Greedfall
This combination provides smooth gameplay with an average of 72 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 40 | 45 | 55 |
| 1440p QHD | 47 | 67 | 79 | 97 |
| 1080p Full HD | 65 | 101 | 109 | 137 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with Intel Core i5-12400F + AMD Radeon RX 6600, In-Depth Analysis
The Intel Core i5-12400F paired with the AMD Radeon RX 6600 delivers a solid, mid-range 1080p experience in Greedfall, but the data reveals a steep performance cliff as resolution climbs. This combination ranks 1385th out of 1705 tested combos in this title, placing it in the lower-middle tier of the database. The ranking reflects a system that is well-balanced for high-refresh 1080p gaming but struggles to maintain acceptable frame rates at 4K, where the GPU becomes the clear limiting factor.
How This Combo Ranks
The comboRankInGame of 1385 out of 1705 places this pairing in the 19th percentile of tested configurations for Greedfall. That might sound low, but the context is important: the database includes many high-end and enthusiast builds, so a mid-tier pairing will naturally sit lower. The ranking is driven more by the GPU than the CPU, as the RX 6600's average benchmark score of 25235 places it at the 69th percentile among all GPUs, while the i5-12400F sits at the 77th percentile among all CPUs. The CPU is actually the stronger component relative to its peers.
Looking at the CPU's nearest rivals, the i5-12400F's average benchmark score of 19221 is nearly identical to the Intel Core i7-8700K (19210, deltaPct 0.1%) and the Intel Core i5-1335U (19167, deltaPct 0.3%). It edges out the AMD Ryzen 5 7533HS by 0.7% and trails the AMD EPYC 7773X by 1.3%, though that server chip is irrelevant for gaming. This tells us the i5-12400F is positioned right at the performance level of a previous-generation flagship desktop CPU, which is respectable for a modern 6-core part.
For the GPU, the RX 6600's average score of 25235 is essentially tied with the AMD Radeon 890M (25246, deltaPct 0%) and the AMD Radeon RX 580 2048SP (25287, deltaPct -0.2%). It is 0.2% behind the AMD Radeon RX 6700M and 0.5% ahead of the NVIDIA GeForce RTX 3060 Ti. These near-identical scores across very different architectures (integrated RDNA 3, older Polaris, mobile RDNA 2, and Ampere) highlight that the RX 6600 occupies a very competitive performance band, but it is not a standout in any direction.
The practical implication of the 1385/1705 rank is that this combo will deliver smooth gameplay at 1080p across all settings, but users should not expect high-refresh 1440p or playable 4K performance in Greedfall. The data shows a system that is appropriately matched for its intended resolution class, with the CPU having headroom to spare.
FAQ
*Q: What is the best resolution for this combo in Greedfall?*
A: 1920x1080 is clearly the sweet spot. At High settings, the combo achieves 101.4 FPS, and even at Ultra it maintains 65.2 FPS. 2560x1440 is playable at Medium (78.7 FPS) and High (66.9 FPS), but 3840x2160 drops below 40 FPS at High settings.
Q: How does the i5-12400F compare to the Intel Core i7-8700K?
A: The two CPUs are effectively tied in average benchmark score, with the i5-12400F scoring 19221 versus the i7-8700K's 19210. This is a deltaPct of 0.1%, meaning the older flagship and the modern mid-ranger deliver nearly identical overall CPU performance.
Q: Is the RX 6600 better than the RTX 3060 Ti for this game?
A: Based on average benchmark scores, the RX 6600 (25235) is marginally ahead of the RTX 3060 Ti (25120) by 0.5%. However, this is a synthetic average, and in Greedfall specifically, the actual frame rates are what matter—this combo's measured FPS data is what defines its in-game ranking.
*Q: Can this system handle 4K gaming in Greedfall?*
A: Not at satisfactory frame rates. At 3840x2160 with High settings, the combo produces only 39.9 FPS. Even dropping to Low settings yields just 55.3 FPS, while Ultra settings fall to a stutter-prone 24 FPS. The 8 GB VRAM and 128-bit memory bus of the RX 6600 are insufficient for this title at 4K.
Q: Should I use Medium or High settings at 1440p?
A: The choice depends on preference for frame rate versus visual fidelity. Medium produces 78.7 FPS, which is quite smooth, while High delivers 66.9 FPS—still playable. There is a 15% performance difference between the two, with High offering better visuals at a modest frame rate cost.
Q: How does the CPU's single-thread performance affect this game?
A: The i5-12400F has a 3dmark_single_thread score of 909 and a passmark_single_thread score of 3481. While Greedfall benefits from multi-core CPUs, the strong single-thread performance (coupled with a 4.40 GHz boost clock) ensures the CPU does not bottleneck the GPU at lower resolutions, as evidenced by the 136.9 FPS achieved at 1080p Low settings.
Resolution Scaling
The measured FPS data shows a classic GPU-bound scaling pattern as resolution increases. Starting at 1920x1080 with High settings, the combo delivers 101.4 FPS. Moving to 2560x1440 drops this to 66.9 FPS, a 34% reduction. Going further to 3840x2160 yields just 39.9 FPS, another 40% drop from 1440p. This steep decline is characteristic of a GPU that is running out of pixel throughput and memory bandwidth.
The pattern holds across all settings tiers. At Low settings, the progression is 136.9 FPS (1080p) → 96.6 FPS (1440p) → 55.3 FPS (4K). At Ultra, it is 65.2 FPS → 46.9 FPS → 24 FPS. The consistent ~30-40% penalty per resolution step indicates that the RX 6600's rendering pipeline is the bottleneck, not the CPU. If the i5-12400F were the limiting factor, we would expect to see smaller FPS differences between 1080p and 1440p, as the CPU load per frame does not scale with resolution.
