Greedfall
This combination offers playable performance with an average of 44 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 25 | 27 | 35 |
| 1440p QHD | 27 | 42 | 46 | 58 |
| 1080p Full HD | 38 | 60 | 66 | 84 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with AMD Ryzen 5 5600F + Intel Arc B390, In-Depth Analysis
The AMD Ryzen 5 5600F paired with the Intel Arc B390 produces a highly constrained gaming experience in Greedfall, with the measured frame rates indicating that the integrated GPU is the dominant performance limiter across all tested resolutions. The data shows a system that can achieve playable frame rates at 1080p with reduced settings, but which degrades rapidly as resolution and graphical fidelity increase, ultimately falling to levels that are not suitable for smooth gameplay at 4K.
Resolution Scaling
The measured FPS data reveals a steep and consistent performance penalty as resolution increases from 1920x1080 to 3840x2160, a pattern that strongly indicates the Intel Arc B390's rendering capabilities are saturated well before the CPU becomes a bottleneck. At High settings, the average frame rate drops from 60 FPS at 1080p to 42 FPS at 1440p, a reduction of 18 FPS, and then further down to 25 FPS at 4K. This represents a 58% loss in average FPS from 1080p to 4K, demonstrating that the GPU's fill rate and shading resources are being overwhelmed by the pixel count increase.
The scaling pattern is even more pronounced at the lowest settings tier. With Low settings, the system achieves 84 FPS at 1080p, which falls to 58 FPS at 1440p and then to 35 FPS at 4K. The absolute FPS loss from 1080p to 4K at Low settings is 49 FPS, which is larger than the 35 FPS loss seen at High settings. This suggests that even when the graphical workload is reduced, the GPU's raw throughput limits are quickly reached, and the additional pixel workload at higher resolutions cannot be compensated for by simpler shading.
The most telling data point for identifying the limiting component comes from the Medium settings tier, which includes minimum and maximum FPS readings. At 1080p Medium, the average is 66 FPS with a range of 56 to 76 FPS. At 1440p Medium, the average drops to 46 FPS with a range of 39 to 53 FPS. At 4K Medium, the average falls to 27 FPS with a range of 23 to 32 FPS. The frame time consistency, as indicated by the narrow min-max ranges, suggests that performance is stable but fundamentally capped by the GPU's compute throughput rather than suffering from CPU-side stuttering or frame pacing issues.
This resolution scaling behavior is typical of a system where the graphics processor is the clear performance ceiling. The Ryzen 5 5600F, with its 6 cores and 12 threads, is unlikely to be the constraint at 4K, where the GPU must process over 8 million pixels per frame. The data indicates that users targeting 1440p or 4K will encounter severe performance degradation, while 1080p remains the only viable resolution for achieving playable frame rates, and even then, only at lower settings presets.
How This Combo Ranks
Within the benchmark database for Greedfall, this specific combination of the AMD Ryzen 5 5600F and the Intel Arc B390 holds a combo rank of 2595 out of 2938 tested combinations. This places the system in the bottom 12% of all tested combos for this game, indicating that it performs significantly worse than the vast majority of other hardware pairings in the database. The rank of 2595 is a direct reflection of the GPU's limited capabilities, as the Arc B390's individual benchmark percentile sits at just 9, meaning it outperforms only 9% of all GPUs in the database.
The combination's poor ranking is consistent with the GPU's position among its nearest rivals. The Intel Arc B390's average benchmark score of 1482 places it just ahead of the NVIDIA GeForce GT 520MX (1463, +1.3%), the NVIDIA GeForce 800M (1460, +1.5%), the NVIDIA GeForce GT 625 OEM (1446, +2.5%), and the NVIDIA GeForce GT 710 (1443, +2.7%). These are all legacy or entry-level mobile GPUs, which contextualizes the Arc B390's performance class as being fundamentally limited for modern gaming workloads like Greedfall.
The CPU, by contrast, is a much stronger component. The Ryzen 5 5600F achieves an average benchmark score of 36945, which places it in the 85th percentile of all CPUs. Its nearest rivals include the Intel Core Ultra 5 225 (36938, 0% delta), the AMD Ryzen 5 5500X3D (37018, -0.2%), the AMD Ryzen AI 7 PRO 450 (37093, -0.4%), and the Intel Core i9-12900T (37112, -0.5%). This indicates that the processor is performing at a high level relative to the broader CPU market, but its potential is entirely wasted in this combo due to the GPU bottleneck, resulting in the low overall ranking in Greedfall.
The disparity between the CPU's high percentile (85) and the GPU's low percentile (9) is stark, and the combo rank of 2595 accurately reflects the system's real-world gaming performance. In practical terms, the data suggests that this pairing is severely imbalanced for Greedfall, with the CPU's capabilities far exceeding what the GPU can deliver in terms of rendered frames. Users would see no benefit from the CPU's strong multi-threaded performance in this title, as the frame rates are entirely dictated by the GPU's output.
