Fivem
This combination delivers exceptional performance with an average of 134 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 49 | 63 | 79 | 100 |
| 1440p QHD | 88 | 114 | 142 | 180 |
| 1080p Full HD | 134 | 173 | 216 | 274 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 5090 Mobile, In-Depth Analysis
The AMD Ryzen AI Max+ 395, with its 16 cores and 32 threads, is a high-end mobile processor in the tested configuration, sitting at the 95th percentile against all CPUs in the database. Its base clock is 3.00 GHz, boosting up to 5.10 GHz, and it's built on the Zen 5 architecture using a 4 nm process. For a game like Fivem, which is a multiplayer modification platform, the CPU's thread management is critical. The data shows that even at lower graphical settings, the processor maintains high frame rates, suggesting that its 64 MB of shared L3 cache and high boost clocks are sufficient to handle the game's simulation and networking overhead. In benchmark terms, the CPU’s average score of 77740 places it narrowly ahead of the AMD Ryzen Threadripper PRO 9945WX by 1.6% and the AMD EPYC Embedded 8224P by 1.6%, while trailing the Intel Core i9-14900K by 1.7% and leading the AMD Ryzen 9 8945HX by 2%. This positioning indicates that the CPU is a strong performer, but in the context of Fivem, its single-threaded performance, as seen in a Cinebench R23 single-core score of 2044, is likely what contributes to the game's responsiveness, while the multi-core score of 35314 ensures that background tasks and the game server don't cause stutters.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen AI Max+ 395 provides substantial processing power for Fivem. With 16 cores and 32 threads, it belongs to the high-end mobile segment, and its 5.10 GHz boost clock is a key factor in single-thread-bound scenarios. Fivem, being a multiplayer mod, often has specific server-side and client-side logic that can be sensitive to raw clock speed. The benchmark results show that the CPU's capabilities are not a bottleneck at standard resolutions; at 1920x1080 with Low settings, the system achieves 274 FPS, which indicates that the processor can feed the GPU efficiently. The 64 MB of L3 cache is also beneficial here, as it reduces latency when accessing frequently used game data, which is common in a modded environment where assets are loaded dynamically. While the CPU is not the primary limiting factor at higher resolutions, its role becomes more apparent at 1080p, where the frame rates are highest. The data suggests that the 16-core design provides headroom for the game's multi-threaded aspects, but the high boost clock is what ensures smooth performance in populated areas where the number of entities and scripts can spike. Compared to its nearest rivals, the processor’s performance is well-rounded, with its average benchmark score being statistically similar to the Threadripper PRO 9945WX and EPYC 8224P, though those are different market segments. The 1.7% deficit to the Intel Core i9-14900K in average score is negligible in real-world gaming, and the 2% lead over the Ryzen 9 8945HX shows it is a top-tier mobile part. For Fivem specifically, this means the CPU is more than capable of keeping up with the game's demands, allowing the GPU to be the primary driver of visual fidelity.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the settings preset that offers the best balance of visual quality and performance is High at 2560x1440, which delivers 114 FPS. This provides a smooth experience on high-refresh-rate monitors while maintaining a solid visual presentation. While the Low preset at the same resolution yields 180 FPS, the jump from Low to High is significant in terms of graphical fidelity, and the 66 FPS drop is a fair trade-off for most users. At 1920x1080, the High preset reaches 173 FPS, which is excellent and still leaves room for the game's physics and networking to run without issues. The Ultra preset, while offering maximum visual quality, brings the frame rate down to 134 FPS at 1080p and 88 FPS at 1440p. This is still playable, but the performance cost is steep. The data indicates that the system is well-balanced; at 1440p High, the system is likely GPU-bound, which is a good place to be. For users with a 4K display, the High preset at 3840x2160 only achieves 63 FPS, which may be acceptable for slower-paced gameplay but is not ideal for competitive scenarios. In that case, dropping to Medium at 4K gives 79 FPS, which is a more playable number. The sweet spot for a high-refresh experience is 1440p High, offering a substantial improvement over 1080p visuals without sacrificing the frame rate that competitive play requires.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The performance scaling across resolutions reveals a classic pattern of GPU limitation at higher settings and CPU limitation at lower settings. Moving from 1920x1080 to 2560x1440 on the High preset, the frame rate drops from 173 FPS to 114 FPS, a reduction of 59 FPS. This is a 34% decrease in performance for a 78% increase in pixel count, which indicates that the rendering load on the GPU is increasing as expected. However, the more telling comparison is between Low and High settings at the same resolution. At 1080p, the difference between Low (274 FPS) and High (173 FPS) is 101 FPS, which is a massive 37% drop. This large delta suggests that at Low settings, the CPU is able to push frame rates far beyond what the GPU can render at higher quality, making the GPU the primary bottleneck at higher settings. At 3840x2160, the High preset yields 63 FPS, and the Low preset yields 100 FPS. The scaling from 1440p to 4K on High is a drop from 114 FPS to 63 FPS, which is a 45% reduction. This steep decline is typical of a GPU-bound scenario, where the RTX 5090 Mobile's 24 GB of GDDR7 memory and 896.0 GB/s bandwidth are being saturated by the resolution. The fact that the Low preset at 4K still achieves 100 FPS suggests that the CPU is not the limiting factor even at 4K; the GPU is simply working harder to fill the extra pixels. This analysis indicates that the combo is well-balanced, with the CPU providing enough headroom to support high frame rates at lower resolutions, while the GPU becomes the primary driver of performance as resolution and settings increase.