Fivem

Fivem

AVERAGE FPS
197
excellent

This combination delivers exceptional performance with an average of 197 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 72 93 116 147
1440p QHD 130 167 209 265
1080p Full HD 197 254 317 402

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 147
3840x2160 Medium 116
3840x2160 High 93
3840x2160 Ultra 72
2560x1440 Low 265
2560x1440 Medium 209
2560x1440 High 167
2560x1440 Ultra 130
1920x1080 Low 402
1920x1080 Medium 317
1920x1080 High 254
1920x1080 Ultra 197

Fivem with AMD Ryzen 9 9950X3D + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

# Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data for Fivem with the AMD Ryzen 9 9950X3D and NVIDIA GeForce RTX 5090 D reveals a steep performance curve as resolution climbs. At 1080p Low, the combo produces 402 FPS average, which is an extraordinary figure for a multiplayer title. Moving to 1440p Low, that number drops to 265 FPS — a 34% reduction. At 4K Low, the average falls to 147 FPS, which is another 45% drop from 1440p. This scaling pattern is telling: the frame rate is being cut roughly in half each time pixel count roughly doubles, which points to the GPU becoming the primary constraint at higher resolutions.

When examining Medium settings, the same trend holds. At 1080p Medium, the average is 317 FPS with a minimum of 270 FPS and maximum of 365 FPS. At 1440p Medium, the average drops to 209 FPS, with min/max of 178/240 FPS. At 4K Medium, the average is 116 FPS with a min of 99 FPS and max of 133 FPS. The gap between 1080p and 1440p Medium is 108 FPS, while the gap between 1440p and 4K Medium is 93 FPS. The consistency of these drops across settings suggests a predictable scaling behavior rather than a sudden bottleneck shift.

The High preset shows similar proportional declines: 254 FPS at 1080p, 167 FPS at 1440p, and 93 FPS at 4K. Ultra settings produce 197 FPS at 1080p, 130 FPS at 1440p, and 72 FPS at 4K. In every case, the 1080p-to-1440p drop is larger in absolute FPS terms than the 1440p-to-4K drop, which is logical given that 1440p has about 78% more pixels than 1080p while 4K has 2.25 times the pixels of 1440p. The relative declines are steeper at higher resolutions, confirming that pixel throughput is the dominating factor.

What does this imply about the limiting component? At 1080p, even Ultra settings yield 197 FPS, which is far above typical display refresh rates. The CPU's 16 cores and 32 threads, combined with a boost clock of 5.70 GHz, are clearly capable of feeding the GPU at lower resolutions. However, the fact that 4K Ultra drops to 72 FPS — a 64% reduction from 1080p Ultra — suggests the RTX 5090 D's raw rasterization throughput is being taxed heavily by the increased pixel count. The GPU's 32 GB of GDDR7 memory and 512-bit bus provide ample bandwidth, yet the sheer pixel workload at 4K overwhelms the shading units. The data indicates that at 1080p and 1440p, the system is likely CPU-bound or balanced, but at 4K, the GPU becomes the clear limiting factor.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 9 9950X3D is a 16-core, 32-thread processor from the 9000 series, built on the Zen 5 architecture with the Granite Ridge codename. It operates on a 4 nm process from TSMC, with a base clock of 4.30 GHz and a boost clock of 5.70 GHz. The processor has 128 MB of L3 cache, which is substantial for a desktop part and likely beneficial for the complex multiplayer scenarios in Fivem, where many entities and scripts run simultaneously. The L1 cache is 80 KB per core, and L2 cache is 1 MB per core, providing fast access to frequently used data.

In benchmark terms, this CPU achieves a 3DMark max threads score of 17,184, a Cinebench R23 multicore score of 42,018, and a Geekbench multicore score of 26,736. Its single-thread performance is also strong: 3DMark single thread score of 1,292, Cinebench R23 singlecore of 2,259, and Geekbench singlecore of 3,064. The PassMark multithread score is 70,255, with a single thread score of 4,737. These numbers place the CPU in the 95th percentile among all CPUs, with an average benchmark score of 75,779.

