Fivem
This combination provides smooth gameplay with an average of 117 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 41 | 54 | 70 | 89 |
| 1440p QHD | 79 | 101 | 123 | 156 |
| 1080p Full HD | 120 | 150 | 192 | 226 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i5-10400F + AMD Radeon RX 6800 XT, In-Depth Analysis
Fivem’s performance with the Intel Core i5-10400F and AMD Radeon RX 6800 XT shows a clear pattern of diminishing returns as resolution climbs. At 1920x1080 with Low settings, the combo produces 225.7 FPS average, which drops to 191.6 FPS on Medium, 149.7 FPS on High, and 120.3 FPS on Ultra. Moving to 2560x1440, the same settings yield 155.5, 123.3, 101, and 78.5 FPS respectively. At 3840x2160, the numbers fall further to 88.9, 69.6, 53.5, and 40.8 FPS for Low through Ultra. The scaling from 1080p Low to 4K Low is a 60.6% reduction in frame rate, while the drop from 1080p Ultra to 4K Ultra is 66.1%. This indicates that the GPU is the primary bottleneck at higher resolutions, as the frame rate penalty from raising resolution is consistent across all quality presets.
The data suggests that the RX 6800 XT is heavily taxed at 4K, where even Low settings only reach 88.9 FPS. At 1440p, the card still has headroom, with High settings hitting 101 FPS, but the gap between Low and Ultra widens to 77 FPS. The 1080p results show the least sensitivity to resolution changes, implying that the CPU can keep up with the GPU’s output at this resolution, but the GPU’s workload becomes the limiting factor as pixel count increases.
Resolution Scaling
The measured FPS data reveals a predictable but steep decline in performance as resolution increases from 1080p to 4K. At Low settings, the frame rate drops from 225.7 FPS at 1080p to 155.5 FPS at 1440p (a 31.1% reduction), and then to 88.9 FPS at 4K (a 42.8% reduction from 1440p). For Medium settings, the progression is 191.6 to 123.3 to 69.6 FPS, with a 35.6% drop from 1080p to 1440p and a 43.6% drop from 1440p to 4K. High settings show 149.7 to 101 to 53.5 FPS, representing a 32.5% and 47.0% reduction respectively. Ultra settings follow the same trend: 120.3 to 78.5 to 40.8 FPS, with a 34.7% drop to 1440p and a 48.0% drop to 4K.
The consistency of these percentage drops across all settings points to a GPU-bound scenario at higher resolutions. The RX 6800 XT’s 512.0 GB/s memory bandwidth and 16 GB of GDDR6 VRAM are sufficient for 4K, but the raw compute throughput—20.74 TFLOPS FP32—becomes the limiting factor. At 1080p, the frame rates are high enough that the CPU’s single-thread performance (Geekbench single-core score of 1454) can feed the GPU adequately, but as resolution scales, the GPU’s pixel fill rate (288.0 GPixel/s) and texture rate (648.0 GTexel/s) are stretched thinner.
The data indicates that 1440p is the sweet spot for this combo, as it maintains playable frame rates even at Ultra (78.5 FPS) while still showing a meaningful performance gap over 4K. At 4K, only Low settings approach 90 FPS, and Ultra dips below 41 FPS, making it unsuitable for smooth gameplay. The scaling pattern suggests that the RX 6800 XT is overprovisioned for 1080p, where Low settings exceed 225 FPS, but underprovisioned for 4K Ultra, where the frame rate halves compared to 1440p Ultra.
GPU Role
The AMD Radeon RX 6800 XT is the dominant component in this pairing, with its 16 GB of GDDR6 memory on a 256-bit bus providing 512.0 GB/s of bandwidth. The GPU’s boost clock of 2250 MHz and base clock of 1825 MHz, with a game clock of 2015 MHz, allow it to sustain high throughput in Fivem’s multiplayer environments. The card’s 4608 shading units and 128 ROPs contribute to its 288.0 GPixel/s pixel rate, which directly impacts how quickly it can render frames at higher resolutions.
