Q: How much of a performance drop is there from 1080p to 4K on High settings?

A: The average FPS drops from 113 FPS at 1080p to 78 FPS at 1440p, and then to 47 FPS at 4K. This represents a reduction of approximately 58% from 1080p to 4K.

Q: Is the AMD Ryzen 5 7500F a bottleneck for the RX 6650 XT?

A: No. The CPU’s benchmark scores are comparable to its nearest rivals, and the frame rate scaling with resolution indicates the GPU is the limiting component. The CPU has enough single-thread performance to keep up.

Q: What is the best settings preset for 1440p gaming?

A: The High preset at 78 FPS is the best balance for 1440p. The Medium preset is slightly faster at 86 FPS, but the visual quality is better on High, and the frame rate is still well above 60 FPS.

Q: How does the Ultra preset compare to High at 1080p?

A: At 1080p, the Ultra preset averages 72 FPS, while High averages 113 FPS. This is a significant 41 FPS difference, meaning High is generally recommended over Ultra unless you are willing to sacrifice frame rate for maximum visual detail.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data shows a clear and consistent scaling pattern across all settings presets. At 1080p High, the average is 113 FPS. Moving to 1440p High, the average drops to 78 FPS, a reduction of 35 FPS. At 4K High, the average falls to 47 FPS, a further reduction of 31 FPS. This pattern is consistent across Low, Medium, and Ultra presets. For example, at Low settings, the FPS goes from 158 at 1080p to 109 at 1440p, and then to 65 at 4K. At Ultra, it goes from 72 at 1080p to 50 at 1440p, and then to 30 at 4K.

This scaling behavior is a textbook indicator of a GPU-bound system. The CPU’s workload does not increase significantly with resolution, as it is responsible for preparing frames, not rendering them. The GPU, on the other hand, must process more pixels at higher resolutions, which directly impacts its performance. The fact that the FPS nearly halves from 1080p to 4K on every preset confirms that the RX 6650 XT is the primary determinant of frame rate. If the CPU were the bottleneck, we would expect to see a much smaller FPS difference between resolutions, as the CPU would be maxed out even at 1080p.

The data also reveals that the frame rate drop is not linear with the pixel count increase. From 1080p to 1440p, the pixel count increases by 78%, but the FPS drops by about 31% on High settings. From 1440p to 4K, the pixel count increases by 125%, but the FPS drops by about 40%. This non-linearity is due to other GPU bottlenecks, such as memory bandwidth and fill rate, which become more prominent at higher resolutions. The RX 6650 XT’s 280.3 GB/s of memory bandwidth is sufficient for 1080p and 1440p, but it begins to strain at 4K, contributing to the steeper performance decline. This analysis makes it clear that the GPU is the limiting component in this pairing, and the CPU has ample headroom to support even a more powerful graphics card.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The following is the complete breakdown of measured FPS data for the AMD Ryzen 5 7500F and AMD Radeon RX 6650 XT combination in Greedfall.

1920x1080 (1080p)

  • Low: The average FPS is 158. This is the highest frame rate recorded for this system, indicating minimal GPU load.
  • Medium: The average FPS is 124, with a minimum of 105 and a maximum of 143. This preset offers a solid balance.
  • High: The average FPS is 113. This is a recommended setting for most users, providing a smooth experience.
  • Ultra: The average FPS is 72. This is the lowest 1080p result, representing a significant drop from High.

2560x1440 (1440p)

  • Low: The average FPS is 109. This is a substantial drop from the 1080p Low result, showing the GPU’s workload increasing.
  • Medium: The average FPS is 86, with a minimum of 73 and a maximum of 99. This is a playable range for most titles.
  • High: The average FPS is 78. This is the most balanced setting for 1440p, staying above 60 FPS.
  • Ultra: The average FPS is 50. This is noticeably less smooth, making it a less desirable choice.

3840x2160 (4K)

  • Low: The average FPS is 65. This is surprisingly playable, but the visual quality is heavily reduced.
  • Medium: The average FPS is 51, with a minimum of 44 and a maximum of 59. This is the best playable option at 4K.
  • High: The average FPS is 47. This is borderline playable, but it may experience stutters in busy scenes.
  • Ultra: The average FPS is 30. This is the lowest recorded result, making it unplayable for most users.

The data shows a clear hierarchy: 1080p is the sweet spot for this GPU, offering high frame rates on all presets. 1440p is viable with Medium or High settings, while 4K requires Low or Medium settings to maintain a playable frame rate. The minimum FPS values, available for Medium presets, show that frame pacing is generally stable, with the lowest minimum being 44 FPS at 4K. This confirms that the RX 6650 XT is the definitive limiting factor in this configuration.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6650 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2635 MHz MHz
TDP 176 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + AMD Radeon RX 6650 XT in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 65.0
3840x2160 Medium 51.0
3840x2160 High 47.0
3840x2160 Ultra 30.0
2560x1440 Low 109.0
2560x1440 Medium 86.0
2560x1440 High 78.0
2560x1440 Ultra 50.0
1920x1080 Low 158.0
1920x1080 Medium 124.0
1920x1080 High 113.0
1920x1080 Ultra 72.0

Greedfall with Ryzen 5 7500F + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with RX 6650 XT + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + RX 6650 XT

Explore FPS benchmarks for other games using this same hardware combination.