Fivem

Fivem

AVERAGE FPS
86
good

This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 40 50 64
1440p QHD 56 73 91 115
1080p Full HD 86 111 138 175

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 64
3840x2160 Medium 50
3840x2160 High 40
3840x2160 Ultra 31
2560x1440 Low 115
2560x1440 Medium 91
2560x1440 High 73
2560x1440 Ultra 56
1920x1080 Low 175
1920x1080 Medium 138
1920x1080 High 111
1920x1080 Ultra 86

Fivem with Intel Core i5-12600KF + AMD Radeon RX 9060, In-Depth Analysis

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-12600KF is a 10-core, 16-thread Alder Lake processor with a base clock of 3.70 GHz and a boost clock of 4.90 GHz. Its architecture pairs performance and efficiency cores, and the 20 MB of shared L3 cache helps feed the Radeon RX 9060 in Fivem’s multiplayer environments. Benchmark data places this CPU at the 79th percentile among all processors, with an average benchmark score of 27799. That score sits within a tight cluster of rivals: it trails the Intel Core i9-10900K by just 0.3%, matches the AMD Ryzen 7 5800X3D at a 0.3% deficit, and leads the AMD Ryzen 5 8500GE by 0.3%.

Fivem is a multiplayer modification framework, and its performance characteristics lean heavily on CPU throughput for server-side simulation, entity management, and script processing. The measured FPS data shows that at 1080p Low, the combination of this CPU and GPU reaches 175 FPS average, which is the highest figure recorded in the entire measured set. At 1080p Ultra, the average drops to 86 FPS, a 51% reduction from Low settings. This scaling pattern suggests that at lower settings, the CPU has enough headroom to push frame rates very high, while the GPU becomes the limiting factor as visual quality increases.

The multi-threaded benchmark results for this CPU reinforce its capability for Fivem’s workload. In Cinebench R23 multi-core, it scores 23391, and in single-core it scores 3302. The Geekbench multi-core score of 12137 and single-core score of 2157 further indicate balanced performance. The PassMark multi-thread score of 27575 and single-thread score of 3925 show that the CPU maintains strong performance across both lightly-threaded and heavily-threaded tasks, which is relevant because Fivem servers often involve many concurrent players and scripts that can stress multiple threads.

The 125W TDP and Intel Socket 1700 compatibility place this chip in the mainstream desktop segment, and its unlocked multiplier allows overclocking headroom, though the benchmark data reflects stock operation. The 10nm process node and 215 mm² die size are architectural details that influence thermal and power characteristics, but the key takeaway for Fivem is that the 12600KF provides enough single-thread speed and multi-core muscle to avoid becoming a bottleneck in most scenarios tested. At 1440p High, the average FPS is 73, and at 4K High it is 40, indicating that the CPU can sustain playable frame rates even when resolution demands more from the GPU.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured FPS data covers four settings presets (Low, Medium, High, Ultra) across three resolutions. The optimal choice depends on the target resolution and the desired balance between smoothness and visual fidelity. At 1080p, the Low preset delivers 175 FPS average, which is far beyond the refresh rate of most monitors. Medium settings produce 138 FPS average with a minimum of 117 FPS, ensuring that even the worst-case frame time stays above 100 FPS. High settings yield 111 FPS average, and Ultra drops to 86 FPS. For 1080p users with standard 60Hz or 144Hz displays, the Medium preset offers the best combination of fluidity and visual quality, as the minimum FPS of 117 guarantees no dips below the refresh rate of a 120Hz panel.

At 1440p, the Low preset achieves 115 FPS average, which is still very smooth. Medium settings deliver 91 FPS average with a minimum of 77 FPS and a maximum of 105 FPS. High settings produce 73 FPS average, and Ultra falls to 56 FPS. For 1440p, the Medium preset is the recommended starting point, as the 91 FPS average is comfortable for most displays, and the minimum of 77 FPS keeps gameplay responsive even during heavy multiplayer scenes. The High preset at 73 FPS is also viable for players who prioritize visual detail over raw frame rate, but the data shows that Medium provides a more consistent experience.

At 4K, the picture changes dramatically. The Ultra preset averages just 31 FPS, which is below the threshold for smooth gameplay. High settings average 40 FPS, still marginal for action-heavy multiplayer. Medium settings produce 50 FPS average with a minimum of 43 FPS, which is playable but not ideal for competitive play. The Low preset reaches 64 FPS average, making it the only 4K option that clears the 60 FPS mark. For 4K users, the Low preset is the only configuration that provides a consistently playable experience, while Medium can be acceptable for slower-paced exploration or roleplay servers where frame drops below 45 FPS are tolerated.

