Downfall

Downfall

AVERAGE FPS
110
good

This combination provides smooth gameplay with an average of 110 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 63 76 93
1440p QHD 63 101 123 150
1080p Full HD 88 141 172 210

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 93
3840x2160 Medium 76
3840x2160 High 63
3840x2160 Ultra 39
2560x1440 Low 150
2560x1440 Medium 123
2560x1440 High 101
2560x1440 Ultra 63
1920x1080 Low 210
1920x1080 Medium 172
1920x1080 High 141
1920x1080 Ultra 88

Downfall with Intel Core i5-12600KF + AMD Radeon RX 9060, In-Depth Analysis

The AMD Radeon RX 9060 paired with the Intel Core i5-12600KF delivers a surprisingly strong performance profile in Downfall, but the data reveals a clear ceiling: this combo is a 1080p and 1440p champion that struggles to maintain smooth framerates at 4K Ultra settings. With a combo rank of 1667 out of 2928 tested configurations, this pairing sits in the upper-middle tier of the database, outperforming a majority of systems while still leaving headroom for higher-end hardware. The measured frames per second across twelve resolution/settings combinations show a consistent pattern: the GPU is the primary bottleneck at higher resolutions, while the CPU’s strong single-threaded and multi-threaded scores ensure that even at 1080p Low, the system never appears CPU-limited. The following analysis breaks down exactly where this combo excels and where it falls short, based solely on the measured data.

Settings Recommendations

The measured FPS data for this combo points to Medium settings as the best overall experience across all three resolutions. At 1920x1080, Medium produces an average of 172 FPS with a minimum of 146 FPS and a maximum of 198 FPS, which is well above the 60 FPS threshold for smooth gameplay and leaves substantial headroom for frame drops during intense horror sequences. Moving up to 2560x1440, Medium still delivers a strong 123 FPS average with a minimum of 104 FPS, keeping the experience fluid. At 3840x2160, Medium drops to 76 FPS average with a minimum of 65 FPS, which remains playable but begins to approach the edge of comfort for a horror title where consistent frametimes matter. The trade-off is clear: High settings at 1080p yield 141 FPS, but Medium provides a 31 FPS boost for a modest visual step down, and at 1440p the gap widens to 22 FPS (123 vs 101). For players prioritizing a locked framerate, Medium is the safest choice.

Ultra settings are not recommended for this combo. At 4K, Ultra produces only 39 FPS average, which is below the 60 FPS target and will result in noticeable stutter in a genre that relies on tension and sudden movement. At 1440p Ultra, the average climbs to 63 FPS, matching the 4K High result, but the minimum framerate data is not available, making it a riskier proposition than Medium’s documented 104 FPS floor. At 1080p Ultra, the average of 88 FPS is respectable, yet it is still 84 FPS slower than Low settings at the same resolution, indicating that the visual gains from Ultra do not justify the performance cost. Low settings, while offering the highest framerates (210 FPS at 1080p, 150 FPS at 1440p, 93 FPS at 4K), sacrifice too much visual fidelity for a horror game where atmosphere and lighting are critical. The data suggests a "sweet spot" at Medium, where the balance between image quality and performance is optimal.

GPU Role

The AMD Radeon RX 9060 is the clear driver of performance in this pairing, and its specifications explain the observed framerate scaling. The GPU features 8 GB of GDDR6 memory on a 128-bit bus, delivering a bandwidth of 288.0 GB/s. This memory configuration is adequate for 1080p and 1440p gaming, but at 4K, the combination of higher resolution and larger texture data can strain the 8 GB capacity, which likely contributes to the steep drop in Ultra settings at 3840x2160 (39 FPS). The GPU’s boost clock of 2990 MHz and game clock of 2400 MHz, based on a base clock of 1700 MHz, provide the raw compute power needed for high framerates in less demanding settings. The 1792 shading units and 64 ROPs, combined with a pixel rate of 191.4 GPixel/s and a texture rate of 334.9 GTexel/s, allow the card to handle the geometry and lighting effects in Downfall efficiently at lower presets.

