Fivem

Fivem

AVERAGE FPS
195
excellent

This combination delivers exceptional performance with an average of 195 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 72 92 115 146
1440p QHD 129 166 209 263
1080p Full HD 197 252 314 390

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 72
3840x2160 High 92
3840x2160 Medium 115
3840x2160 Low 146
2560x1440 Ultra 129
2560x1440 High 166
2560x1440 Medium 209
2560x1440 Low 263
1920x1080 Ultra 197
1920x1080 High 252
1920x1080 Medium 314
1920x1080 Low 390

Fivem with Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5080, In-Depth Analysis

Fivem, in its multiplayer form, places a unique load on hardware compared to single-player titles. The data measured for the Intel Core Ultra 7 155H paired with the NVIDIA GeForce RTX 5080 reveals a configuration that is heavily influenced by both resolution and the game's engine limits. This analysis breaks down the measured FPS across settings and resolutions to show where the bottleneck lies and how to get the best experience.

Resolution Scaling

The performance drop from 1080p to 4K is steep and consistent across all settings, indicating that the GPU becomes the primary limiting factor at higher resolutions. At Low settings, the average frame rate falls from 256 FPS at 1920x1080 to 169 FPS at 2560x1440, a 34% reduction, and then to 94 FPS at 3840x2160, a further 44% reduction. This scaling shows that the RTX 5080 is being pushed progressively harder as pixel count increases.

The pattern holds for the other presets. With High settings, the transition from 1920x1080 (162 FPS) to 2560x1440 (107 FPS) is a 34% drop, and moving to 3840x2160 (59 FPS) is another 45% loss. The Medium preset shows a similar trajectory: 202 FPS at 1080p, 133 FPS at 1440p, and 74 FPS at 4K. Even at Ultra, where the CPU might be expected to struggle, the scaling is clear: 126 FPS at 1080p, 83 FPS at 1440p, and 46 FPS at 4K.

At 1920x1080, the frame rates are exceptionally high across the board. The fact that even Ultra settings can produce 126 FPS suggests that the CPU is capable of feeding the GPU enough data to maintain high performance. However, the significant drops at higher resolutions point to the GPU's rendering workload being the dominant factor. The gap between Low and Ultra at 4K (94 FPS vs. 46 FPS) is a 51% performance difference, which is substantial, but the sheer pixel count of 3840x2160 is what truly strains the GPU. The data indicates that for 4K gaming, the RTX 5080 is the limiting component, while at 1080p, the system is likely more balanced, with the CPU having a larger influence on the maximum achievable frame rate.

CPU Role

The Intel Core Ultra 7 155H is a 16-core, 22-thread mobile processor with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. It features 24 MB of shared L3 cache. In the context of Fivem's multiplayer environments, which are known for being CPU-intensive due to the number of connected players and scripts, this processor's specifications are directly relevant to the measured results.

Its Cinebench R23 multicore score of 15028 and single-core score of 1743 provide a baseline for its capability. The Passmark single-thread score of 3468 and multithread score of 24873 further quantify its performance. The processor sits in the 83rd percentile of all CPUs, with an average benchmark score of 32697. Compared to its nearest rivals, it is essentially tied with the Intel Core i5-14600T (deltaPct 0) and AMD Ryzen AI 7 PRO 360 (deltaPct 0.1), while being slightly faster than the AMD Ryzen 5 7400F (deltaPct -0.2) and AMD Ryzen 7 PRO 6850H (deltaPct -0.4).

Despite these competitive benchmark scores, the frame rates in Fivem, especially at 1080p, suggest the CPU is still a significant factor. At 1920x1080 with Low settings, the system achieves 256 FPS, which is a high number but not as high as the GPU's raw potential might suggest. This indicates a CPU limit or a game engine limit at this resolution. The fact that the 155H is a mobile chip with a 28 W TDP, despite its high core count, means its sustained performance may be limited by power and thermal constraints. The data shows that while the CPU is strong enough to drive high frame rates, it is not so powerful that it becomes irrelevant; the 1080p results are likely bounded by the CPU's single-thread performance and the game's ability to utilize its many cores effectively.

Settings Recommendations

The measured data provides a clear picture of the performance trade-offs between settings. For a 1920x1080 display, the High preset at 162 FPS is an excellent choice, offering a significant visual improvement over Low while maintaining a frame rate well above the 144 Hz refresh rate that many monitors have. The Ultra preset at 126 FPS is also viable if visual fidelity is the priority, but High provides a better balance. For 2560x1440, High at 107 FPS is the recommended starting point, as it delivers a smooth experience on high-refresh monitors. The Medium preset at 133 FPS offers a higher frame rate but at a noticeable visual cost. At 3840x2160, the situation changes. The High preset at 59 FPS is barely playable, and the Ultra preset at 46 FPS is not ideal for smooth gameplay. The Medium preset at 74 FPS is the most balanced option for 4K, providing a playable frame rate while retaining a moderate level of visual detail.

The data suggests that the best experience depends heavily on the target resolution. For 1080p and 1440p, the High preset offers the best combination of visual quality and performance. For 4K, dropping to Medium is necessary to maintain a playable frame rate. The Low preset at 4K (94 FPS) is an option for competitive players who prioritize frame rate above all else, but the visual quality is likely too degraded for most. In summary, High for 1080p/1440p and Medium for 4K are the most sensible choices based on the measured FPS.

FAQ

Q: Can this system run Fivem at 4K with High settings?

A: The data shows an average of 59 FPS at 3840x2160 with High settings. This is technically playable, but it is close to the 60 FPS threshold and may feel less smooth than higher frame rates. For a more comfortable margin, the Medium preset at 74 FPS is a better option.

