Fivem

Fivem

AVERAGE FPS
42
playable

This combination offers playable performance with an average of 42 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 20 25 31
1440p QHD 27 35 44 56
1080p Full HD 42 54 67 85

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 31
3840x2160 Medium 25
3840x2160 High 20
3840x2160 Ultra 15
2560x1440 Low 56
2560x1440 Medium 44
2560x1440 High 35
2560x1440 Ultra 27
1920x1080 Low 85
1920x1080 Medium 67
1920x1080 High 54
1920x1080 Ultra 42

Fivem with Intel Core Ultra 7 270K Plus + AMD Radeon RX 580, In-Depth Analysis

Fivem, a multiplayer modification platform built atop Grand Theft Auto V, presents a demanding and variable workload that stresses both the CPU and GPU heavily. This analysis examines the measured performance of the Intel Core Ultra 7 270K Plus paired with the AMD Radeon RX 580 across a range of resolutions and presets. The data, derived from direct measurement, reveals a configuration that is heavily constrained by its graphics card at higher resolutions, yet shows surprising headroom when the CPU is allowed to stretch its legs at lower settings. The results indicate that this is a pairing where the processor, a top-tier 24-core part, significantly outclasses the aging graphics solution, leading to a predictable bottleneck profile that favors esports-style settings over visual fidelity.

Settings Recommendations

Based strictly on the measured FPS data, the optimal preset for this combination is Low at 1920x1080, which delivers an average of 85 FPS. This is the only preset and resolution combination that breaches the 60 FPS threshold, providing a fluid experience that is essential for the fast-paced, player-driven interactions common in Fivem. The data shows a clear trade-off: moving to Medium at this resolution yields 67 FPS, which remains playable, but the 18 FPS drop from Low is significant. High settings at 1080p produce 54 FPS, which, while smoother than console-level performance, falls just short of the ideal for competitive multiplayer.

At 2560x1440, the Low preset again leads, with an average of 56 FPS. This is a marginal 1 FPS away from the 60 FPS target)Skip, but it remains the best option for users prioritizing frame rate over detail on a 1440p panel. The Medium preset at this resolution drops to 44 FPS, which is a substantial reduction. For 3840x2160, no preset achieves a playable frame rate, with even the Low setting only managing 31 FPS. Consequently, this combination is not recommended for 4K gaming in Fivem. The data strongly suggests that to leverage the CPU's power, users should prioritize the Low preset at 1080p to achieve the highest possible frame rate, as the GPU's fill rate limitations cripple higher visual settings.

FAQ

Q: What is the best resolution and preset for this CPU and GPU combination in Fivem?

A: According to the measured data, the best experience is at 1920x1080 with the Low preset, which produces an average of 85 FPS. This is the only configuration tested that exceeds 60 FPS, making it the most suitable for competitive play.

Q: How does the Intel Core Ultra 7 270K Plus compare to its nearest rivals in CPU benchmarks?

A: The Intel Core Ultra 7 270K Plus has an average benchmark score of 93785, placing it in the 96th percentile. It is essentially tied with the Intel Xeon 6520P (deltaPct: 0), and is slightly ahead of the AMD EPYC 4564P (by 1.5%), the AMD EPYC 9175F (by 1.9%), and the AMD EPYC 4565P (by 2.1%).

Q: Is the AMD Radeon RX 580 a competitive GPU in its class?

A: The RX 580 has an average benchmark score of 12928, placing it in the 53rd percentile. It performs nearly identically to the NVIDIA GeForce RTX 3050 Ti Mobile (deltaPct: -0.1) and the NVIDIA GeForce GTX 1660 SUPER (deltaPct: -0.4), while being slightly ahead of the AMD Radeon 740M (deltaPct: 0.5).

Q: Can this system handle 4K gaming in Fivem?

A: No. The measured data shows that at 3840x2160, even the Low preset only achieves an average of 31 FPS. The Ultra preset drops to just 15 FPS. These frame rates are not suitable for a smooth multiplayer experience.

Q: What are the minimum and maximum FPS recorded for the Medium preset?

