Downfall

Downfall

AVERAGE FPS
252
excellent

This combination delivers exceptional performance with an average of 252 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 90 144 175 214
1440p QHD 144 231 282 345
1080p Full HD 202 324 395 482

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 214
3840x2160 Medium 175
3840x2160 High 144
3840x2160 Ultra 90
2560x1440 Low 345
2560x1440 Medium 282
2560x1440 High 231
2560x1440 Ultra 144
1920x1080 Low 482
1920x1080 Medium 395
1920x1080 High 324
1920x1080 Ultra 202

Downfall with AMD Ryzen 9 9950X3D + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

# How This Combo Ranks

The AMD Ryzen 9 9950X3D paired with the NVIDIA GeForce RTX 5090 D sits at the absolute top of the tested field for Downfall, claiming the #1 spot out of 2,928 total CPU-GPU combinations evaluated. This is a commanding position, placing this pairing ahead of every other configuration in the database for this specific horror title. The rank reflects the combined capability of a 16-core, 32-thread processor with a 32 GB GDDR7 graphics card, and the measured frame rates across all resolutions and settings support this top-tier status.

What makes this rank particularly noteworthy is the margin of separation. The combo doesn't merely edge out competitors; it delivers performance that is categorically higher than what most systems can achieve. At 1080p Low, the average FPS reaches 482, which is a figure that would challenge even the most aggressive high-refresh-rate monitors. The data suggests that this pairing is not just adequate for Downfall — it is overwhelmingly overqualified, likely making the game's engine the limiting factor long before either component reaches its ceiling. The 95th percentile ranking for the CPU against all processors and the 92nd percentile for the GPU against all graphics cards further contextualize the duo's dominance, as both components individually sit near the apex of their respective hardware hierarchies.

GPU Role

The NVIDIA GeForce RTX 5090 D is the primary driver of Downfall's visual output, and its specifications align directly with the game's demands. The GPU operates with a base clock of 2017 MHz and a boost clock of 2407 MHz, built on the Blackwell 2.0 architecture with a 5 nm process node. Its 32 GB of GDDR7 memory on a 512-bit bus delivers a bandwidth of 1.79 TB/s, which is a substantial pool of VRAM that ensures texture loading and frame buffering at 4K resolution never approaches capacity constraints.

The relationship between the GPU's capabilities and the measured results becomes clear when examining the 4K Ultra preset. At 3840x2160 with Ultra settings, the average FPS drops to 90, while the same resolution at High settings yields 144 FPS. This 54 FPS gap between Ultra and High at 4K is a direct consequence of the GPU's workload, as higher presets increase shading complexity, texture detail, and post-processing effects that stress the 21,760 shading units and 680 TMUs. The 176 ROPs handle pixel output at a rate of 423.6 GPixel/s, which is substantial but still finite when rendering at 8.3 million pixels per frame.

Interestingly, the RTX 5090 D's performance in Downfall may be partially constrained by the game's age, as the title released in 2016. The GPU's 104.8 TFLOPS of FP32 compute is far beyond what a 2016-era horror game would have been designed to utilize, and the benchmark results reflect this. The 4K Low preset still achieves 214 FPS, indicating that even at reduced graphical loads, the card is not being pushed to its theoretical limits. The GPU's passmark G3D score of 44,065 and its average benchmark score of 77,712 place it in the 92nd percentile, yet in Downfall, the card appears to be operating well within its comfort zone, with the game's engine likely capping performance before the hardware reaches saturation.

FAQ

*Q: Why does the RTX 5090 D's rank in the database (92nd percentile) not match its #1 combo ranking in Downfall?*

A: The combo rank of #1 out of 2,928 reflects the pairing with the Ryzen 9 9950X3D specifically in Downfall's workload, while the GPU's 92nd percentile is an aggregate across all tested GPUs and benchmarks. The CPU's 95th percentile and the synergistic pairing boost the combo's standing in this particular game.

*Q: How much VRAM does the RTX 5090 D have, and is it relevant for Downfall?*

A: The GPU features 32 GB of GDDR7 memory on a 512-bit bus with 1.79 TB/s bandwidth. For Downfall, which is a 2016 title, this capacity is far beyond what the game requires, meaning VRAM limitations are not a factor in any measured results.

Q: What is the CPU's core configuration and how does it affect gameplay?

