Fivem

Fivem

AVERAGE FPS
36
playable

This combination offers playable performance with an average of 36 FPS, though you may want to lower settings for smoother gameplay.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 17 21 27
1440p QHD 24 31 39 49
1080p Full HD 36 47 59 74

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 27
3840x2160 Medium 21
3840x2160 High 17
3840x2160 Ultra 13
2560x1440 Low 49
2560x1440 Medium 39
2560x1440 High 31
2560x1440 Ultra 24
1920x1080 Low 74
1920x1080 Medium 59
1920x1080 High 47
1920x1080 Ultra 36

Fivem with Intel Core Ultra 9 185H + AMD Radeon 880M, In-Depth Analysis

Fivem, a multiplayer modification framework built on Grand Theft Auto V, presents a unique performance profile that is heavily dependent on both server-side script complexity and client-side rendering. The measured data for the Intel Core Ultra 9 185H paired with the AMD Radeon 880M integrated graphics provides a clear picture of a system that is firmly limited by its GPU at higher resolutions, yet shows surprising headroom at 1080p where the CPU's capabilities come into play. This analysis breaks down the measured FPS across resolutions and settings, evaluates component roles, and provides actionable guidance based strictly on the supplied data.

Resolution Scaling

The FPS data reveals a stark and predictable decline as resolution increases from 1920x1080 to 3840x2160. At the High preset, the average frame rate drops from 47 FPS at 1080p to 31 FPS at 1440p, and then further down to 17 FPS at 4K. This represents a 64% reduction in average FPS from 1080p to 4K, a scaling pattern that is characteristic of a system where the GPU is the primary bottleneck. The integrated AMD Radeon 880M simply does not have the pixel throughput to maintain playable frame rates at 4K, regardless of the CPU's ability to feed it data.

The scaling from Low to Ultra settings at each resolution further confirms this GPU-bound scenario. At 1080p, the difference between Low (74 FPS) and High (47 FPS) is 27 FPS, and the drop from High to Ultra (36 FPS) is another 11 FPS. This steep performance cliff as settings increase is a classic sign that the GPU's shading units, texture units, and ROPs are being saturated. The 880M's specifications, including 768 shading units and 16 ROPs, are simply not equipped for the demands of high-detail rendering at 4K.

However, the scaling at 4K tells a slightly different story. The drop from Low (27 FPS) to Medium (21 FPS) is 6 FPS, and from Medium to High (17 FPS) is 4 FPS. While still a decline, the percentage drop is less severe than at 1080p. This suggests that at 4K, the system is so heavily GPU-limited that even the lowest settings cannot break past the 27 FPS barrier. The limiting factor is the raw pixel fill rate and memory bandwidth, both of which are system-dependent for this integrated GPU, rather than the specific workload of a particular setting.

The data indicates that the optimal resolution for this combo is 1920x1080. At this resolution, the frame rates are within a playable range for most presets, and the gap between the CPU's potential and the GPU's delivery is closest. The 1440p results are borderline, with only the Low preset (49 FPS) achieving a smooth experience, while High and Medium dip into the 30s. The 4K results are uniformly unplayable, with the highest average being 27 FPS on Low. The performance scaling strongly suggests that any attempt to play Fivem at 4K with this hardware will result in a sub-standard experience, and users should target 1080p to get the most out of the system.

GPU Role

The AMD Radeon 880M is an integrated graphics processor based on the RDNA 3.5 architecture, fabricated on a 4 nm process. Its performance in Fivem is the single most important factor in determining the playable settings and resolutions. With a boost clock of 2900 MHz and a base clock of 400 MHz, the GPU's performance is heavily influenced by thermal and power constraints within the mobile platform. The data shows that the GPU's 4.454 TFLOPS of FP32 compute and 46.40 GPixel/s pixel rate are insufficient for high-fidelity gaming at modern resolutions.

The 880M's memory configuration is "System Shared," meaning it relies on the system's DDR5 memory for its frame buffer. This creates a significant bottleneck, as the memory bandwidth is "System Dependent" and limited by the dual-channel memory bus of the CPU, which has a peak bandwidth of 89.6 GB/s. In Fivem, which is known for streaming large amounts of map data and player assets, this shared memory setup can lead to stuttering and reduced frame rates, particularly when the system RAM is also being used for other tasks.

The GPU's benchmark scores reinforce its position as a low-end solution. Its Passmark G3D score of 7615 places it in the 43rd percentile of all GPUs, and its average benchmark score of 8436 is nearly identical to its nearest rivals, the NVIDIA GeForce GTX 675MX (8427) and the NVIDIA GeForce MX330 (8458). The deltaPct values against these rivals are remarkably small (-0.3% to +1.3%), indicating that the 880M's raw compute and graphics capabilities are on par with these older discrete mobile GPUs. This context is crucial; the 880M is not a gaming powerhouse, but a competent integrated solution that can handle light to moderate titles.

