Greedfall
This combination delivers exceptional performance with an average of 128 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 46 | 73 | 80 | 102 |
| 1440p QHD | 78 | 122 | 134 | 171 |
| 1080p Full HD | 112 | 176 | 194 | 247 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis
The AMD Ryzen 5 2600 and NVIDIA GeForce RTX 3080 Ti pairing delivers a highly playable experience in Greedfall, though the data reveals a clear division of labor between the components depending on resolution and settings. At 1080p with Low settings, the combo reaches 247 FPS average, indicating the CPU is capable of feeding the GPU ample frames, but the scaling pattern shows the GPU becomes the dominant constraint as resolution increases. The RTX 3080 Ti, with its 12 GB of GDDR6X memory and 912.4 GB/s bandwidth, is the star of the show, but the Ryzen 5 2600's six cores and 12 threads, clocked between 3.40 GHz and 3.90 GHz, prove sufficient for this 2019 Action RPG.
Resolution Scaling
Frame rate scaling from 1080p to 4K reveals a textbook GPU-bound scenario at higher resolutions. At 1080p with High settings, the combo produces 176 FPS average. Moving to 1440p High drops that to 122 FPS, a 30.7% reduction, and then to 73 FPS at 4K High, another 40.2% cut. This steep decline with each resolution step is the signature of a graphics card operating near its limits, not a CPU bottleneck. The RTX 3080 Ti's raw throughput figures support this: 34.10 TFLOPS FP32 and a pixel rate of 186.5 GPixel/s. These specifications translate directly into the observed scaling, where pixel count roughly quadruples from 1080p to 4K and the performance drops by roughly half, consistent with memory bandwidth and shader workload constraints.
The Low settings row reinforces this interpretation. At 1080p Low, the system hits 247 FPS, but at 4K Low it still manages 102 FPS. The ratio between these two is 2.42x, which is closer to the theoretical pixel count ratio than the High settings ratio of 2.41x, suggesting that even at reduced visual fidelity, the GPU remains the limiting factor. The Medium settings tier shows the same pattern with 194 FPS at 1080p, 134 FPS at 1440p, and 80 FPS at 4K. The gap between 1440p and 4K at Medium is 40.3%, nearly identical to the High tier's 40.2% drop. This consistency across settings proves that resolution, not preset complexity, drives the performance curve.
Ultra settings present the most demanding scenario. At 1080p Ultra, the combo delivers 112 FPS, which falls to 78 FPS at 1440p and 46 FPS at 4K. The 4K Ultra result is the only sub-60 FPS figure in the entire measured dataset, and it represents a 58.9% drop from 1080p Ultra. This steep decline at the highest settings suggests that the Ryzen 5 2600's Zen architecture, with its 16 MB shared L3 cache, may struggle to feed the RTX 3080 Ti's 10,240 shading units under maximum load, though the more likely culprit is the sheer pixel workload. The 4K Medium result of 80 FPS with a minimum of 68 FPS and maximum of 92 FPS shows that the GPU can maintain playable frame rates when settings are moderated.
The scaling behavior indicates that for this game, the RTX 3080 Ti is the performance ceiling. The GPU's 80 RT cores and 320 tensor cores are largely idle in Greedfall, which is not a ray-tracing title, so the 34.10 TFLOPS of FP32 compute and 532.8 GTexel/s texture rate are the relevant metrics. These figures align with the observed frame rates: the card's compute throughput is sufficient for 4K at Medium, but Ultra settings introduce shader complexity that pushes the 46 FPS result. The data suggests that users targeting 4K should stay at Medium or High, while 1440p and 1080p offer headroom for higher presets.
CPU Role
The Ryzen 5 2600's specifications are modest by modern standards, but they prove adequate for Greedfall. Six cores and 12 threads, running at a base clock of 3.40 GHz and boost of 3.90 GHz, provide the foundation for this pairing. The CPU's PassMark multithread score of 13160 and single-thread score of 2239 indicate a balanced processor, with the single-thread performance being the more critical factor for a game like Greedfall that does not heavily utilize many cores. The 12 nm process node and 4,800 million transistors on a 213 mm² die are Zen-generation figures that place this CPU in the 75th percentile of all processors, a solid but not exceptional standing.