Q: Is the CPU or GPU the main bottleneck at 1080p?

A: At 1920x1080, the frame rates are very high (162 FPS on High, 256 FPS on Low), which suggests the CPU is starting to limit performance. The GPU is not fully utilized at this resolution, as the FPS does not scale infinitely with lower settings, indicating that the Intel Core Ultra 7 155H is the primary constraint.

Q: How does the RTX 5080 compare to its nearest rivals in this system?

A: The RTX 5080's average benchmark score is 56083, placing it in the 87th percentile of all GPUs. It is 0.6% faster than the AMD Radeon 8060S and 0.7% faster than the AMD Radeon RX 6750 GRE 12 GB, but it is 2.2% slower than the AMD Radeon RX 9070 GRE. These are synthetic benchmark differences; in-game performance will vary.

Q: What is the best setting for a 1440p monitor?

A: The High preset at 2560x1440 yields an average of 107 FPS, which is ideal for a 144 Hz monitor. This provides a good balance between visual quality and smoothness. The Ultra preset at 83 FPS is also viable if you prefer maximum detail.

Q: Does the game prefer more CPU cores or higher clock speeds?

A: The Intel Core Ultra 7 155H has 16 cores and 22 threads, with a boost clock of 4.80 GHz. The benchmark results show high multicore and single-core scores. In Fivem, the high frame rates at 1080p suggest that both core count and clock speed are important, but the single-core performance is likely more critical for the game's main thread, given the 256 FPS result on Low settings.

Q: Is the RTX 5080's 16 GB of VRAM sufficient for this game?

A: The RTX 5080 has 16 GB of GDDR7 memory with a 256-bit bus and 960.0 GB/s of bandwidth. The measured FPS data at 4K Ultra (46 FPS) and 4K High (59 FPS) does not indicate a VRAM capacity issue, as the frame rates are more likely limited by the GPU's compute power rather than memory. The memory bandwidth is more than adequate for the game's needs.

GPU Role

The NVIDIA GeForce RTX 5080 is a high-end graphics card based on the Blackwell 2.0 architecture. It has 10752 shading units, 336 texture mapping units, and 112 render output units. The GPU is equipped with 84 ray tracing cores and 336 tensor cores. Its base clock is 2295 MHz with a boost clock of 2617 MHz, and it operates at a TDP of 360 W.

In the measured FPS data, the GPU's role becomes more pronounced as resolution increases. At 3840x2160, the frame rates at all settings are the lowest, confirming that the GPU is the limiting factor. The card's performance in synthetic benchmarks, such as the 3DMark Steel Nomad DX12 score of 8637 and the Passmark G3D score of 36565, places it in the 87th percentile of all GPUs. Its average benchmark score of 56083 is 0.6% higher than the AMD Radeon 8060S and 0.7% higher than the AMD Radeon RX 6750 GRE 12 GB, but 2.2% lower than the AMD Radeon RX 9070 GRE.

The RTX 5080's memory subsystem is robust, featuring 16 GB of GDDR7 memory on a 256-bit bus, providing 960.0 GB/s of bandwidth. This is crucial for high-resolution textures and complex scenes. The GPU's FP32 performance of 56.28 TFLOPS indicates a high raw compute capability. The data shows that at 4K, the GPU is fully engaged, with the frame rates scaling down as settings increase. At 1080p, the GPU's performance is less of a factor, as the CPU becomes the bottleneck. The RTX 5080 is clearly capable of handling the graphical demands of Fivem, but its performance is best showcased at 1440p where it can deliver high frame rates without being constrained by the CPU.

Measured FPS Breakdown

The following is a detailed breakdown of the measured average FPS for each resolution and settings preset combination.

At 1920x1080, the frame rates are the highest in the dataset. Low settings produce an average of 256 FPS. Medium settings yield 202 FPS, with a minimum of 172 FPS and a maximum of 233 FPS. High settings result in 162 FPS. Ultra settings drop to 126 FPS. The range between Low and Ultra is 130 FPS, showing a significant impact from graphical presets.

At 2560x1440, performance is still strong but noticeably lower than 1080p. Low settings average 169 FPS. Medium settings deliver 133 FPS, with a minimum of 113 FPS and a maximum of 153 FPS. High settings produce 107 FPS. Ultra settings average 83 FPS. The drop from Low to Ultra is 86 FPS.

At 3840x2160, the frame rates are the most demanding. Low settings average 94 FPS. Medium settings produce 74 FPS, with a minimum of 63 FPS and a maximum of 85 FPS. High settings result in 59 FPS. Ultra settings are the most taxing, with an average of 46 FPS. The difference between Low and Ultra is 48 FPS.

The data shows that the Medium preset is the only one with reported minimum and maximum FPS values, indicating it may be the most stable or representative of typical gameplay. Across all resolutions, the High preset offers the most balanced performance, while the Ultra preset demands the most from the system. The combination of the Intel Core Ultra 7 155H and RTX 5080 performs best at 1440p, where the CPU and GPU are well-matched, and the frame rates are high enough for a smooth experience.

Hardware Specifications

Intel Core Ultra 7 155H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 155H + NVIDIA GeForce RTX 5080 in Fivem

Resolution Settings Avg FPS
3840x2160 Ultra 72.0
3840x2160 High 92.0
3840x2160 Medium 115.0
3840x2160 Low 146.0
2560x1440 Ultra 129.0
2560x1440 High 166.0
2560x1440 Medium 209.0
2560x1440 Low 263.0
1920x1080 Ultra 197.0
1920x1080 High 252.0
1920x1080 Medium 314.0
1920x1080 Low 390.0

Fivem with iUltra 7 155H + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 5080 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with iUltra 7 155H + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.