Greedfall
This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 22 | 25 | 31 |
| 1440p QHD | 24 | 38 | 41 | 53 |
| 1080p Full HD | 35 | 54 | 60 | 76 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with AMD Ryzen 5 5600GT + Intel Arc B370, In-Depth Analysis
The AMD Ryzen 5 5600GT paired with the Intel Arc B370 is a combination that targets 1080p gaming, but the benchmark data for Greedfall reveals a system that struggles to maintain playable frame rates even at that resolution. With a combo rank of 2699 out of 2938 tested combinations, this setup sits in the bottom 8% of all tested hardware pairings for this title. The measurements show a clear pattern: the GPU is the limiting factor, as its performance ceiling is extremely low relative to virtually every other component tested, and the CPU’s solid multi-threaded capabilities cannot compensate for the graphics bottleneck.
FAQ
Q: What is the best resolution for this combo in Greedfall?
A: The data shows 1920x1080 is the only resolution where the average frame rate exceeds 60 FPS, and that occurs only at Low settings with 76 FPS average. At 2560x1440, the best average is 53 FPS at Low settings, while at 3840x2160, every setting produces averages below 31 FPS.
Q: How does the Intel Arc B370 compare to its nearest rivals in benchmark scores?
A: The Arc B370 scores 1184 in 3DMark Steel Nomad DX12. Its closest rivals are the ATI Mobility Radeon HD 5570 at 1186 (0.2% faster), the ATI Radeon HD 5770 at 1190 (0.5% faster), and the AMD Radeon HD 7650M at 1192 (0.7% faster). The AMD FirePro M2000 trails at 1168, which is 1.4% slower.
Q: What is the combo’s rank among all tested combinations for Greedfall?
A: The combo ranks 2699 out of 2938 tested combos, placing it in the bottom percentile of all hardware pairings measured for this game. This rank reflects the GPU’s very low benchmark percentile of 5, meaning it outperforms only about 5% of all GPUs tested.
Q: Does the Ryzen 5 5600GT perform well in synthetic benchmarks?
A: Yes, the CPU’s average benchmark score is 20733, which puts it in the 74th percentile for all CPUs. Its Cinebench R23 multi-core score is 17272 and single-core is 2438. The nearest rival, the Intel Core i5-12490F, scores 20802, which is only 0.3% higher.
Q: What are the measurable frame rate differences between Ultra and Low settings at 1080p?
A: At 1920x1080, the Low preset delivers 76 FPS average, while Ultra drops to 35 FPS average. The Medium preset sits at 60 FPS average, and High produces 54 FPS average. This represents a 41 FPS difference between the lowest and highest presets.
Q: Is the Arc B370’s memory configuration a factor in Greedfall?
A: The GPU uses System Shared memory with bus width and bandwidth listed as System Dependent. Because the memory size is also System Shared, the GPU must rely on the system’s DDR4 memory, which is limited to 51.2 GB/s per the CPU’s memory bandwidth specification. This shared memory arrangement likely contributes to the low performance observed.
How This Combo Ranks
The combo rank of 2699 out of 2938 tested combinations places this pairing in the bottom 8.1% of all hardware combos measured in Greedfall. This is a decisive result: the data indicates that neither component is well-suited to this game, but the GPU’s limitations are far more severe. The Intel Arc B370’s percentile versus all GPUs is 5, meaning it outperforms only 5% of tested graphics cards. In contrast, the Ryzen 5 5600GT’s percentile versus all CPUs is 74, showing it outperforms 74% of tested processors. The stark mismatch between these percentiles explains why the combo rank is so low—the CPU is relatively strong, but the GPU drags the entire system down.
When examining the GPU’s nearest rivals, the picture becomes clearer. The Arc B370’s 3DMark Steel Nomad score of 1184 is nearly identical to the ATI Radeon HD 5770 (1190), a card from a previous hardware generation. The delta percentages are all within 1.4%, meaning the Arc B370 performs at the same level as these older parts. This is not a case of a modern low-end GPU punching above its weight; it is a case of performance parity with legacy hardware. The CPU’s nearest rivals, by contrast, are much more modern parts like the Intel Core i5-12490F and Intel Core Ultra 5 125U, with the 5600GT trailing them by only 0.3-0.4% in average benchmark score. This confirms that the CPU is not the bottleneck in this pairing.
The 74th percentile CPU ranking is meaningful because it suggests the 5600GT can handle demanding CPU workloads without becoming a limiting factor. In Greedfall, an Action RPG with real-time combat and AI-driven NPCs, the CPU’s 6 cores and 12 threads are sufficient for maintaining logical game processes. However, the GPU’s 5th percentile ranking means it simply cannot render frames fast enough to utilize the CPU’s capabilities. The combination of a strong CPU and a very weak GPU creates a system where frame rates are dictated entirely by graphics processing, and the measured FPS data confirms this at every resolution and setting.