The benchmark data shows the CPU's limitations become apparent only when the GPU is not fully utilized. At 1080p Low, the 247 FPS average suggests the CPU is keeping pace, but the fact that this is only 41.5% higher than the 4K Low result of 102 FPS indicates that the GPU is still the primary constraint. The Cinebench R15 multicore score of 1248 and single-core score of 157.3 provide context: the Ryzen 5 2600's single-thread capability is sufficient for this game's engine, which likely relies on one or two primary threads for game logic and physics. The Geekbench single-core score of 1154 reinforces this, showing a processor that can handle the demands of a 2019 title without becoming a bottleneck.
Where the CPU does matter is in the minimum frame rate data. The Medium settings rows include min/max figures: 165-223 FPS at 1080p, 114-155 FPS at 1440p, and 68-92 FPS at 4K. These ranges show that the CPU can maintain consistent frame delivery, with the spread between min and max being roughly 35% across all resolutions. This consistency suggests that the Ryzen 5 2600's dual-channel memory controller, operating at 46.9 GB/s, is not starving the GPU of data. The 16 MB shared L3 cache is adequate for the game's asset streaming, and the 12 threads provide enough parallel capacity for background tasks and engine overhead.
The CPU's nearest rivals in the benchmark database include the Intel Core Ultra 5 228V, which scores 21440 versus the Ryzen 5 2600's 21484, a 0.2% difference. The Intel Core i9-11900H is 0.5% behind, and the AMD EPYC 9454 is 1.2% ahead. These comparisons show that the Ryzen 5 2600 sits in a competitive position for its generation, and in Greedfall specifically, the CPU's performance is more than adequate. The 3.90 GHz boost clock, while not high, is sufficient for a game that does not demand extreme single-thread speeds. The data indicates that users could potentially pair this CPU with a faster GPU and still see gains, but for the RTX 3080 Ti, the balance is appropriate at 1440p and 4K.
GPU Role
The NVIDIA GeForce RTX 3080 Ti is the dominant component in this pairing, and its specifications explain the frame rates observed. Built on the GA102 chip with 28,300 million transistors on a 628 mm² die using Samsung's 8 nm process, this GPU is a high-end Ampere part. The 12 GB of GDDR6X memory on a 384-bit bus provides 912.4 GB/s of bandwidth, which is critical for 4K gaming where texture and geometry data demands are high. The base clock of 1365 MHz and boost clock of 1665 MHz drive the 10,240 shading units, 320 TMUs, and 112 ROPs. The GPU's PassMark G3D score of 26896 and 3DMark Steel Nomad DX12 score of 5077 place it in the 83rd percentile of all GPUs, confirming its high-end status.
The GPU's role in Greedfall is evident from the resolution scaling data. At 4K, the card's 34.10 TFLOPS FP32 compute is the limiting factor, as evidenced by the 73 FPS High and 46 FPS Ultra results. The 4K Medium result of 80 FPS with a minimum of 68 FPS shows the GPU maintaining playable frame rates, but the Ultra preset's 46 FPS indicates that the card's shader throughput is being saturated. The 186.5 GPixel/s pixel rate and 532.8 GTexel/s texture rate are the relevant metrics here, and the data suggests that Ultra settings at 4K require more than this GPU can deliver for a 60 FPS target. The 12 GB VRAM is not a constraint, as Greedfall from 2019 does not require more than 8 GB even at 4K, but the bandwidth is essential for the frame rates achieved.
The GPU's nearest rivals in the database show interesting comparisons. The AMD Radeon Pro 5300 scores 40870 versus the RTX 3080 Ti's 41187, a 0.8% difference. The NVIDIA Tesla M40 24 GB is 1.2% ahead, and the Tesla M40 is 1.7% ahead. The GeForce RTX 5070 is 2% behind. These small percentage differences in synthetic benchmarks do not reflect the RTX 3080 Ti's real-world advantage in gaming, where its Ampere architecture and dedicated RT and tensor cores provide benefits that workstation cards lack. In Greedfall, the GPU's FP32 compute is the primary driver of performance, and the data shows that the card is well-matched to this game at 1440p, where it delivers 122 FPS at High and 171 FPS at Low.
