Fivem
This combination provides smooth gameplay with an average of 115 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 54 | 68 | 86 |
| 1440p QHD | 76 | 98 | 122 | 155 |
| 1080p Full HD | 115 | 148 | 186 | 235 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra 7 270K Plus + AMD Radeon RX 7800 XT, In-Depth Analysis
The Intel Core Ultra 7 270K Plus paired with the AMD Radeon RX 7800 XT delivers a performance profile in Fivem that is heavily dictated by resolution, shifting from a CPU-bound powerhouse at 1080p to a GPU-limited experience at 4K. The measured frame rates reveal a system that excels at high refresh rate 1440p gaming but requires settings adjustments to maintain smooth gameplay at Ultra HD. The data indicates this combo ranks in the 959th position out of 3005 tested combinations, placing it firmly in the upper third of all systems, though its behavior across different settings shows where its strengths and limitations lie.
Resolution Scaling
The frame rate drop from 1080p to 4K is substantial and reveals a clear shift in the bottleneck. At Low settings, the average FPS falls from 235 at 1920x1080 to 155 at 2560x1440, a reduction of 80 frames, and then to 86 at 3840x2160, which is a 149-frame drop from the 1080p baseline. This steep decline indicates that the GPU becomes the limiting factor as pixel count increases, since the CPU has ample headroom to feed frames at lower resolutions.
The scaling pattern is consistent across all settings presets. At Medium settings, the average drops from 186 FPS at 1080p to 122 FPS at 1440p and then to 68 FPS at 4K. The High preset shows a similar trend: 148 FPS at 1080p, 98 FPS at 1440p, and 54 FPS at 4K. The Ultra preset, which is the most demanding, sees the average fall from 115 FPS at 1080p to 76 FPS at 1440p and finally to 42 FPS at 4K. These numbers demonstrate that the performance penalty for moving from 1440p to 4K is roughly 40-45% across all settings, while the penalty from 1080p to 1440p is about 34-37%.
The width of the resolution scaling gap suggests that at 1080p, the system is not fully utilizing the graphics card. The fact that Low settings at 1080p achieves 235 FPS while Ultra at 1080p achieves 115 FPS indicates that even at the same resolution, the GPU has significant work to do when settings are raised. However, the relatively small gap between Low and Medium at 1080p (235 vs 186 FPS) compared to the gap between Medium and High (186 vs 148 FPS) shows that the scaling is not linear and that certain settings have a disproportionate impact.
At 4K, even the Low preset only manages an average of 86 FPS, which means the GPU is the clear constraint. The data suggests that players targeting 4K will need to accept lower settings or a reduced frame rate, as the RX 7800 XT's 16 GB of VRAM and 624.1 GB/s of bandwidth are not sufficient to maintain high frame rates at this resolution in Fivem. The Ultra preset at 4K, with an average of 42 FPS, is below the threshold for smooth gameplay, indicating that this resolution is only viable with significant settings reductions.
CPU Role
The Intel Core Ultra 7 270K Plus is a 24-core, 24-thread processor with a base clock of 3.70 GHz and a boost clock of 5.50 GHz. In Fivem, the CPU's role is most evident at 1080p, where the system achieves 235 FPS at Low settings. This high frame rate indicates that the CPU is capable of feeding the GPU with enough data to sustain very high performance, and the 24 threads provide ample parallelism for the game's multi-player workload.
The CPU's benchmark scores support its strong single-threaded and multi-threaded performance. In Cinebench R23, it scores 44253 in multi-core and 2439 in single-core, while in Passmark it achieves 68574 in multithread and 5068 in single-thread. These numbers place the CPU in the 96th percentile against all CPUs, indicating that it is a top-tier processor. The nearest rivals in terms of average benchmark score are the Intel Xeon 6520P, which is 0% different, and the AMD EPYC 4564P, which is 1.5% slower. This shows that the Core Ultra 7 270K Plus is competitive with enterprise-grade server processors in synthetic workloads.
In Fivem, the CPU's influence is particularly visible when comparing the Low and Ultra presets at 1080p. The 235 FPS at Low versus 115 FPS at Ultra shows a 120 FPS difference, which is driven by the increased graphics workload, but the CPU still manages to maintain high frame rates even at Ultra. The fact that the 1440p Low setting achieves 155 FPS, which is still very high, indicates that the CPU is not the limiting factor until the resolution increases further.
The CPU's 36 MB of shared L3 cache and 3 MB per-core L2 cache contribute to its ability to handle the complex, multi-player scenarios in Fivem. The 115.2 GB/s memory bandwidth and DDR5 support ensure that the CPU can access data quickly, which is important for maintaining consistent frame rates in a game that simulates many entities. The ECC memory support and PCIe Gen 5 with 20 lanes provide additional headroom for future upgrades, though these features are not directly reflected in the measured FPS.
