Greedfall

Greedfall

AVERAGE FPS
72
good

This combination provides smooth gameplay with an average of 72 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 43 46 57
1440p QHD 42 68 75 94
1080p Full HD 61 98 112 138

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 57
3840x2160 Medium 46
3840x2160 High 43
3840x2160 Ultra 28
2560x1440 Low 94
2560x1440 Medium 75
2560x1440 High 68
2560x1440 Ultra 42
1920x1080 Low 138
1920x1080 Medium 112
1920x1080 High 98
1920x1080 Ultra 61

Greedfall with AMD Ryzen 5 5600 + AMD Radeon RX 6600, In-Depth Analysis

The AMD Ryzen 5 5600 paired with the AMD Radeon RX 6600 delivers a playable, if not always smooth, experience in Greedfall. The data shows a configuration that is clearly GPU-limited at higher resolutions but reveals surprising CPU headroom at 1080p. This combination ranks 1402nd out of 1705 tested combos for this title, placing it in the lower half of the database, yet its performance profile is nuanced by settings and resolution.

Resolution Scaling

The measured FPS data reveals a classic pattern of GPU-bound scaling as resolution increases. At 1080p High settings, the combo produces 98.3 FPS average. Moving to 1440p High drops this to 68.1 FPS, a reduction of 30.7% from the 1080p figure. The jump to 4K High yields 42.7 FPS, which is 56.6% lower than the 1080p result. This steep decline indicates that the Radeon RX 6600's rendering throughput is the limiting factor as pixel count rises, with the Ryzen 5 5600 providing ample instruction feed.

The scaling behavior is even more pronounced at Ultra settings. The 1080p Ultra average sits at 61.4 FPS, while 1440p Ultra falls to 42.4 FPS (a 31.0% drop) and 4K Ultra plummets to 27.6 FPS (a 55.0% drop from 1080p). These percentage declines are nearly identical to those seen at High settings, suggesting that the GPU's compute units are saturated in a consistent manner regardless of the quality preset. The 4K Ultra result of 27.6 FPS is the lowest in the entire dataset and is below the threshold for smooth gameplay, making this resolution and settings combination impractical for this hardware.

Conversely, at Low settings the scaling is less punishing. The 1080p Low average reaches 137.8 FPS, dropping to 93.9 FPS at 1440p and 57.4 FPS at 4K. The reduction from 1080p to 1440p is 31.9%, and from 1080p to 4K it is 58.3%. This slightly larger percentage drop at Low settings compared to High suggests that when the GPU is less burdened by pixel shading, the fixed overhead of draw calls and geometry starts to play a more significant role, though the RX 6600 still remains the dominant constraint. The data supports the conclusion that this is not a CPU-bound scenario at any resolution; the Ryzen 5 5600 with its 6 cores and 12 threads is sufficient to keep the GPU fed.

FAQ

Q: What is the average FPS at 1080p with High settings?

A: The measured average FPS is 98.3. This is the second-highest result at 1080p, surpassed only by the Low preset which achieves 137.8 FPS.

Q: How does the 4K Ultra performance compare to 1080p Ultra?

A: The 4K Ultra average is 27.6 FPS, which is 55.0% lower than the 1080p Ultra average of 61.4 FPS. This represents the largest absolute performance deficit in the dataset.

Q: Is the Ryzen 5 5600 bottlenecking the RX 6600 in this game?

A: No. The FPS scaling from 1080p to 4K shows a consistent decline that is proportional to the increase in pixel count, which is characteristic of a GPU bottleneck. The CPU's performance is not the limiting factor at any tested resolution.

Q: What is the best settings preset for 1440p?

A: The High preset yields 68.1 FPS, which is a solidly playable frame rate. The Medium preset achieves 75.3 FPS, while Ultra drops to 42.4 FPS. For a balance of visual quality and performance, High is the most suitable option.

Q: What is the combo's rank relative to all tested configurations in Greedfall?

A: This combination ranks 1402nd out of 1705 total tested combos. This places it in the bottom 17.8% of all configurations in the database for this game.

Q: Does the GPU's memory bandwidth affect the 4K results?

A: The RX 6600 has a 128-bit memory bus with a bandwidth of 224.0 GB/s. The significant FPS drop at 4K, particularly the 27.6 FPS average at Ultra, is consistent with the GPU being unable to sustain the required memory throughput and shading workload at that resolution.

GPU Role

The AMD Radeon RX 6600 is built on the RDNA 2.0 architecture with the Navi 23 chip. It operates with a base clock of 1626 MHz and a boost clock of 2491 MHz, with a game clock rated at 2044 MHz. The GPU is equipped with 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 224.0 GB/s. These specifications are central to understanding the measured FPS results in Greedfall.

The GPU's compute resources include 1792 shading units, 112 texture mapping units, and 64 raster output units. The texture rate is 279.0 GTexel/s and the pixel rate is 159.4 GPixel/s. These figures determine how quickly the GPU can process the game's textures and fill the frame buffer. At 1080p, these resources are sufficient to produce 137.8 FPS at Low settings, indicating that the GPU is not the primary constraint when the visual workload is light. However, as resolution increases to 4K, the pixel throughput requirement quadruples, and the measured 42.7 FPS at High and 27.6 FPS at Ultra show the GPU's limits.