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the AMD Ryzen AI Max+ 395 and NVIDIA GeForce RTX 5090 Mobile is ranked 799th out of 3707 tested combos in Fivem. This places the system in the top 22% of all configurations tested, which is a strong showing for a mobile platform. The ranking reflects the balance between the two components; it is not the absolute fastest combo in the database, but it is well above the median. This position is consistent with the CPU's 95th percentile ranking and the GPU's 84th percentile ranking, suggesting that the CPU is slightly stronger relative to its peers than the GPU. In practical terms, this rank means that while there are faster systems, the vast majority of tested configurations will perform worse in this game. The data shows that the system is capable of delivering high frame rates at 1440p and even playable 4K performance, which puts it ahead of many desktop and older mobile setups. The rank also implies that the bottleneck is more likely to be the GPU in most scenarios, as the CPU has more headroom. For a user, this ranking indicates a high-end experience, but one where the GPU is the limiting factor when pushing for maximum visual quality.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5090 Mobile is a top-tier mobile GPU in this configuration, with 24 GB of GDDR7 memory on a 256-bit bus, providing 896.0 GB/s of bandwidth. Its boost clock is 1515 MHz, and it features 10496 shading units. For Fivem, which can be demanding on memory due to custom assets and textures, the 24 GB VRAM is a significant advantage. The measured data shows that the GPU is the primary bottleneck at higher resolutions and settings. At 3840x2160 with Ultra settings, the frame rate drops to 49 FPS, indicating that the GPU is struggling with the pixel fill rate and shader complexity. The GPU's performance in the database shows an average score of 45152, placing it at the 84th percentile, and its nearest rivals include the AMD Radeon Pro 5500 XT, which scores 0.5% higher, and the NVIDIA GeForce RTX 4070 Ti, which scores 0.8% lower. This is an interesting data point; it suggests that the RTX 5090 Mobile's performance is comparable to a desktop RTX 4070 Ti in aggregate benchmarks, though Fivem's specific workload may differ. The high VRAM capacity ensures that the game does not run out of memory, which can cause stuttering, but the raw compute power is what dictates the frame rate. The GPU's 31.80 TFLOPS of FP32 performance is substantial, but in a modded game like Fivem, the draw calls and geometry complexity can be highly variable, making the GPU's ability to handle high resolutions and quality settings the main constraint. The data confirms that at 1080p Low, the CPU is the limit, but at 4K Ultra, the GPU is clearly the limiting component.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a complete picture of the system's performance across different configurations.
1920x1080 (1080p): At this resolution, the system shows its highest frame rates. The Low preset achieves an average of 274 FPS, which is exceptionally high and indicates a CPU-bound scenario. The Medium preset delivers 216 FPS, with a minimum of 184 FPS and a maximum of 248 FPS, showing a stable performance window. The High preset reaches 173 FPS, which is still excellent for competitive play. The Ultra preset brings the frame rate down to 134 FPS, which is a significant drop from Low but still smooth on a 144Hz monitor. The scaling from Low to Ultra is a 140 FPS drop, highlighting the GPU's increasing workload as settings rise.
2560x1440 (1440p): Moving to this resolution, the frame rates remain high but show a clear progression. The Low preset yields 180 FPS, which is still highly playable. The Medium preset produces 142 FPS, with a minimum of 121 FPS and a maximum of 163 FPS. The High preset delivers 114 FPS, which is a good target for high-refresh gaming. The Ultra preset drops to 88 FPS, which is a more demanding scenario but remains playable. The data shows a 92 FPS difference between Low and Ultra at this resolution, indicating that the GPU is becoming more of a factor, but the CPU still has enough headroom to keep frame rates high at lower settings.
3840x2160 (4K): At 4K, the GPU becomes the clear bottleneck. The Low preset achieves 100 FPS, which is surprisingly high for 4K, but the Medium preset drops to 79 FPS, with a minimum of 67 FPS and a maximum of 91 FPS. The High preset falls to 63 FPS, and the Ultra preset drops to 49 FPS. The scaling from Low to Ultra is a 51 FPS drop, and the fact that even the Low preset doesn't match the 1080p High performance shows the massive rendering load at this resolution. The 4K results confirm that the RTX 5090 Mobile, while powerful, is still constrained by the pixel count, and users looking for 60+ FPS at 4K should stick to Medium or High settings.
Hardware Specifications
AMD Ryzen AI Max+ 395
NVIDIA GeForce RTX 5090 Mobile
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 5090 Mobile in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 100.0 |
| 3840x2160 | Medium | 79.0 |
| 3840x2160 | High | 63.0 |
| 3840x2160 | Ultra | 49.0 |
| 2560x1440 | Low | 180.0 |
| 2560x1440 | Medium | 142.0 |
| 2560x1440 | High | 114.0 |
| 2560x1440 | Ultra | 88.0 |
| 1920x1080 | Low | 274.0 |
| 1920x1080 | Medium | 216.0 |
| 1920x1080 | High | 173.0 |
| 1920x1080 | Ultra | 134.0 |
Fivem with Ryzen AI Max+ 395 + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 5090 Mobile + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen AI Max+ 395 + RTX 5090 Mobile
Explore FPS benchmarks for other games using this same hardware combination.