Fivem
This combination offers playable performance with an average of 36 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 17 | 21 | 27 |
| 1440p QHD | 24 | 31 | 39 | 49 |
| 1080p Full HD | 36 | 47 | 59 | 74 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra 5 125H + AMD Radeon 880M, In-Depth Analysis
Fivem places unusual demands on a system because it is a multiplayer modification platform built on an older game engine, meaning performance can vary wildly depending on server scripts and player count. The measured data for this combination of an Intel Core Ultra 5 125H and an AMD Radeon 880M integrated GPU reveals a system that is strictly limited by its graphics solution, especially as resolution increases. The benchmark results show a clear pattern: this combo is capable of playable frame rates only at 1080p with lowered settings, and it struggles significantly at higher resolutions, making it a configuration for casual or low-demand scenarios rather than a high-fidelity experience.
Resolution Scaling
The performance drop from 1080p to 4K is dramatic and tells a clear story about where the bottleneck lies. At 1080p with Low settings, the combo produces an average of 74 FPS. Moving to 1440p at the same Low preset, the average falls to 49 FPS, a reduction of 25 frames per second. The drop from 1440p to 2160p (4K) is even steeper, with the average plummeting to just 27 FPS. This scaling behavior indicates that the AMD Radeon 880M integrated GPU is the limiting component; the pixel throughput required at 4K is far beyond what this iGPU can manage.
Looking at the Medium preset, the trend continues. At 1080p, the average is 59 FPS, which is respectable. At 1440p, it drops to 39 FPS, and at 4K, it falls to 21 FPS. The difference between 1080p and 4K at Medium settings is a 38 FPS loss, representing a 64% decrease in average frame rate. This is a severe scaling penalty that points directly to the GPU's fill rate and shading capabilities being overwhelmed. The Radeon 880M has a pixel rate of 46.40 GPixel/s and a texture rate of 139.2 GTexel/s, which are simply inadequate for the 8.3 million pixels of a 4K display.
The Ultra preset shows the most extreme degradation. At 1080p, the average is 36 FPS, which is already below the threshold for smooth gameplay. At 1440p, it drops to 24 FPS, and at 4K, it collapses to 13 FPS. This represents a 23 FPS loss from 1080p to 4K, a 64% reduction. The fact that even 1080p Ultra cannot maintain 40 FPS confirms that the GPU is the primary constraint. The data suggests that the CPU, with its 14 cores and 18 threads, is not the limiting factor here; if it were, we would see more consistent frame rates across different resolutions, as the CPU workload would remain constant while the GPU workload increases.
The scaling pattern indicates that this is a classic GPU-bound scenario. The Radeon 880M's performance percentile of 43 among all GPUs places it in the lower half, and its nearest rivals include the NVIDIA GeForce GTX 675MX and the AMD Radeon HD 8870M, which are both older discrete mobile parts. This integrated solution is not designed for high-resolution gaming, and the measured FPS data reflects that reality. For users, this means that any attempt to play Fivem at 4K will result in a slideshow-like experience, while 1440p is only borderline usable with the lowest settings.
Settings Recommendations
Based on the measured rows, the optimal experience for this hardware combination is clearly at 1920x1080 with Low settings, which yields an average of 74 FPS. This is the only configuration that breaks the 60 FPS barrier, providing a smooth and responsive experience for a multiplayer game where reaction time matters. The Low preset at 1080p also provides a significant headroom over the 50 FPS minimum seen at Medium settings, which helps avoid stutters during intense moments with many players or complex scripts.
For users who prioritize visual fidelity over frame rate, the Medium preset at 1080p is a viable alternative, producing an average of 59 FPS with a minimum of 50 FPS. This is still playable, and the visual improvements over Low are noticeable in a game like Fivem, which is often used for roleplay servers where the environment is a key part of the experience. However, the data shows that pushing to High or Ultra at 1080p is not advisable, as the average drops to 47 FPS and 36 FPS respectively, with the Ultra preset falling below the 40 FPS threshold that many consider the minimum for acceptable playability.
At 1440p, the recommendation is straightforward: stick to Low settings if you must use this resolution. The 49 FPS average at Low is the only playable option, as Medium drops to 39 FPS and High falls to 31 FPS. The Ultra preset at 1440p is essentially unplayable at 24 FPS. The data implies that 1440p should be considered a compromise resolution for this combo, and users should expect to sacrifice most graphical features to maintain a fluid experience. At 4K, no setting is recommended, as even Low settings only achieve 27 FPS, which is far below the playability threshold for a fast-paced multiplayer environment.
The measured data also shows a consistent pattern across resolutions where the gap between Low and Medium is roughly 15 FPS, while the gap between Medium and High is about 12 FPS, and the gap between High and Ultra is about 11 FPS. This indicates that each settings tier imposes a similar incremental load on the GPU, but the absolute performance is so low at higher resolutions that even these incremental steps push the frame rate into unplayable territory. The best experience per the measured rows is unequivocally 1080p Low, with 1080p Medium as a secondary option for those who want better visuals.
FAQ
Q: What is the best resolution and settings combination for this hardware in Fivem?
