Fivem
This combination delivers exceptional performance with an average of 160 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 62 | 80 | 99 | 126 |
| 1440p QHD | 111 | 143 | 179 | 227 |
| 1080p Full HD | 169 | 218 | 241 | 262 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i5-11400F + NVIDIA GeForce RTX 5080, In-Depth Analysis
The data for Fivem with the Intel Core i5-11400F and NVIDIA GeForce RTX 5080 shows a configuration that scales predictably across resolution and settings, with the GPU becoming the primary limiter at higher resolutions. The measured frames per second (FPS) range from a high of 262 at 1080p Low to a low of 62 at 4K Ultra. This spread indicates that the pairing is flexible, but the performance ceiling and floor are heavily dictated by which component is stressed. The following analysis breaks down the measured results to explain where the bottleneck lies and how the system behaves under different conditions.
Resolution Scaling
The performance drop from 1080p to 4K is significant and reveals a shift in the system’s limiting factor. At 1920x1080 with Low settings, the average FPS is 262, which drops to 227 at 2560x1440 and further to 126 at 3840x2160. This represents a 52% reduction in frame rate from 1080p to 4K at the lowest settings. The pattern holds across all presets but becomes more pronounced at higher quality levelsikuha. For instance, at High settings, the average FPS goes from 218 at 1080p to 143 at 1440p and then to 80 at 4K—a 63% total decrease from the starting point.
The scaling suggests that at 1080p, the Intel Core i5-11400F is more likely to be the limiting component, as the RTX 5080 is capable of producing very high frame rates that the CPU may struggle to feed. The 262 FPS at 1080p Low is near the ceiling for many games bound by single-thread performance. As resolution increases to 1440p and 4K, the workload shifts to the GPU, which is evidenced by the large absolute FPS drops. The RTX 5080’s data shows a 3DMark Steel Nomad score of 8637 and a passmark G3D score of 36565, indicating strong raw performance, but the 4K results show it is still taxed by this game’s demands.
The medium settings row provides the only complete min/max data, which helps illustrate consistency. At 1080p Medium, the average is 241 FPS with a minimum of 205 and a maximum of 277. At 1440p Medium, the average is 179 FPS with a min of 152 and max of 206. At 4K Medium, the average is 99 FPS with a min of 85 and max of 114. The range between min and max FPS narrows as resolution increases, from a 72 FPS spread at 1080p to a 29 FPS spread at 4K. This indicates that at lower resolutions, frame times are more variable, likely due to CPU-side frame pacing, while at 4K, the GPU becomes a more stable, consistent bottleneck.
The difference between Low and Ultra settings at the same resolution also highlights the scaling. At 4K, the gap between Low (126 FPS) and Ultra (62 FPS) is 64 FPS, while at 1080p, the gap between Low (262 FPS) and Ultra (169 FPS) is 93 FPS. This shows that higher resolutions compress the performance delta between settings, as the GPU is already heavily loaded. Conversely, at 1080p, the CPU can still push high frame rates even with reduced graphical settings, making the settings choice more impactful on the final FPS number.
Settings Recommendations
The measured data suggests that the Medium preset offers the most balanced experience across all three resolutions. At 1920x1080, Medium delivers an average of 241 FPS, which is only 21 FPS lower than Low but provides better visual quality. The minimum FPS of 205 at this setting is still well above the refresh rate of most monitors, ensuring smooth gameplay. Moving to High at 1080p yields 218 FPS, a modest drop of 23 FPS from Medium, which may be acceptable for those prioritizing visuals over raw speed.
At 2560x1440, the Medium preset stands out with an average of 179 FPS and a minimum of 152 FPS. This is a strong result for high-refresh-rate 1440p displays. The High preset at this resolution drops to 143 FPS, which is still playable but less consistent for 144Hz panels. Ultra at 1440p falls to 111 FPS, which is a significant reduction and may not be worth the visual gains for competitive play. The Low preset at 1440p, at 227 FPS, offers the highest headroom but sacrifices too much visual fidelity for most users.
At 3840x2160, the Medium preset is the only configuration with recorded minimum and maximum values, showing an average of 99 FPS, a minimum of 85, and a maximum of 114. This is the recommended target for 4K, as it maintains an average near the 100 FPS mark. High at 4K drops to 80 FPS, which is still smooth for many titles, but the step down to Medium provides a 24% performance increase. Ultra at 4K, with an average of 62 FPS, is the least desirable option, as it approaches the lower bounds of playability for fast-paced multiplayer.
