Fivem

Fivem

AVERAGE FPS
39
playable

This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 18 23 29
1440p QHD 25 33 41 52
1080p Full HD 38 50 62 79

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 29
3840x2160 Medium 23
3840x2160 High 18
3840x2160 Ultra 14
2560x1440 Low 52
2560x1440 Medium 41
2560x1440 High 33
2560x1440 Ultra 25
1920x1080 Low 79
1920x1080 Medium 62
1920x1080 High 50
1920x1080 Ultra 38

Fivem with Intel Core Ultra 5 125H + AMD Radeon 890M, In-Depth Analysis

Fivem is a demanding multiplayer title that stresses both processor and integrated graphics, and this particular pairing of the Intel Core Ultra 5 125H and AMD Radeon 890M lands in the lower tier of tested configurations. The benchmark results place this combo at rank 2823 out of 3005 tested combos, firmly in the bottom 10% of the database. This is a combination that can deliver playable frame rates, but only at 1080p with modest settings, and it struggles significantly at higher resolutions.

Resolution Scaling

The performance drop from 1080p to 4K is severe, revealing that the AMD Radeon 890M is the primary limiting factor in this system. At High settings, the average frame rate falls from 50 FPS at 1920x1080 to 33 FPS at 2560x1440, a reduction of 17 FPS. Moving further to 3840x2160, the average drops to just 18 FPS, which is a 64% decrease from the 1080p result. This steep decline indicates that the GPU's shading units and memory bandwidth are being overwhelmed as pixel count increases.

The scaling pattern across all settings follows a similar trajectory. At Low settings, the frame rate goes from 79 FPS at 1080p to 52 FPS at 1440p, then plummets to 29 FPS at 4K. The Medium preset shows 62 FPS at 1080p, 41 FPS at 1440p, and 23 FPS at 4K. The Ultra preset is the most demanding, starting at 38 FPS at 1080p and falling to 25 FPS at 1440p, then bottoming out at 14 FPS at 4K. This consistent pattern across all quality levels confirms that resolution scaling is the dominant factor in performance degradation.

The data suggests that the 890M's 32 ROPs and 64 TMUs are simply insufficient for high-resolution rendering in Fivem. The integrated GPU's pixel rate of 92.80 GPixel/s sounds capable on paper, but the real-world results show that 4K is not viable for this game with this hardware. Even at 1440p, the frame rates are marginal at best, with only the Low preset breaking the 50 FPS mark. The 1080p results are the only ones that approach acceptable playability, and even then, only the Low and Medium presets deliver consistently smooth experiences.

GPU Role

The AMD Radeon 890M is an integrated graphics solution based on the RDNA 3.5 architecture, built on a 4 nm process. It features 1024 shading units, 64 texture mapping units, and 32 raster output pipelines. The GPU operates with a base clock of 400 MHz and a boost clock of 2900 MHz, which is a substantial boost ratio that helps in lighter loads but cannot compensate for the fundamental lack of dedicated VRAM.

Memory is system-shared, meaning the GPU draws from the same DDR5 pool as the CPU. The memory bus width and bandwidth are listed as "System Shared" and "System Dependent" respectively, which means performance can vary significantly based on the laptop's memory configuration. This shared memory architecture is a critical bottleneck in Fivem, as the game's open-world multiplayer environment requires frequent asset streaming and large texture loads.

In synthetic benchmarks, the 890M scores 8076 in Passmark G3D and 590 in 3DMark Steel Nomad DX12. These scores place it at the 45th percentile of all GPUs, which is below average. The nearest rivals include the AMD Radeon Vega 8 with a deltaPct of -0.1, the NVIDIA GeForce GTX 960 at -0.7, and the GTX 465 at -0.9. This means the 890M performs almost identically to a Vega 8 integrated solution and slightly worse than a GTX 960 discrete card from several generations ago.

The GPU's Passmark DirectX scores tell a mixed story: DirectX 11 scores 73, DirectX 12 scores 37, DirectX 9 scores 97, and DirectX 10 scores 33. These numbers suggest that the GPU handles older API workloads better than modern ones, which is relevant for Fivem since it runs on a modified version of the Grand Theft Auto V engine that relies heavily on DirectX 11. The relatively strong DirectX 11 score of 73 is likely why the game remains playable at lower resolutions despite the hardware's limitations.

CPU Role

The Intel Core Ultra 5 125H provides a solid foundation for gaming, even if the GPU holds the system back. This processor features 14 cores and 18 threads, with a base clock of 3.60 GHz and a boost clock of 4.50 GHz. The 18 MB of shared L3 cache and 2 MB per core L2 cache provide adequate memory hierarchy for game logic and physics calculations.

In Cinebench R23, the CPU scores 12804.5 in multi-core and 1647.5 in single-core tests. These are respectable numbers for a mobile processor, placing it at the 79th percentile of all CPUs. The nearest rivals include the AMD Ryzen 7 5800 with a deltaPct of -0.1, the Intel Core i5-12600K at -0.3, and the AMD Ryzen 7 5700X at -0.3. This indicates the 125H performs nearly identically to desktop processors from the previous generation, which is impressive for a 28W mobile chip.

The Passmark single-thread score of 3399 is particularly relevant for Fivem, as the game's multiplayer component can be heavily dependent on single-core performance for server-side scripting and network handling. The 14-core, 18-thread configuration ensures that background tasks and other game systems do not starve the main game thread of resources. The CPU's 7 nm process node and Meteor Lake architecture contribute to efficient power usage, allowing the GPU to draw from the shared thermal budget.