The FP32 performance of 8.928 TFLOPS is a key metric for game rendering. The data shows a clear correlation between this compute capability and the FPS results. The 4K Ultra average of 27.6 FPS suggests that the GPU is fully saturated, as the settings likely demand more shader operations than the 1792 shading units can deliver in real-time. The VRAM capacity of 8 GB is not directly shown to be a limiting factor in the data, as the FPS scaling from Medium to High to Ultra is consistent and does not show a sudden collapse that would indicate memory swapping.

The GPU's percentile ranking among all GPUs is 69, and its average benchmark score is 25235. Its nearest rival, the AMD Radeon 890M, has an average score of 25246, a delta of 0.0%, indicating near-identical synthetic performance. However, the measured FPS in Greedfall shows that real-world game performance can be more demanding than these synthetic tests suggest, particularly at higher resolutions.

Measured FPS Breakdown

The dataset provides a complete matrix of resolutions and quality presets. Beginning at 1080p, the Low preset achieves an average of 137.8 FPS, which is the highest frame rate recorded for this combo. Moving up the quality ladder, Medium produces 112.3 FPS, High yields 98.3 FPS, and Ultra drops to 61.4 FPS. The step from High to Ultra is a 37.5% reduction, indicating that the Ultra preset introduces a significant rendering cost that the RX 6600 struggles to offset at this resolution.

At 1440p, the same pattern emerges but with lower absolute numbers. Low settings reach 93.9 FPS, which is still smooth for most displays. Medium achieves 75.3 FPS, High hits 68.1 FPS, and Ultra falls to 42.4 FPS. The delta between High and Ultra at 1440p is 37.7%, nearly identical to the 1080p percentage gap. This consistency suggests that the Ultra preset imposes a fixed additional workload that scales with resolution rather than being a fixed overhead.

The 4K results are the most revealing. At 3840x2160, Low settings average 57.4 FPS, which is technically playable but not ideal for fast-paced action. Medium produces 45.9 FPS, High drops to 42.7 FPS, and Ultra bottoms out at 27.6 FPS. The difference between Medium and High at 4K is only 3.2 FPS, a 7.0% gap, which is much smaller than the gaps seen at lower resolutions. This compression of frame rates at the higher settings indicates that the GPU is hitting a hard performance ceiling around 45 FPS for anything above Low at 4K, regardless of the specific quality preset.

The data also shows that the step from Low to Medium at 4K costs 11.5 FPS (20.0% reduction), while the step from High to Ultra costs 15.1 FPS (35.4% reduction). This suggests that the Ultra preset has a disproportionately high computational cost, likely due to advanced lighting or shadow effects that are particularly taxing on the GPU's fixed-function units. The overall picture is that the RX 6600 is comfortable at 1080p across all settings, adequate at 1440p with Medium or High, and only suitable for Low settings at 4K.

How This Combo Ranks

In the database of tested Greedfall configurations, this AMD Ryzen 5 5600 + AMD Radeon RX 6600 combination ranks 1402nd out of 1705 combos. This places it in the bottom 17.8% of all tested systems for this specific title. The rank is a composite measure that accounts for performance across the resolution and settings matrix, and this low position indicates that many other hardware pairings achieve higher frame rates in Greedfall.

The CPU component, the Ryzen 5 5600, holds a percentile rank of 79 among all CPUs, with an average benchmark score of 21765. Its nearest rivals in synthetic tests include the Intel Xeon D-1746TER and the AMD EPYC 9554P. The delta between the 5600 and the Xeon D-1746TER is 0.6%, showing that in general compute tasks, the 5600 is competitive with much more expensive server parts. This indicates that the CPU is not the cause of the low combo rank in Greedfall; its processing power is more than adequate.

The GPU, the RX 6600, holds a percentile rank of 69 among all GPUs, with an average benchmark score of 25235. Its nearest rival, the NVIDIA GeForce RTX 3060 Ti, has a delta of 0.5%, meaning the RX 6600 is actually slightly ahead in the aggregate benchmark score. However, Greedfall's specific rendering demands, particularly at 4K, appear to be more taxing on the RX 6600 than on its peers, resulting in the low combo rank. The data shows that while the GPU is a competent mid-range part, its performance in this game is not sufficient to push the combo higher in the rankings.

The discrepancy between the GPU's synthetic benchmark position (69th percentile) and the combo's in-game rank (1402nd of 1705) highlights that Greedfall is a demanding title for this class of hardware. The 4K Ultra result of 27.6 FPS is a significant drag on the overall ranking. For users targeting 1080p, the combo is more than adequate, as the 98.3 FPS High result demonstrates. However, the ranking reflects all tested scenarios, and the weak 4K performance disproportionately lowers the position. This is a straightforward case of a balanced mid-range pairing that excels at its intended resolution but cannot compete with higher-end configurations when pushed to maximum settings.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + AMD Radeon RX 6600 in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 57.4
3840x2160 Medium 45.9
3840x2160 High 42.7
3840x2160 Ultra 27.6
2560x1440 Low 93.9
2560x1440 Medium 75.3
2560x1440 High 68.1
2560x1440 Ultra 42.4
1920x1080 Low 137.8
1920x1080 Medium 112.3
1920x1080 High 98.3
1920x1080 Ultra 61.4

Greedfall with Ryzen 5 5600 + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with RX 6600 + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + RX 6600

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