A: The AMD Ryzen 9 9950X3D has 16 cores and 32 threads, with a base clock of 4.30 GHz and boost clock of 5.70 GHz. Its 128 MB of L3 cache provides substantial capacity for game data, which is critical for maintaining high minimum frame rates in CPU-intensive scenes.

Q: Which resolution and settings combination delivers the highest average FPS?

A: The 1920x1080 Low preset achieves 482 FPS, the highest measured average in the dataset. At 4K Ultra, the average drops to 90 FPS, showing the scaling curve across the full range of tested configurations.

Q: Are there any settings where the GPU becomes a bottleneck at 1080p?

A: At 1080p Low, the combo reaches 482 FPS, while at 1080p Ultra it drops to 202 FPS. The 280 FPS difference between these presets indicates that the GPU's rendering load is the primary variable, but even at Ultra, the frame rate remains exceptionally high, suggesting the CPU is keeping pace.

Q: How does the combo's 4K Medium performance compare to its 1440p High performance?

A: At 3840x2160 Medium, the average FPS is 175 with a minimum of 149 and maximum of 202. At 2560x1440 High, the average is 231 FPS. The 56 FPS difference between these two configurations reflects both the resolution increase and the settings change, with the 4K Medium still delivering a highly playable experience.

Measured FPS Breakdown

The measured frame rates for this combo in Downfall span a wide range, from 482 FPS at 1080p Low down to 90 FPS at 4K Ultra. At 1920x1080, the Low preset achieves 482 FPS, while Medium produces 395 FPS with a minimum of 335 and maximum of 454. High at 1080p yields 324 FPS, and Ultra drops to 202 FPS. This progression shows a consistent decline as graphical fidelity increases, with each preset tier costing roughly 60-80 FPS at this resolution.

Moving to 2560x1440, the Low preset delivers 345 FPS, Medium reaches 282 FPS with a minimum of 240 and maximum of 324, High achieves 231 FPS, and Ultra drops to 144 FPS. The step from High to Ultra at 1440p represents a 87 FPS reduction, which is the largest single-preset drop in the dataset. This suggests that Ultra settings introduce a significant rendering overhead that disproportionately affects performance at this resolution.

At 3840x2160, the Low preset still manages 214 FPS, which is remarkably high for 4K. Medium produces 175 FPS with a minimum of 149 and maximum of 202, High achieves 144 FPS, and Ultra falls to 90 FPS. The 4K Ultra result is the only configuration that dips below 100 FPS, indicating that this is the most demanding scenario for the combo. Notably, the minimum FPS data is only provided for Medium presets at each resolution, with 4K Medium showing a 149 FPS floor, 1440p Medium at 240 FPS, and 1080p Medium at 335 FPS. These minimums suggest that even in the most demanding moments, the combo maintains playable frame rates, though the gap between average and minimum widens at lower resolutions (149 to 175 at 4K vs. 335 to 395 at 1080p).

CPU Role

The AMD Ryzen 9 9950X3D provides the computational foundation for this combo, and its specifications are directly relevant to Downfall's performance. With 16 cores and 32 threads, the CPU handles the game's logic, physics, and AI processing with substantial headroom. The base clock of 4.30 GHz and boost clock of 5.70 GHz ensure that single-threaded performance is strong, as evidenced by the 3DMark single-thread score of 1,292 and the Cinebench R23 single-core score of 2,259. These figures indicate that the CPU's per-core performance is among the best available, which is crucial for games that rely heavily on a primary rendering thread.

The CPU's cache hierarchy plays a notable role in gaming performance. The 128 MB of L3 cache provides a large pool of fast-access memory for game data, reducing the need to fetch frequently used assets from system memory. The L1 cache of 80 KB per core and L2 cache of 1 MB per core further support this, and the combination of these caches with the CPU's high boost clock likely contributes to the consistent frame rates observed in Downfall. The Cinebench R23 multicore score of 42,018 and the Geekbench multicore score of 26,736 demonstrate the CPU's ability to handle multi-threaded workloads, though Downfall's 2016 engine may not fully utilize all 32 threads.