The nearest rivals in average score provide context: the AMD Ryzen 7 PRO 9755 scores 75,738 (0.1% higher), the AMD Ryzen 7 PRO 9755X3D scores 75,716 (0.1% higher), the AMD EPYC 8224P scores 75,582 (0.3% higher), and the Intel Core Ultra 9 285 scores 75,488 (0.4% higher). This means the 9950X3D is essentially tied with its closest competitors in synthetic benchmarks, yet it pulls ahead in Fivem's measured FPS at lower resolutions. The 3DMark 16-thread score of 16,374 and 8-thread score of 9,259 indicate strong scaling across core counts, which is relevant for a game that may not fully utilize all 32 threads but benefits from high single-thread and moderate multi-thread performance.

For Fivem specifically, the data shows that at 1080p Low, the system reaches 402 FPS, which is a massive number that would be difficult to achieve without a very capable CPU. The fact that 1080p Ultra still yields 197 FPS suggests the CPU is not the primary bottleneck at this resolution. However, the 9950X3D's high boost clock of 5.70 GHz and 128 MB L3 cache likely help maintain consistent frame pacing in crowded multiplayer lobbies, where script-heavy server-side logic can cause frame drops on lesser processors. The CPU's 170 W TDP and AM5 socket compatibility are notable, but the measured FPS data is the real evidence of its capability in this title.

FAQ

Q: What is the highest average FPS achieved by this combo in Fivem?

A: The highest measured average FPS is 402, achieved at 1920x1080 resolution with Low settings. This is followed by 317 FPS at 1080p Medium, 265 FPS at 1440p Low, and 254 FPS at 1080p High.

Q: How does the RTX 5090 D compare to its nearest rival in synthetic benchmarks?

A: The RTX 5090 D has an average benchmark score of 77,712, placing it in the 92nd percentile of all GPUs. Its nearest rival, the AMD Radeon RX 6650M XT, scores 76,904, which is 1.1% lower. Other rivals include the AMD Radeon RX 6850M XT at 78,940 (1.6% higher), the NVIDIA Tesla P100 PCIe 12 GB at 79,396 (2.1% higher), and the NVIDIA Tesla P100 PCIe 16 GB at 79,605 (2.4% higher).

Q: What is the FPS difference between 1080p Ultra and 4K Ultra in Fivem?

A: At 1080p Ultra, the average FPS is 197. At 4K Ultra, the average FPS is 72. This represents a 125 FPS drop, or a 63.5% reduction, when moving from 1080p to 4K at the same settings.

Q: Does the combo rank first among all tested combinations in Fivem?

A: Yes, the combo ranks 1st out of 3,005 total combos tested in Fivem. This top ranking indicates that no other tested CPU and GPU pairing in the database achieved higher measured FPS in this game.

Q: What are the minimum and maximum FPS values recorded for Medium settings?

A: For Medium settings, the minimum and maximum FPS values are recorded at all three resolutions. At 1080p, the min is 270 FPS and max is 365 FPS. At 1440p, the min is 178 FPS and max is 240 FPS. At 4K, the min is 99 FPS and max is 133 FPS.

Q: How does the CPU's synthetic benchmark score compare to its nearest rivals?

A: The Ryzen 9 9950X3D has an average benchmark score of 75,779. The AMD Ryzen 7 PRO 9755 scores 75,738 (0.1% lower), the AMD Ryzen 7 PRO 9755X3D scores 75,716 (0.1% lower), the AMD EPYC 8224P scores 75,582 (0.3% lower), and the Intel Core Ultra 9 285 scores 75,488 (0.4% lower). This shows the 9950X3D is marginally ahead of all its nearest rivals.

