Fivem
This combination delivers exceptional performance with an average of 127 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 57 | 72 | 91 |
| 1440p QHD | 68 | 109 | 138 | 174 |
| 1080p Full HD | 108 | 173 | 218 | 275 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 7 7700X + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
Fivem’s performance with the AMD Ryzen 7 7700X and NVIDIA GeForce RTX 3050 4 GB combo presents a clear picture of a system where the GPU is the primary constraint at higher resolutions, while the CPU’s strong multi-threading keeps frame rates high at 1080p. The measured data shows a wide spread of average FPS depending on settings and resolution, ranging from 275 FPS at 1080p Low to 36 FPS at 4K Ultra. This analysis walks through the measured rows to isolate the role of each component and determine the optimal configuration for playable frame rates.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 7700X is an 8-core, 16-thread processor based on the Zen 4 architecture, with a base clock of 4.50 GHz and a boost clock of 5.40 GHz. Its benchmark results indicate substantial headroom for gaming workloads: the Cinebench R23 multi-core score is 19088, while the single-core score is 1987, and the Geekbench multi-core score is 12451. The PassMark multithread score of 35686 and the 3DMark max-threads score of 8852 further confirm that this CPU is designed to handle heavy parallelism. In the context of Fivem, which is a multiplayer modification platform, the 16 threads are likely beneficial for managing the numerous scripts, entities, and player interactions that occur simultaneously.
The data suggests that the CPU’s single-thread performance is not the bottleneck in this pairing. At 1920x1080 with Low settings, the system achieves 275 FPS, which is exceptionally high and indicates that the processor can feed frames faster than the GPU can render them at this resolution. The 3DMark single-thread score of 1090 and PassMark single-thread score of 4190 show solid, though not class-leading, per-core performance. However, the gap between the 1080p Low result (275 FPS) and the 1080p Ultra result (108 FPS) is a 167 FPS drop, which cannot be attributed to CPU limitations alone; this is a clear sign that the graphics card’s rendering load is the limiting factor when settings are increased.
The CPU’s 32 MB of shared L3 cache and 83.2 GB/s memory bandwidth with DDR5 support provide a robust foundation for game data streaming. In Fivem, where the world is persistent and player positions are constantly updated, this memory bandwidth helps maintain stable frame pacing. The processor’s 85th percentile ranking against all CPUs indicates that it is positioned well above average, and its nearest rivals—the AMD Ryzen 7 PRO 5845 (+0.3% delta), Intel Core 7 250H (+0.5% delta), and AMD Ryzen AI 7 PRO 350 (+0.5% delta)—are all within a 0.7% margin, meaning the 7700X is effectively at parity with these alternatives in synthetic tests. In practice, the CPU’s role here is to ensure that the GPU is never starved of data, and the 1080p results show that it succeeds in this task, as the frame rates are not capped by a CPU limit until well past 200 FPS.
Settings Recommendations — which preset gives the best experience per the measured rows
For the best experience, the measured rows point to the Medium preset at each resolution as the optimal balance between visual quality and frame rate stability. At 1920x1080, the Medium setting delivers an average of 218 FPS, with a minimum of 185 FPS and a maximum of 251 FPS. This is a substantial 110 FPS improvement over Ultra (108 FPS) while still providing a frame rate that far exceeds the refresh rate of most monitors. The Low preset at this resolution reaches 275 FPS, but the visual degradation is likely not worth the 57 FPS gain over Medium. The High preset at 173 FPS is also viable, but the data shows that Medium offers the highest average FPS that maintains a wide margin above 144 FPS, which is a common target for high-refresh displays.
At 2560x1440, the Medium preset again stands out, producing an average of 138 FPS with a minimum of 117 FPS and a maximum of 158 FPS. This is more than double the Ultra preset’s 68 FPS and is 31 FPS higher than High’s 109 FPS. The Low preset reaches 174 FPS, but the Medium setting’s 138 FPS average is still comfortably within the bounds of smooth gameplay for most monitors, and the visual uplift from Low to Medium is significant. At 4K (3840x2160), the Medium preset yields 72 FPS with a minimum of 61 FPS and a maximum of 83 FPS. While this is not a high-refresh-rate experience, it is playable, and it is a massive improvement over Ultra’s 36 FPS and a solid step above High’s 57 FPS. The Low preset at 91 FPS is smoother, but again, the Medium preset’s balance is preferable for visual fidelity.