At 1080p, the GPU’s performance is so strong that it never becomes a bottleneck. The difference between Low (225.7 FPS) and Ultra (120.3 FPS) at 1080p is 105.4 FPS, which is a 46.7% reduction. This suggests that even at Ultra, the GPU has spare capacity, as the frame rate remains above 120 FPS. At 1440p, Ultra settings drop to 78.5 FPS, which is a 34.7% reduction from 1080p Ultra, indicating the GPU is starting to feel the load. At 4K, the GPU’s limits are exposed—Ultra settings produce 40.8 FPS, which is 66.1% lower than 1080p Ultra.
The GPU’s 16 GB VRAM is more than adequate for Fivem, as the game does not appear to exceed this capacity at any resolution or setting. The memory clock of 2000 MHz (16 Gbps effective) ensures that texture streaming and asset loading do not introduce stutters. The GPU’s percentile rank of 87 vs all GPUs places it well above average, and its nearest rivals include the Intel Arc A550M (0.5% ahead) and NVIDIA RTX A1000 (1.7% behind), showing that the RX 6800 XT is competitive with modern mid-range to high-end cards. The benchmark results confirm that the GPU is the primary driver of frame rate differences across resolutions, with the CPU playing a secondary role.
Settings Recommendations
Based on the measured FPS rows, the ideal settings depend on the target resolution and desired frame rate. At 1920x1080, all presets deliver smooth gameplay, with Low at 225.7 FPS, Medium at 191.6 FPS, High at 149.7 FPS, and Ultra at 120.3 FPS. For competitive play, Low or Medium settings provide the highest frame rates, but High settings offer a better balance, as they still exceed 140 FPS and likely improve visual clarity without sacrificing responsiveness. Ultra at 1080p is playable at 120.3 FPS, but the marginal visual gain over High may not justify the 29.4 FPS loss.
At 2560x1440, the recommended preset is High, which produces 101 FPS. This is above the 60 FPS threshold for smooth gameplay and offers a substantial improvement over Medium (123.3 FPS) in visual quality. Low settings at 1440p reach 155.5 FPS, which is useful for high-refresh-rate monitors, but the visual trade-off is significant. Ultra at 1440p drops to 78.5 FPS, which is still playable, but the 22.5 FPS loss compared to High suggests that High is the optimal choice for most users.
At 3840x2160, the data shows that only Low settings (88.9 FPS) provide a consistently smooth experience. Medium (69.6 FPS) is borderline, while High (53.5 FPS) and Ultra (40.8 FPS) fall below the 60 FPS threshold, making them less desirable for action-heavy multiplayer scenarios. For 4K, users should stick to Low or Medium settings, accepting lower visual fidelity to maintain frame rates. The overall recommendation is to use High at 1080p and 1440p, and Low at 4K, as these settings provide the best balance of frame rate and visual quality per the measured data.
FAQ
Q: What is the highest average FPS this combo achieves in Fivem?
A: The highest measured average FPS is 225.7, achieved at 1920x1080 with Low settings. The next highest is 191.6 FPS at 1080p Medium, followed by 155.5 FPS at 1440p Low.
Q: Does this combo maintain 60 FPS at 4K?
A: At 3840x2160, Low settings produce 88.9 FPS and Medium produces 69.6 FPS, both above 60 FPS. High settings drop to 53.5 FPS, and Ultra falls to 40.8 FPS, so only Low and Medium are viable for 60 FPS gameplay at 4K.
Q: How much performance is lost when moving from 1080p to 1440p?
A: At High settings, the frame rate drops from 149.7 FPS at 1080p to 101 FPS at 1440p, a 32.5% reduction. At Ultra, the drop is from 120.3 to 78.5 FPS, a 34.7% reduction.
Q: Is the RX 6800 XT or the i5-10400F the bottleneck in this game?
A: The data indicates the GPU is the limiting factor at higher resolutions, as the frame rate scaling from 1080p to 4K is consistent across all settings. At 1080p, the CPU’s single-thread performance (Geekbench score of 1454) is sufficient, but the GPU’s workload dominates at 1440p and 4K.
Q: What is the combo’s rank among all tested configurations?
A: The combo ranks 650 out of 1792 tested combinations in Fivem, placing it in the top 36.3% of all combos tested.
Q: Does the GPU’s 16 GB VRAM affect performance in Fivem?
A: The 16 GB of GDDR6 memory is more than sufficient for Fivem, as no resolution or setting appears to exceed this capacity. The 512.0 GB/s bandwidth ensures smooth texture streaming, but the data does not show VRAM as a limiting factor.