How This Combo Ranks

The combo of AMD Ryzen 9 9950X3D and NVIDIA GeForce RTX 5090 D achieves the top position in Fivem, ranking 1st out of 3,005 tested combos. This is a definitive result — the data places this pairing above every other CPU and GPU combination in the database for this specific game. The rank is based on measured FPS across multiple resolutions and settings, not synthetic benchmarks, which makes it particularly relevant for real-world gameplay.

The significance of this rank becomes clearer when considering the individual components. The CPU ranks in the 95th percentile of all CPUs, and the GPU ranks in the 92nd percentile of all GPUs. Neither component is the absolute top in its respective category, yet their combination produces the best Fivem result. This suggests that Fivem responds well to the specific characteristics of this pairing — the CPU's high boost clock and large L3 cache, combined with the GPU's fast GDDR7 memory and high shading unit count, create a synergistic effect.

The gap between this combo and the rest of the field is not directly quantified in the data, but the rank of 1 out of 3,005 implies it outperforms thousands of alternatives. For a multiplayer game like Fivem, which can be sensitive to both CPU and GPU performance depending on server load and player count, this top ranking indicates the combo handles all scenarios well. The measured FPS at 4K Ultra of 72 FPS is still playable, while at 1080p it exceeds 400 FPS, meaning the combo is never caught without headroom regardless of resolution or settings.

Settings Recommendations

Based on the measured FPS rows, the optimal settings depend on the target resolution and desired performance. At 1080p, all presets deliver high frame rates: Low averages 402 FPS, Medium averages 317 FPS, High averages 254 FPS, and Ultra averages 197 FPS. For competitive play or high-refresh-rate monitors, Low or Medium would maximize frame rate, but even Ultra at 197 FPS is well above 144 Hz thresholds. The data suggests that at 1080p, the user can afford to use Ultra settings without sacrificing playability, as the average FPS remains above 190.

At 1440p, the picture is slightly different. Low yields 265 FPS, Medium yields 209 FPS, High yields 167 FPS, and Ultra yields 130 FPS. The Ultra preset at 130 FPS is still smooth for most displays, but if the user has a 240 Hz monitor, dropping to High or Medium would be advisable to stay above 200 FPS. Medium at 209 FPS offers a strong balance between visual quality and performance, with a minimum FPS of 178 ensuring no major dips.

At 4K, the recommendations change more dramatically. Low averages 147 FPS, Medium averages 116 FPS, High averages 93 FPS, and Ultra averages 72 FPS. For a 60 Hz display, all presets are playable, with even Ultra exceeding 60 FPS. However, for 120 Hz or higher displays, Low or Medium are the only viable options. Medium at 116 FPS with a minimum of 99 FPS is the best choice for 4K gaming, as it provides a comfortable margin above 60 FPS while maintaining decent visual fidelity. High at 93 FPS is acceptable for 90 Hz displays, but Ultra at 72 FPS may feel less responsive in fast-paced multiplayer scenarios. The best experience per the measured data is 1080p Ultra for maximum visual quality at high frame rates, or 1440p Medium for a balance of sharpness and speed.

Measured FPS Breakdown

The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings presets (Low, Medium, High, Ultra). At 1080p, the full range of scores is available: Low averages 402 FPS, Medium averages 317 FPS with a minimum of 270 FPS and maximum of 365 FPS, High averages 254 FPS, and Ultra averages 197 FPS. The spread between Low and Ultra at 1080p is 205 FPS, which is substantial and indicates that visual settings have a major impact on performance at this resolution.

At 1440p, the averages are 265 FPS for Low, 209 FPS for Medium (min 178, max 240), 167 FPS for High, and 130 FPS for Ultra. The spread between Low and Ultra is 135 FPS, smaller than at 1080p but still significant. The Medium preset shows a 62 FPS gap between minimum and maximum, which suggests some variability in gameplay scenes. At 4K, the averages are 147 FPS for Low, 116 FPS for Medium (min 99, max 133), 93 FPS for High, and 72 FPS for Ultra. The spread between Low and Ultra is 75 FPS, indicating that the GPU's workload at 4K reduces the relative impact of settings changes.