GPU Role
The Intel Arc B370 is built on the Xe3-LPG architecture with a 3 nm process node from Intel. Its core configuration includes 1280 shading units, 40 texture mapping units, and 20 raster output units. The GPU also has 10 ray tracing cores, though Greedfall’s engine does not appear to benefit from this feature given the low frame rates observed. The clock speeds are listed as 300 MHz base and 2400 MHz boost, which provides a significant boost range, but the actual performance in Greedfall suggests that the sustained clock during gaming is likely far below the boost maximum. The pixel rate is 48.00 GPixel/s and the texture rate is 96.00 GTexel/s, with FP32 performance rated at 6.144 TFLOPS. These specifications place the card in the entry-level segment, but the benchmark percentile of 5 confirms that even relative to other entry-level parts, it underperforms.
The memory configuration is particularly important for Greedfall. The Arc B370 uses System Shared memory, meaning it has no dedicated VRAM. The memory type, bus width, and bandwidth are all listed as System Shared or System Dependent. This means the GPU accesses the system’s DDR4 memory through the CPU’s dual-channel memory controller, which provides 51.2 GB/s of bandwidth. In a game like Greedfall that loads large textures and environments, this shared memory arrangement creates a severe bottleneck. The lack of dedicated VRAM means the GPU and CPU compete for the same memory resources, and the bandwidth limitation becomes more pronounced at higher resolutions where larger frame buffers are required.
The measured FPS data illustrates the GPU’s limitations clearly. At 3840x2160, the Ultra preset produces an average of 14 FPS, which is unplayable. Dropping to Low at 4K only raises the average to 31 FPS, still below the 30 FPS minimum threshold for smooth gameplay. At 2560x1440, the Low preset achieves 53 FPS average, but Ultra drops to 24 FPS. Even at 1920x1080, the highest average is 76 FPS at Low, while Ultra drops to 35 FPS. The pattern across all resolutions shows that the GPU cannot maintain consistent frame delivery, and the min FPS values at Medium settings (21 FPS at 4K, 35 FPS at 1440p, 51 FPS at 1080p) indicate noticeable frame drops during intense scenes. The GPU’s low texture rate and pixel rate, combined with shared memory, are the primary reasons for these results.
Measured FPS Breakdown
At 1920x1080, the data provides a complete picture of performance across four settings presets. The Low preset delivers the highest average at 76 FPS, which is the only setting that achieves a comfortably playable frame rate. The Medium preset produces 60 FPS average with a minimum of 51 FPS and a maximum of 69 FPS, meaning it is playable but with occasional dips below 60. The High preset drops to 54 FPS average, which is borderline for smooth gameplay but still acceptable for many players. The Ultra preset falls to 35 FPS average, which is below the 60 FPS target and will feel stuttery during combat or exploration. The 41 FPS spread between Low and Ultra at 1080p shows that the GPU’s limited shading and texture resources are heavily taxed by higher-quality settings.
Moving to 2560x1440, the performance drops significantly across all presets. The Low preset achieves 53 FPS average, which is just above the 30 FPS playability threshold but far from smooth. The Medium preset produces 41 FPS average with a minimum of 35 FPS and a maximum of 48 FPS, indicating that frame times are inconsistent. The High preset delivers 38 FPS average, and the Ultra preset drops to 24 FPS average. The difference between Low and Ultra at 1440p is 29 FPS, but even the best-case scenario at Low is not ideal for a fast-paced Action RPG. The GPU’s 20 ROPs and 40 TMUs are insufficient for rendering at this resolution with any visual fidelity, and the shared memory bandwidth becomes a critical constraint.
At 3840x2160, the performance is uniformly poor. The Low preset produces 31 FPS average, which is technically playable but barely so. The Medium preset drops to 25 FPS average with a minimum of 21 FPS and a maximum of 28 FPS, making it a slideshow in combat. The High preset yields 22 FPS average, and the Ultra preset produces only 14 FPS average. The 4K Ultra result of 14 FPS is the lowest measured value in the entire dataset, showing that this combo is completely unsuitable for 4K gaming. The GPU’s FP32 throughput of 6.144 TFLOPS is simply too low to handle the pixel fill requirements of 4K, and the shared memory cannot provide adequate bandwidth for the larger frame buffer. The data shows a clear pattern: each resolution increase halves the frame rate, and each settings increase from Low to Ultra reduces performance by roughly 50% or more.
CPU Role
The AMD Ryzen 5 5600GT is a 6-core, 12-thread processor based on the Zen 3 architecture, specifically the Cezanne codename. It operates on a 7 nm process from TSMC and has a base clock of 3.60 GHz with a boost clock of 4.60 GHz. The CPU’s 65 W TDP indicates it is a power-efficient part, and its cache configuration includes 64 KB of L1 per core, 512 KB of L2 per core, and 16 MB of L3 cache. The memory support is DDR4 with dual-channel operation, providing 51.2 GB/s of bandwidth. This is the same memory bandwidth that the GPU must share, which is a critical interaction point for this combo.