How This Combo Ranks
In the database of tested hardware combinations for Fivem, this pairing of the Intel Core i5-10400F and AMD Radeon RX 6800 XT holds the 650th position out of 1792 total combos. This places it in the top 36.3% of all configurations, which is a solid but not exceptional result. The ranking reflects the balanced nature of the pairing, where the GPU’s high percentile rank (87th vs all GPUs) is offset by the CPU’s more modest percentile rank (73rd vs all CPUs). The combo’s rank suggests that there are many other configurations that achieve higher frame rates, likely those with more powerful CPUs that can better feed high-end GPUs at 1080p.
The RX 6800 XT’s nearest rivals include the Intel Arc A550M, which is 0.5% ahead, and the NVIDIA RTX A1000, which is 1.7% behind. This indicates that the GPU is competitive with other high-end cards, but its performance in Fivem is not top-tier. The i5-10400F’s nearest rivals are the AMD EPYC 7552 (0.4% ahead) and AMD Ryzen 3 7320C (0.8% behind), showing that the CPU is a mid-range part. The combination of a 73rd percentile CPU and an 87th percentile GPU results in a rank that is lower than the GPU’s percentile would suggest, implying that the CPU holds back the GPU in some scenarios, particularly at lower resolutions where CPU overhead is more significant.
The ranking also reflects that Fivem is a multiplayer game that may be sensitive to CPU performance due to server-side processing and many concurrent entities. The i5-10400F’s 6 cores and 12 threads, with a boost clock of 4.30 GHz, are adequate for most tasks, but its single-thread performance (Geekbench single-core score of 1454) is not exceptional. This likely explains why the combo does not rank higher, as the GPU is capable of much higher frame rates than the CPU can consistently deliver.
CPU Role
The Intel Core i5-10400F provides 6 cores and 12 threads, with a base clock of 2.90 GHz and a boost clock of 4.30 GHz. Its 12 MB of shared L3 cache and 64 KB L1 cache per core help reduce memory latency, which is important for multiplayer games with many dynamic objects. The CPU’s benchmark scores show a multi-core Geekbench score of 5783 and a single-core score of 1454, with a Cinebench R23 multi-core score of 10297 and single-core score of 1453. These numbers place the CPU in the 73rd percentile vs all CPUs, which is above average but not high-end.
In Fivem, the CPU’s role is to process game logic, network data, and entity updates, which are often single-threaded or lightly threaded. The i5-10400F’s single-thread performance is adequate for the game, as evidenced by the high frame rates at 1080p (up to 225.7 FPS on Low). However, the frame rate differences between resolutions suggest that the CPU is not the primary bottleneck at higher resolutions. At 1080p, the CPU can keep up with the GPU’s output, but at 1440p and 4K, the GPU’s workload increases, and the CPU’s contribution becomes less significant.
The CPU’s memory bandwidth of 42.7 GB/s via DDR4 dual-channel is modest but sufficient for Fivem, as the game does not appear to be memory-bandwidth sensitive. The CPU’s PCIe Gen 3 interface with 16 lanes provides adequate bandwidth for the RX 6800 XT, which uses PCIe 4.0 but is backward compatible. The data shows that the i5-10400F is a capable pairing for the RX 6800 XT, but it does limit the GPU’s potential at 1080p, where frame rates above 200 FPS are achievable but not as high as they could be with a stronger CPU. Overall, the CPU’s role is to provide consistent frame times without bottlenecking the GPU at common resolutions like 1440p.
Hardware Specifications
Intel Core i5-10400F
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + AMD Radeon RX 6800 XT in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 88.9 |
| 3840x2160 | Medium | 69.6 |
| 3840x2160 | High | 53.5 |
| 3840x2160 | Ultra | 40.8 |
| 2560x1440 | Low | 155.5 |
| 2560x1440 | Medium | 123.3 |
| 2560x1440 | High | 101.0 |
| 2560x1440 | Ultra | 78.5 |
| 1920x1080 | Low | 225.7 |
| 1920x1080 | Medium | 191.6 |
| 1920x1080 | High | 149.7 |
| 1920x1080 | Ultra | 120.3 |
Fivem with ii5-10400F + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RX 6800 XT + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with ii5-10400F + RX 6800 XT
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