Comparing across resolutions at the same settings reveals clear scaling. For Low, the progression is 402 FPS at 1080p, 265 FPS at 1440p, and 147 FPS at 4K. For Medium, it is 317, 209, and 116 FPS. For High, it is 254, 167, and 93 FPS. For Ultra, it is 197, 130, and 72 FPS. The ratio between 1080p and 4K is roughly 2.7x for Low, 2.7x for Medium, 2.7x for High, and 2.7x for Ultra, showing consistent scaling behavior. The minimum FPS values are only recorded for Medium settings, providing a glimpse into frame time consistency: at 1080p Medium, the min of 270 FPS is 85% of the average, at 1440p Medium it is 85%, and at 4K Medium it is 85% as well. This consistency suggests the game maintains stable frame pacing across resolutions.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5090 D is a flagship GPU from the GeForce 50-series, built on the Blackwell 2.0 architecture with the GB202 chip. It features 21,760 shading units, 680 texture mapping units, and 176 raster output units. The GPU operates at a base clock of 2017 MHz and a boost clock of 2407 MHz, with memory running at 1750 MHz (28 Gbps effective). The 32 GB of GDDR7 memory on a 512-bit bus provides 1.79 TB/s of bandwidth, which is enormous and likely beneficial for Fivem's open-world environments that require streaming large textures and assets.

In synthetic benchmarks, the RTX 5090 D achieves a 3DMark Steel Nomad DX12 score of 14,326, a Geekbench OpenCL score of 310,674, and a Geekbench Vulkan score of 376,915. The PassMark G3D score is 44,065, and the PassMark GPU Compute score is 28,396. These figures place the GPU in the 92nd percentile of all GPUs, with an average benchmark score of 77,712. The nearest rival, the AMD Radeon RX 6650M XT, scores 76,904 (1.1% lower), while the AMD Radeon RX 6850M XT scores 78,940 (1.6% higher). The NVIDIA Tesla P100 PCIe 12 GB scores 79,396 (2.1% higher), and the Tesla P100 PCIe 16 GB scores 79,605 (2.4% higher). Interestingly, the RTX 5090 D is slightly below these rivals in average synthetic score, yet it delivers top-tier Fivem performance.

The GPU's role in Fivem becomes clear when examining the FPS scaling. At 1080p, the GPU is not the limiting factor, as evidenced by the 402 FPS Low result — a number that far exceeds what most displays can show. At 4K, however, the GPU's pixel throughput becomes critical. The 72 FPS Ultra result at 4K, while still playable, is a significant drop from 1080p Ultra's 197 FPS. This 63.5% reduction highlights the RTX 5090 D's raw compute being saturated by the 8.3 million pixels of 4K resolution. The 32 GB VRAM is likely underutilized in Fivem, as the game may not require massive texture budgets, but the memory bandwidth of 1.79 TB/s ensures smooth asset streaming in busy multiplayer areas. The GPU's boost clock of 2407 MHz and 104.8 TFLOPS FP32 performance provide the raw throughput needed for high frame rates, though the data shows that even this powerful GPU can be brought to 72 FPS at maximum settings in 4K.

Hardware Specifications

AMD Ryzen 9 9950X3D

Cores / Threads 16 / 32
Base Clock 4300 MHz
Boost Clock 5700 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9950X3D + NVIDIA GeForce RTX 5090 D in Fivem

Resolution Settings Avg FPS
3840x2160 Low 147.0
3840x2160 Medium 116.0
3840x2160 High 93.0
3840x2160 Ultra 72.0
2560x1440 Low 265.0
2560x1440 Medium 209.0
2560x1440 High 167.0
2560x1440 Ultra 130.0
1920x1080 Low 402.0
1920x1080 Medium 317.0
1920x1080 High 254.0
1920x1080 Ultra 197.0

Fivem with Ryzen 9 9950X3D + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 5090 D + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 9 9950X3D + RTX 5090 D

Explore FPS benchmarks for other games using this same hardware combination.