Fivem
This combination offers playable performance with an average of 37 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 11 | 16 | 19 | 30 |
| 1440p QHD | 22 | 29 | 37 | 51 |
| 1080p Full HD | 40 | 47 | 58 | 77 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 7 7800X3D + NVIDIA GeForce GTX 1650, In-Depth Analysis
Fivem presents an unusual bottleneck profile for the AMD Ryzen 7 7800X3D paired with the NVIDIA GeForce GTX 1650. The benchmark data shows a configuration where the CPU is massively overqualified relative to the GPU, leading to performance characteristics that are almost entirely dictated by the graphics card. The measured frame rates across all resolutions and settings reveal a system that struggles to maintain playable frame rates at higher quality presets, while the CPU's exceptional throughput remains largely untapped.
Resolution Scaling
The frame rate progression from 1080p to 4K clearly identifies the GPU as the primary limiting component. At 1080p with Low settings, the system achieves 77 FPS, which drops to 51.3 FPS at 1440p and further to 30 FPS at 4K. This represents a 61% reduction in frame rate when moving from 1080p to 4K at Low settings. The scaling pattern is consistent across all quality presets, with Higher settings showing even steeper declines due to the additional pixel shader work.
The data indicates that the GTX 1650's 2.984 TFLOPS of FP32 performance and 128.1 GB/s memory bandwidth are severely taxed as resolution increases. At 4K Ultra, the system falls to 10.7 FPS, which is a 86% drop from the 1080p Low result. This steep decline suggests that the GPU's 128-bit memory bus and 4 GB of GDDR5 memory are overwhelmed by the pixel throughput requirements at 4K, particularly with the 8.7 million pixel count of 3840x2160 resolution.
Interestingly, the scaling between Medium and High settings shows less dramatic differences than between Low and Medium. At 1440p, the gap between Low (51.3 FPS) and Medium (37 FPS) is 14.3 FPS, while the gap between Medium and High (28.7 FPS) is 8.3 FPS. This non-linear scaling suggests that the GPU's rendering pipeline becomes saturated at Medium settings, with additional quality features having diminishing returns as the pixel fill rate becomes the bottleneck.
The CPU's role in this scaling is negligible, as the Ryzen 7 7800X3D's 8 cores and 16 threads provide far more processing capability than the GTX 1650 can utilize. The benchmark results show that even at 1080p Low, where CPU overhead is typically highest, the system only reaches 77 FPS, indicating that the GPU is the limiting factor even at the lowest resolution and quality settings tested.
FAQ
Q: What is the highest average frame rate achievable with this configuration?
A: The maximum measured average FPS is 77, achieved at 1920x1080 resolution with Low settings. This is the only configuration that breaks the 75 FPS threshold, with all other settings and resolutions yielding lower results.
Q: How does the GTX 1650 compare to its nearest rivals in terms of average benchmark score?
A: The GTX 1650's average benchmark score of 8713 is within 0.5% of its nearest rivals. The NVIDIA Quadro P2200 scores 8671 (0.5% lower), while the AMD Radeon 550X scores 8749 (0.4% higher) and the NVIDIA GeForce RTX 3050 A Mobile scores 8746 (0.4% higher).
Q: What is the performance difference between Low and Ultra settings at 1080p?
A: At 1920x1080, Low settings produce 77 FPS while Ultra settings produce 40 FPS, representing a 48% reduction in average frame rate. The progression is 58.4 FPS at Medium and 47.4 FPS at High.
Q: Is the Ryzen 7 7800X3D a bottleneck in this configuration?
A: No. The CPU's benchmark scores, including a 29149 Cinebench R23 multicore result and 4115 single-core result, are far above what Fivem requires. The GPU's 43rd percentile ranking versus all GPUs indicates it is the limiting component.
Q: How does the system perform at 4K resolution?
A: At 3840x2160, the system achieves 30 FPS at Low settings, 19.4 FPS at Medium, 16.3 FPS at High, and 10.7 FPS at Ultra. None of these results are playable for competitive multiplayer.
Q: What is the combo's overall rank among tested configurations?
A: This CPU-GPU combination ranks 1752 out of 1792 tested combinations in Fivem, placing it in the bottom 2.2% of all tested configurations.
GPU Role
The NVIDIA GeForce GTX 1650 is the definitive performance limiter in this configuration. With 4 GB of GDDR5 memory on a 128-bit bus providing 128.1 GB/s bandwidth, the card's memory subsystem is particularly constrained for a game like Fivem that features large open-world environments. The 896 shading units and 32 ROPs operating at a boost clock of 1665 MHz deliver 2.984 TFLOPS of FP32 compute, which proves insufficient for maintaining high frame rates at modern resolutions.
The GPU's benchmark performance places it at the 43rd percentile of all GPUs, with an average benchmark score of 8713. Its nearest rivals include the NVIDIA Quadro P2200 (8671, 0.5% lower), AMD Radeon 550X (8749, 0.4% higher), and NVIDIA GeForce RTX 3050 A Mobile (8746, 0.4% higher). This tight clustering indicates that the GTX 1650 sits at a performance tier where small architectural differences produce meaningful gameplay differences.