GPU Role
The Intel Arc B390 is the decisive factor in this combo's Greedfall performance, and its specifications explain the observed frame rates. The GPU is built on Intel's 3 nm process and features the Xe3-LPG architecture, with a chip codenamed Panther Lake. Its base clock is 300 MHz, which boosts up to 2500 MHz, and it has 1536 shading units, 48 texture mapping units, and 24 raster output pipelines. The GPU also includes 12 ray tracing cores, though Greedfall does not appear to stress this feature based on the measured data.
The memory configuration is notably unusual, as the Arc B390 uses "System Shared" memory. This means the GPU relies on the system's DDR4 memory rather than dedicated VRAM, with memory bandwidth listed as "System Dependent". This is a critical limitation for a game like Greedfall, which has open-world environments and detailed textures. The lack of dedicated VRAM means that texture streaming and frame buffer operations compete with CPU memory traffic, which likely contributes to the steep performance drop at higher resolutions where memory bandwidth requirements increase substantially.
The GPU's raw compute figures are modest, with an FP32 performance of 7.680 TFLOPS and a pixel rate of 60.00 GPixel/s. The texture rate is 120.0 GTexel/s. These numbers are consistent with an integrated graphics solution, which is reflected in the GPU's slot width of "IGP" and its lack of dedicated power connectors, with a TDP of just 80 W. The GPU's 3DMark Steel Nomad DX12 score of 1482, which places it at the 9th percentile, corroborates the gaming performance seen in Greedfall. The nearest rivals in this benchmark are all NVIDIA GT-series parts from over a decade ago, underscoring that this GPU is not designed for high-end gaming.
In practical terms, the GPU's role in Greedfall is to act as a hard bottleneck. At 1080p Low, the 84 FPS average suggests the GPU can handle the workload when the render resolution is low and effects are minimized. However, the performance collapses to 16 FPS at 4K Ultra, indicating that the GPU's shading units and memory subsystem are completely saturated by the higher resolution and increased visual complexity. The system-shared memory architecture likely exacerbates this, as bandwidth constraints become more severe with larger frame buffers at 4K.
FAQ
Q: What is the best resolution for achieving a smooth frame rate above 60 FPS with this combo?
A: The only measured configuration that exceeds 60 FPS average is 1920x1080 with Low settings, which produces 84 FPS. At 1080p Medium, the average drops to 66 FPS, which is still above 60 FPS, but the minimum FPS is 56, meaning there will be occasional dips below the 60 FPS threshold.
Q: How does the Intel Arc B390 compare to its nearest GPU rivals in terms of raw benchmark scores?
A: The Arc B390 has an average benchmark score of 1482. Its nearest rival is the NVIDIA GeForce GT 520MX with a score of 1463, which is 1.3% lower. The NVIDIA GeForce 800M (1460) is 1.5% lower, the NVIDIA GeForce GT 625 OEM (1446) is 2.5% lower, and the NVIDIA GeForce GT 710 (1443) is 2.7% lower.
Q: Is the AMD Ryzen 5 5600F a capable processor for this game?
A: Yes, the CPU is quite strong. It has an average benchmark score of 36945, placing it in the 85th percentile of all CPUs. Its nearest rival, the Intel Core Ultra 5 225, has a score of 36938 with a 0% delta, indicating they perform nearly identically. The CPU is not the limiting factor in this combo.
Q: What is the expected frame rate at 1440p with Medium settings?
A: At 2560x1440 with Medium settings, the measured average FPS is 46, with a minimum of 39 FPS and a maximum of 53 FPS. This is below the 60 FPS target for smooth gameplay, but it is playable for less demanding scenarios.
Q: Does the GPU have dedicated video memory?
A: No, the Intel Arc B390 uses "System Shared" memory for both its memory size and type. The memory bandwidth is listed as "System Dependent", meaning it relies on the system's DDR4 memory bandwidth rather than a dedicated VRAM bus.
Q: How severe is the performance drop from 1080p to 4K at High settings?
A: The average FPS at 1080p High is 60 FPS, while at 4K High it is 25 FPS. This represents a drop of 35 FPS, or approximately 58%, which indicates the GPU is unable to handle the increased pixel workload at 4K.
CPU Role
The AMD Ryzen 5 5600F provides a strong computational foundation for this combo, but its role in Greedfall is largely secondary to the GPU bottleneck. The CPU is a 6-core, 12-thread processor based on the Zen 3 architecture (Vermeer), with a base clock of 3.00 GHz and a boost clock of 4.00 GHz. It has a 32 MB shared L3 cache, along with 512 KB of L2 cache per core and 64 KB of L1 cache per core. The CPU's 7 nm process and 65 W TDP indicate an efficient design that is well-suited for sustained gaming workloads.
From a benchmark perspective, the Ryzen 5 5600F demonstrates solid single-threaded and multi-threaded performance. Its PassMark single-thread score is 2872, and its multi-thread score is 19236. The integer math score is 59339, while floating-point math is 34548. The processor's data encryption score is 13839, and its extended instructions score is 16266. These scores place the CPU in the 85th percentile, with an average benchmark score of 36945, which is nearly identical to the Intel Core Ultra 5 225 at 36938.
