Doom
This combination offers playable performance with an average of 51 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 24 | 29 | 33 |
| 1440p QHD | 37 | 45 | 53 | 61 |
| 1080p Full HD | 57 | 70 | 82 | 95 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with Intel Core Ultra 5 125H + AMD Radeon 890M, In-Depth Analysis
The Intel Core Ultra 5 125H paired with the AMD Radeon 890M produces a playable but constrained experience in Doom, with performance scaling predictably as resolution and settings increase. The measured data shows this combo landing near the bottom of the database, at rank 2758 out of 2930 tested combinations, placing it in the 6th percentile of all systems. This is an integrated graphics solution, and the numbers reflect that reality: it can handle the game at 1080p with smooth frame rates on lower presets, but it struggles to maintain acceptable performance as the resolution climbs toward 4K.
Resolution Scaling
The FPS drop from 1080p to 4K is steep and consistent across all settings, revealing a system that is heavily GPU-limited at higher resolutions. At Low settings, the average frame rate falls from 95 FPS at 1920x1080 to 61 FPS at 2560x1440, a reduction of 34 FPS, and then further down to 33 FPS at 3840x2160. That is a 62 FPS difference between 1080p and 4K, a 65% loss in performance. At High settings, the pattern is similar: 70 FPS at 1080p drops to 45 FPS at 1440p and then to 24 FPS at 4K, a total loss of 46 FPS. The scaling between 1440p and 4K is particularly brutal, with frame rates roughly halving at every preset, which indicates the Radeon 890M’s pixel throughput is the limiting factor rather than the CPU.
The Medium preset shows the same trajectory, with averages of 82 FPS at 1080p, 53 FPS at 1440p, and 29 FPS at 4K. The Ultra preset is the most demanding, starting at 57 FPS at 1080p and collapsing to 37 FPS at 1440p and just 20 FPS at 4K. The data suggests that 1080p is the only resolution where this combo can consistently exceed 60 FPS, and even then, only on Low or Medium settings. At 1440p, the system is borderline playable on Low with 61 FPS, but any higher preset pushes it below 60 FPS. At 4K, every setting fails to reach 33 FPS, making it unsuitable for smooth gameplay. The frame rate drops are not linear; they accelerate as resolution increases, which is a classic sign of an iGPU running out of fill rate and memory bandwidth.
GPU Role
The AMD Radeon 890M is the primary bottleneck in this configuration, and the benchmark data makes this clear. It operates with a base clock of 400 MHz and a boost clock of 2900 MHz, but its memory is System Shared, meaning it relies on the same DDR5 pool as the CPU. The memory bandwidth is listed as System Dependent, which in practice means the iGPU’s performance fluctuates based on the system’s RAM configuration. The GPU has 1024 shading units, 64 TMUs, and 32 ROPs, with a pixel rate of 92.80 GPixel/s and a texture rate of 185.6 GTexel/s. These specs are modest for a modern game, and the FP32 compute of 5.939 TFLOPS is only slightly above entry-level discrete cards from several generations ago.
Looking at the GPU’s standalone benchmarks, it scores 8076 in Passmark G3D and 4157 in Passmark GPU Compute, placing it in the 45th percentile of all GPUs. Its nearest rivals in the database are the AMD Radeon Vega 8, the NVIDIA GeForce GTX 960, the NVIDIA GeForce GTX 465, and the NVIDIA GeForce GTX 850M, with delta percentages of -0.1, -0.7, -0.9, and -1.0 respectively. This means the 890M is effectively on par with a GTX 960, which was a mid-range card from 2015. In Doom, which was released in 2016, this level of performance is sufficient for 1080p gaming at medium settings, but it cannot handle the higher resolution loads. The 4K results, where even Low settings yield only 33 FPS, highlight the GPU’s inability to push enough pixels. The GPU’s DirectX 12 Ultimate support and 16 RT cores are irrelevant here because the game’s workload is rasterization-bound, and the iGPU simply lacks the raw throughput.
CPU Role
The Intel Core Ultra 5 125H is not the limiting factor in Doom, as evidenced by the frame rates scaling almost entirely with resolution and settings rather than core count or clock speed. This CPU has 14 cores and 18 threads, with a base clock of 3.60 GHz and a boost clock of 4.50 GHz. It is built on Intel’s 7 nm process with a Meteor Lake architecture and has 18 MB of shared L3 cache. In synthetic benchmarks, it scores 12804.5 in Cinebench R23 multi-core and 1647.5 in single-core, which places it in the 79th percentile of all CPUs. Its average benchmark score is 27507, and its nearest rivals are the AMD Ryzen 7 5800, Intel Core i5-12600K, AMD Ryzen 7 5700X, and AMD Ryzen 3 PRO 5355G, with deltas of -0.1, -0.3, -0.3, and 0.5 percent respectively. This puts the 125H in the same performance class as desktop CPUs like the Ryzen 7 5800, which is far more than enough for a game like Doom.
The CPU’s Passmark multi-thread score of 21100 and single-thread score of 3399 indicate it can feed the GPU well at lower resolutions. At 1080p Low, the system hits 95 FPS, which is likely close to the CPU’s frame delivery limit in this title, but the GPU is still the bottleneck because dropping to 4K Low halves the frame rate to 33 FPS. The CPU’s memory bandwidth of 89.6 GB/s is shared with the iGPU, which can cause contention, but the data shows that even with this constraint, the CPU side is not holding back performance. The fact that frame rates drop by roughly half from 1080p to 4K at every preset confirms that the GPU is saturated, not the CPU. For a game like Doom, which is well-optimized and not particularly CPU-intensive, the 125H’s 18 threads are overkill, and its high boost clock ensures that single-threaded tasks are handled without issue.
