Fivem

Fivem

AVERAGE FPS
86
good

This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 40 50 64
1440p QHD 56 73 91 115
1080p Full HD 86 111 138 175

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 64
3840x2160 Medium 50
3840x2160 High 40
3840x2160 Ultra 31
2560x1440 Low 115
2560x1440 Medium 91
2560x1440 High 73
2560x1440 Ultra 56
1920x1080 Low 175
1920x1080 Medium 138
1920x1080 High 111
1920x1080 Ultra 86

Fivem with Intel Core Ultra X7 368H + AMD Radeon 8060S, In-Depth Analysis

Fivem on the Intel Core Ultra X7 368H and AMD Radeon 8060S combination demonstrates a clear performance hierarchy that scales predictably with resolution and settings. The data indicates this pairing is capable of delivering smooth gameplay at 1080p across all presets but becomes increasingly GPU-bound as resolution climbs to 4K, where high-end settings push the frame rate below playable thresholds. This analysis breaks down the measured results, the roles of the CPU and GPU, and provides actionable settings guidance based solely on the provided benchmark data.

Resolution Scaling

The measured FPS data reveals a steep performance curve when moving from 1920x1080 up to 3840x2160. At High settings, the average frame rate drops from 111 FPS at 1080p to 73 FPS at 1440p, and finally to 40 FPS at 4K. This represents a 64% reduction in performance from 1080p to 4K at the High preset, indicating that the rendering load at higher resolutions heavily taxes the AMD Radeon 8060S.

The scaling pattern across all settings shows that 4K resolution is the breaking point for this hardware combination. At Low settings, the system manages 175 FPS at 1080p, 115 FPS at 1440p, and 64 FPS at 4K. While the 4K Low result is playable, the jump from 1440p to 4K costs 51 FPS — a 44% drop. This disproportionate loss at 4K compared to the 34% drop from 1080p to 1440p suggests that the GPU's pixel throughput becomes the limiting factor at 3840x2160.

The data strongly indicates that 1440p is the sweet spot for this game on this hardware. At Medium settings, the system delivers 91 FPS at 1440p with a minimum of 77 FPS and maximum of 105 FPS, which provides a fluid experience without the severe penalties seen at 4K. The 4K Ultra preset, which yields only 31 FPS average, demonstrates that this resolution/settings combination is not viable for competitive or immersive play, as the frame rate falls well below the 40 FPS baseline seen even at High settings.

Comparing the resolution scaling between presets, the relative performance gap narrows as resolution increases. At 1080p, Ultra runs at 49% of Low's frame rate (86 FPS vs 175 FPS). At 1440p, that ratio improves to 49% as well (56 FPS vs 115 FPS). However, at 4K, Ultra runs at just 48% of Low (31 FPS vs 64 FPS), showing that the Ultra preset's additional graphical demands disproportionately impact the GPU at higher resolutions. This pattern confirms that the Radeon 8060S is the primary bottleneck at 4K, while at 1080p and 1440p the frame rate differences between presets reflect a more balanced workload distribution.

GPU Role

The AMD Radeon 8060S, built on the Strix Halo chip with RDNA 3.5 architecture, plays the dominant role in determining Fivem's performance at higher resolutions. The GPU's benchmark scores position it competitively, with a 3DMark Steel Nomad DX12 score of 2162 and an average benchmark score of 55757, placing it in the 87th percentile of all GPUs. Its nearest rival, the AMD Radeon RX 6750 GRE 12 GB, scores 55698 — a mere 0.1% difference — indicating that the 8060S performs nearly identically to that discrete card in synthetic workloads.

The GPU's memory configuration is "System Shared," meaning it relies on the system's main memory rather than dedicated VRAM. This shared memory approach, combined with a system-dependent bandwidth, means the GPU's performance can vary based on the CPU's memory subsystem. The Intel Core Ultra X7 368H supports LPDDR5X memory with a dual-channel bus and 153.6 GB/s bandwidth, which provides the data throughput the GPU needs, but this shared architecture likely contributes to the steep performance drop at 4K where memory bandwidth demands increase substantially.

