Fivem
This combination offers playable performance with an average of 38 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 18 | 22 | 28 |
| 1440p QHD | 25 | 32 | 40 | 50 |
| 1080p Full HD | 37 | 48 | 60 | 76 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra 7 270K Plus + NVIDIA GeForce GTX 1650, In-Depth Analysis
Fivem’s performance with the Intel Core Ultra 7 270K Plus and NVIDIA GeForce GTX 1650 is heavily constrained by the graphics card, with the data showing a clear pattern where resolution and settings changes produce dramatic swings in frame rate. The CPU’s substantial 24-core, 24-thread configuration is largely idle in this multiplayer title, as the GPU becomes the limiting factor even at 1080p. This combination ranks near the bottom of the tested pool, placing 2887th out of 3005 combos, which aligns with a GPU that sits at the 40th percentile among all tested graphics cards.
Resolution Scaling
The measured FPS data reveals a steep performance cliff as resolution increases, which is typical for a system where the GPU is the primary bottleneck. At 1080p with Low settings, the combo achieves an average of 76 FPS, but this drops to 50 FPS at 1440p and further to 28 FPS at 4K. That represents a 34% reduction moving from 1080p to 1440p and a 44% reduction from 1440p to 4K, indicating that the GTX 1650’s 4 GB of GDDR5 memory and 128-bit bus are overwhelmed by the pixel count at higher resolutions.
The scaling pattern is even more pronounced at higher settings. With Ultra settings, the average frame rate falls from 37 FPS at 1080p to 25 FPS at 1440p, and then to just 14 FPS at 4K. This suggests that the GPU’s 896 shading units and 2.984 TFLOPS of FP32 compute are insufficient for the demands of Fivem at 4K, regardless of the graphics preset. The difference between Low and Ultra at 4K is only 14 FPS (28 vs 14), which is a narrow margin compared to the 39 FPS gap at 1080p (76 vs 37), showing that resolution has a more dominant effect than settings at the highest pixel counts.
At 1440p, the data shows a more usable range: Medium settings produce 40 FPS average with a minimum of 34 FPS and maximum of 45 FPS, while High settings yield 32 FPS. These numbers indicate that 1440p is the practical ceiling for this combo if playable frame rates are the goal, though the 4K results are largely academic, with even the best-case Low setting only reaching 28 FPS. The scaling from 1080p to 1440p at Medium settings shows a 33% drop (60 to 40 FPS), which is consistent with the GPU-bound behavior expected from a card with a 128.1 GB/s memory bandwidth.
CPU Role
The Intel Core Ultra 7 270K Plus is a high-end desktop processor with 24 cores and 24 threads, but its role in Fivem is minimal based on the measured results. The CPU’s base clock of 3.70 GHz and boost clock of 5.50 GHz provide ample single-thread performance, as evidenced by its Cinebench R23 single-core score of 2439. However, the game’s frame rates do not scale with this processing power, suggesting that Fivem’s workload is not CPU-limited in this configuration.
The CPU’s benchmark scores place it at the 96th percentile among all tested CPUs, with an average benchmark score of 93785. Its nearest rival, the Intel Xeon 6520P, scores 93786 with a deltaPct of 0, indicating near-identical performance. The AMD EPYC 4564P trails by 1.5%, and the EPYC 9175F by 1.9%. Despite this top-tier CPU performance, the Fivem frame rates remain low, confirming that the processor is not the bottleneck. The 36 MB of shared L3 cache and dual-channel DDR5 memory support with 115.2 GB/s bandwidth are more than sufficient for this game’s demands.
The CPU’s PassMark single-thread score of 5068 and multithread score of 68574 further illustrate its capability, but these strengths do not translate into higher FPS in Fivem. The data shows that even at 1080p Low, where the CPU would theoretically have the most influence, the 76 FPS average is likely still GPU-limited. If the CPU were the constraint, we would expect to see similar frame rates across different resolutions, but the sharp drops at 1440p and 4K confirm the GPU is the limiting factor. The processor’s 24 threads are largely underutilized in this multiplayer scenario, where the workload is more dependent on graphics rendering than physics or AI calculations.
GPU Role
The NVIDIA GeForce GTX 1650 is the dominant component in this combo, and its specifications explain the measured performance. With 4 GB of GDDR5 memory on a 128-bit bus delivering 128.1 GB/s bandwidth, the card is limited by both capacity and throughput. The base clock of 1485 MHz and boost clock of 1665 MHz are modest by modern standards, and the 896 shading units operating at these clocks produce 2.984 TFLOPS of FP32 compute.
The GPU’s benchmark results show it at the 40th percentile among all tested GPUs, with an average benchmark score of 7472. Its nearest rival, the AMD Radeon HD 8850M, scores 7447 with a deltaPct of 0.3%, while the Intel UHD Graphics 750 is 0.4% behind. The Intel Arc A310 is 1% ahead, indicating that the GTX 1650 sits in a narrow performance band near the bottom of the modern GPU hierarchy. In Fivem, this translates to sub-60 FPS at 1080p High (48 FPS) and only 37 FPS at Ultra, which is below the threshold for smooth multiplayer gameplay.
The GPU’s memory configuration is particularly problematic for Fivem at higher resolutions. At 4K, even the Low setting produces only 28 FPS, and the Ultra setting drops to 14 FPS. This suggests that the 4 GB VRAM capacity is exceeded at 4K, forcing the card to rely on slower memory access patterns. The 75 W TDP and lack of power connectors indicate a low-power design, but this does not compensate for the performance deficit. The card’s PCIe 3.0 x16 interface provides adequate bandwidth for this workload, but the 128-bit memory bus remains a fundamental limitation. The data shows that the GPU is the clear bottleneck at every resolution and settings combination tested.