The VRAM situation is non-existent in the traditional sense, as the memory is shared. This means that at 4K, where the frame buffer demands are high, the system may be forced to use slower memory pools, further impacting performance. The measured FPS at 4K Ultra (13 FPS) is a direct consequence of this limitation. The GPU is simply overwhelmed by the combination of high resolution, high settings, and the shared memory architecture. Ultimately, the Radeon 880M is the decisive limiting factor in this combo, capping performance at playable levels only at 1080p with adjusted settings.

Settings Recommendations

Based on the measured FPS rows, the "best experience" is a trade-off between visual fidelity and frame rate smoothness. The data provides clear guidelines for each resolution. At 1920x1080, the Low preset delivers an average of 74 FPS, which is excellent for a smooth, competitive experience in Fivem's multiplayer environments. The Medium preset, with an average of 59 FPS and a minimum of 50 FPS, is also a very strong candidate, offering a significant visual upgrade over Low while maintaining a frame rate that is generally considered smooth. The High preset at 47 FPS is playable, but the drop from Medium may not be worth the visual gain for some users.

The Ultra preset at 1080p, with an average of 36 FPS, is not recommended for general play, as the frame rate dips below the 40 FPS threshold that many consider the minimum for a comfortable experience. For users prioritizing visual quality above all else, High might be acceptable, but Medium is the sweet spot that balances performance and appearance. At 2560x1440, the options are more limited. The Low preset, at 49 FPS, is the only setting that provides a consistently smooth experience. Medium at 39 FPS and High at 31 FPS are playable but may feel less responsive. Ultra at 24 FPS is not viable.

At 3840x2160, no settings are recommended for a playable experience. All average FPS figures (13-27) are below the threshold for smooth gameplay. Even the Low preset at 27 FPS will feel choppy and may induce motion sickness in fast-paced scenarios. The data suggests that users should either avoid 4K entirely with this combo or, if they must use a 4K display, they should run the game in a lower resolution window or use a resolution scale option if available. The most balanced recommendation for this system is 1920x1080 with the Medium preset, which yields a 59 FPS average and a minimum of 50 FPS, ensuring a stable experience that is also visually acceptable. For those who value frame rate above all, 1080p Low at 74 FPS is the clear winner.

How This Combo Ranks

The combination of the Intel Core Ultra 9 185H and AMD Radeon 880M is ranked 2933 out of 3005 combos in the Fivem benchmark database. This places it in the bottom 2.4% of all tested systems, which is a very low ranking. This score is a direct reflection of the GPU's limitations, as the CPU is a high-end mobile part. The ranking indicates that this combo is significantly outperformed by the vast majority of systems in the database, which likely include discrete GPUs that are far more capable than the integrated 880M.

This low ranking is not surprising given the GPU's performance percentile of 43. The combo's rank in Fivem is heavily weighted by the GPU's ability to render the game world, and the 880M simply does not have the horsepower. The data shows that this system is not designed for high-end gaming, but rather for productivity and light gaming tasks. The combo's position at 2933 out of 3005 means that users with this system should expect to play Fivem at the lowest settings and resolutions to achieve a playable frame rate.

It is important to contextualize this ranking with the CPU's own performance. The Core Ultra 9 185H is a top-tier mobile processor, ranking in the 85th percentile of all CPUs. Its average benchmark score of 35670 is nearly identical to its nearest rivals, such as the AMD Ryzen AI 7 PRO 350 (35719) and the Intel Core 7 250H (35728), with deltaPct values of -0.1% and -0.2% respectively. This indicates that the CPU is not the bottleneck in this system. The low combo rank is almost entirely attributable to the GPU. In a different pairing with a discrete GPU, this CPU could achieve a much higher rank. As it stands, the 880M holds the system back significantly, making this combo one of the weakest in the database for Fivem performance.

CPU Role

The Intel Core Ultra 9 185H is a 16-core, 22-thread processor based on the Meteor Lake architecture, built on a 7 nm process. It boasts a boost clock of 5.10 GHz and a base clock of 3.90 GHz. In the context of Fivem, the CPU's role is to handle game logic, physics, and, most importantly, the complex scripting that is inherent to multiplayer servers. The data suggests that the CPU is more than capable of handling this workload, as evidenced by the fact that it is not the primary performance limiter in most scenarios.