Clock speeds for the 8060S are notable: a base clock of 1295 MHz and a boost clock of 2900 MHz. The wide gap between base and boost suggests the GPU can ramp up significantly under load, but thermal and power constraints (55 W TDP) may limit sustained boost behavior in longer gaming sessions. The GPU's pixel rate of 185.6 GPixel/s and texture rate of 464.0 GTexel/s provide the raw throughput needed for Fivem's scenes, though the 14.85 TFLOPS FP32 compute is modest compared to what high-refresh 4K gaming would require.

The data shows the GPU's percentile ranking (87th) matches the CPU's (87th), indicating a well-balanced pairing. However, the game's measured results at 4K Ultra (31 FPS) versus 4K Low (64 FPS) — a 33 FPS difference — highlights that the GPU's shading units (2560) and ROPs (64) are the limiting factor when pushing higher pixel counts. The GPU's OpenCL score of 84626 and Vulkan score of 80483 suggest it handles modern APIs well, which aligns with Fivem's DirectX 12 Ultimate support.

CPU Role

The Intel Core Ultra X7 368H provides substantial processing power that ensures the CPU rarely becomes the bottleneck in Fivem, especially at lower resolutions. With 16 cores and 16 threads, a base clock of 2.00 GHz, and a boost clock of 5.00 GHz, this Panther Lake architecture processor (built on a 3 nm process) delivers strong multi-threaded performance. Its Cinebench R23 multi-core score of 28221 and single-core score of 3984 demonstrate capabilities that exceed the demands of most multiplayer game servers.

The CPU's benchmark performance places it in the 87th percentile of all CPUs, with an average benchmark score of 40518. Its nearest rival, the Intel Core 7 253PE, scores 40557 — just 0.1% higher — showing that the Ultra X7 368H sits at the top of its performance class. The AMD Ryzen 9 7940H, another close rival, scores 40431, which is 0.2% lower, confirming the Intel chip's competitive standing. These scores suggest the CPU has ample headroom for Fivem's server-side and client-side processing needs.

The CPU's cache hierarchy — 192 KB L1 per core, 2.5 MB L2 per core, and 18 MB shared L3 — provides fast access to frequently used data, which is crucial for the real-time simulation in multiplayer environments. The PassMark multi-thread score of 32956 and single-thread score of 4005 indicate that both heavily-threaded and lightly-threaded workloads are handled efficiently. This is important because Fivem's performance often depends on single-thread performance for game logic while benefiting from multi-threading for asset streaming.

At 1080p, the CPU's role becomes more evident. The measured 175 FPS at Low settings and 111 FPS at High settings show that the CPU can feed the GPU enough data to maintain high frame rates. The fact that 1080p Ultra still achieves 86 FPS suggests the CPU is not the limiting factor at this resolution, as the frame rate differences between presets are primarily due to GPU workload. However, the CPU's 25 W TDP and 16-thread configuration (no hyperthreading) mean it must balance power efficiency with performance, which could affect sustained boost clocks in extended sessions.

FAQ

Q: What is the best resolution for playing Fivem with this hardware?

A: The data shows 2560x1440 provides the best balance. At Medium settings, it delivers 91 FPS average with a minimum of 77 FPS, which is smooth and responsive. 1080p offers higher frame rates (up to 175 FPS at Low), but 1440p provides a significant visual upgrade while maintaining playable performance across all presets.

Q: Can this system handle 4K gaming in Fivem?

A: Only at low settings. The 4K Low preset achieves 64 FPS average, which is playable. However, 4K Medium drops to 50 FPS, 4K High falls to 40 FPS, and 4K Ultra is not viable at 31 FPS average. Users wanting 4K should stick to Low settings for acceptable performance.

Q: How does the AMD Radeon 8060S compare to its nearest GPU rival?

A: The 8060S has an average benchmark score of 55757, placing it 0.1% above the AMD Radeon RX 6750 GRE 12 GB (55698) and 0.6% below the NVIDIA GeForce RTX 5080 (56083). This indicates it performs essentially on par with the RX 6750 GRE and slightly below the RTX 5080 in synthetic tests.

Q: Is the Intel Core Ultra X7 368H a bottleneck for Fivem?

A: No. The CPU's Cinebench R23 multi-core score of 28221 and 87th percentile ranking show it has ample power. At 1080p, the system achieves 175 FPS at Low settings, indicating the CPU can drive high frame rates. The CPU's nearest rival, the Intel Core 7 253PE, scores only 0.1% higher, confirming its strong performance.

