Fivem

Fivem

AVERAGE FPS
55
playable

This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 26 32 41
1440p QHD 36 47 58 74
1080p Full HD 55 71 89 113

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 41
3840x2160 Medium 32
3840x2160 High 26
3840x2160 Ultra 20
2560x1440 Low 74
2560x1440 Medium 58
2560x1440 High 47
2560x1440 Ultra 36
1920x1080 Low 113
1920x1080 Medium 89
1920x1080 High 71
1920x1080 Ultra 55

Fivem with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

Fivem is a demanding multiplayer title that scales heavily with resolution, and the Intel Core Ultra 7 270K Plus paired with the NVIDIA GeForce RTX 3050 4 GB delivers playable frame rates only at 1080p and 1440p with adjusted settings. The data shows a clear GPU bottleneck at higher resolutions, where the 4 GB VRAM and limited memory bandwidth become the primary constraints. At 4K, performance falls below the 30 FPS threshold for smooth gameplay across all tested settings, making this combo unsuitable for high-resolution play.

Resolution Scaling

The measured FPS data reveals a steep performance drop as resolution increases from 1080p to 4K, indicating that the GPU is the limiting component in this configuration. At Low settings, the average frame rate falls from 113 FPS at 1920x1080 to 74 FPS at 2560x1440, a 34.5% reduction, and then to 41 FPS at 3840x2160, representing a 63.7% drop from the 1080p baseline. This pattern is consistent across all quality presets, confirming that the RTX 3050 4 GB cannot maintain adequate throughput at higher pixel counts.

The scaling behavior becomes even more pronounced when examining the transition from 1440p to 4K. At High settings, the average FPS drops from 47 to 26, a 44.7% decrease, while at Ultra settings the drop is from 36 to 20, a 44.4% reduction. This consistent ~45% loss when moving from 1440p to 4K suggests that the GPU's memory subsystem and shading units are saturated, and the 4 GB VRAM capacity is likely exceeded at 4K with higher quality textures, causing additional performance penalties beyond raw pixel throughput.

At 1080p, the scaling from Low to Ultra shows a more moderate range: 113 FPS at Low, 89 FPS at Medium, 71 FPS at High, and 55 FPS at Ultra. This spread of 58 FPS between the lowest and highest settings indicates that at 1080p, the CPU can still feed the GPU adequately, and the performance difference is primarily driven by GPU workload. In contrast, at 4K, the spread narrows to 21 FPS (41 FPS at Low versus 20 FPS at Ultra), demonstrating that the GPU becomes so heavily loaded that even reducing settings cannot recover meaningful performance.

The data strongly suggests that the RTX 3050 4 GB is the bottleneck at 1440p and above. The Core Ultra 7 270K, with its high boost clock and 24 cores, has ample headroom to process game logic and draw calls, but the GPU's 192.0 GB/s memory bandwidth and 7.127 TFLOPS of FP32 performance simply cannot keep up with the increasing pixel load. For users targeting 4K, this combo delivers an average of 20-41 FPS depending on settings, which falls in the unplayable range for a fast-paced multiplayer title like Fivem.

FAQ

Q: What is the best resolution to use with this combo for smooth gameplay?

A: The data shows that 1920x1080 with Low settings delivers the highest average FPS at 113, while Medium settings achieve 89 FPS. At 2560x1440, only Low settings (74 FPS) cross the 60 FPS threshold, making 1080p the only resolution where all settings are playable.

Q: How does 4K performance compare to 1080p performance?

A: At Low settings, the average FPS drops from 113 at 1080p to 41 at 4K, a 63.7% reduction. At Ultra settings, the drop is from 55 to 20 FPS, a 63.6% reduction. The consistent scaling indicates the GPU is the limiting factor.

Q: Is the 4 GB VRAM sufficient for Fivem at high resolutions?

A: The data indicates significant performance degradation at 4K, with average FPS ranging from 20 to 41 across settings. The 4 GB VRAM capacity, combined with the 128-bit memory bus and 192.0 GB/s bandwidth, appears insufficient for 4K operation, as even Low settings cannot maintain 60 FPS.

Q: Which settings preset provides the best balance at 1440p?

A: At 2560x1440, Low settings average 74 FPS, while Medium averages 58 FPS. For sustained play above 60 FPS, Low settings are the only viable option, as Medium falls below the threshold.

Q: Can the CPU keep up with the GPU in this combination?

A: The Intel Core Ultra 7 270K, with a boost clock of 5.50 GHz and 24 cores, shows no signs of bottlenecking in the data. The consistent FPS drops across resolutions align with GPU limitations, not CPU constraints.

Q: What is the minimum FPS recorded for this combo?

A: The only min FPS values recorded are at Medium settings: 75 FPS at 1080p, 50 FPS at 1440p, and 28 FPS at 4K. This indicates that at 4K Medium, frame times can dip below 30 FPS, causing potential stutter.