However, the CPU's potential is largely untapped in this game due to GPU limitations. At 1080p Low settings, the system achieves 79 FPS, which suggests the CPU can push beyond that if the GPU were faster. The fact that frame rates drop so dramatically at higher resolutions indicates the bottleneck is squarely on the graphics side, not the processor. The CPU's performance is sufficient to avoid being the limiting factor in most scenarios, but it cannot rescue the system from the GPU's constraints.

How This Combo Ranks

The combination of the Intel Core Ultra 5 125H and AMD Radeon 890M ranks 2823 out of 3005 tested combos in Fivem, placing it in the 6th percentile of all configurations. This is a low ranking that reflects the GPU's integrated nature rather than any deficiency in the CPU. The CPU alone ranks in the 79th percentile, while the GPU sits at the 45th percentile, creating a significant imbalance.

This ranking means that the vast majority of tested systems will outperform this combo in Fivem. The data indicates that dedicated GPUs, even older ones like the GTX 960, will provide better frame rates due to their dedicated VRAM and higher bandwidth. The 890M's performance is comparable to a Vega 8 iGPU, which is a common entry-level solution, and the results show that this level of graphics performance is not well-suited for a demanding multiplayer game like Fivem.

The combo's position in the bottom 6% suggests that users should not expect high-refresh-rate gaming or high-resolution experiences. The system is capable of running the game, but only at the lowest tiers of quality settings and resolutions. For a benchmark database perspective, this combo serves as a baseline for what integrated graphics can achieve in Fivem, which is modest at best.

Measured FPS Breakdown

At 1920x1080, the system shows its best performance across all settings. Low settings deliver an average of 79 FPS, which is smooth and playable. Medium settings reduce this to 62 FPS, with a minimum of 53 FPS and a maximum of 71 FPS, still within acceptable range. High settings drop to 50 FPS average, which is playable but approaching the threshold where frame pacing becomes noticeable. Ultra settings fall to 38 FPS, which is below the ideal smoothness threshold.

At 2560x1440, performance degrades noticeably. Low settings produce 52 FPS average, which is still playable. Medium settings yield 41 FPS, with a minimum of 35 FPS and a maximum of 47 FPS, which is marginal for a fast-paced multiplayer game. High settings drop to 33 FPS, and Ultra falls to 25 FPS, both of which are below acceptable playability for most users.

At 3840x2160, the system struggles to maintain playable frame rates. Low settings average 29 FPS, Medium averages 23 FPS with a minimum of 19 FPS and maximum of 26 FPS, High averages 18 FPS, and Ultra averages 14 FPS. None of these results are suitable for serious gameplay, as even the Low preset dips below 30 FPS consistently.

The data shows a clear hierarchy: 1080p is the only resolution where the system can deliver consistent frame rates above 50 FPS, and only with Low or Medium settings. The gap between Low and Ultra settings at 1080p is 41 FPS, which highlights the significant impact of quality presets on this hardware.

Settings Recommendations

Based on the measured FPS data, the optimal experience for this combo is at 1920x1080 with Medium settings, which delivers 62 FPS average with a minimum of 53 FPS. This configuration provides a good balance between visual quality and smoothness, ensuring that frame rates stay above the 60 FPS threshold for the majority of gameplay. The minimum of 53 FPS indicates occasional dips, but these are unlikely to be severely disruptive in typical multiplayer scenarios.

For users who prioritize smoothness over visuals, the Low preset at 1080p is the safest choice, delivering 79 FPS average. This provides a substantial headroom above 60 FPS, which helps absorb frame time spikes during intense action sequences or when entering busy areas with many players. The Low preset also reduces the load on the shared memory system, potentially improving overall system responsiveness.

At 1440p, the only viable option is the Low preset at 52 FPS, but this is borderline and may not provide a consistent experience. The Medium preset at 1440p drops to 41 FPS, which is below the 60 FPS target and will likely result in noticeable stuttering in a multiplayer environment. The High and Ultra presets at 1440p are not recommended, as they fall below 33 FPS.

The 4K resolution should be avoided entirely with this hardware. Even the Low preset at 29 FPS is below playable thresholds, and the Ultra preset at 14 FPS is effectively a slideshow. Users with 4K displays should run the game at a lower resolution or accept that Fivem will not be playable at native 4K.

The Ultra preset at any resolution is not recommended, as it provides less than 40 FPS even at 1080p. The visual improvements from Ultra over High are typically marginal compared to the 12 FPS performance cost observed at 1080p. For this hardware, the Medium preset at 1080p represents the best overall experience, offering a playable frame rate while maintaining a reasonable level of visual detail.

Hardware Specifications

Intel Core Ultra 5 125H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4500 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

AMD Radeon 890M

VRAM System Shared System Shared
Base Clock —
Boost Clock 2900 MHz MHz
TDP 15 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 125H + AMD Radeon 890M in Fivem

Resolution Settings Avg FPS
3840x2160 Low 29.0
3840x2160 Medium 23.0
3840x2160 High 18.0
3840x2160 Ultra 14.0
2560x1440 Low 52.0
2560x1440 Medium 41.0
2560x1440 High 33.0
2560x1440 Ultra 25.0
1920x1080 Low 79.0
1920x1080 Medium 62.0
1920x1080 High 50.0
1920x1080 Ultra 38.0

Fivem with iUltra 5 125H + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Other Games with iUltra 5 125H + 890M

Explore FPS benchmarks for other games using this same hardware combination.