Q: What memory configuration does this system use for graphics?

A: The GPU uses System Shared memory, meaning it draws from the system's LPDDR5X memory rather than dedicated VRAM. The CPU supports dual-channel LPDDR5X with 153.6 GB/s bandwidth, which becomes the GPU's effective memory bandwidth and is "System Dependent" per the specifications.

Q: How does the system's performance rank among all tested combinations?

A: The measured combo ranks 1714th out of 3005 tested combinations for Fivem. This places it in the upper-middle range, indicating that while it handles the game well at 1080p and 1440p, it is not among the top-tier systems for this title, likely due to the shared memory GPU configuration.

Settings Recommendations

For the best experience per the measured data, the Medium preset at 2560x1440 offers the optimal balance of visual quality and performance. This combination achieves 91 FPS average with a minimum of 77 FPS and maximum of 105 FPS, providing a smooth, consistent experience that avoids the frame rate dips seen at higher settings. The Medium preset at 1080p also performs well at 138 FPS average (118 min, 159 max), but the visual upgrade at 1440p justifies the 47 FPS cost.

At 1080p, High settings (111 FPS) provide a better experience than Ultra (86 FPS) because the 25 FPS difference is more noticeable than the graphical improvements Ultra offers. For users prioritizing frame rate, 1080p Low at 175 FPS is the fastest option, but the visual compromise is significant. At 1440p, Low (115 FPS) and High (73 FPS) are both viable, but Medium (91 FPS) sits comfortably between them for most players.

The 4K resolution should be avoided for competitive play. Low settings at 64 FPS is the only playable option, while Medium (50 FPS), High (40 FPS), and Ultra (31 FPS) all fall below the 60 FPS threshold that most players consider smooth. If 4K is mandatory, the data suggests accepting Low settings and potential frame rate variability, as the system's shared memory configuration limits its ability to handle higher graphics loads at this resolution.

Measured FPS Breakdown

At 1920x1080, the system delivers its strongest performance across all presets. Low settings achieve 175 FPS average, Medium reaches 138 FPS (with a minimum of 118 and maximum of 159), High runs at 111 FPS, and Ultra drops to 86 FPS. The 89 FPS spread between Low and Ultra at 1080p shows that the GPU's workload varies significantly with graphical fidelity, but even the lowest result remains well above playable thresholds.

Moving to 2560x1440, the frame rates scale down proportionally. Low settings produce 115 FPS, Medium averages 91 FPS (77 min, 105 max), High delivers 73 FPS, and Ultra falls to 56 FPS. The 59 FPS difference between Low and Ultra at this resolution indicates that the GPU is beginning to feel the pressure of higher pixel counts, though all presets remain playable.

At 3840x2160, performance degrades significantly. Low settings manage 64 FPS, Medium drops to 50 FPS (43 min, 58 max), High falls to 40 FPS, and Ultra bottoms out at 31 FPS. The 33 FPS gap between Low and Ultra at 4K highlights the GPU's limitations at this resolution. Across all resolutions, the Medium preset consistently provides the most stable frame times, as evidenced by the minimum and maximum values recorded, making it the recommended choice for consistent gameplay.

Hardware Specifications

Intel Core Ultra X7 368H

Cores / Threads 16 / 16
Base Clock 2000 MHz
Boost Clock 5000 MHz
TDP 25W
Socket Intel BGA 2540
View Full CPU Details →

AMD Radeon 8060S

VRAM System Shared System Shared
Base Clock —
Boost Clock 2900 MHz MHz
TDP 55 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra X7 368H + AMD Radeon 8060S in Fivem

Resolution Settings Avg FPS
3840x2160 Low 64.0
3840x2160 Medium 50.0
3840x2160 High 40.0
3840x2160 Ultra 31.0
2560x1440 Low 115.0
2560x1440 Medium 91.0
2560x1440 High 73.0
2560x1440 Ultra 56.0
1920x1080 Low 175.0
1920x1080 Medium 138.0
1920x1080 High 111.0
1920x1080 Ultra 86.0

Fivem with iUltra X7 368H + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Other Games with iUltra X7 368H + 8060S

Explore FPS benchmarks for other games using this same hardware combination.