Fivem

Fivem

AVERAGE FPS
93
good

This combination provides smooth gameplay with an average of 93 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 44 54 69
1440p QHD 61 78 98 124
1080p Full HD 92 119 149 189

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 69
3840x2160 Medium 54
3840x2160 High 44
3840x2160 Ultra 34
2560x1440 Low 124
2560x1440 Medium 98
2560x1440 High 78
2560x1440 Ultra 61
1920x1080 Low 189
1920x1080 Medium 149
1920x1080 High 119
1920x1080 Ultra 92

Fivem with Intel Core Ultra 7 165H + NVIDIA GeForce RTX 4070 Mobile, In-Depth Analysis

Fivem is a multiplayer modification that places heavy and often unpredictable demands on both processor and graphics card, and the measured results for the Intel Core Ultra 7 165H paired with the NVIDIA GeForce RTX 4070 Mobile show a configuration that scales predictably with resolution but struggles to maintain high frame rates at the most demanding settings. The data indicates a system that is capable of excellent performance at 1080p but becomes increasingly bound by graphics workload as resolution climbs, with CPU headroom that appears sufficient for the game's simulation logic. This analysis breaks down the measured FPS across three resolutions and four quality presets to explain where the bottleneck lies and what settings deliver the best experience.

Resolution Scaling

The transition from 1920x1080 to 3840x2160 reveals a steep performance curve that is typical for a GPU-bound scenario, but the magnitude of the drop varies significantly depending on the quality preset. At the High preset, the average frame rate falls from 119 FPS at 1080p to 78 FPS at 1440p, and then to 44 FPS at 4K. This represents a 63% reduction from 1080p to 4K, which is a substantial loss but not entirely unexpected given the pixel count quadruples. The Low preset shows a different scaling pattern, with 189 FPS at 1080p dropping to 124 FPS at 1440p and 69 FPS at 4K, a 63% decrease overall, but the absolute values remain high enough to be playable even at the highest resolution. The Medium preset follows suit, with 149 FPS at 1080p, 98 FPS at 1440p, and 54 FPS at 4K, while the Ultra preset is the most punishing, starting at 92 FPS at 1080p, falling to 61 FPS at 1440p, and bottoming out at 34 FPS at 4K.

The data suggests that the limiting component shifts depending on the resolution. At 1080p, the frame rates are high enough that the CPU, with its 16 cores and 22 threads, likely has enough headroom to feed the GPU, but the GPU still carries the primary load as settings increase. The step from 1080p to 1440p at the High preset costs 41 FPS, while the step from 1440p to 4K costs another 34 FPS, indicating a fairly linear relationship with pixel throughput. However, the gap between the Low and Ultra presets at 4K is 35 FPS (69 vs 34), which is narrower than the 97 FPS gap at 1080p (189 vs 92). This compression of frame rates at higher resolutions confirms that the RTX 4070 Mobile becomes the definitive bottleneck at 4K, regardless of how much you lower the settings, as even the Low preset cannot break past 70 FPS.

For users targeting 4K, the data implies that the GPU's 8 GB of VRAM and 256.0 GB/s of memory bandwidth are not sufficient to maintain high frame rates, as the Ultra preset dips to 34 FPS, which is below the threshold for smooth gameplay in a multiplayer environment. The 1440p results are more balanced, with the High preset at 78 FPS providing a playable experience, while the Low preset at 124 FPS offers a competitive edge for faster response times. At 1080p, even the Ultra preset at 92 FPS is respectable, but the Medium preset at 149 FPS and Low at 189 FPS show that the system is far from CPU-limited at this resolution, as the GPU has ample room to render frames quickly.

CPU Role

The Intel Core Ultra 7 165H is a Meteor Lake mobile processor with 16 cores and 22 threads, running at a base clock of 3.80 GHz and a boost clock of 5.00 GHz. Its benchmark scores place it in the 84th percentile of all CPUs, with an average benchmark score of 34083, which puts it in close competition with the Intel Core Ultra 5 338H (0.3% faster), AMD EPYC 4244P (0.4% slower), AMD Ryzen AI 7 350 (0.4% slower), and AMD Ryzen 7 3700X (0.5% slower). In Fivem, which is known for its heavy single-threaded server-side simulation and client-side rendering of large worlds, the CPU's single-core performance is critical, and the measured frame rates suggest that the processor is not the primary constraint at higher resolutions.

The Cinebench R23 single-core score of 1759 and multi-core score of 14551 indicate that the CPU has solid single-threaded capability, which is essential for Fivem's game logic that often relies on a few main threads. The PassMark single-thread score of 3509 further supports this, showing that the CPU can handle the game's simulation without becoming a bottleneck at 1080p, where the GPU is capable of pushing 189 FPS on Low settings. The fact that the frame rate scales down as resolution increases, while the CPU workload remains relatively constant, confirms that the CPU is not the limiting factor in this combo for most scenarios. The 24 MB of shared L3 cache and 89.6 GB/s of memory bandwidth provide adequate data throughput for the game's streaming assets, and the 7 nm process node ensures efficient power delivery within the 28 W TDP, though the actual boost behavior is dependent on the laptop's cooling solution.

