Fivem

Fivem

AVERAGE FPS
77
good

This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 36 45 57
1440p QHD 50 65 81 103
1080p Full HD 76 98 123 156

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 57
3840x2160 Medium 45
3840x2160 High 36
3840x2160 Ultra 28
2560x1440 Low 103
2560x1440 Medium 81
2560x1440 High 65
2560x1440 Ultra 50
1920x1080 Low 156
1920x1080 Medium 123
1920x1080 High 98
1920x1080 Ultra 76

Fivem with AMD Ryzen 9 9900X3D + AMD Radeon RX 5700 XT, In-Depth Analysis

The AMD Ryzen 9 9900X3D paired with the AMD Radeon RX 5700 XT produces a clear hierarchy in Fivem, where the choice of graphics preset is a direct trade-off between visual fidelity and frame rate. The measured data shows that the Medium preset offers the most balanced experience, providing a substantial frame rate uplift over High and Ultra while maintaining playable performance at the most common resolutions. At 1920x1080, Medium delivers an average of 123 FPS with a minimum of 104 FPS and a maximum of 141 FPS, which represents a 25 FPS improvement over High settings. At 2560x1440, the Medium preset averages 81 FPS with a minimum of 69 FPS, which is still comfortably smooth for most multiplayer scenarios. Even at 3840x2160, Medium is the only preset besides Low that maintains an average above 40 FPS, hitting 45 FPS with a minimum of 38 FPS. Low settings naturally push frame rates higher—reaching 156 FPS at 1080p and 103 FPS at 1440p—but the jump from Low to Medium costs only about 21% of the frame rate at 1080p, making Medium the superior choice for those seeking a balance. Ultra settings, while visually richer, are the least efficient, with averages dropping to 76 FPS at 1080p, 50 FPS at 1440p, and a barely playable 28 FPS at 4K; the data suggests Ultra is only viable for users with lower refresh rate displays at 1080p.

FAQ

Q: What is the best resolution and settings combination for this hardware in Fivem?

A: Based on the measured rows, 1920x1080 with Medium settings provides the best overall experience, yielding an average of 123 FPS, a minimum of 104 FPS, and a maximum of 141 FPS. This combination offers a high frame rate that remains stable, as indicated by the narrow gap between the average and minimum values.

Q: How much performance is lost when moving from 1080p to 1440p on Medium settings?

A: The data shows a drop from 123 FPS average at 1920x1080 to 81 FPS average at 2560x1440 on Medium settings. This represents a 34% reduction in frame rate, which is a significant but expected penalty for the higher pixel count, and the minimum FPS also falls from 104 to 69.

Q: Is the RX 5700 XT capable of running Fivem at 4K resolution?

A: At 3840x2160, the RX 5700 XT can run Fivem, but only on Low settings does it exceed 60 FPS, averaging 57 FPS. On Medium settings, the average drops to 45 FPS, and on High it falls to 36 FPS, with Ultra being nearly unplayable at 28 FPS. The data implies that 4K is not a recommended target for this GPU in this game.

Q: How does the Ultra preset compare to High in terms of performance?

A: Ultra settings are consistently less performant than High across all resolutions. At 1080p, Ultra averages 76 FPS compared to High's 98 FPS, a 22 FPS difference. At 1440p, the gap narrows slightly to 15 FPS (50 vs 65), and at 4K, the difference is 8 FPS (28 vs 36). The data indicates that the visual upgrade from High to Ultra costs a significant amount of frame rate.

Q: What is the frame time consistency like for this combo in Fivem?

A: The only settings with min/max FPS data are Medium presets. At 1080p, the spread from minimum to maximum is 37 FPS (104 to 141), and at 1440p, it is 24 FPS (69 to 93). At 4K, the spread is 14 FPS (38 to 52). This data suggests that the frame pacing is tighter at higher resolutions, likely due to the GPU becoming the primary bottleneck and the CPU having more headroom.

Q: How does this CPU-GPU combo rank among all tested configurations in Fivem?

A: The combo ranks 2224 out of 3005 tested combinations, placing it in the 74th percentile. This means that while it is not a top-tier setup for Fivem, it outperforms roughly three-quarters of the other tested configurations, which is respectable given the GPU's age and market segment.

GPU Role

The AMD Radeon RX 5700 XT is the primary renderer in this configuration, and its capabilities directly define the performance ceiling at higher resolutions and settings. The GPU features 8 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 448.0 GB/s. This memory configuration is sufficient for Fivem's asset streaming at 1080p and 1440p, but the data suggests it may become a limiting factor at 4K Ultra, where the average FPS falls to 28. The GPU's clock speeds are notable: a base clock of 1605 MHz, a game clock of 1755 MHz, and a boost clock of 1905 MHz. The boost clock represents the peak potential, but sustained performance in a multiplayer game like Fivem will likely hover closer to the game clock, which is still robust.