In Greedfall, the CPU's role is to feed the GPU with draw calls and game logic. Given the GPU's low performance ceiling, the CPU is unlikely to ever be the limiting factor. The measured frame rates at 4K, which max out at 35 FPS on Low settings, are far below what the CPU is capable of generating. Even at 1080p Low with 84 FPS, the CPU is not stressed, as its multi-threaded performance is more than sufficient for this Action RPG. The CPU's 12 threads handle the game's AI and physics without issue, but this has no bearing on the final frame rate, which is capped by the GPU's rendering throughput.
The CPU's high percentile ranking relative to the GPU's low percentile creates a significant imbalance. In this combo, the CPU is effectively idle waiting for the GPU to complete its rendering tasks. The data suggests that if the GPU were replaced with a more capable model, the CPU could support significantly higher frame rates, as its benchmark scores are comparable to modern mid-range processors. However, with the current GPU, the CPU's performance is irrelevant to the gaming experience in Greedfall.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend on the user's target resolution and frame rate preference. For a 60 FPS target, the only viable option is 1920x1080 with Low settings, which achieves an average of 84 FPS. This provides enough headroom to avoid significant dips, although the minimum FPS is not recorded for this configuration. At 1080p Medium, the average is 66 FPS with a minimum of 56 FPS, which means the experience will be mostly smooth but with occasional stutters below 60 FPS.
For users willing to accept 30 FPS as a playable target, more options become available. At 1440p, Low settings produce an average of 58 FPS, which is close to 60 FPS but not quite there. Medium settings at 1440p yield 46 FPS, which is comfortably above 30 FPS. At 4K, Low settings average 35 FPS, which is above 30 FPS, while Medium settings drop to 27 FPS, which is below the 30 FPS threshold. High settings at 4K average 25 FPS, and Ultra settings are not viable at any resolution above 1080p.
The data clearly shows that the Ultra preset is not recommended for this combo. At 1080p Ultra, the average FPS is 38, which is below the 60 FPS target and only marginally above 30 FPS. At 1440p Ultra, the average drops to 27 FPS, and at 4K Ultra, it falls to 16 FPS, which is unplayable. The High preset offers a better balance at 1080p, with 60 FPS average, but it also suffers at higher resolutions. The steep performance cost of Ultra settings, which reduces FPS by over 40% compared to High at 1080p (38 vs 60 FPS), suggests that the visual improvements are not worth the frame rate penalty for this hardware.
The best overall experience is at 1080p with Medium settings, which provides a 66 FPS average and a minimum of 56 FPS. This configuration balances visual quality with playability, offering a smoother experience than High settings while still maintaining a reasonable level of graphical fidelity. For users with 1440p displays, Low settings at 58 FPS is the recommended choice, as it offers a near-60 FPS experience. At 4K, the system is not recommended for gaming, as even Low settings at 35 FPS will feel sluggish.
Measured FPS Breakdown
The complete set of measured frame rates for Greedfall with this combo is as follows. At 1920x1080, the Low preset delivers an average of 84 FPS. The Medium preset at 1080p averages 66 FPS, with a minimum of 56 FPS and a maximum of 76 FPS. The High preset at 1080p averages 60 FPS. The Ultra preset at 1080p averages 38 FPS.
Moving to 2560x1440, the Low preset averages 58 FPS. The Medium preset at 1440p averages 46 FPS, with a minimum of 39 FPS and a maximum of 53 FPS. The High preset at 1440p averages 42 FPS. The Ultra preset at 1440p averages 27 FPS.
At 3840x2160, the Low preset averages 35 FPS. The Medium preset at 4K averages 27 FPS, with a minimum of 23 FPS and a maximum of 32 FPS. The High preset at 4K averages 25 FPS. The Ultra preset at 4K averages 16 FPS.
The data shows a clear pattern: each step up in resolution reduces the average FPS by roughly 30-40%, regardless of the settings preset. The gap between Low and Ultra settings widens at higher resolutions, with the difference being 46 FPS at 1080p (84 vs 38), 31 FPS at 1440p (58 vs 27), and 19 FPS at 4K (35 vs 16). This indicates that the GPU's compute resources are so limited that even the lowest settings cannot overcome the pixel fill rate demands of 4K, resulting in a maximum of 35 FPS. The measured data confirms that this combo is only suitable for 1080p gaming, and even then, only with Low or Medium settings for a smooth experience.
Hardware Specifications
AMD Ryzen 5 5600F
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + Intel Arc B390 in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 35.0 |
| 3840x2160 | Medium | 27.0 |
| 3840x2160 | High | 25.0 |
| 3840x2160 | Ultra | 16.0 |
| 2560x1440 | Low | 58.0 |
| 2560x1440 | Medium | 46.0 |
| 2560x1440 | High | 42.0 |
| 2560x1440 | Ultra | 27.0 |
| 1920x1080 | Low | 84.0 |
| 1920x1080 | Medium | 66.0 |
| 1920x1080 | High | 60.0 |
| 1920x1080 | Ultra | 38.0 |
Greedfall with Ryzen 5 5600F + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with Arc B390 + Other CPUs
See how Greedfall performs with the same GPU but different processors.
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