Settings Recommendations
The measured FPS data suggests that the best experience for this combo is at 1920x1080 on Medium settings, where the average frame rate is 82 FPS with a minimum of 70 FPS and a maximum of 95 FPS. This preset balances visual quality with smoothness, keeping the frame rate well above the 60 FPS threshold and providing a stable experience. Low settings at 1080p offer a higher average of 95 FPS, but the visual downgrade is significant, and the Medium preset’s 82 FPS is already excellent for an iGPU. High settings at 1080p drop to 70 FPS, which is still playable, but the 12 FPS difference between High and Medium is not worth the potential dips in demanding scenes. Ultra at 1080p yields 57 FPS, which is below 60 and should be avoided for competitive play.
At 2560x1440, the only viable option is Low settings, which produce 61 FPS on average. Medium at 1440p drops to 53 FPS, which may be acceptable for slower-paced games but is not ideal for a fast FPS like Doom. High and Ultra at 1440p are not recommended, as they fall to 45 FPS and 37 FPS respectively, making the game feel sluggish. At 3840x2160, no setting is truly playable; even Low only achieves 33 FPS, and Ultra drops to 20 FPS. The data strongly indicates that this system is a 1080p machine for Doom, with Medium being the sweet spot that offers a good trade-off between visual fidelity and performance. If a higher frame rate is desired, Low settings provide a 13 FPS boost over Medium, but the Medium preset’s minimum of 70 FPS is already high enough to avoid stutter.
How This Combo Ranks
This specific combination of the Intel Core Ultra 5 125H and AMD Radeon 890M ranks 2758 out of 2930 tested combos in Doom, placing it in the bottom 6% of all systems in the database. This is a low rank, but it is consistent with the hardware’s nature as an integrated graphics solution rather than a discrete GPU setup. The CPU itself is in the 79th percentile of all CPUs, showing that the processor is not the weak link, but the GPU is in the 45th percentile, which drags the overall combo down. The rank reflects the GPU’s inability to handle higher resolutions, and the measured frame rates at 4K are among the lowest recorded for any combo in the database.
Compared to its nearest GPU rivals, the Radeon 890M is nearly identical in performance to the GTX 960, which means this combo will behave similarly to a system from 2015 with a mid-range discrete card. The CPU’s high percentile does not compensate for the GPU’s mediocrity in a GPU-bound title like Doom. The combo rank of 2758 suggests that users with this setup should stick to 1080p and lower settings to get a playable experience, as pushing higher resolutions will result in sub-30 FPS frame rates. This is not a system for high-refresh-rate or high-resolution gaming, but it can serve as a capable entry-level machine for older or less demanding titles.
Measured FPS Breakdown
The complete measured FPS data is as follows:
3840x2160 (4K):
- Low: 33 FPS average
- Medium: 29 FPS average, 25 FPS minimum, 33 FPS maximum
- High: 24 FPS average
- Ultra: 20 FPS average
2560x1440 (1440p):
- Low: 61 FPS average
- Medium: 53 FPS average, 45 FPS minimum, 61 FPS maximum
- High: 45 FPS average
- Ultra: 37 FPS average
1920x1080 (1080p):
- Low: 95 FPS average
- Medium: 82 FPS average, 70 FPS minimum, 95 FPS maximum
- High: 70 FPS average
- Ultra: 57 FPS average
The data shows a clear hierarchy: at every resolution, Low settings provide the highest frame rate, followed by Medium, then High, and finally Ultra. The gap between Low and Ultra is substantial, with a 38 FPS difference at 1080p (95 vs 57), a 24 FPS difference at 1440p (61 vs 37), and a 13 FPS difference at 4K (33 vs 20). The minimum and maximum FPS values for Medium settings show that the frame rate is relatively stable, with a 25 FPS spread at 1080p and a 16 FPS spread at 1440p. This indicates that the system does not suffer from severe stuttering, but the low averages at higher resolutions make gameplay unenjoyable. The 4K Medium numbers, with a minimum of 25 FPS, are below the playable threshold for an FPS, and even the 1080p Ultra minimum is likely to dip below 50 FPS in intense combat scenes. For the best experience, the 1080p Medium row stands out as the only setting that combines a high average (82 FPS) with a high minimum (70 FPS), making it the recommended choice for this hardware.
Hardware Specifications
Intel Core Ultra 5 125H
AMD Radeon 890M
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 125H + AMD Radeon 890M in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 33.0 |
| 3840x2160 | Medium | 29.0 |
| 3840x2160 | High | 24.0 |
| 3840x2160 | Ultra | 20.0 |
| 2560x1440 | Low | 61.0 |
| 2560x1440 | Medium | 53.0 |
| 2560x1440 | High | 45.0 |
| 2560x1440 | Ultra | 37.0 |
| 1920x1080 | Low | 95.0 |
| 1920x1080 | Medium | 82.0 |
| 1920x1080 | High | 70.0 |
| 1920x1080 | Ultra | 57.0 |
Doom with iUltra 5 125H + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Other Games with iUltra 5 125H + 890M
Explore FPS benchmarks for other games using this same hardware combination.