At 4K, the CPU's role diminishes significantly. The average FPS at Low settings (86) is less than half of the 1080p Low result (235), which indicates that the GPU is now the bottleneck. Even at 4K Ultra, the CPU is not the constraint, as the 42 FPS average is far below what the processor could theoretically deliver. This suggests that players with this CPU should focus on GPU upgrades if they want to improve 4K performance, as the processor has substantial headroom.
GPU Role
The AMD Radeon RX 7800 XT is built on the RDNA 3.0 architecture with a Navi 32 chip, featuring 3840 shading units, 240 TMUs, and 96 ROPs. It has a base clock of 1295 MHz and a boost clock of 2430 MHz, with a game clock of 2124 MHz. The GPU's 16 GB of GDDR6 memory on a 256-bit bus provides 624.1 GB/s of bandwidth, which is a significant asset for high-resolution gaming. The GPU's TDP is 263 W, and it requires a 600 W power supply, which is a typical requirement for this performance class.
The GPU's benchmark scores show moderate performance relative to other graphics cards. In 3DMark Steel Nomad DX12, it scores 4157, while in Passmark G3D it achieves 24176. The GPU sits in the 51st percentile against all GPUs, which is exactly at the median, indicating that it is an average performer in synthetic tests. The nearest rivals in terms of average benchmark score are the NVIDIA GeForce GTX 1660, which is 0.5% faster, and the AMD Radeon Pro 5500M, which is 0.9% slower. This is surprising given the RX 7800 XT's modern architecture, but it reflects the average benchmark score metric.
In Fivem, the GPU's role is most apparent at 4K resolution. The measured FPS at 3840x2160 ranges from 86 at Low to 42 at Ultra, with Medium at 68 and High at 54. This spread of 44 FPS across settings shows that the GPU is heavily taxed at this resolution, and the 16 GB VRAM is being utilized to its limits. The 4K Medium setting with an average of 68 FPS and a minimum of 58 FPS indicates that this is the highest playable setting for a stable 60 FPS experience, though it is close to the edge.
At 1440p, the GPU performs more comfortably. The Low setting achieves 155 FPS, Medium achieves 122 FPS, and High achieves 98 FPS. These numbers show that the GPU has enough headroom to maintain high frame rates at this resolution, and even the Ultra preset at 76 FPS is playable. The 1440p Medium setting with a minimum of 104 FPS and a maximum of 141 FPS provides a smooth experience without major frame time spikes.
At 1080p, the GPU is not the limiting factor. The Low setting achieves 235 FPS, which is likely limited by the CPU or game engine, and even the Ultra setting at 115 FPS is far below the GPU's maximum potential. The GPU's 37.32 TFLOPS of FP32 performance and 583.2 GTexel/s texture rate are more than sufficient for 1080p gaming, and the data suggests that players at this resolution are CPU-bound.
The GPU's memory bandwidth of 624.1 GB/s is a key factor in its 4K performance. The drop from 68 FPS at Medium to 54 FPS at High suggests that texture loading and memory bandwidth are critical at higher settings, as the GPU struggles to maintain frame rates when more data needs to be transferred. The 96 ROPs and 233.3 GPixel/s pixel rate also contribute to the resolution scaling, with the 4K pixel count being a significant challenge.
Settings Recommendations
Based on the measured FPS data, the Medium preset offers the best balance of performance and visual quality across all resolutions. At 4K, Medium achieves an average of 68 FPS with a minimum of 58 FPS and a maximum of 78 FPS, which is the only preset that maintains an average above 60 FPS. The Low preset at 4K achieves 86 FPS but likely sacrifices too much visual fidelity, while High at 54 FPS and Ultra at 42 FPS are below the playable threshold.
At 1440p, the Medium preset is also the recommended choice. It achieves an average of 122 FPS with a minimum of 104 FPS and a maximum of 141 FPS, providing a smooth and consistent experience. The High preset at 98 FPS is also viable, but Medium offers a 24 FPS advantage while still looking good. The Ultra preset at 76 FPS is playable but does not offer enough visual improvement to justify the 46 FPS loss compared to Medium.
At 1080p, the Medium preset achieves an average of 186 FPS with a minimum of 158 FPS and a maximum of 214 FPS. This is the sweet spot for competitive play, as it provides high frame rates while maintaining visual quality. The Low preset at 235 FPS is ideal for esports or maximum responsiveness, but the Medium preset offers a better visual experience with only a 49 FPS penalty. The High preset at 148 FPS is also good, but Medium offers a better balance.
The data shows that the Low preset is only recommended for users who prioritize frame rate above all else, particularly at 4K where it is the only setting that exceeds 60 FPS. However, the visual degradation from Low to Medium is significant, and the 18 FPS gain at 4K (86 vs 68) may not be worth the loss in image quality. The Ultra preset is not recommended at any resolution, as it provides marginal visual improvements over High while costing 27-29% of the frame rate.