FAQ
Q: What is the best average frame rate achievable with this combo in Fivem?
A: The highest measured average is 76 FPS at 1080p with Low settings. The next best is 60 FPS at 1080p Medium, followed by 50 FPS at 1440p Low.
Q: Can this combo handle 4K gaming in Fivem?
A: No. The best 4K result is 28 FPS at Low settings, with High at 18 FPS, Medium at 22 FPS, and Ultra at 14 FPS. All of these are below playable thresholds.
Q: How does the GTX 1650 compare to its nearest rivals in benchmark scores?
A: The GPU’s average benchmark score is 7472. The AMD Radeon HD 8850M scores 7447 (0.3% slower), the Intel UHD Graphics 750 scores 7441 (0.4% slower), and the AMD Radeon R7 350 scores 7425 (0.6% slower). The Intel Arc A310 scores 7550 (1% faster).
Q: What is the combo’s rank among all tested systems in Fivem?
A: The combo ranks 2887th out of 3005 tested combinations, placing it in the bottom 4% of all systems.
Q: Does the CPU’s performance affect Fivem frame rates?
A: The data indicates no. The CPU scores at the 96th percentile overall, yet Fivem frame rates remain low, showing the GPU is the limiting factor. Frame rates drop significantly with resolution increases, which would not happen if the CPU were the bottleneck.
Q: What is the minimum FPS recorded for this combo in Fivem?
A: The only min FPS values provided are 19 FPS at 4K Medium, 34 FPS at 1440p Medium, and 51 FPS at 1080p Medium. Other settings do not have min FPS data.
How This Combo Ranks
The Intel Core Ultra 7 270K Plus + NVIDIA GeForce GTX 1650 combination ranks 2887th out of 3005 tested combos in Fivem, placing it in the bottom 4% of all systems tested. This low rank is almost entirely attributable to the GPU, which sits at the 40th percentile among all tested GPUs with an average benchmark score of 7472. The CPU, by contrast, ranks at the 96th percentile among all CPUs with an average benchmark score of 93785, showing a massive mismatch between the two components.
This rank reflects the measured FPS data, where the combo fails to reach 60 FPS at 1080p High (48 FPS) and only achieves playable frame rates at 1080p Low (76 FPS) or Medium (60 FPS). The rank of 2887 suggests that most other tested combinations, even those with weaker CPUs, outperform this setup because they pair more balanced components. The CPU’s nearest rivals in benchmark scores are all server-class processors (Intel Xeon 6520P, AMD EPYC 4564P, EPYC 9175F, EPYC 4565P), which are irrelevant to gaming performance, further highlighting that the CPU’s strength is not harnessed in this game.
The mismatch between the CPU’s 96th percentile ranking and the GPU’s 40th percentile ranking creates a system where the processor is vastly overqualified for the graphics workload. In Fivem, this results in a combo rank that is closer to the GPU’s percentile than the CPU’s, demonstrating that the graphics card determines the overall gaming experience. The 2887th rank out of 3005 combos means that only 118 tested combinations perform worse, making this one of the least capable setups for Fivem in the database.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and frame rate. At 1080p, the Medium preset provides the best balance, with an average of 60 FPS, a minimum of 51 FPS, and a maximum of 69 FPS. This is the only settings level that consistently stays above 60 FPS, making it the recommended choice for smooth gameplay. The Low preset achieves 76 FPS average, which is higher, but the visual quality trade-off may not be worth the extra 16 FPS, especially since the Medium preset already delivers playable frame rates.
At 1440p, the Low preset is the only viable option, producing 50 FPS average. The Medium preset drops to 40 FPS with a minimum of 34 FPS, which may be acceptable for some players but risks dips below 30 FPS in demanding scenes. The High preset at 32 FPS and Ultra at 25 FPS are not recommended for competitive or immersive play. For 4K, none of the settings produce playable frame rates, with the best being 28 FPS at Low. Users should avoid 4K entirely with this combo, as even the lowest settings cannot maintain a stable experience.
The data shows that the Medium preset at 1080p is the sweet spot, offering 60 FPS average with a tight range of 51 to 69 FPS. This provides enough headroom for multiplayer scenarios where Fivem’s server load can cause frame drops. The Ultra preset at 1080p, averaging 37 FPS, is only suitable for single-player or low-intensity sessions. For users prioritizing visual fidelity over frame rate, the High preset at 1080p (48 FPS) is a compromise, but the Medium preset’s combination of 60 FPS average and 51 FPS minimum makes it the clear recommendation for consistent performance.
Hardware Specifications
Intel Core Ultra 7 270K Plus
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce GTX 1650 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 28.0 |
| 3840x2160 | Medium | 22.0 |
| 3840x2160 | High | 18.0 |
| 3840x2160 | Ultra | 14.0 |
| 2560x1440 | Low | 50.0 |
| 2560x1440 | Medium | 40.0 |
| 2560x1440 | High | 32.0 |
| 2560x1440 | Ultra | 25.0 |
| 1920x1080 | Low | 76.0 |
| 1920x1080 | Medium | 60.0 |
| 1920x1080 | High | 48.0 |
| 1920x1080 | Ultra | 37.0 |
Fivem with iUltra 7 270K Plus + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with GTX 1650 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with iUltra 7 270K Plus + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.