A: The Medium preset recorded a minimum FPS of 57 and a maximum of 77 at 1920x1080. At 2560x1440, the minimum was 38 and the maximum was 51. At 3840x2160, the minimum was 21 and the maximum was 28.

Q: Does the CPU have a significant impact on Fivem performance?

A: Yes, the data implies a strong CPU impact. At 1080p Low, the frame rate is 85 FPS, which is likely CPU-limited. As the resolution increases to 4K, the FPS drops to 31, indicating a shift to a GPU bottleneck. The high single-core performance of the CPU, evidenced by its Cinebench R23 single-core score of 2439, is crucial for the game's logic and physics.

GPU Role

The AMD Radeon RX 580 is the clear limiting factor in this configuration at higher resolutions. Its specifications, including a 14 nm Polaris 20 chip and 8 GB of GDDR5 memory on a 256-bit bus, provide a maximum bandwidth of 256.0 GB/s. The GPU's compute capabilities are defined by its 2304 shading units and a boost clock of 1340 MHz, yielding an FP32 performance of 6.175 TFLOPS. In Fivem, this translates to a hard ceiling on frame rates once the resolution increases beyond 1080p. The measured data shows a stark progression: at 1080p Low, the system achieves 85 FPS, but this drops to 56 FPS at 1440p and 31 FPS at 4K, with the same Low preset. This 63% reduction in FPS from 1080p to 4K is a direct consequence of the GPU's pixel fill rate and memory bandwidth limitations.

The GPU's VRAM capacity of 8 GB is sufficient for the assets in Fivem, but its raw processing power is not. The benchmark results for the GPU, such as a Passmark G3D score of 8813 and a 3DMark Steel Nomad score of 1005, place it in the 53rd percentile of all GPUs. This mid-range standing is reflected in the game's performance, where the GPU is unable to maintain high frame rates with more demanding presets. The data suggests that while the CPU is more than capable of feeding the GPU, the RX 580's architecture, based on GCN 4.0, is simply too old to handle the draw calls and shader complexity of Fivem efficiently at higher settings. The GPU's nearest rivals, such as the GTX 1660 SUPER, show similar average benchmark scores, confirming that this is a performance tier that struggles with modern multiplayer workloads at high resolutions.

Measured FPS Breakdown

The measured FPS data provides a clear picture of performance scaling. At 1920x1080, the Low preset yields an average of 85 FPS. The Medium preset sees a reduction to 67 FPS, with a recorded variance between 57 and 77 FPS. High settings produce 54 FPS, and Ultra drops further to 42 FPS. This shows a consistent penalty for each step up in visual quality, with a 10-15 FPS difference between presets.

At 2560x1440, the pattern repeats but with lower absolute numbers. Low settings average 56 FPS, which is still a usable frame rate. Medium settings average 44 FPS, with a range of 38 to 51 FPS. High settings drop to 35 FPS, and Ultra falls to 27 FPS. The transition from 1080p to 1440p reduces performance by roughly 30-35% across all presets, highlighting the GPU's struggle with the increased pixel count.

At 3840x2160, the performance collapses. Low settings manage an average of 31 FPS, which is not smooth. Medium settings average 25 FPS, with a minimum of 21 and maximum of 28 FPS. High settings produce 20 FPS, and Ultra is essentially unplayable at 15 FPS. These numbers confirm that the RX 580 is not viable for 4K gaming in Fivem, as even the lowest settings fail to provide a fluid experience. The frame rate drops are consistent across the board, indicating a pure GPU bottleneck with no CPU involvement at this resolution.

Resolution Scaling

The scaling from 1080p to 4K reveals a classic GPU-bound scenario. Using the Low preset as a baseline, the performance drops from 85 FPS at 1920x1080 to 56 FPS at 2560x1440, a 34% reduction. Moving further to 3840x2160 yields 31 FPS, which is a 64% reduction from the 1080p figure. This scaling behavior is indicative of a system where the GPU's fill rate and memory bandwidth are the primary constraints excluding the CPU. The CPU, with its high core count and clock speeds, is likely not the limiting factor at any resolution, as the workload becomes more pixel-bound as resolution increases.