CPU Role

The Intel Core Ultra 7 270K is a high-end desktop processor built on the Arrow Lake Refresh architecture and manufactured on a 3 nm process by TSMC. It features 24 cores and 24 threads, with a base clock of 3.70 GHz and a boost clock of 5.50 GHz. The processor includes 36 MB of shared L3 cache and supports DDR5 memory with a dual-channel interface, providing 115.2 GB/s of memory bandwidth. In the CPU benchmark data, this processor achieves a 96th percentile ranking among all tested CPUs, with an average benchmark score of 93,785.

The CPU's performance in Fivem is best understood through its relationship with the GPU. The measured FPS data shows that at 1080p Low, the combo achieves 113 FPS, which is a high frame rate that suggests the CPU is not limiting performance. The Cinebench R23 multicore score of 44,253 and single-core score of 2,439 indicate strong computational capabilities, which are relevant for Fivem's multiplayer workloads that often involve complex player interactions and physics calculations. The PassMark single-thread score of 5,068 further confirms the processor's ability to handle single-threaded game logic efficiently.

The data shows that the CPU's role becomes less critical as resolution increases. At 4K, the average FPS drops to 20-41 depending on settings, which is far below what the CPU could theoretically support. This indicates that the GPU is the bottleneck at higher resolutions, while the CPU has sufficient headroom. The 24 cores and 24 threads may provide advantages in heavily populated multiplayer servers, where multiple background processes can benefit from parallel execution, but the measured FPS data does not isolate this effect. The processor's 96th percentile ranking among all CPUs, with nearest rivals including the Intel Xeon 6520P (deltaPct 0), AMD EPYC 4564P (deltaPct -1.5), and AMD EPYC 9175F (deltaPct -1.9), places it in elite company for overall computational performance.

The 125 W TDP and unlocked multiplier suggest this is a performance-oriented desktop part, but in the context of Fivem at 1080p and 1440p, the CPU's capabilities are more than adequate. The data does not show any scenario where the CPU becomes the limiting factor, as FPS scales consistently with GPU workload across resolutions. For users who prioritize high-refresh-rate 1080p gaming, this CPU provides a solid foundation, but the GPU will ultimately determine the playable settings.

How This Combo Ranks

This specific combination of the Intel Core Ultra 7 270K Plus and NVIDIA GeForce RTX 3050 4 GB ranks 2,626 out of 3,005 tested combos in Fivem, placing it in the lower 13th percentile of all configurations. This ranking reflects the GPU's limitations rather than the CPU's capabilities, as the RTX 3050 4 GB is positioned as an entry-level graphics card in the GeForce 30-series lineup. The combo rank of 2,626 indicates that most other tested pairings deliver better performance in this game, which aligns with the measured FPS data showing sub-60 FPS at 1440p and above for most settings.

The ranking context is important because the CPU alone performs exceptionally well. The Core Ultra 7 270K's 96th percentile ranking among all CPUs, with an average benchmark score of 93,785, places it near the top of the performance hierarchy. However, the GPU's 50th percentile ranking among all GPUs (with an average benchmark score of 0, indicating no GPU-specific benchmarks are available) drags the overall combo performance down. This mismatch between CPU and GPU tiers explains why the combo ranks so low: the system is heavily unbalanced, with a top-tier processor paired with a mid-range GPU.

In practical terms, this combo rank means that users would need to significantly lower graphical settings and resolution to achieve playable frame rates. The data shows that at 1080p, all settings produce playable results (55-113 FPS), but at 1440p, only Low settings exceed 60 FPS, and at 4K, even Low settings fail to reach 60 FPS. The combo's low ranking among 3,005 tested configurations suggests that most alternative GPU pairings with this CPU would provide better gaming performance, but the data does not include specific rival combos for direct comparison.

The ranking also highlights that Fivem is a demanding title for the GPU. With only 2,048 shading units, 64 TMUs, and 32 ROPs, the RTX 3050 4 GB is designed for 1080p gaming at modest settings. The combo's rank of 2,626 out of 3,005 indicates that it falls in the lower performance tier, which is consistent with the GPU's specifications and the measured FPS data. Users seeking higher frame rates would need to consider either lower resolutions or a more powerful GPU, but the CPU provides a strong foundation for future upgrades.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is built on the Ampere architecture using Samsung's 8 nm process, featuring the GA107 chip with 8,700 million transistors on a 200 mm² die. The GPU operates at a base clock of 1545 MHz and a boost clock of 1740 MHz, with 4 GB of GDDR6 memory on a 128-bit bus providing 192.0 GB/s of bandwidth. It includes 2,048 shading units, 64 TMUs, 32 ROPs, 16 RT cores, and 64 tensor cores, delivering 7.127 TFLOPS of FP32 performance and a pixel rate of 55.68 GPixel/s. The GPU has a TDP of 90 W and requires a 250 W power supply, with a 1x 6-pin power connector.

In Fivem, the GPU's role is the dominant factor in determining performance, as evidenced by the measured FPS data. The 4 GB VRAM capacity is a critical constraint at higher resolutions. At 4K, the game likely requires more than 4 GB of video memory for textures and geometry, causing the GPU to fall back to slower memory paging. This is reflected in the average FPS values: 26 FPS at High, 32 FPS at Medium, and 41 FPS at Low, none of which are playable for a competitive multiplayer experience. Even at 1440p, the GPU struggles to maintain 60 FPS, with only Low settings achieving 74 FPS.