A: The data shows that 1920x1080 with Low settings is the best combination, producing an average FPS of 74. This is the only configuration that exceeds 60 FPS, providing the smoothest gameplay experience.
Q: Can this combo handle 4K resolution in Fivem?
A: No. The measured data shows that at 3840x2160, the highest average FPS is 27 at Low settings, which drops to 13 FPS at Ultra. These frame rates are far too low for playable multiplayer gameplay.
Q: How does the CPU performance compare to its rivals?
A: The Intel Core Ultra 5 125H has an average benchmark score of 27507, which is nearly identical to the AMD Ryzen 7 5800 (27535) and Intel Core i5-12600K (27578), with delta percentages of -0.1% and -0.3% respectively. It is slightly ahead of the AMD Ryzen 3 PRO 5355G (27382) by 0.5%.
Q: Is the GPU or CPU the main bottleneck in this configuration?
A: The GPU is clearly the bottleneck. The resolution scaling shows a dramatic FPS drop as resolution increases, which is characteristic of a GPU-limited scenario. The CPU's performance is competitive with its rivals, while the GPU ranks in the 43rd percentile.
Q: What is the minimum FPS recorded for the Medium preset at 1080p?
A: The minimum FPS for 1920x1080 Medium is 50, with a maximum of 67. This suggests that while the average is 59 FPS, there can be dips during demanding scenes, but they remain above the 30 FPS playability threshold.
Q: How does the GPU's performance compare to its nearest rivals?
A: The AMD Radeon 880M has an average benchmark score of 8436, which is within 0.3% of the NVIDIA GeForce GTX 675MX (8427) and NVIDIA GeForce MX330 (8458). It is 1.3% ahead of the AMD Radeon R9 M375X (8325).
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of this combo's capabilities across three resolutions and four settings presets. At 1920x1080, the performance ranges from a low of 36 FPS at Ultra to a high of 74 FPS at Low. The Medium preset offers a balanced 59 FPS average with a minimum of 50 FPS and a maximum of 67 FPS. The High preset at 1080p yields 47 FPS. This resolution is the only one where any setting is playable, with all presets except Ultra maintaining at least 47 FPS.
At 2560x1440, the performance drops significantly across the board. The Low preset averages 49 FPS, which is the only playable option at this resolution. Medium averages 39 FPS with a minimum of 33 FPS and a maximum of 44 FPS. High averages 31 FPS, and Ultra drops to 24 FPS. The data shows that 1440p is a marginal experience at best, with only Low settings providing a frame rate above 30 FPS.
At 3840x2160, the performance is uniformly poor. The Low preset averages 27 FPS, Medium averages 21 FPS with a minimum of 18 FPS and a maximum of 25 FPS, High averages 17 FPS, and Ultra averages 13 FPS. None of these configurations approach playability, as even the best case at Low settings is below 30 FPS. The minimum FPS data for Medium at 4K shows a low of 18 FPS, indicating that the experience can be even worse than the average suggests.
The progression from 1080p to 4K shows a consistent halving of frame rates for each resolution step. For example, at High settings, the FPS goes from 47 at 1080p to 31 at 1440p to 17 at 4K. This is a textbook example of GPU scaling, where the rendering workload quadruples from 1080p to 4K, and the measured performance reflects that exponential increase in pixel count. The lack of min/max FPS data for most settings suggests that the testing was done in a controlled scenario, but the available data for Medium presets shows that the variance is relatively small, indicating stable performance at each resolution.
GPU Role
The AMD Radeon 880M is an integrated graphics processor based on the RDNA 3.5 architecture, manufactured on a 4 nm process by TSMC. It features 768 shading units, 48 texture mapping units, and 16 raster output pipelines, along with 12 ray tracing cores. The GPU operates at a base clock of 400 MHz and can boost up to 2900 MHz. Its compute power is rated at 4.454 TFLOPS for FP32 operations, which is modest by modern standards. The GPU has a performance percentile of 43, meaning it performs better than 43% of all GPUs in the benchmark database.
This GPU's memory configuration is entirely system-dependent, as it uses "System Shared" memory for both size and type. This means the VRAM bandwidth is also system-dependent, which can introduce performance variability based on the system's RAM configuration. The memory bus width is also system shared, so the effective bandwidth will depend on whether the system is using dual-channel memory. In this case, the CPU supports dual-channel memory with a bandwidth of 89.6 GB/s, which is the theoretical maximum available to the iGPU.
The measured FPS data clearly shows that this GPU is the limiting factor in Fivem. The dramatic drop in performance from 1080p to 4K is a direct result of the GPU's limited fill rate and shading capabilities. The 16 ROPs are particularly insufficient for high resolutions, as they determine the pixel output rate. The GPU's pixel rate of 46.40 GPixel/s means it can theoretically output 46.4 million pixels per second, but a 4K frame requires 8.3 million pixels, which translates to a theoretical maximum of about 5.6 frames per second just for pixel fill. This explains why the 4K performance is so poor.