The GPU’s benchmark scores reinforce its mid-range positioning. In the PassMark G3D test, the RX 9060 scores 17631, placing it in the 59th percentile of all GPUs. Its nearest rival, the NVIDIA GeForce RTX 3060 Ti, scores 16129, meaning the RX 9060 is 0.7 percent ahead, a negligible margin. The AMD Radeon R9 370X and RX 7700 trail by 1 percent, further confirming that this GPU sits in a tight competitive band. The GPU’s average benchmark score of 16014, against rivals like the RTX 3060 Ti at 16129, shows it is essentially performance-equivalent to that older card. In Downfall, this translates to playable framerates at Medium and High settings across most resolutions, but the 8 GB VRAM and 128-bit bus limit its ability to push Ultra at 4K. The GPU’s 21.43 TFLOPS of FP32 compute and 21.43 TFLOPS of FP16 (1:1) provide ample headroom for the game’s DirectX 12 Ultimate API, but the memory subsystem remains the limiting factor at extreme resolutions.

Resolution Scaling

The FPS progression from 1080p to 4K reveals a GPU-bound system. At Medium settings, the average framerate drops from 172 FPS at 1920x1080 to 123 FPS at 2560x1440, a 28% reduction, and then to 76 FPS at 3840x2160, a further 38% drop from 1440p. This scaling pattern is classic for a GPU-limited scenario: as resolution increases, the pixel count grows, and the GPU’s rendering workload expands proportionally. The CPU’s performance, as measured by its benchmark scores, remains constant regardless of resolution, so the framerate decline can only be attributed to the GPU. At High settings, the same pattern holds: 141 FPS at 1080p, 101 FPS at 1440p (a 28% drop), and 63 FPS at 4K (a 38% drop from 1440p). The consistency of these percentage drops across settings indicates that the GPU is the dominant constraint.

Low settings show a slightly different curve, with 210 FPS at 1080p, 150 FPS at 1440p (a 29% drop), and 93 FPS at 4K (a 38% drop from 1440p). This suggests that even when the GPU workload is reduced, the scaling remains steady, reinforcing that the CPU is not introducing a bottleneck. The Ultra preset, however, exhibits a steeper decline: 88 FPS at 1080p, 63 FPS at 1440p (a 28% drop), and 39 FPS at 4K (a 38% drop from 1440p). The consistent 28% and 38% reductions across all four settings presets are remarkable, indicating that the GPU’s performance is scaling almost perfectly with pixel count. This is a strong sign that the system is well-balanced for resolution scaling, but it also means that 4K Ultra is simply beyond the GPU’s capabilities. For a horror game like Downfall, where dark environments and dynamic lighting are common, the 4K High result of 63 FPS is the maximum playable option, while 4K Medium at 76 FPS offers a safer margin.

Measured FPS Breakdown

At 1920x1080, the combo delivers its best results. Low settings produce an average of 210 FPS, the highest measured framerate for any configuration. Medium settings follow at 172 FPS, with a minimum of 146 FPS and a maximum of 198 FPS, providing a smooth and consistent experience. High settings drop to 141 FPS, still well above the 60 FPS threshold, while Ultra falls to 88 FPS. The gap between Low and Ultra is 122 FPS, demonstrating the significant performance cost of higher visual fidelity. For players with high-refresh-rate monitors, Low or Medium would be the choice to maximize framerates, but for a balanced experience, Medium offers the best combination of speed and visual quality.

At 2560x1440, the framerates remain strong but show the expected decline. Low settings average 150 FPS, which is still excellent for 1440p gaming. Medium settings produce 123 FPS, with a minimum of 104 FPS and a maximum of 141 FPS, ensuring that even in the most demanding scenes, the framerate stays above 100 FPS. High settings average 101 FPS, which is just above the 100 FPS mark and suitable for most players. Ultra settings drop to 63 FPS, which is playable but not ideal for a genre that benefits from high framerates. The data shows that at 1440p, Medium is the recommended preset, as it provides a 22 FPS advantage over High while maintaining a minimum framerate above 100 FPS.

At 3840x2160, the combo begins to struggle. Low settings average 93 FPS, which is respectable for 4K, but Medium drops to 76 FPS, with a minimum of 65 FPS and a maximum of 88 FPS. This is the only resolution where the minimum framerate dips below 70 FPS, indicating potential stutter in heavy scenes. High settings average 63 FPS, which is right at the edge of smoothness, and Ultra falls to 39 FPS, which is not recommended for any serious gameplay. The difference between Low and Ultra at 4K is 54 FPS, showing that the GPU’s 8 GB VRAM and 128-bit bus are insufficient for the highest settings. Players targeting 4K should stick to Low or Medium, with Medium offering the best balance at 76 FPS.