The data clearly shows diminishing returns from Medium onward at every resolution. At 1080p, the jump from Low to Medium costs 37 FPS (from 175 to 138), while the jump from Medium to High costs 27 FPS, and High to Ultra costs 25 FPS. At 1440p, the same progression costs 24 FPS, 18 FPS, and 17 FPS respectively. At 4K, Low to Medium costs 14 FPS, Medium to High costs 10 FPS, and High to Ultra costs 9 FPS. This pattern indicates that the GPU is the primary constraint at higher settings, while the CPU remains capable throughout.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The resolution scaling behavior reveals a system that transitions from CPU-bound to GPU-bound as pixel count increases. At Low settings, the 1080p average of 175 FPS drops to 115 FPS at 1440p, a reduction of 34%, and then to 64 FPS at 4K, a further reduction of 44% from 1440p. The absolute drop from 1080p to 4K at Low settings is 111 FPS, or 63% of the 1080p value. This steep decline indicates that even at Low settings, the GPU is heavily engaged at higher resolutions.

At Medium settings, the progression is 138 FPS at 1080p, 91 FPS at 1440p, and 50 FPS at 4K. The drop from 1080p to 1440p is 34%, and from 1440p to 4K is 45%. The total reduction from 1080p to 4K is 88 FPS, or 64%. At High settings, the pattern is 111 FPS at 1080p, 73 FPS at 1440p, and 40 FPS at 4K. The drop from 1080p to 1440p is 34%, from 1440p to 4K is 45%, and the total reduction is 71 FPS, or 64%. At Ultra settings, the figures are 86 FPS at 1080p, 56 FPS at 1440p, and 31 FPS at 4K, with drops of 35% and 45% respectively, totaling 55 FPS or 64% from 1080p.

The consistency of these percentage drops across all settings presets is telling. Regardless of whether the system is running Low or Ultra, the relative performance loss from 1080p to 4K remains essentially constant at 63-64%. This uniformity suggests that the GPU is the limiting component in all resolution scaling scenarios, as the CPU’s performance ceiling is not being hit at any resolution tested. The 1080p Low result of 175 FPS likely approaches the CPU’s practical limit for Fivem, but at 4K, the GPU’s rendering workload dominates the frame time budget.

The GPU’s 8 GB of GDDR6 memory on a 128-bit bus with 288.0 GB/s bandwidth is a plausible constraint at 4K, where texture and buffer demands increase substantially. The measured FPS at 4K Ultra of 31 FPS aligns with the GPU’s benchmark percentile of 59, which places it below the majority of discrete graphics cards. The Radeon RX 9060’s nearest rival, the NVIDIA GeForce RTX 3060 Ti, scores 0.7% higher in average benchmarks, and the AMD Radeon RX 7700 scores 1% lower. These close scores indicate that the GPU is a mid-pack performer, and 4K Ultra is simply beyond its comfortable range for Fivem.

FAQ

Q: What is the highest average FPS achieved by this CPU and GPU combination in Fivem?

A: The highest recorded average FPS is 175, achieved at 1920x1080 resolution with Low settings.

Q: Is this system capable of smooth 4K gameplay in Fivem?

A: At 4K, only the Low preset reaches 64 FPS average, which is above 60 FPS. Medium averages 50 FPS, High averages 40 FPS, and Ultra averages 31 FPS, so smooth 4K play requires reducing settings to Low.

Q: How does the CPU compare to its nearest rivals in overall benchmark performance?

A: The Intel Core i5-12600KF has an average benchmark score of 27799, which is 0.3% lower than the Intel Core i9-10900K, 0.3% lower than the AMD Ryzen 7 5800X3D, 0.3% lower than the AMD Ryzen 7 6800U, and 0.3% higher than the AMD Ryzen 5 8500GE.

Q: What is the minimum FPS recorded at 1440p Medium settings?

A: The minimum FPS at 2560x1440 with Medium settings is 77 FPS, with a maximum of 105 FPS and an average of 91 FPS.

Q: Does the CPU or GPU become the limiting factor at higher resolutions?

A: The data shows that FPS drops from 1080p to 4K are consistently around 63-64% across all settings presets, indicating that the GPU is the limiting component at higher resolutions.

Q: What is the GPU’s benchmark percentile ranking?

A: The AMD Radeon RX 9060 ranks at the 59th percentile among all GPUs, with an average benchmark score of 16014.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 9060 is built on the Navi 44 chip with RDNA 4.0 architecture and a 4nm process node from TSMC. It features 8 GB of GDDR6 memory on a 128-bit bus, delivering 288.0 GB/s of bandwidth. The GPU has a base clock of 1700 MHz, a game clock of 2400 MHz, and a boost clock of 2990 MHz. Its 1792 shading units, 112 texture mapping units, and 64 raster output processors provide the raw compute throughput for Fivem’s rendering workload. The FP32 performance is 21.43 TFLOPS, and the pixel rate is 191.4 GPixel/s with a texture rate of 334.9 GTexel/s.

