Control

Control

AVERAGE FPS
31
playable

This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 16 18 20 29
1440p QHD 23 27 30 43
1080p Full HD 31 36 40 56

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 29
3840x2160 Medium 20
3840x2160 High 18
3840x2160 Ultra 16
2560x1440 Low 43
2560x1440 Medium 30
2560x1440 High 27
2560x1440 Ultra 23
1920x1080 Low 56
1920x1080 Medium 40
1920x1080 High 36
1920x1080 Ultra 31

Control with AMD Ryzen 7 7800X3D + NVIDIA GeForce GTX 1650, In-Depth Analysis

The AMD Ryzen 7 7800X3D paired with the NVIDIA GeForce GTX 1650 presents a striking imbalance in Control, a 2019 Action Adventure title. The data reveals a system where a top-tier processor is shackled by an entry-level graphics card, resulting in frame rates that consistently lag behind what the CPU is capable of enabling. This analysis examines the measured FPS across resolutions and settings to determine the optimal configuration for this specific pairing.

Settings Recommendations

The measured data for this combo in Control shows a clear hierarchy where the Low preset offers the only consistently playable experience, particularly at lower resolutions. At 1920x1080, the Low preset achieves an average of 56 FPS, which is the sole configuration in the entire dataset to cross the 60 FPS threshold. This makes Low the definitive choice for playable frame rates. The Medium preset at the same resolution drops to 40 FPS, while High falls to 36 FPS, and Ultra bottoms out at 31 FPS. While 40 FPS may be acceptable for some, the 16 FPS gap between Low and Medium is substantial, suggesting that the visual fidelity gains are not worth the performance sacrifice.

For users willing to tolerate lower frame rates for better visuals, the 2560x1440 resolution presents a steeper challenge. Here, the Low preset averages 43 FPS, which is the only setting at this resolution to remain above 30 FPS. The Medium preset at 27 FPS and High at 27 FPS are nearly identical, indicating a potential bottleneck that isn't simply a linear scaling of settings. The Ultra preset at 23 FPS is largely untenable.

At 3840x2160, the situation becomes dire. The Low preset averages 29 FPS, which is technically the best result at this resolution, but still falls short of a smooth experience. Medium drops to 20 FPS, High to 18 FPS, and Ultra to 16 FPS. Given the data, the only reasonable recommendation is to play at 1920x1080 with the Low preset. This configuration provides the highest average FPS and is the only one that approaches a standard for fluid gameplay. Any other combination of settings and resolution will result in a sub-30 FPS experience, which is generally considered too choppy for an action game.

GPU Role

The NVIDIA GeForce GTX 1650 is the decisive limiting factor in this pairing. Its specifications paint a picture of a card designed for 1080p gaming at modest settings, not for high-refresh or high-resolution workloads. The GPU features 4 GB of GDDR5 memory on a 128-bit bus, providing a bandwidth of 128.1 GB/s. This is a modest amount of memory and bandwidth by modern standards, and Control's detailed environments and effects can easily stress this capacity. The card's 896 shading units and 32 ROPs are also relatively few, which explains the sharp drop in performance as resolution increases.

The clock speeds of 1485 MHz base and 1665 MHz boost are typical for this class of card, but they cannot compensate for the fundamental hardware limitations. The benchmark data supports this assessment, with the GTX 1650 scoring 7880 in Passmark G3D and a 3DMark Steel Nomad score of 305. Its percentile rank of 40 among all GPUs indicates that it performs better than only 40% of the database, placing it in the lower half of the performance spectrum. The data shows a clear correlation: the GPU's modest compute and memory resources are overwhelmed by the demands of Control, resulting in the low FPS figures observed across all settings. The fact that the GPU's nearest rivals include the Intel UHD Graphics 750 and the AMD Radeon R7 350 underscores its position in the entry-level segment.

Resolution Scaling

The FPS data reveals a predictable but steep decline as resolution increases, which is a classic symptom of a GPU-bound system. Moving from 1920x1080 to 2560x1440 on the Low preset drops the average from 56 FPS to 43 FPS, a reduction of 13 FPS or roughly 23%. Scaling further to 3840x2160 at Low yields 29 FPS, another 14 FPS drop from 1440p. This pattern holds across all settings. For instance, on the Ultra preset, the average drops from 31 FPS at 1080p to 23 FPS at 1440p, and finally to 16 FPS at 4K. The consistent and near-linear nature of this decline indicates that the GTX 1650 is operating at its limits, and the additional pixel count at higher resolutions directly translates to lower frame rates.

This scaling behavior strongly suggests the GPU is the primary bottleneck. If the CPU were the limiting factor, we would expect to see less variation between resolutions, as the CPU's workload remains relatively constant regardless of the output resolution. The fact that every setting sees a significant FPS drop as resolution climbs implies that the GPU's rendering throughput is the ceiling for performance. The Ryzen 7 7800X3D, with its 8 cores and 16 threads, is not being taxed by this game at these resolutions; instead, it is waiting for the GPU to finish its work. The data implies that to improve performance, the only solution is to lower the resolution or settings to reduce the GPU's workload, as the CPU has ample headroom.

FAQ

Q: What is the highest average frame rate achievable with this CPU and GPU combo in Control?

A: The highest average frame rate in the measured data is 56 FPS, achieved at 1920x1080 resolution with the Low settings preset.

Q: Is the AMD Ryzen 7 7800X3D the primary bottleneck for this game?