The data indicates that Low settings are only necessary for extreme frame rate goals, primarily at 1080p where the 262 FPS result is the highest recorded. However, for most scenarios, Medium provides the best compromise between frame rate and visual quality. The complete min/max data for Medium across all resolutions supports its consistency, making it the safest recommendation for this combo in Fivem.
How This Combo Ranks
This specific combination of the Intel Core i5-11400F and NVIDIA GeForce RTX 5080 ranks 318 out of 3707 tested combos in Fivem. This places it in the top 8.6% of all configurations tested, which is a strong result given the CPU’s age. The rank is more impressive when considering the GPU’s high performance ceiling, as the CPU may be holding back the full potential of the RTX 5080 in some scenarios.
The CPU’s benchmark data shows it sits in the 71st percentile of all CPUs, with an average benchmark score of 17177. Its nearest rivals include the AMD EPYC 7H12 (delta 0.3%), Intel Core i5-12450H (delta -0.4%), and AMD Ryzen 3 PRO 8300G (delta -0.6%). These deltas are minimal, indicating that the i5-11400F is competitive with these other processors in synthetic workloads. The GPU, in contrast, is in the 87th percentile of all GPUs, with an average benchmark score of 56083. Its nearest rivals include the AMD Radeon 8060S (delta 0.6%), AMD Radeon RX 6750 GRE 12 GB (delta 0.7%), and AMD Radeon Pro W5700X (delta 2.3%).
The gap between the CPU’s 71st percentile and GPU’s 87th percentile suggests a mismatch in raw capability. In Fivem, this manifests as the CPU becoming a bottleneck at lower resolutions, as evidenced by the 1080p results. The combo rank of 318 is likely higher than what the CPU alone would achieve, thanks to the GPU’s ability to maintain high frame rates at higher resolutions where the CPU load is reduced. This rank reflects a system that is well-suited for 1440p and 4K gaming, where the GPU can stretch its legs without being overly constrained by the processor.
Measured FPS Breakdown
At 1920x1080, the configuration delivers its highest frame rates. The Low preset averages 262 FPS, which is the maximum recorded for any setting or resolution. The Medium preset averages 241 FPS, with a minimum of 205 and a maximum of 277. High averages 218 FPS, while Ultra averages 169 FPS. The spread from Low to Ultra is 93 FPS, showing a wide range of performance depending on visual fidelity.
At 2560x1440, the results show a clear step down from 1080p. Low averages 227 FPS, Medium averages 179 FPS (min 152, max 206), High averages 143 FPS, and Ultra averages 111 FPS. The drop from Low to Ultra is 116 FPS, which is larger than the 1080p spread, indicating that the GPU is starting to become more of a limiting factor at this resolution.
At 3840x2160, the performance is significantly lower. Low averages 126 FPS, Medium averages 99 FPS (min 85, max 114), High averages 80 FPS, and Ultra averages 62 FPS. The spread from Low to Ultra is 64 FPS, which is narrower than at lower resolutions, confirming that the GPU is the dominant constraint at 4K. The Medium preset’s minimum of 85 FPS is the lowest recorded minimum in the dataset, but it still maintains playability.
GPU Role
The NVIDIA GeForce RTX 5080 is the dominant component in this pairing, and its specifications explain the high frame rates observed. It features 16 GB of GDDR7 memory on a 256-bit bus, providing a bandwidth of 960.0 GB/s. This memory configuration is well-suited for high-resolution gaming, as the data shows the GPU can handle 4K workloads, albeit with reduced settings. The GPU’s 56.28 TFLOPS of FP32 performance and 879.3 GTexel/s texture rate are substantial, but Fivem’s multiplayer nature may not fully utilize these raw compute capabilities.
The GPU’s clocks are listed with a base of 2295 MHz and a boost of 2617 MHz. These clocks are higher than many previous-generation cards, contributing to the strong performance in the measured tests. The GPU’s 10752 shading units and 112 ROPs are also high, which aids in pixel throughput at high resolutions. The pixel rate of 293.1 GPixel/s is sufficient to maintain the 4K Medium average of 99 FPS.
The GPU’s benchmark scores support its high percentile ranking. Its 3DMark Steel Nomad score of 8637 and passmark G3D score of 36565 indicate strong DirectX 12 performance. The GPU’s nearest rival, the AMD Radeon RX 9070 GRE, has a delta of -2.2%, meaning the RTX 5080 is slightly faster. The memory bandwidth of 960.0 GB/s is critical for 4K gaming, as the data shows that higher resolutions require more memory throughput, which this GPU provides.