The GPU’s benchmark results show a mixed profile. In 3DMark Steel Nomad DX12, it scores 3322, while Geekbench OpenCL scores 88183 and Vulkan scores 39476. PassMark G3D score is 17631, with a compute score of 9919. These scores place the GPU at the 59th percentile overall, which is below the majority of modern discrete graphics cards. Its nearest rivals in average benchmark score are the NVIDIA GeForce RTX 3060 Ti at 16129 (0.7% higher), the AMD Radeon R9 370X at 15862 (1% lower), the AMD Radeon RX 7700 at 15852 (1% lower), and the AMD Radeon Pro W5500 at 15679 (2.1% lower).

In Fivem, the GPU’s role becomes apparent through the measured FPS at different settings and resolutions. At 1080p Low, the system reaches 175 FPS, which is likely near the CPU’s limit. As settings increase to Ultra, the FPS drops to 86, indicating that the GPU is taking on more work but still delivering playable frame rates. At 1440p, the GPU’s limitations become more visible, with Ultra dropping to 56 FPS. At 4K, the GPU is clearly the bottleneck, as even Low settings only achieve 64 FPS, and Ultra falls to 31 FPS.

The 8 GB VRAM capacity is a notable consideration for Fivem, especially at 4K where high-resolution textures and larger draw distances can consume memory quickly. The 128-bit memory bus and 288.0 GB/s bandwidth may also constrain performance in scenes with heavy texture streaming. The GPU’s TDP of 132 W and suggested PSU of 300 W indicate it is a relatively power-efficient design, and its dual-slot form factor with a single 8-pin connector makes it straightforward to install in most systems.

The GPU’s DirectX 12 Ultimate support and Vulkan 1.4 compatibility are relevant for Fivem, which can leverage modern graphics APIs. However, the benchmark data shows that the GPU’s raw performance is modest for demanding 4K workloads. The measured FPS at 4K Ultra of 31 FPS aligns with the GPU’s sub-60th percentile ranking, confirming that this card is best suited for 1080p and 1440p gaming, with 4K requiring significant settings compromises.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data for Fivem with the Intel Core i5-12600KF and AMD Radeon RX 9060 is organized by resolution and settings preset. All values are average FPS unless otherwise noted, with minimum and maximum figures included where available.

At 1920x1080, the Low preset delivers 175 FPS average. The Medium preset produces 138 FPS average, with a minimum of 117 FPS and a maximum of 159 FPS. The High preset achieves 111 FPS average. The Ultra preset drops to 86 FPS average. This represents a total range of 89 FPS between the lowest and highest settings at 1080p.

At 2560x1440, the Low preset averages 115 FPS. The Medium preset averages 91 FPS, with a minimum of 77 FPS and a maximum of 105 FPS. The High preset averages 73 FPS. The Ultra preset averages 56 FPS. The range between Low and Ultra at 1440p is 59 FPS.

At 3840x2160, the Low preset averages 64 FPS. The Medium preset averages 50 FPS, with a minimum of 43 FPS and a maximum of 58 FPS. The High preset averages 40 FPS. The Ultra preset averages 31 FPS. The range between Low and Ultra at 4K is 33 FPS.

Comparing across resolutions, the 1080p Medium average of 138 FPS is higher than the 1440p Low average of 115 FPS, and the 1440p Medium average of 91 FPS is higher than the 4K Low average of 64 FPS. The only settings preset where 4K achieves a playable average above 60 FPS is Low at 64 FPS. The 4K Medium minimum of 43 FPS indicates that frame drops can become noticeable during intense scenes.

The data shows a consistent pattern: each step up in settings costs roughly 20-30 FPS at 1080p, 18-24 FPS at 1440p, and 9-14 FPS at 4K. The diminishing absolute cost at higher resolutions reflects the GPU becoming the primary bottleneck, as the relative impact of settings changes is smaller when the baseline performance is already low. The 1080p Low result of 175 FPS is the only measurement that approaches refresh rates of 165Hz or higher, suggesting that competitive players at 1080p should use Low or Medium settings to maximize frame rates, while 1440p users can comfortably use Medium, and 4K users must accept Low or Medium with potential dips below 50 FPS.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 9060

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2990 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + AMD Radeon RX 9060 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 64.0
3840x2160 Medium 50.0
3840x2160 High 40.0
3840x2160 Ultra 31.0
2560x1440 Low 115.0
2560x1440 Medium 91.0
2560x1440 High 73.0
2560x1440 Ultra 56.0
1920x1080 Low 175.0
1920x1080 Medium 138.0
1920x1080 High 111.0
1920x1080 Ultra 86.0

Fivem with ii5-12600KF + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 9060 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with ii5-12600KF + RX 9060

Explore FPS benchmarks for other games using this same hardware combination.