The drop from 1440p to 4K is particularly steep, with FPS falling by 45% (from 56 to 31). This suggests that the RX 580's 256-bit memory interface and 256.0 GB/s bandwidth are overwhelmed by the 4K pixel count. In contrast, the CPU's performance, such as its Cinebench R23 multi-core score of 44253, remains constant, but the GPU's workload increases exponentially. This analysis underscores that for this specific combo, resolution scaling is a direct and predictable function of the GPU's capabilities. The 1080p to 4K scaling factor of roughly 2.7x in pixel count directly correlates with the observed performance drop, confirming that the limiting component is the graphics card.

CPU Role

The Intel Core Ultra 7 270K Plus is a powerhouse that is severely underutilized in this configuration. With 24 cores and 24 threads, it offers immense parallel processing capability, as reflected in its Cinebench R23 multi-core score of 44253. Its single-core performance is equally impressive, with a Cinebench R23 single-core score of 2439 and a boost clock of 5.50 GHzestr. This high single-thread performance is critical for Fivem, which relies heavily on a single main thread for game logic and physics simulation. The CPU's 96th percentile ranking among all CPUs, with an average benchmark score of 93785, places it in the top tier of available processors.

In this game, the CPU's role is to ensure that frame rates are not limited by processor throughput. The data shows that at 1080p Low, the system achieves 85 FPS, which is a frame rate that many CPUs would struggle to maintain in Fivem's busy multiplayer environments. The CPU's large L3 cache (36 MB shared) and high memory bandwidth (115.2 GB/s) help to minimize stutter and maintain consistent frame pacing. However, because the RX 580 is the bottleneck at higher resolutions, the CPU's potential is not fully realized. At 4K, the CPU is likely idle waiting for the GPU to complete its work. The 24 cores and 24 threads are more than sufficient for Fivem's demands, and the data suggests that this CPU could push much higher frame rates if paired with a more powerful GPU. The performance difference between the CPU and its nearest rivals, such as the Intel Xeon 6520P, is negligible (0% deltaPct), confirming that it is not a source of performance variance in this context.

How This Combo Ranks

The combination of the Intel Core Ultra 7 270K Plus and the AMD Radeon RX 580 ranks 3367 out of 3707 tested combos in Fivem. This places it in the bottom 10% of all configurations, which is a direct reflection of the GPU's limitations. Despite having a top-tier CPU, the overall system performance is dragged down by the RX 580's mid-range standing (53rd percentile). The ranking indicates that while the CPU is capable of top-tier performance, the GPU fails to deliver the necessary frame rates to make this combo competitive.

The ranking is a clear indicator of the imbalance in this pairing. A high-ranking combo would typically feature a GPU that is in the 90th percentile or higher, allowing the CPU's strengths to manifest in high average FPS. Here, the data shows that the combo's performance is essentially capped by the GPU's fill rate. If the CPU were paired with a stronger GPU, the combo rank would likely improve dramatically, as the CPU's benchmark scores are in the 96th percentile. The low ranking is not a reflection of the CPU's capabilities, but rather a consequence of pairing a modern, high-end processor with an end-of-life graphics card from 2017. For users of this combo, the data suggests that the system is not well-suited for Fivem at high settings, and that the CPU is a future-proofing investment that would benefit greatly from a GPU upgrade.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + AMD Radeon RX 580 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 31.0
3840x2160 Medium 25.0
3840x2160 High 20.0
3840x2160 Ultra 15.0
2560x1440 Low 56.0
2560x1440 Medium 44.0
2560x1440 High 35.0
2560x1440 Ultra 27.0
1920x1080 Low 85.0
1920x1080 Medium 67.0
1920x1080 High 54.0
1920x1080 Ultra 42.0

Fivem with iUltra 7 270K Plus + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 580 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with iUltra 7 270K Plus + RX 580

Explore FPS benchmarks for other games using this same hardware combination.