How This Combo Ranks

The combo’s rank in Downfall is 1667 out of 2928 tested combinations, placing it in the 57th percentile of all systems. This means that roughly 57% of tested combos perform worse, while 43% perform better. This is a solid mid-range result, consistent with the GPU’s 59th percentile ranking among all GPUs and the CPU’s 79th percentile among all CPUs. The CPU is clearly the stronger component in this pairing, as its percentile rank is 20 points higher than the GPU’s, suggesting that the system is slightly imbalanced toward CPU performance. However, in Downfall, the measured FPS data shows that the GPU is the limiting factor at higher resolutions, so the CPU’s strength is not fully utilized in this game.

The CPU’s nearest rivals provide context for its performance. The Intel Core i9-10900K has an average benchmark score of 27872, which is 0.3% lower than the i5-12600KF’s score, making them statistically equivalent. The AMD Ryzen 7 5800X3D scores 27896, also 0.3% lower, while the AMD Ryzen 7 6800U scores 27887, 0.3% lower. The AMD Ryzen 5 8500GE scores 27712, which is 0.3% higher than the i5-12600KF. These tiny deltas indicate that the i5-12600KF is performance-matched with a range of CPUs from both Intel and AMD, and its rank of 1667 in the game reflects this competitive positioning. The GPU’s rivals similarly show close margins: the RTX 3060 Ti is 0.7% lower, the R9 370X is 1% higher, and the RX 7700 is 1% higher. This suggests that the combo’s rank is driven by the GPU’s mid-tier performance rather than any single component bottlenecking the other.

CPU Role

The Intel Core i5-12600KF plays a supporting role in this pairing, but its specifications ensure that it never becomes the limiting factor in Downfall. With 10 cores and 16 threads, based on the Alder Lake architecture, the CPU offers a balance of single-threaded and multi-threaded performance. Its base clock of 3.70 GHz and boost clock of 4.90 GHz provide strong single-core speed, which is critical for game logic and physics in a horror title. The benchmark data confirms this: in Cinebench R23, the CPU scores 23391 in multi-core and 3302 in single-core, with the single-core score ranking in the high percentile for desktop CPUs. In Geekbench, it scores 12137 in multi-core and 2157 in single-core, further validating its capability.

The CPU’s cache hierarchy, with 80 KB of L1 per core, 1.25 MB of L2 per core, and 20 MB of shared L3, is well-suited for gaming workloads that require fast access to frequently used data. The 20 MB L3 cache in particular helps reduce memory latency, which can benefit frame pacing in Downfall. The CPU’s 3DMark scores show strong scaling from 2 threads (1995) to 16 threads (7956), with 8 threads scoring 6128 and max threads scoring 7952. This indicates that the CPU can handle both lightly-threaded and heavily-threaded workloads efficiently, though Downfall likely does not utilize all 16 threads. The PassMark multi-thread score of 27575 and single-thread score of 3925 place the CPU in the 79th percentile of all CPUs, confirming that it is a capable gaming processor.

In practice, the CPU’s role in this combo is to keep up with the GPU’s output. At 1080p Low, where the GPU is least stressed, the system achieves 210 FPS, which suggests that the CPU can feed frames fast enough to avoid a bottleneck. The 3DMark 2-thread score of 1995 and 4-thread score of 3806 show that even with limited thread usage, the CPU has ample headroom. The CPU’s 125 W TDP and Intel Socket 1700 compatibility make it a standard mid-range choice, and its 10 nm process node from Intel ensures efficient operation. The data shows that in Downfall, the CPU is not the constraint; instead, the GPU’s 8 GB VRAM and 128-bit bus are the primary factors limiting performance at higher resolutions and settings. For players using this combo, the CPU is a solid foundation that will not hold back the GPU in most scenarios, but the GPU’s mid-tier nature means that 4K Ultra remains out of reach.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 9060

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2990 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + AMD Radeon RX 9060 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 93.0
3840x2160 Medium 76.0
3840x2160 High 63.0
3840x2160 Ultra 39.0
2560x1440 Low 150.0
2560x1440 Medium 123.0
2560x1440 High 101.0
2560x1440 Ultra 63.0
1920x1080 Low 210.0
1920x1080 Medium 172.0
1920x1080 High 141.0
1920x1080 Ultra 88.0

Downfall with ii5-12600KF + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 9060 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with ii5-12600KF + RX 9060

Explore FPS benchmarks for other games using this same hardware combination.