The GPU's memory bandwidth of 192.0 GB/s is also a limiting factor. At 1080p, the data shows a reasonable performance range from 55 FPS at Ultra to 113 FPS at Low, indicating that the memory subsystem can keep up with the pixel load. However, at 1440p, the bandwidth becomes insufficient, as evidenced by the 36 FPS at Ultra and 58 FPS at Medium. The 128-bit memory bus is narrow compared to higher-tier GPUs, which restricts the amount of data that can be transferred per clock cycle. This is particularly problematic in Fivem, which is a multiplayer title with dynamic environments and many objects on screen.

The GPU's FP32 performance of 7.127 TFLOPS and texture rate of 111.4 GTexel/s are modest by modern standards, but they are sufficient for 1080p gaming at medium settings. The data shows that at 1080p Medium, the combo achieves 89 FPS with a minimum of 75 FPS, which is a smooth experience. However, the GPU's 16 RT cores and 64 tensor cores are largely irrelevant for Fivem, as the game likely does not utilize ray tracing or DLSS features. The GPU's 50th percentile ranking among all GPUs indicates that it sits in the middle of the performance distribution, but its end-of-life production status and 4 GB memory limitation make it a weak choice for future titles.

The GPU's boost clock of 1740 MHz is relatively modest, and the data suggests that it cannot sustain high frame rates at resolutions above 1080p. The combination of limited VRAM, narrow memory bus, and moderate compute throughput creates a scenario where the GPU becomes the bottleneck at 1440p and 4K, regardless of the CPU's capabilities. For Fivem specifically, the GPU's performance is adequate for 1080p gaming with adjustments, but it falls short of providing a high-refresh-rate experience at higher resolutions.

Measured FPS Breakdown

The measured FPS data for this combo in Fivem provides a comprehensive view of performance across three resolutions and four quality settings. At 1920x1080, the average frame rates are 113 FPS at Low, 89 FPS at Medium, 71 FPS at High, and 55 FPS at Ultra. The Medium setting includes a minimum FPS of 75 and a maximum of 102, indicating consistent frame times. This resolution is the only one where all settings deliver playable performance, with even Ultra exceeding 50 FPS.

At 2560x1440, the average frame rates drop to 74 FPS at Low, 58 FPS at Medium, 47 FPS at High, and 36 FPS at Ultra. The Medium setting shows a minimum of 50 FPS and a maximum of 67 FPS, which means that frame times can dip below the 60 FPS threshold during intense scenes. Only Low settings maintain an average above 60 FPS, making 1440p gaming feasible only with significant graphical compromises. The 1440p data shows a 34.5% performance drop from 1080p at Low settings, and a 34.5% drop at Ultra settings, indicating consistent GPU scaling.

At 3840x2160, the average frame rates are 41 FPS at Low, 32 FPS at Medium, 26 FPS at High, and 20 FPS at Ultra. The Medium setting records a minimum of 28 FPS and a maximum of 37 FPS, which means that even the best-case scenario falls below 40 FPS. None of the settings at 4K achieve playable performance, as the average FPS ranges from 20 to 41, all below the 60 FPS target. The 4K data shows a 63.7% performance drop from 1080p at Low settings, and a 63.6% drop at Ultra settings, confirming the GPU's inability to handle the pixel load.

The scaling between settings at each resolution provides additional insight. At 1080p, the difference between Low and Ultra is 58 FPS (113 to 55), representing a 51.3% reduction. At 1440p, the difference is 38 FPS (74 to 36), a 51.4% reduction. At 4K, the difference is 21 FPS (41 to 20), a 51.2% reduction. This consistent ~51% reduction from Low to Ultra settings across all resolutions indicates that the GPU's workload scales predictably with quality presets, but the absolute performance headroom is insufficient at higher resolutions. The data also shows that the minimum FPS values at Medium settings are consistently close to the averages, suggesting stable performance without major frame time spikes.

The data reveals that this combo is best suited for 1080p gaming, where it can handle all settings with average FPS above 55. For 1440p, users must select Low settings to maintain 60+ FPS, while Medium settings provide a playable but not smooth experience at 58 FPS average. At 4K, the combo is not viable for competitive play, as even Low settings cannot reach 45 FPS average. The measured FPS breakdown clearly shows that the GPU is the limiting component, and users should prioritize GPU upgrades to improve performance at higher resolutions.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 3050 4 GB in Fivem

Resolution Settings Avg FPS
3840x2160 Low 41.0
3840x2160 Medium 32.0
3840x2160 High 26.0
3840x2160 Ultra 20.0
2560x1440 Low 74.0
2560x1440 Medium 58.0
2560x1440 High 47.0
2560x1440 Ultra 36.0
1920x1080 Low 113.0
1920x1080 Medium 89.0
1920x1080 High 71.0
1920x1080 Ultra 55.0

Fivem with RTX 3050 4 GB + Other CPUs

See how Fivem performs with the same GPU but different processors.

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