The CPU's memory bandwidth of 89.6 GB/s via dual-channel DDR5 support ensures that data can flow efficiently between the processor and system memory, which is particularly relevant at high frame rates where CPU-bound scenarios can emerge. The 3DMark 16-thread score of 16,374 and max-thread score of 17,184 show that scaling across cores is nearly linear, indicating that the CPU's Zen 5 architecture is efficient at distributing workloads. In Downfall, the CPU's role is likely less demanding than the GPU's, given that even at 1080p Low with 482 FPS, the CPU is able to feed the graphics card without becoming a bottleneck.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend on the display refresh rate and resolution preference. At 4K, the Medium preset offers the best balance, delivering 175 FPS average with a 149 FPS minimum. This is well above the 144 Hz threshold for most high-refresh-rate 4K monitors, and the minimum FPS ensures that frame pacing remains smooth even during intense horror sequences. The High preset at 4K produces 144 FPS, which is also viable for 144 Hz displays, but the Medium preset's higher average and minimum provide more headroom for maintaining consistent performance.

For 1440p displays, the High preset at 231 FPS is the recommended choice, as it delivers excellent visual quality while maintaining frame rates that exceed any current 1440p monitor's refresh rate. The Ultra preset at 1440p drops to 144 FPS, which is still playable, but the 87 FPS sacrifice from High to Ultra is substantial. Players with 240 Hz or 360 Hz 1440p monitors should consider the Medium preset at 282 FPS, which maximizes the display's potential while still offering good visual fidelity.

At 1080p, the High preset at 324 FPS is the sweet spot, as it provides strong visual quality while keeping frame rates above 300 FPS. The Ultra preset at 202 FPS is also viable for 240 Hz displays, but the 122 FPS difference between High and Ultra suggests that the visual gains may not justify the performance cost. The Low preset at 482 FPS is only relevant for competitive play or extreme refresh rate displays, as the visual downgrade is significant. The Medium preset's minimum FPS of 335 at 1080p is the highest minimum in the dataset, indicating that this configuration offers the most stable frame pacing at this resolution.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals important insights about the limiting component in this combo. At Low settings, the progression goes from 482 FPS at 1080p to 345 FPS at 1440p to 214 FPS at 4K. This represents a 28% drop from 1080p to 1440p and a 38% drop from 1440p to 4K. At High settings, the progression is 324 FPS at 1080p to 231 FPS at 1440p to 144 FPS at 4K, showing a 29% drop and then a 38% drop. The consistent percentage drops between resolutions suggest that the GPU is the primary scaling factor, as the workload increases with pixel count.

However, the Ultra settings tell a slightly different story. At 1080p Ultra, the combo achieves 202 FPS, which drops to 144 FPS at 1440p (a 29% reduction) and then to 90 FPS at 4K (a 38% reduction). The fact that the percentage drops are nearly identical across all settings presets indicates that the GPU's pixel-processing capability is the dominant constraint as resolution increases. The RTX 5090 D's 1.79 TB/s memory bandwidth and 423.6 GPixel/s pixel rate are being taxed progressively more as resolution rises, and the data shows that the GPU scales roughly linearly with pixel count.

The minimum FPS data for Medium settings further illuminates this scaling. At 1080p Medium, the minimum is 335 FPS, dropping to 240 FPS at 1440p and 149 FPS at 4K. The minimum-to-average ratio remains relatively stable (0.85 at 1080p, 0.85 at 1440p, 0.85 at 4K), indicating that the GPU's workload distribution is consistent across resolutions. This consistency suggests that the CPU is not introducing additional frame time variability at higher resolutions, as the ratio would likely degrade if the CPU were becoming a bottleneck. The data points to the GPU as the clear limiting factor at 4K, particularly when paired with the Ultra preset, where the 90 FPS result represents the combo's only sub-100 FPS configuration.

Hardware Specifications

AMD Ryzen 9 9950X3D

Cores / Threads 16 / 32
Base Clock 4300 MHz
Boost Clock 5700 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9950X3D + NVIDIA GeForce RTX 5090 D in Downfall

Resolution Settings Avg FPS
3840x2160 Low 214.0
3840x2160 Medium 175.0
3840x2160 High 144.0
3840x2160 Ultra 90.0
2560x1440 Low 345.0
2560x1440 Medium 282.0
2560x1440 High 231.0
2560x1440 Ultra 144.0
1920x1080 Low 482.0
1920x1080 Medium 395.0
1920x1080 High 324.0
1920x1080 Ultra 202.0

Downfall with Ryzen 9 9950X3D + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 5090 D + Other CPUs

See how Downfall performs with the same GPU but different processors.

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