The data shows that at 1080p Low, the system achieves 189 FPS, which is a high enough frame rate that the CPU's thread scheduling and core count of 16 become relevant for maintaining consistent frame pacing in multiplayer scenarios with many other players. However, the difference between 1080p and 1440p at the same Low preset is 65 FPS (189 vs 124), which is a 34% drop, indicating that the GPU is still the primary driver of performance even at lower settings. The CPU's percentile ranking of 84% against all CPUs means it is a capable processor, but it is not in the top tier, and its nearest rival, the AMD Ryzen 7 3700X, a desktop part, shows that mobile efficiency does not always translate to outright performance dominance. In Fivem, the CPU's role is to maintain the game world's state, and the measured FPS suggests it does so without causing major drops, as the minimum FPS values at Medium settings (127 FPS at 1080p, 83 FPS at 1440p, 46 FPS at 4K) are relatively close to the averages, indicating smooth frame delivery.

GPU Role

The NVIDIA GeForce RTX 4070 Mobile is an Ada Lovelace architecture GPU with 4608 shading units, 36 RT cores, and 144 tensor cores, running at a base clock of 1395 MHz and a boost clock of 1695 MHz. It has 8 GB of GDDR6 memory on a 128-bit bus, providing 256.0 GB/s of bandwidth, and its PassMark G3D score of 19587 places it in the 73rd percentile of all GPUs, with an average benchmark score of 27435. Its nearest rivals in benchmark terms are the AMD Radeon RX 6700 XT (0% difference), NVIDIA GeForce RTX 3090 (0.5% faster), NVIDIA RTX PRO 4000 Blackwell (1.1% slower), and AMD Radeon Pro Vega 20 (1.5% slower), which puts the mobile 4070 in an interesting position, matching desktop-class performance from a previous generation.

In Fivem, the GPU's role is to render the game's detailed environments and player models, and the measured FPS shows that it is the clear bottleneck at 4K, where even the Low preset only reaches 69 FPS. The VRAM capacity of 8 GB is a potential concern for the Ultra preset at 4K, where the average FPS drops to 34, likely due to texture memory pressure causing stutters or reduced performance. The memory bandwidth of 256.0 GB/s is also a limiting factor at higher resolutions, as the pixel throughput demands more data than the bus can provide, leading to the steep scaling from 1080p to 4K. At 1080p, the GPU is capable of 189 FPS on Low, showing that it has enough raw compute power to handle the game, but the Ultra preset at 92 FPS indicates that the shading units are stressed by the added visual effects.

The GPU's FP32 performance of 15.62 TFLOPS and texture rate of 244.1 GTexel/s are sufficient for 1080p gaming, but the 4K results show that the architecture struggles with the increased pixel load. The pixel rate of 81.36 GPixel/s means that at 4K (8.3 million pixels), the GPU can theoretically output 9.8 frames per millisecond, but the measured 44 FPS at High suggests that other factors like shader complexity and memory latency are at play. The GPU's power target of 115 W is typical for a mobile part, but the lack of a launch MSRP makes it difficult to assess its value proposition, though the performance data speaks for itself: at 1440p Medium, the 98 FPS result is a good balance of quality and speed, while the 4K results are best avoided for competitive play.

How This Combo Ranks

The Intel Core Ultra 7 165H and NVIDIA GeForce RTX 4070 Mobile combination ranks 1993 out of 3707 tested combos in Fivem, placing it in the 46th percentile of all configurations. This ranking is surprisingly low given the individual component benchmarks, where the CPU sits in the 84th percentile and the GPU in the 73rd percentile, but it reflects the fact that Fivem is a multiplayer mod that relies heavily on server-side performance and can be inconsistent in its optimization. The data suggests that this combo is not in the top half of tested systems, meaning there are many other configurations that achieve higher frame rates, likely due to faster desktop-class CPUs or GPUs with more VRAM.

The combo's rank of 1993 out of 3707 means that 1714 combos are slower, and 1992 are faster, which is a middle-of-the-road position. This could be because the mobile CPU, despite its high core count, is limited by its 28 W TDP and may throttle under sustained loads, or because the GPU's 8 GB VRAM is insufficient for the Ultra preset at higher resolutions. The measured FPS at 1080p Ultra (92 FPS) is decent, but the 4K Ultra result of 34 FPS is poor, and this likely drags down the overall ranking compared to combos that can maintain higher minimum frame rates. The CPU's nearest rival, the AMD Ryzen 7 3700X, is a desktop part with a similar average benchmark score, but it would likely pair better with a stronger GPU in Fivem, as the desktop platform offers more memory bandwidth and lower latency.