The RX 5700 XT's architectural capabilities, based on RDNA 1.0 with 2560 shading units and 64 ROPs, deliver a texture rate of 304.8 GTexel/s and a pixel rate of 121.9 GPixel/s. These figures are important because Fivem's open-world environment relies heavily on texture fill and pixel throughput. The data shows that at 3840x2160, the GPU struggles to maintain high frame rates, with Low settings yielding 57 FPS and Medium dropping to 45 FPS. This indicates that the GPU is heavily loaded at 4K, and the 8 GB VRAM buffer may be insufficient for Ultra textures, causing stutters or reduced performance. In contrast, at 1920x1080, the GPU has ample headroom, as evidenced by the 156 FPS average on Low settings, suggesting that the CPU becomes more relevant at lower resolutions.

The GPU's benchmark scores provide context for its overall compute power. It scores 16,277 in Passmark G3D and 7,650 in Passmark GPU Compute, with a DirectX 12 score of 64. These synthetic benchmarks align with the measured FPS, showing that the GPU is mid-range in the current landscape, placing in the 59th percentile of all GPUs. Its nearest rivals include the AMD Radeon Pro 5600M (0.1% faster), the NVIDIA RTX PRO 6000 Blackwell (0.3% slower), and the AMD Radeon PRO W7500 (0.3% slower). This cluster of similar-performing cards reinforces that the RX 5700 XT, while older, still holds a competitive position against modern workstation and professional GPUs in raw compute, though its gaming performance in Fivem is what matters for this analysis.

Measured FPS Breakdown

The measured data provides a comprehensive view of performance across three resolutions and four settings. At 1920x1080, the frame rates are consistently high, with Low settings leading at 156 FPS average. Medium follows at 123 FPS average, with a minimum of 104 FPS and a maximum of 141 FPS, showing a stable experience. High settings reduce the average to 98 FPS, while Ultra drops to 76 FPS. The progression from Low to Ultra represents a 51% reduction in frame rate, which is a substantial cost for higher visual quality. The minimum FPS data for Medium indicates that the 1% lows are 19 FPS below the average, suggesting occasional dips, but the overall experience remains smooth.

At 2560x1440, the same pattern emerges but with lower absolute numbers. Low settings average 103 FPS, which is still high enough for most displays. Medium settings average 81 FPS, with a minimum of 69 FPS and a maximum of 93 FPS, offering a very playable experience. High settings drop to 65 FPS, and Ultra falls to 50 FPS. The gap between Low and Ultra at 1440p is 53 FPS, which is a 51% reduction, mirroring the 1080p trend. The minimum FPS for Medium at this resolution is 69, which is a solid floor for competitive play, and the spread from minimum to maximum is 24 FPS, indicating tighter frame pacing than at 1080p.

At 3840x2160, the RX 5700 XT begins to show its limits. Low settings are the only preset that breaks the 50 FPS barrier, averaging 57 FPS. Medium settings average 45 FPS, with a minimum of 38 FPS and a maximum of 52 FPS, which is playable but not ideal for fast-paced multiplayer. High settings drop to 36 FPS, and Ultra is nearly unplayable at 28 FPS. The difference between Low and Ultra at 4K is 29 FPS, a 51% reduction, consistent with other resolutions. The minimum FPS of 38 on Medium is close to the 30 FPS threshold, indicating that the GPU is under significant strain at this resolution.

Resolution Scaling

The data reveals a clear scaling pattern as resolution increases from 1920x1080 to 3840x2160. On Medium settings, the average FPS drops from 123 at 1080p to 81 at 1440p, a 34% decrease, and then to 45 at 4K, a further 44% decrease from 1440p. This compounding effect shows that the GPU is the dominant bottleneck at higher resolutions, as the workload on the pixel and texture units increases quadratically with pixel count. The minimum FPS on Medium follows a similar trajectory, dropping from 104 at 1080p to 69 at 1440p and then to 38 at 4K. The scaling from 1080p to 4K represents a 63% reduction in average FPS, which is a massive hit that clearly indicates the GPU is the limiting component at 4K.

On Low settings, the scaling is slightly more forgiving. The average FPS drops from 156 at 1080p to 103 at 1440p (a 34% decrease) and then to 57 at 4K (a 45% decrease from 1440p). The total drop from 1080p to 4K is 63%, which is nearly identical to the Medium preset. This consistency suggests that the resolution scaling penalty is inherent to the GPU's rendering pipeline, and reducing settings does not alleviate the pixel throughput strain. The fact that the percentage drop is similar across Low and Medium implies that the GPU's memory bandwidth and compute resources are the primary constraints, rather than texture quality or shading complexity.