The CPU’s benchmark scores show strong multi-threaded performance. Its Cinebench R23 multi-core score is 17272, and the single-core score is 2438. In Geekbench, it scores 7986 multi-core and 1843 single-core. The PassMark multithread score is 20325, and the single-thread score is 3348. These numbers place the CPU in the 74th percentile of all CPUs, and its average benchmark score of 20733 is nearly identical to the Intel Core i5-12490F (20802, 0.3% faster) and Intel Xeon 6325P (20821, 0.4% faster). The 3DMark multi-thread scores range from 1794 for 2 threads to 5554 for max threads, showing good scaling as thread count increases.
In Greedfall, the CPU’s role is to handle game logic, AI, physics, and draw calls, but the measured FPS data shows that the CPU is not the limiting factor. The evidence lies in the fact that increasing resolution from 1080p to 4K causes frame rates to drop by more than half at every setting. If the CPU were the bottleneck, resolution changes would have a minimal impact on FPS. Instead, the GPU’s inability to render frames at higher resolutions is the dominant constraint. The CPU’s 12 threads are more than sufficient for Greedfall, which is a 2019 title that does not heavily utilize multiple cores. The 6-core, 12-thread configuration provides enough headroom for background processes and game logic without affecting frame delivery.
The CPU’s integrated graphics, Radeon Vega 7, are not used in this configuration because the Arc B370 is a separate GPU, but the CPU’s memory controller is still critical because the GPU relies on system memory. The dual-channel DDR4 configuration with 51.2 GB/s bandwidth is the same bandwidth available to the GPU, and this shared resource creates a potential conflict. In Greedfall, where large texture streaming is common, the CPU and GPU compete for memory access, which can cause stutters. The measured min FPS values at Medium settings (51 FPS at 1080p, 35 FPS at 1440p, 21 FPS at 4K) suggest that memory bandwidth contention may be contributing to frame drops. However, the primary issue remains the GPU’s low compute throughput, not the CPU’s processing power.
Settings Recommendations
The measured FPS data provides a clear guide for optimizing the Greedfall experience with this combo. At 1920x1080, the Low preset is the only setting that delivers a fully playable experience, with an average of 76 FPS. This is the recommended preset for players who prioritize smooth frame delivery over visual quality. The Medium preset at 1080p produces 60 FPS average with a minimum of 51 FPS, which is acceptable for most players, but the frame drops below 60 during intense scenes may be noticeable. If you can tolerate occasional dips, Medium offers a better visual experience with shadows and texture details improved over Low. The High preset at 54 FPS average is borderline; it is playable but not ideal for a game with real-time combat where reaction speed matters. The Ultra preset at 35 FPS average should be avoided because it compromises gameplay responsiveness.
At 2560x1440, the situation is more constrained. The Low preset at 53 FPS average is the only setting that approaches playability, but it is still below the 60 FPS target. For players who own a 1440p monitor, the Low preset is the only viable choice, and even then, you will experience occasional stutters. The Medium preset at 41 FPS average and High at 38 FPS average are not recommended because they fall below the 45 FPS threshold that most gamers consider the minimum for acceptable gameplay. The Ultra preset at 24 FPS average is unplayable. If you have a 1440p display, the data suggests that dropping to 1080p Low or Medium will provide a significantly better experience than trying to maintain 1440p.
At 3840x2160, no setting is playable. The best result is 31 FPS average at Low, which is below the 30 FPS minimum for most players and will feel sluggish. The Medium preset at 25 FPS average and High at 22 FPS average are both slideshows, and Ultra at 14 FPS average is completely unplayable. The data strongly indicates that this combo should not be used for 4K gaming. The GPU’s shared memory and low pixel rate make 4K rendering impossible to achieve at any acceptable frame rate.
The optimal experience with this combo is at 1920x1080 with the Medium preset. This gives 60 FPS average with a minimum of 51 FPS, which is a good balance between visual quality and performance. The Medium preset likely enables moderate texture quality, ambient occlusion, and some post-processing effects, which improves the game’s visual presentation without overwhelming the GPU. If you prefer maximum smoothness, the Low preset at 76 FPS average is the safest choice, but the visual downgrade is noticeable. For players who want to push the visuals higher, the High preset at 54 FPS average is a compromise, but the frame rate variability may cause discomfort during fast-paced combat sequences. The Ultra preset should be avoided entirely, as the 35 FPS average at 1080p will result in a poor gameplay experience. Given the GPU’s 5th percentile ranking, this combo is best suited for 1080p gaming with modest settings, and the data confirms that Medium is the sweet spot for balancing frame rate and visual fidelity.
Hardware Specifications
AMD Ryzen 5 5600GT
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + Intel Arc B370 in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 31.0 |
| 3840x2160 | Medium | 25.0 |
| 3840x2160 | High | 22.0 |
| 3840x2160 | Ultra | 14.0 |
| 2560x1440 | Low | 53.0 |
| 2560x1440 | Medium | 41.0 |
| 2560x1440 | High | 38.0 |
| 2560x1440 | Ultra | 24.0 |
| 1920x1080 | Low | 76.0 |
| 1920x1080 | Medium | 60.0 |
| 1920x1080 | High | 54.0 |
| 1920x1080 | Ultra | 35.0 |
Greedfall with Ryzen 5 5600GT + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with Arc B370 + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with Ryzen 5 5600GT + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.