The GPU's clock speeds and memory configuration work together to produce the observed results. The 1188 MHz memory clock, translating to 19 Gbps effective, provides the bandwidth necessary for 4K textures. The boost clock of 1665 MHz is modest for a high-end card, but the sheer number of shading units compensates. The 80 RT cores and 320 tensor cores are present but unused in this game, which does not feature ray tracing or DLSS. This means the card's full compute potential is directed toward rasterization, and the 34.10 TFLOPS figure is the relevant performance metric. The data shows that this compute power is sufficient for 4K at Medium settings, but Ultra settings at 4K require a GPU with higher raw throughput.
Settings Recommendations
The measured FPS data provides clear guidance on which preset offers the best experience for this combo. At 1080p, all settings are playable, with Low at 247 FPS, Medium at 194 FPS, High at 176 FPS, and Ultra at 112 FPS. The Medium preset offers the best balance, with a 165 FPS minimum ensuring smooth gameplay even in demanding scenes. The 194 FPS average at Medium is only 21.5% lower than Low but provides significantly better visual quality, making it the recommended choice for 1080p. High is also viable at 176 FPS, but the jump from Medium to High offers diminishing returns for the 9.3% performance cost.
At 1440p, the recommendation shifts to High. The 122 FPS average at High is well above the 60 FPS threshold, and the 114 FPS minimum at Medium shows that even Medium is smooth. However, Ultra at 1440p drops to 78 FPS, which is still playable but not ideal for a high-refresh-rate monitor. The sweet spot is High, which delivers 122 FPS, a 56.4% improvement over Ultra's 78 FPS while maintaining visual fidelity. Low at 171 FPS is unnecessary for most users, as the visual downgrade is not worth the 40% frame rate increase over High.
At 4K, the data strongly recommends Medium. The 80 FPS average with a 68 FPS minimum at Medium provides a smooth experience, while High drops to 73 FPS and Ultra falls to 46 FPS, which is below the 60 FPS playability threshold. The 4K Medium result is 73.9% faster than Ultra, and the visual difference between Medium and High at 4K is often imperceptible on smaller screens. The 4K Low setting at 102 FPS is an option for users prioritizing frame rate over visuals, but Medium offers the best compromise. The measured data shows that Medium at 4K is the most sensible choice, as it maintains frame times above 14 ms, ensuring no stutter.
For users with high-refresh-rate 1080p or 1440p monitors, the Medium preset at those resolutions is the best option, as it provides frame rates well above 120 FPS with a minimum of 114 FPS at 1440p. The Ultra preset is only recommended for 1080p, where the 112 FPS average is still above the 60 FPS threshold. The data indicates that the RTX 3080 Ti is capable of handling Ultra at 1080p, but the CPU's six cores and 12 threads may introduce occasional frame pacing issues, as evidenced by the lack of min/max data for Ultra rows. Overall, the Medium preset offers the best performance-per-visual-quality balance across all resolutions.
How This Combo Ranks
The combo of AMD Ryzen 5 2600 and NVIDIA GeForce RTX 3080 Ti ranks 993rd out of 3703 tested combinations in Greedfall. This places it in the top 26.8% of all combos, a respectable position given the CPU's age and the GPU's high-end nature. The rank is driven primarily by the GPU's strong performance, as the RTX 3080 Ti's 83rd percentile standing among all GPUs compensates for the Ryzen 5 2600's 75th percentile CPU rank. The combination of a mid-range 2018 CPU with a high-end 2021 GPU creates an asymmetric pairing, but the data shows that Greedfall is not CPU-intensive enough for the Ryzen 5 2600 to significantly drag down the overall rank.
The rank of 993 out of 3703 means that 2,710 combos perform worse and 992 perform better. This puts the combo in the upper-middle tier of the database. The nearest CPU rivals—the Intel Core Ultra 5 228V, Intel Core i9-11900H, and AMD EPYC 9454—all have average benchmark scores within 1.2% of the Ryzen 5 2600, indicating that the CPU is not a differentiator in this game. The GPU's nearest rivals, including the AMD Radeon Pro 5300 and NVIDIA Tesla M40 variants, have similar synthetic scores, but the RTX 3080 Ti's gaming-specific features give it an edge in actual gameplay.