The GPU's nearest rivals include the NVIDIA GeForce GTX 675MX and the AMD Radeon HD 8870M, which are both older discrete mobile GPUs. The 880M's average benchmark score of 8436 is within 0.1% of the GTX 675MX, indicating that this integrated solution performs at the level of a mid-range discrete GPU from several generations ago. This context helps explain why the GPU struggles with Fivem at higher resolutions, as it is essentially competing with hardware from 2012-2013 in terms of raw performance. The ray tracing cores are present, but given the overall performance level, they are unlikely to be utilized in Fivem without causing a significant performance hit.
CPU Role
The Intel Core Ultra 5 125H is a mobile processor from the Core Ultra Series 1, based on the Meteor Lake architecture manufactured on a 7 nm process. It has 14 cores and 18 threads, with a base clock of 3.60 GHz and a boost clock of 4.50 GHz. The CPU has a 28 W TDP, which is typical for a mid-range mobile processor. Its cache configuration includes 112 KB of L1 cache per core, 2 MB of L2 cache per core, and 18 MB of shared L3 cache. This is a substantial amount of cache, which helps with gaming performance.
The CPU's benchmark scores show strong single-thread and multi-thread performance. In Cinebench R23, it scores 1647.5 in single-core and 12804.5 in multi-core. In PassMark, it achieves a single-thread score of 3399 and a multi-thread score of 21100. The CPU's average benchmark score is 27507, which places it in the 79th percentile of all CPUs. This is a strong showing, with the CPU performing within 0.3% of the AMD Ryzen 7 5800 and Intel Core i5-12600K, both of which are higher-end desktop parts.
In Fivem, the CPU's role is to handle game logic, physics, and the many scripts that run on multiplayer servers. The 14 cores and 18 threads provide ample parallelism for these tasks, and the high boost clock of 4.50 GHz ensures strong single-thread performance, which is often critical for game engines. The data suggests that the CPU is more than capable of handling the game's processing demands, as evidenced by the fact that the frame rates scale almost entirely with resolution, which is a GPU-dependent variable.
The CPU's nearest rivals in the benchmark database all have very similar average scores, with deltas of less than 0.5%. This indicates that the Core Ultra 5 125H is well-positioned in the CPU market, offering performance comparable to much more expensive desktop processors. However, in this specific combination, the CPU's capabilities are largely untapped because the GPU limits the frame rates. At 1080p Low, the CPU could likely push higher frame rates if paired with a more powerful GPU, but with the Radeon 880M, it is forced to wait for the GPU to render each frame. The CPU's memory bandwidth of 89.6 GB/s is also sufficient for the iGPU's needs, but the shared memory architecture means that the CPU and GPU compete for the same bandwidth, which can cause performance degradation in memory-intensive scenarios.
How This Combo Ranks
The combination of the Intel Core Ultra 5 125H and AMD Radeon 880M ranks 2933 out of 3005 tested combos in Fivem, placing it in the bottom 2.4% of all configurations. This is a very low ranking that reflects the GPU's limited performance, as the CPU alone would rank much higher based on its 79th percentile performance. The rank suggests that this combo is not well-suited for Fivem, which is consistent with the measured FPS data showing poor performance at all resolutions above 1080p.
This ranking is particularly telling when considering the CPU's strong benchmark performance. The Core Ultra 5 125H is a capable processor that competes with desktop parts like the Ryzen 7 5800, but when paired with the Radeon 880M, the overall gaming performance is dragged down significantly. The GPU's 43rd percentile ranking is the primary reason for the combo's low position, as the integrated graphics solution simply cannot keep up with the demands of a modern multiplayer game like Fivem.
The combo's rank of 2933 out of 3005 means that 2932 other combinations of CPUs and GPUs perform better in Fivem. This includes systems with older discrete GPUs that are now considered low-end, as well as modern integrated graphics from competing manufacturers. The data implies that users with this combo should expect a subpar experience in Fivem, particularly if they want to play at higher resolutions or with higher graphical settings. The only saving grace is the 1080p Low performance, which is playable, but even that places this combo in the bottom percentile of all tested systems.
The delta between the CPU's strong individual performance and the combo's poor overall ranking illustrates the importance of GPU selection in gaming. This combo serves as a clear example of how a high-performing CPU cannot compensate for a weak GPU in a graphically demanding game. For users considering this hardware, the data suggests that it is only suitable for casual gaming at 1080p with low settings, and that any aspirations for higher fidelity or resolution will be severely disappointed. The ranking data provides a stark warning about the limitations of integrated graphics in modern gaming scenarios.
Hardware Specifications
Intel Core Ultra 5 125H
AMD Radeon 880M
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 125H + AMD Radeon 880M in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 27.0 |
| 3840x2160 | Medium | 21.0 |
| 3840x2160 | High | 17.0 |
| 3840x2160 | Ultra | 13.0 |
| 2560x1440 | Low | 49.0 |
| 2560x1440 | Medium | 39.0 |
| 2560x1440 | High | 31.0 |
| 2560x1440 | Ultra | 24.0 |
| 1920x1080 | Low | 74.0 |
| 1920x1080 | Medium | 59.0 |
| 1920x1080 | High | 47.0 |
| 1920x1080 | Ultra | 36.0 |
Fivem with iUltra 5 125H + Other GPUs
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