The CPU's benchmark scores are impressive, with a Cinebench R23 multi-core score of 17984.5 and a single-core score of 1810.5. Its Passmark single-thread score of 3697 and multithread score of 29376 further demonstrate its strength. These scores indicate that the processor can execute instructions very quickly, which is essential for Fivem's frame pacing and server communication. The 24 MB of shared L3 cache is also beneficial for keeping frequently accessed game data close to the cores.

The performance scaling at 1080p provides insight into the CPU's role. At Low settings, the GPU is less stressed, and the CPU can push the frame rate to 74 FPS. As settings increase to Medium and High, the frame rate drops, but the CPU is likely still not at 100% utilization. The bottleneck shifts to the GPU as the rendering load increases. At 4K, the CPU's role is diminished further, as the GPU is so overwhelmed that it cannot even produce 30 FPS, leaving the CPU mostly idle. This is a classic example of a CPU that is "too good" for its integrated GPU pairing.

The CPU's architecture, with its high core count and fast clock speeds, is well-suited for the multi-threaded nature of modern game engines and the additional overhead of Fivem's multiplayer scripts. However, the data shows that the CPU's potential is untapped due to the GPU's limitations. The fact that the combo's rank is so low, despite the CPU's high percentile, is definitive proof that the Core Ultra 9 185H is not the constraining factor. Users can be confident that their CPU is future-proof for this game, and any performance upgrades would require a better GPU.

FAQ

Q: What is the best resolution to play Fivem with this hardware?

A: The data shows that 1920x1080 is the only resolution with consistently playable frame rates. At 1080p, the Low preset achieves 74 FPS and Medium achieves 59 FPS, while 1440p and 4K results are significantly lower.

Q: Is the Intel Core Ultra 9 185H a bottleneck in this system?

A: No, the benchmark data indicates the CPU is not the limiting factor. Its average benchmark score is within 0.7% of its nearest rivals, and its high single-thread and multi-thread scores suggest it has ample headroom. The GPU is the clear bottleneck.

Q: How does the AMD Radeon 880M compare to its direct competitors?

A: The 880M's average benchmark score of 8436 is nearly identical to the NVIDIA GeForce GTX 675MX (8427) and the NVIDIA GeForce MX330 (8458), with deltaPct values between -0.3% and +1.3%. This shows it performs on par with these older entry-level discrete GPUs.

Q: Can I play Fivem at 4K with this setup?

A: Based on the measured data, no. The highest average FPS at 3840x2160 is 27 FPS on the Low preset, and Ultra yields only 13 FPS. These frame rates are too low for a smooth, playable experience.

Q: What settings should I use for the most stable experience?

A: For a balance of visual quality and performance, the Medium preset at 1920x1080 is recommended, providing a 59 FPS average and a minimum of 50 FPS. For maximum smoothness, the Low preset at 1080p offers 74 FPS.

Q: How does this combo rank against all other tested systems in Fivem?

A: This combo ranks 2933 out of 3005 tested systems, placing it in the bottom 2.4%. This low ranking is due to the integrated GPU's performance limitations.

Measured FPS Breakdown

This section presents the exact measured average FPS data for each resolution and settings preset, as provided.

3840x2160 (4K)

  • Ultra: 13 FPS
  • High: 17 FPS
  • Medium: 21 FPS (min 18, max 25)
  • Low: 27 FPS

2560x1440 (1440p)

  • Ultra: 24 FPS
  • High: 31 FPS
  • Medium: 39 FPS (min 33, max 44)
  • Low: 49 FPS

1920x1080 (1080p)

  • Ultra: 36 FPS
  • High: 47 FPS
  • Medium: 59 FPS (min 50, max 67)
  • Low: 74 FPS

Hardware Specifications

Intel Core Ultra 9 185H

Cores / Threads 16 / 22
Base Clock 3900 MHz
Boost Clock 5100 MHz
TDP 45W
Socket Intel BGA 2049
View Full CPU Details →

AMD Radeon 880M

VRAM System Shared System Shared
Base Clock —
Boost Clock 2900 MHz MHz
TDP 15 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 185H + AMD Radeon 880M in Fivem

Resolution Settings Avg FPS
3840x2160 Low 27.0
3840x2160 Medium 21.0
3840x2160 High 17.0
3840x2160 Ultra 13.0
2560x1440 Low 49.0
2560x1440 Medium 39.0
2560x1440 High 31.0
2560x1440 Ultra 24.0
1920x1080 Low 74.0
1920x1080 Medium 59.0
1920x1080 High 47.0
1920x1080 Ultra 36.0

Fivem with iUltra 9 185H + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with 880M + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with iUltra 9 185H + 880M

Explore FPS benchmarks for other games using this same hardware combination.