The pixel rate of 53.28 GPixel/s and texture rate of 93.24 GTexel/s provide context for the resolution scaling observed. At 4K, the GPU must process 8.7 million pixels per frame, and the measured 30 FPS at Low settings suggests the pixel fill rate is nearly saturated. The memory bandwidth of 128.1 GB/s becomes a critical constraint at higher resolutions, as the 4 GB frame buffer may cause texture thrashing when working with large assets.
The GTX 1650's Turing architecture, manufactured on TSMC's 12 nm process, lacks the ray tracing and tensor cores found in higher-end GeForce 16-series parts. This means Fivem's rendering workload falls entirely on the traditional rasterization pipeline, which the card handles with moderate efficiency given its 75 W TDP and dual-slot design requiring no auxiliary power connectors. The GPU's 229 mm length and 111 mm height make it a compact solution, but the performance data shows its limitations clearly.
Measured FPS Breakdown
At 1920x1080, the configuration delivers its best results. Low settings produce 77 FPS average, which is the only playable result for competitive multiplayer. Medium settings yield 58.4 FPS, High settings produce 47.4 FPS, and Ultra settings drop to 40 FPS. The 37 FPS difference between Low and Ultra represents a 48% performance penalty for maximum visual quality.
Moving to 2560x1440, the frame rates decline substantially. Low settings maintain 51.3 FPS, which remains playable but shows the GPU's limitations at higher pixel counts. Medium settings produce 37 FPS, High settings achieve 28.7 FPS, and Ultra settings fall to 21.9 FPS. The transition from 1080p to 1440p results in a 33% reduction at Low settings, demonstrating the GPU's sensitivity to resolution increases.
At 3840x2160, the configuration becomes largely unplayable. Low settings produce 30 FPS, Medium settings drop to 19.4 FPS, High settings manage 16.3 FPS, and Ultra settings fall to 10.7 FPS. The 4K results show that the GTX 1650's memory bandwidth and pixel throughput are completely overwhelmed, with even Low settings failing to maintain a consistent 30 FPS in demanding scenes.
The data reveals that the GTX 1650's performance scales nearly linearly with resolution when other factors remain constant. At Medium settings, the progression from 1080p (58.4 FPS) to 1440p (37 FPS) to 4K (19.4 FPS) shows a consistent halving of frame rate with each resolution doubling, confirming that the GPU's fill rate is the primary constraint rather than CPU or memory subsystem limitations.
CPU Role
The AMD Ryzen 7 7800X3D is dramatically overprovisioned for this workload. With 8 cores and 16 threads based on the Zen 4 architecture, this CPU features a 96 MB shared L3 cache and operates at base clocks of 4.20 GHz with boost up to 5.00 GHz. The benchmark data shows exceptional processing capability, including a Cinebench R23 multicore score of 29149 and a single-core score of 4115, placing the CPU at the 87th percentile of all CPUs.
The CPU's average benchmark score of 31580 puts it nearly 0.1% ahead of the Intel Core i7-12700F (31543) and 0.3% ahead of the AMD Ryzen 9 5980HX (31495). These results indicate that the Ryzen 7 7800X3D provides far more computational headroom than Fivem can utilize, even in multiplayer scenarios with many connected players and dynamic world events.
The CPU's 3DMark scores demonstrate its scaling characteristics: 1887 for 2 threads, 3684 for 4 threads, 6539 for 8 threads, and 7980 for maximum threads. This scaling pattern shows that the CPU can effectively utilize multiple cores, with the 16-thread result being 4.2 times higher than the 2-thread score. However, Fivem's measured performance shows no indication that CPU threading limits the frame rates, as the GPU consistently bottlenecks at every resolution and setting combination.
The CPU's memory support for DDR5 with dual-channel configuration and 83.2 GB/s bandwidth, combined with PCIe Gen 5 support for 24 CPU lanes, ensures that the CPU cannot be a limiting factor for the GTX 1650's PCIe 3.0 x16 interface. The benchmark data confirms that the GPU's 2.984 TFLOPS of compute performance is the definitive constraint, with the CPU's capabilities remaining largely unused throughout all tested configurations. This combination represents a significant imbalance where upgrading the GPU would yield substantial performance improvements, while the CPU would continue to provide ample headroom for any graphics card installed alongside it.
Hardware Specifications
AMD Ryzen 7 7800X3D
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7800X3D + NVIDIA GeForce GTX 1650 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 30.0 |
| 3840x2160 | Medium | 19.4 |
| 3840x2160 | High | 16.3 |
| 3840x2160 | Ultra | 10.7 |
| 2560x1440 | Low | 51.3 |
| 2560x1440 | Medium | 37.0 |
| 2560x1440 | High | 28.7 |
| 2560x1440 | Ultra | 21.9 |
| 1920x1080 | Low | 77.0 |
| 1920x1080 | Medium | 58.4 |
| 1920x1080 | High | 47.4 |
| 1920x1080 | Ultra | 40.0 |
Fivem with Ryzen 7 7800X3D + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with GTX 1650 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen 7 7800X3D + GTX 1650
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