A: No. The data indicates the GPU is the limiting factor. The steep FPS drops when moving from 1080p to 4K are characteristic of a GPU bottleneck, while the CPU's high benchmark scores suggest it has significant unused capability in this scenario.

Q: How does the GTX 1650's performance in Control compare to its overall benchmark standing?

A: The GTX 1650 ranks in the 40th percentile among all GPUs in the database. In Control, its inability to maintain 60 FPS at 1080p on any setting except Low is consistent with this lower-tier positioning, showing it is not suited for high-fidelity gaming.

Q: Can this combo run Control at 4K resolution with playable frame rates?

A: No. At 3840x2160, the best average FPS is 29 on the Low preset. All other settings at this resolution fall below 20 FPS, which is not considered a playable experience for an action game.

Q: What is the difference in average FPS between the Low and Ultra presets at 1920x1080?

A: The Low preset averages 56 FPS, while the Ultra preset averages 31 FPS. This represents a 25 FPS difference, which is a significant performance cost for the highest visual quality settings.

Q: Given the GPU's 4 GB memory, how does this affect performance?

A: The 4 GB of GDDR5 memory is likely a contributing factor to the performance drops at higher resolutions and settings. The data shows a severe decline in FPS at 3840x2160, which is consistent with the GPU running out of memory bandwidth and capacity to handle the larger textures and buffers required at that resolution.

CPU Role

The AMD Ryzen 7 7800X3D is a high-end desktop processor with 8 cores and 16 threads, based on the Zen 4 architecture. Its specifications are formidable, with a base clock of 4.20 GHz and a boost clock of 5.00 GHz. The processor's large 96 MB of shared L3 cache is a key feature, designed to reduce memory latency and improve gaming performance. Its benchmark scores are exemplary, with a Geekbench multicore score of 15610 and a single-core score of 2426. In Cinebench R23, it scores 16817 in multicore and 1713 in single-core tests. These figures place it in the 83rd percentile among all CPUs, indicating it is a top-tier performer.

In the context of Control, the CPU's role is to feed the GPU with draw calls and game logic. Given the measured FPS, it is clear that the Ryzen 7 7800X3D is far from being stressed. The GPU is delivering frame rates that a much weaker CPU could also achieve. This is a classic case of a CPU being overqualified for the task. The data shows that the CPU is not the limiting factor; the GTX 1650's rendering capabilities are the ceiling. The CPU's high scores in multi-threaded and single-threaded benchmarks suggest it could handle much more demanding scenarios, but this pairing prevents it from demonstrating that capability in this game. The combo's ranking of 3588 out of 3720 tested combos further confirms that the overall system performance is dragged down by the GPU, not the CPU.

Measured FPS Breakdown

The measured data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the average FPS for Low is 56, Medium is 40, High is 36, and Ultra is 31. The Medium preset has a recorded minimum of 34 FPS and a maximum of 46 FPS, showing some frame pacing variance. At 2560x1440, the averages drop to 43 for Low, 30 for Medium, 27 for High, and 23 for Ultra. The Medium preset at this resolution shows a minimum of 26 and a maximum of 35 FPS. Finally, at 3840x2160, the averages are 29 for Low, 20 for Medium, 18 for High, and 16 for Ultra. The Medium preset at 4K has a minimum of 17 and a maximum of 24 FPS.

This breakdown highlights a few key points. First, the jump from Low to Medium at 1080p results in a 16 FPS average drop, which is a significant cost for likely marginal visual improvements. Second, the differences between Medium, High, and Ultra at 1440p are relatively small (30, 27, and 23 FPS), suggesting that the GPU is already saturated and additional settings have diminishing returns. Third, at 4K, all presets are below 30 FPS, making the game effectively unplayable at this resolution. The data shows a clear, consistent pattern of performance degradation as both resolution and settings increase, with no configuration offering a high-refresh experience.

How This Combo Ranks

The combo of the AMD Ryzen 7 7800X3D and the NVIDIA GeForce GTX 1650 ranks 3588 out of 3720 tested combos in the database for Control. This places it in the bottom 4% of all tested systems, which is a poor showing for a processor that is otherwise in the top 17% of CPUs. This massive discrepancy between the CPU's potential and the combo's overall rank underscores the severity of the GPU bottleneck. The rank is a direct reflection of the measured FPS, which is consistently low across all settings.

This ranking is not a fault of the CPU; it is a direct consequence of pairing a high-end processor with a very low-end graphics card. The GTX 1650's performance is comparable to integrated graphics solutions, as shown by its nearest rivals including the Intel UHD Graphics 750. In Control, this GPU simply cannot deliver the frame rates required for a good experience, regardless of the CPU's capabilities. The data suggests that for this game, the GPU's performance is the sole determinant of the system's ranking. To improve this combo's standing, a more powerful GPU would be necessary, as the CPU is already well-equipped to handle the game's logic and draw calls.

Hardware Specifications

AMD Ryzen 7 7800X3D

Cores / Threads 8 / 16
Base Clock 4200 MHz
Boost Clock 5000 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7800X3D + NVIDIA GeForce GTX 1650 in Control

Resolution Settings Avg FPS
3840x2160 Low 29.0
3840x2160 Medium 20.0
3840x2160 High 18.0
3840x2160 Ultra 16.0
2560x1440 Low 43.0
2560x1440 Medium 30.0
2560x1440 High 27.0
2560x1440 Ultra 23.0
1920x1080 Low 56.0
1920x1080 Medium 40.0
1920x1080 High 36.0
1920x1080 Ultra 31.0

Control with Ryzen 7 7800X3D + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with GTX 1650 + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 7 7800X3D + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.