For players with high refresh rate monitors at 1080p, the Medium preset provides frame rates well above 144 Hz, ensuring a smooth experience. At 1440p, the Medium preset is the best choice for most users, as it delivers over 120 FPS while maintaining good visual fidelity. At 4K, players should accept the Medium preset's 68 FPS average or consider running at a lower resolution for higher frame rates.
How This Combo Ranks
The Intel Core Ultra 7 270K Plus and AMD Radeon RX 7800 XT combination ranks 959th out of 3005 tested combos in Fivem, placing it in the 68th percentile of all systems. This ranking indicates that the combo is above average for this game, but it is not among the top performers. The CPU's 96th percentile ranking against all CPUs contrasts with the GPU's 51st percentile ranking, suggesting that the GPU is the weaker component in this pairing.
The combo's ranking is consistent with its measured FPS across different resolutions. At 1080p, the system achieves 235 FPS at Low, which is a high score, but at 4K Ultra, the 42 FPS average is relatively low. The ranking of 959 out of 3005 suggests that there are many systems that perform better, likely those with more powerful GPUs that can handle 4K gaming more effectively.
The CPU's nearest rivals in synthetic benchmarks include the Intel Xeon 6520P, which matches its average score, and the AMD EPYC 4564P, which is 1.5% faster. However, these are server processors that may not have the same gaming performance characteristics as the Core Ultra 7 270K Plus. The GPU's nearest rivals include the NVIDIA GeForce GTX 1660, which is 0.5% faster in average benchmark score, and the AMD Radeon Pro 5500M, which is 0.9% slower. This indicates that the RX 7800 XT's synthetic performance is not particularly impressive, despite its modern architecture.
The combo's rank of 959 suggests that it is well-suited for 1080p and 1440p gaming, where it achieves high frame rates, but less suited for 4K gaming. The data indicates that users who want to improve their rank should focus on upgrading the GPU, as the CPU has significant headroom. The 24-core processor is not likely to be a bottleneck in Fivem at any resolution, so a more powerful GPU would yield the largest performance gains.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates. The Low preset achieves an average of 235 FPS, which is the maximum measured across all settings and resolutions. The Medium preset follows with an average of 186 FPS, a minimum of 158 FPS, and a maximum of 214 FPS. The High preset reaches 148 FPS, and the Ultra preset drops to 115 FPS. These numbers show a clear progression, with each settings tier costing approximately 30-40 FPS.
At 2560x1440, the frame rates are still high but noticeably lower. The Low preset achieves 155 FPS, the Medium preset achieves 122 FPS with a minimum of 104 FPS and a maximum of 141 FPS, the High preset reaches 98 FPS, and the Ultra preset drops to 76 FPS. The Medium preset at 1440p provides the best balance, with a minimum FPS that is still above 100.
At 3840x2160, the frame rates drop significantly. The Low preset achieves 86 FPS, the Medium preset achieves 68 FPS with a minimum of 58 FPS and a maximum of 78 FPS, the High preset reaches 54 FPS, and the Ultra preset drops to 42 FPS. The Medium preset at 4K is the only one that maintains an average above 60 FPS, and its minimum of 58 FPS is just below that threshold.
The data shows that the performance difference between Low and Ultra is consistent across all resolutions, with the Ultra preset costing approximately 60% of the Low preset's frame rate. At 1080p, the difference is 120 FPS (235 vs 115), at 1440p it is 79 FPS (155 vs 76), and at 4K it is 44 FPS (86 vs 42). This indicates that the settings scaling is similar regardless of resolution, though the absolute impact is smaller at higher resolutions due to the lower baseline.
The Medium preset consistently provides the best minimum FPS relative to its average, with the 1440p and 4K results showing tight minimum-maximum ranges. This suggests that the Medium preset is the most stable in terms of frame pacing, which is important for a multiplayer game like Fivem where consistent performance is critical for gameplay.
Hardware Specifications
Intel Core Ultra 7 270K Plus
AMD Radeon RX 7800 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 270K Plus + AMD Radeon RX 7800 XT in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 86.0 |
| 3840x2160 | Medium | 68.0 |
| 3840x2160 | High | 54.0 |
| 3840x2160 | Ultra | 42.0 |
| 2560x1440 | Low | 155.0 |
| 2560x1440 | Medium | 122.0 |
| 2560x1440 | High | 98.0 |
| 2560x1440 | Ultra | 76.0 |
| 1920x1080 | Low | 235.0 |
| 1920x1080 | Medium | 186.0 |
| 1920x1080 | High | 148.0 |
| 1920x1080 | Ultra | 115.0 |
Fivem with iUltra 7 270K Plus + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RX 7800 XT + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with iUltra 7 270K Plus + RX 7800 XT
Explore FPS benchmarks for other games using this same hardware combination.