The ranking also reflects that Fivem's performance is not just about raw hardware, but also about how well the game client utilizes the hardware. The data shows that the combo performs best at 1080p, where it can deliver over 100 FPS on Medium and High settings, but the ranking suggests that many other combos achieve similar or better results, possibly with less expensive components. For a user with this specific laptop configuration, the expectation should be that 1080p gaming is excellent, 1440p is playable, and 4K is only for less demanding titles or with significant settings reductions.

FAQ

Q: What is the best resolution for this combo in Fivem?

A: The data shows that 1920x1080 provides the highest frame rates, with 189 FPS on Low and 119 FPS on High, making it the best resolution for smooth multiplayer gameplay. 2560x1440 is also viable, with 124 FPS on Low, but 3840x2160 drops to 69 FPS on Low, which is less ideal for competitive play.

Q: How does the CPU's performance compare to its rivals?

A: The Intel Core Ultra 7 165H has an average benchmark score of 34083, which is 0.3% slower than the Intel Core Ultra 5 338H, and 0.4% faster than the AMD EPYC 4244P and AMD Ryzen AI 7 350. It is 0.5% faster than the AMD Ryzen 7 3700X, indicating very close performance among these four processors.

Q: Is the GPU's 8 GB VRAM sufficient for Fivem?

A: At 1080p and 1440p, the 8 GB VRAM is adequate, as the Medium preset achieves 149 FPS and 98 FPS respectively. However, at 4K Ultra, the average FPS drops to 34, suggesting that VRAM capacity or bandwidth may be a limiting factor at the highest resolution and settings.

Q: What is the frame rate difference between Low and Ultra settings at 1080p?

A: The difference is 97 FPS, with Low settings achieving 189 FPS and Ultra achieving 92 FPS. This shows a significant performance hit from enabling all visual features, but the Ultra preset remains playable at 92 FPS.

Q: How does this combo rank compared to other tested combinations?

A: This combo ranks 1993 out of 3707 tested combos in Fivem, placing it in the middle of the pack. This ranking indicates that while the hardware is capable, there are many other configurations that perform better in this specific game.

Q: What is the minimum FPS at Medium settings across resolutions?

A: At 1080p Medium, the minimum FPS is 127, at 1440p Medium it is 83, and at 4K Medium it is 46. These minimum values are close to the averages, indicating good frame pacing without major stutters.

Settings Recommendations

For the best experience in Fivem, the measured data suggests prioritizing 1920x1080 resolution with Medium settings, which delivers 149 FPS average with a minimum of 127 FPS. This combination provides a high enough frame rate for smooth gameplay in multiplayer, while the Medium preset balances visual quality with performance, avoiding the 92 FPS of Ultra which, while playable, leaves less headroom for demanding scenes with many players. If you prefer higher visual fidelity, the High preset at 1080p offers 119 FPS, which is still excellent, and the 78 FPS at 1440p High is a viable alternative for users with 1440p displays who want a sharper image without sacrificing too much smoothness.

At 2560x1440, the Medium preset is the recommended choice, as it achieves 98 FPS with a minimum of 83 FPS, ensuring consistent performance. The Low preset at 1440p provides 124 FPS for competitive players who prioritize response time over visuals, but it may look noticeably less detailed. For 3840x2160, the data strongly advises against using the Ultra preset (34 FPS) and even the High preset (44 FPS), as these are below the 60 FPS threshold for smooth play. The Low preset at 4K achieves 69 FPS, which is playable but not ideal, and the Medium preset at 54 FPS is borderline; therefore, 4K should be reserved for less demanding games or users who are comfortable with lower frame rates.

The Ultra preset is only recommended at 1080p, where it achieves 92 FPS, but the performance cost from Medium to Ultra is 57 FPS, which is substantial for the visual improvements. In a multiplayer game like Fivem, where frame rate consistency is crucial for avoiding hitches during combat or driving, the Medium preset at 1080p or 1440p offers the best balance of performance and stability, as evidenced by the minimum FPS values being closest to the averages at these settings.

Hardware Specifications

Intel Core Ultra 7 165H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 5000 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 4070 Mobile

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1695 MHz MHz
TDP 115 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 165H + NVIDIA GeForce RTX 4070 Mobile in Fivem

Resolution Settings Avg FPS
3840x2160 Low 69.0
3840x2160 Medium 54.0
3840x2160 High 44.0
3840x2160 Ultra 34.0
2560x1440 Low 124.0
2560x1440 Medium 98.0
2560x1440 High 78.0
2560x1440 Ultra 61.0
1920x1080 Low 189.0
1920x1080 Medium 149.0
1920x1080 High 119.0
1920x1080 Ultra 92.0

Fivem with iUltra 7 165H + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 4070 Mobile + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with iUltra 7 165H + RTX 4070 Mobile

Explore FPS benchmarks for other games using this same hardware combination.