The rank reflects the balance of this pairing. A more modern CPU, such as a Ryzen 5000 series, would likely push this combo higher in the rankings, but the measured data shows that the Ryzen 5 2600 is not a bottleneck at 1440p or 4K. At 1080p, the CPU may limit the GPU slightly, but the frame rates are so high that the difference is imperceptible. The 993rd rank out of 3703 places this combo in the top quartile, which is a strong result for a CPU that launched in 2018 with a $199 MSRP and a GPU that launched in 2021 with a $1,199 MSRP. The data confirms that this pairing is well-suited for Greedfall, with the GPU providing the bulk of the performance headroom.
Measured FPS Breakdown
The measured FPS data for this combo in Greedfall covers three resolutions and four settings, providing a comprehensive picture of performance. At 3840x2160 (4K), the results are: Low at 102 FPS, Medium at 80 FPS with a minimum of 68 and maximum of 92, High at 73 FPS, and Ultra at 46 FPS. The 4K Medium row is the only one with min/max data, showing a 24 FPS spread between minimum and maximum. At 2560x1440, the results are: Low at 171 FPS, Medium at 134 FPS with a minimum of 114 and maximum of 155, High at 122 FPS, and Ultra at 78 FPS. The 1440p Medium row shows a 41 FPS spread. At 1920x1080, the results are: Low at 247 FPS, Medium at 194 FPS with a minimum of 165 and maximum of 223, High at 176 FPS, and Ultra at 112 FPS. The 1080p Medium row shows a 58 FPS spread.
The settings progression at each resolution shows consistent scaling. At 1080p, moving from Low to Medium costs 21.5% performance, Medium to High costs 9.3%, and High to Ultra costs 36.4%. At 1440p, the same steps cost 21.6%, 9.0%, and 36.1% respectively. At 4K, the steps cost 21.6%, 8.8%, and 37.0%. This consistency across resolutions indicates that the settings presets have uniform impact on GPU load, regardless of resolution. The Ultra preset is the most demanding, costing roughly 37% performance over High, while Medium to High is the least demanding step at roughly 9%.
The resolution scaling at each settings level shows: Low from 1080p to 1440p drops 30.8%, 1440p to 4K drops 40.4%; Medium drops 30.9% and 40.3%; High drops 30.7% and 40.2%; Ultra drops 30.4% and 41.0%. The consistency of these percentages, all within 1%, confirms that the GPU is the limiting factor and that the CPU overhead is negligible. The minimum FPS data from the Medium rows shows that the 4K minimum of 68 FPS is 85% of the average, while the 1440p minimum of 114 FPS is 85.1% of the average, and the 1080p minimum of 165 FPS is 85.1% of the average. This uniform minimum-to-average ratio indicates consistent frame pacing across resolutions.
The maximum FPS values follow the same pattern: 4K Medium peaks at 92 FPS, 1440p Medium at 155 FPS, and 1080p Medium at 223 FPS. These maximums are 115%, 115.7%, and 114.9% of their respective averages, showing that the frame delivery is stable without significant spikes. The data across all 12 measured rows provides a complete picture: the combo delivers playable frame rates at all settings up to 4K High, with 4K Ultra being the only configuration that falls below 60 FPS. The 1080p and 1440p results all exceed 78 FPS even at Ultra, making this pairing versatile for users with different monitor resolutions and refresh rates.
Hardware Specifications
AMD Ryzen 5 2600
NVIDIA GeForce RTX 3080 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3080 Ti in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 102.0 |
| 3840x2160 | Medium | 80.0 |
| 3840x2160 | High | 73.0 |
| 3840x2160 | Ultra | 46.0 |
| 2560x1440 | Low | 171.0 |
| 2560x1440 | Medium | 134.0 |
| 2560x1440 | High | 122.0 |
| 2560x1440 | Ultra | 78.0 |
| 1920x1080 | Low | 247.0 |
| 1920x1080 | Medium | 194.0 |
| 1920x1080 | High | 176.0 |
| 1920x1080 | Ultra | 112.0 |
Greedfall with Ryzen 5 2600 + Other GPUs
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Greedfall with RTX 3080 Ti + Other CPUs
See how Greedfall performs with the same GPU but different processors.
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