FAQ
Q: What is the best resolution for this combo in Fivem?
A: The data shows that 2560x1440 with Medium settings provides an average of 179 FPS with a minimum of 152 FPS, which is the most balanced result for high refresh rates. At 4K, the Medium preset averages 99 FPS, which is also playable but with less headroom.
Q: Does the CPU bottleneck the GPU at 1080p?
A: Yes, the evidence suggests this. At 1080p Low, the average FPS is 262, which is very high and often limited by CPU single-thread performance. The CPU’s 3DMark single-thread score of 868 and passmark single-thread score of 2981 indicate it may struggle to keep up with the GPU’s potential at these frame rates.
Q: How much performance is lost going from 1080p to 4K?
A: At Medium settings, the average FPS drops from 241 at 1080p to 99 at 4K, a 59% reduction. At High settings, the drop is from 218 to 80, a 63% reduction. This shows a significant but expected loss when quadrupling the pixel count.
Q: Is the Ultra preset worth using at 4K?
A: No, the data shows Ultra at 4K averages only 62 FPS, which is below the 60 FPS threshold for smooth gameplay. The Medium preset at 4K averages 99 FPS, offering a 60% improvement in frame rate with likely minimal visual difference in a multiplayer title.
Q: How does this combo rank compared to others?
A: This combo ranks 318 out of 3707 tested combinations, placing it in the top 8.6% of all configurations. This is a strong rank, though the CPU’s 71st percentile versus GPU’s 87th percentile suggests the CPU is the weaker link.
Q: What are the min and max FPS for Medium settings at 1440p?
A: At 2560x1440 with Medium settings, the average FPS is 179, with a minimum of 152 and a maximum of 206. This shows a consistent frame delivery with a 54 FPS range between min and max.
CPU Role
The Intel Core i5-11400F is a 6-core, 12-thread processor based on the Rocket Lake architecture. It has a base clock of 2.60 GHz and a boost clock of 4.40 GHz, with a 12 MB shared L3 cache. These specifications are modest by modern standards, and the CPU’s benchmark scores reflect this. Its Cinebench R23 multicore score is 14340, and its single-core score is 2024, which places it in the 71st percentile of all CPUs.
The CPU’s role in Fivem is most evident at lower resolutions. At 1080p, the frame rates are high enough that the CPU’s single-thread performance becomes the limiting factor. The passmark single-thread score of 2981 and 3DMark single-thread score of 868 are decent but not exceptional. This explains why the 1080p results show high average FPS but with a wide range between min and max at Medium settings (205 to 277), indicating frame pacing issues caused by CPU limitations.
As resolution increases, the CPU’s load decreases relative to the GPU. At 4K, the GPU is clearly the bottleneck, as evidenced by the narrowing gap between Low and Ultra settings. The CPU’s 6 cores and 12 threads are sufficient for the multiplayer workload of Fivem, but they do not provide the headroom needed to fully utilize the RTX 5080 at 1080p. The CPU’s nearest rivals, such as the Intel Core i5-12450H, show a delta of -0.4%, meaning the i5-11400F is slightly faster, but the difference is negligible in real-world gaming.
The CPU’s 65W TDP and DDR4 memory support are consistent with its mid-range positioning. Its memory bandwidth of 51.2 GB/s is sufficient for gaming, but it may limit performance in CPU-bound scenarios. Overall, the CPU is a capable partner for the RTX 5080, but its age shows at the highest frame rates, making it the component that determines the ceiling for 1080p performance.
Hardware Specifications
Intel Core i5-11400F
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-11400F + NVIDIA GeForce RTX 5080 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 126.0 |
| 3840x2160 | Medium | 99.0 |
| 3840x2160 | High | 80.0 |
| 3840x2160 | Ultra | 62.0 |
| 2560x1440 | Low | 227.0 |
| 2560x1440 | Medium | 179.0 |
| 2560x1440 | High | 143.0 |
| 2560x1440 | Ultra | 111.0 |
| 1920x1080 | Low | 262.0 |
| 1920x1080 | Medium | 241.0 |
| 1920x1080 | High | 218.0 |
| 1920x1080 | Ultra | 169.0 |
Fivem with ii5-11400F + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 5080 + Other CPUs
See how Fivem performs with the same GPU but different processors.
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