This scaling behavior has important implications for the system's balance. At 1080p, the CPU is likely the bottleneck, as the GPU is able to produce very high frame rates (156 FPS on Low), and the Ryzen 9 9900X3D's capabilities are what prevent higher numbers. At 4K, the GPU is clearly the limiting factor, as even the lowest settings fail to reach 60 FPS. This indicates that users with a 1080p or 1440p monitor will get the most out of this combination, with the CPU providing enough headroom to keep frame rates high, while 4K users will need to accept lower settings or a GPU upgrade.

CPU Role

The AMD Ryzen 9 9900X3D is a high-end desktop processor with 12 cores and 24 threads, based on the Zen 5 architecture (codename Granite Ridge). Its base clock is 4.40 GHz, with a boost clock of 5.50 GHz, and it features a substantial 128 MB of L3 cache. This cache configuration is specifically designed to improve gaming performance by reducing memory latency. The CPU's benchmark scores are impressive, with a Cinebench R23 multi-core score of 47,737 and a single-core score of 6,739, which places it in the 91st percentile of all CPUs. Its average benchmark score is 54,762, putting it just 0.6% behind the Intel Core Ultra 5 245KF and 1.3% ahead of the Intel Core Ultra 5 245K.

In Fivem, which is a multiplayer game that often relies on single-thread performance for game logic and physics, the 9900X3D's single-core strength is crucial. The 3DMark single-thread score of 1,269 and the Geekbench single-core score of 3,041 indicate that this CPU can handle the game's primary thread with ease. However, the measured FPS data suggests that the CPU is not the primary bottleneck at higher resolutions, as the frame rates drop significantly from 1080p to 4K. At 1080p on Low settings, the CPU is likely limiting the frame rate to 156 FPS, as the GPU is capable of more. The fact that the frame rate drops to 76 FPS on Ultra at 1080p shows that the GPU becomes the constraint as settings increase.

The CPU's multi-threading capabilities, evidenced by the 3DMark max threads score of 13,795 and the Passmark multi-thread score of 56,154, are more than sufficient for Fivem's background tasks, such as server communication and asset streaming. The 24 threads ensure that even in busy multiplayer servers with many players and vehicles, the CPU will not become a bottleneck. The data implies that this CPU is overkill for Fivem when paired with the RX 5700 XT, as the GPU will always be the limiting factor except at the very lowest settings and resolutions. This creates a balanced system where the CPU provides headroom for future GPU upgrades or higher refresh rate monitors.

How This Combo Ranks

The combination of the AMD Ryzen 9 9900X3D and the AMD Radeon RX 5700 XT achieves a rank of 2224 out of 3005 tested combos in Fivem. This places it in the 74th percentile of all tested systems, meaning it outperforms 74% of the other combinations in the database. While this is not a top-tier ranking, it is a solid performance level, especially considering that the RX 5700 XT is an end-of-life product with a Passmark G3D score of 16,277, placing it in the 59th percentile of GPUs. The CPU, on the other hand, is a current-generation flagship that ranks in the 91st percentile of all CPUs.

The rank suggests that Fivem is not particularly demanding on the GPU, as the RX 5700 XT is able to hold its own despite being several generations old. The combo rank of 2224 indicates that there are many systems with more powerful GPUs that achieve higher frame rates, but there are also many systems with weaker CPUs that may struggle with the game's single-threaded aspects. The delta between the CPU and GPU percentiles—91 vs 59—highlights an imbalance, but the measured FPS data shows that this does not translate to poor performance in Fivem.

When looking at the nearest rivals for the CPU, the Intel Core Ultra 5 245KF is 0.6% faster, while the Intel Core i7-14700F is 2.1% slower. For the GPU, the AMD Radeon Pro 5600M is 0.1% faster, and the NVIDIA GeForce RTX 5090 D V2 is 0.9% faster. These small deltas indicate that the individual components are closely matched with their peers, and the overall combo rank is a reflection of the GPU's mid-range standing. In practical terms, this combo is best suited for 1080p and 1440p gaming, where it can deliver high frame rates on medium-to-high settings, and it represents a balanced system for Fivem that will not leave the user wanting for more CPU power.

Hardware Specifications

AMD Ryzen 9 9900X3D

Cores / Threads 12 / 24
Base Clock 4400 MHz
Boost Clock 5500 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 5700 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1905 MHz MHz
TDP 225 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9900X3D + AMD Radeon RX 5700 XT in Fivem

Resolution Settings Avg FPS
3840x2160 Low 57.0
3840x2160 Medium 45.0
3840x2160 High 36.0
3840x2160 Ultra 28.0
2560x1440 Low 103.0
2560x1440 Medium 81.0
2560x1440 High 65.0
2560x1440 Ultra 50.0
1920x1080 Low 156.0
1920x1080 Medium 123.0
1920x1080 High 98.0
1920x1080 Ultra 76.0

Fivem with Ryzen 9 9900X3D + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 5700 XT + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 9 9900X3D + RX 5700 XT

Explore FPS benchmarks for other games using this same hardware combination.