The data also reveals that the scaling penalty is more severe at higher settings. The difference between 1080p and 4K at Low settings is 81.6 FPS, while at Ultra it is 41.2 FPS. This is because higher settings increase the per-pixel workload, exacerbating the GPU's limitations. The RX 6600's 224.0 GB/s memory bandwidth and 8 GB GDDR6 frame buffer are simply not sized for 4K workloads, and the 128-bit bus width further constrains data throughput at higher resolutions.
Notably, the CPU's percentile ranking (77th) is higher than the GPU's (69th), reinforcing that the CPU has headroom. At 1080p Low, the combo reaches 136.9 FPS, which approaches the practical limit of what this CPU can feed to the GPU in this title. Pushing to 4K does not stress the CPU further; it just starves the GPU of work relative to its capabilities.
Measured FPS Breakdown
At 1920x1080, this combo delivers consistently playable frame rates across all settings. Low settings produce 136.9 FPS, Medium drops to 109.4 FPS (a 20% reduction), High yields 101.4 FPS, and Ultra falls to 65.2 FPS. The gap between Medium and High is only 8 FPS, suggesting that High settings offer a better visual-per-frame-rate trade-off than Medium. The jump from High to Ultra is the most punishing, costing 36.2 FPS (35.7% reduction) for presumably marginal visual gains.
At 2560x1440, the frame rates remain respectable for most settings. Low achieves 96.6 FPS, which is still high-refresh territory. Medium provides 78.7 FPS, and High delivers 66.9 FPS—both are smooth for a single-player action RPG. Ultra drops to 46.9 FPS, which is playable but not ideal for fast-paced combat. The scaling from Low to Ultra at 1440p is 49.7 FPS, a 51.4% reduction, showing that the GPU is becoming more sensitive to settings at this resolution.
At 3840x2160, the combo struggles. Low settings produce 55.3 FPS, which is borderline acceptable, but Medium drops to 45 FPS, High falls to 39.9 FPS, and Ultra bottoms out at 24 FPS. The 4K Ultra result is effectively unplayable, and even 4K Low requires the user to accept significant visual compromises. The data strongly suggests that 4K should be avoided entirely with this hardware in Greedfall.
The overall trend shows that the combo is best utilized at 1080p, where it can handle Ultra settings comfortably, or at 1440p with Medium to High settings. The 1080p Ultra result of 65.2 FPS is actually better than the 1440p High result of 66.9 FPS, meaning users can get higher visual quality at 1440p High with similar frame rates to 1080p Ultra—a useful optimization insight.
GPU Role
The AMD Radeon RX 6600 is the primary determinant of this combo's gaming performance in Greedfall. Its 8 GB of GDDR6 memory on a 128-bit bus provides 224.0 GB/s of bandwidth, which is adequate for 1080p and 1440p but insufficient for 4K. The GPU's boost clock of 2491 MHz and game clock of 2044 MHz allow it to sustain solid performance in less demanding scenes, but the measured FPS data shows that the GPU is consistently the bottleneck as resolution and settings increase.
The GPU's architecture, RDNA 2.0 on TSMC's 7 nm process, includes 1792 shading units, 112 TMUs, and 64 ROPs. These specifications translate to a pixel rate of 159.4 GPixel/s and a texture rate of 279.0 GTexel/s, which are mid-range figures. The FP32 performance of 8.928 TFLOPS places it in the upper-mid tier for 1080p gaming. The GPU's 69th percentile ranking among all GPUs aligns with its measured performance in Greedfall—it is above average but not exceptional.
The VRAM capacity of 8 GB is a key limitation at 4K. The measured 4K results show a dramatic drop even from High to Ultra (39.9 FPS to 24 FPS), which likely reflects the frame buffer being exceeded, causing texture thrashing. The 128-bit memory bus is also a constraint, as it limits the effective bandwidth available for high-resolution textures. In contrast, at 1080p, the GPU has ample resources, as evidenced by the high frame rates across all settings.
The GPU's power characteristics, with a 132 W TDP and a suggested 300 W PSU, indicate that this is a power-efficient card. This efficiency does not translate to 4K capability, though. The GPU's nearest rivals in benchmark scores—the Radeon 890M (integrated), RX 580 2048SP (old discrete), RX 6700M (mobile), and RTX 3060 Ti (higher-tier desktop)—all cluster within 0.5% of its average score. This clustering suggests that for Greedfall, the RX 6600 performs as expected for its class, with no architectural advantage or disadvantage that would alter its rank.
The combination of the CPU's strong 77th percentile ranking and the GPU's 69th percentile ranking creates a system where the GPU is the limiting factor in almost all scenarios. The i5-12400F's 6 cores and 12 threads, with a boost clock of 4.40 GHz, can easily feed the RX 6600 at 1080p and 1440p. Only at 4K, where the GPU is overwhelmed, does the pairing fail to deliver a playable experience. Users seeking higher resolutions would need a more powerful GPU, while those staying at 1080p will find this combo well-matched.
Hardware Specifications
Intel Core i5-12400F
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400F + AMD Radeon RX 6600 in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 55.3 |
| 3840x2160 | Medium | 45.0 |
| 3840x2160 | High | 39.9 |
| 3840x2160 | Ultra | 24.0 |
| 2560x1440 | Low | 96.6 |
| 2560x1440 | Medium | 78.7 |
| 2560x1440 | High | 66.9 |
| 2560x1440 | Ultra | 46.9 |
| 1920x1080 | Low | 136.9 |
| 1920x1080 | Medium | 109.4 |
| 1920x1080 | High | 101.4 |
| 1920x1080 | Ultra | 65.2 |
Greedfall with ii5-12400F + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with RX 6600 + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with ii5-12400F + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.