The recommendation is clear: choose Medium. The data shows that the step from Medium to High or Ultra incurs a disproportionate FPS penalty. Specifically, moving from Medium to High at 1080p reduces the average FPS by 45 (from 218 to 173), and moving from Medium to Ultra reduces it by 110 (from 218 to 108). At 1440p, the drops are 29 FPS (138 to 109) and 70 FPS (138 to 68) respectively. At 4K, the drops are 15 FPS (72 to 57) and 36 FPS (72 to 36). The Medium preset provides the most consistent frame rate experience across all resolutions, with the only measured minimums and maximums in the entire dataset, indicating better frame time consistency.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The FPS scaling from 1080p to 4K clearly identifies the GPU as the limiting component in this system. Looking at the Medium preset, the average FPS drops from 218 at 1920x1080 to 138 at 2560x1440, and then to 72 at 3840x2160. This represents a 36.7% reduction in FPS when moving from 1080p to 1440p, and a 47.8% reduction when moving from 1440p to 4K. The pixel count increases significantly with each step, and the RTX 3050 4 GB’s rendering throughput cannot keep pace as the workload grows.
This pattern is consistent across all settings. At Low, the FPS drops from 275 at 1080p to 174 at 1440p (a 36.7% decrease) and then to 91 at 4K (a 47.7% decrease). At High, the figures are 173, 109, and 57, showing a similar proportional decline. The fact that the FPS scales inversely with resolution in a near-linear fashion for each preset indicates that the GPU’s pixel fill rate and shading capacity are the primary constraints. The CPU’s performance does not degrade with resolution, so if the processor were the bottleneck, we would expect to see similar FPS numbers across resolutions at the same settings. Instead, the data shows that the 4K results are roughly one-third to one-quarter of the 1080p results, which is a classic sign of GPU-bound rendering.
The 4 GB VRAM on the GPU is also a likely contributor to the performance drop at higher resolutions. As resolution increases, the framebuffer and texture memory requirements grow, and a 4 GB buffer can be exhausted, leading to potential texture swapping or reduced performance. The measured data shows that the gap between High and Ultra at 4K is 21 FPS (57 vs 36), which is a larger relative drop than at 1080p (65 FPS difference, from 173 to 108). This suggests that the Ultra preset’s additional graphical features are particularly taxing on the GPU’s memory and compute resources at 4K, further confirming the GPU’s role as the limiting factor.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the AMD Ryzen 7 7700X and NVIDIA GeForce RTX 3050 4 GB is ranked 988th out of 3707 tested combos in Fivem. This places the combo in the top 26.7% of all tested systems, which is a respectable position given the GPU’s modest specifications. The rank reflects that while the CPU is powerful, the GPU’s 4 GB memory capacity and Ampere architecture with 2048 shading units hold the system back from higher positions.
The percentile data for the individual components supports this ranking. The CPU is in the 85th percentile against all CPUs, meaning it outperforms 85% of tested processors. The GPU, however, is in the 50th percentile against all GPUs, indicating it is exactly average. When these two are paired, the system’s overall rank is dragged down by the GPU’s median performance. The combo rank of 988 suggests that there are 987 other combinations that achieve higher average FPS in Fivem, likely featuring more powerful GPUs paired with similar or slightly weaker CPUs.
The deltaPct values for the CPU’s nearest rivals show that the 7700X is not a differentiating factor in this system’s performance. For example, swapping to an AMD Ryzen 7 PRO 5845 with a 0.3% higher average score would not meaningfully change the FPS in Fivem. The bottleneck is the GPU, and the data indicates that a better ranking would require a GPU with more VRAM and higher compute throughput. The combo’s position in the top quartile reflects the CPU’s ability to maximize the GPU’s output, but the absolute FPS numbers at high settings and resolutions show that this is not a top-tier gaming system by any means.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3050 4 GB is an Ampere-architecture GPU with a base clock of 1545 MHz and a boost clock of 1740 MHz. Its memory configuration is 4 GB of GDDR6 on a 128-bit bus, offering 192.0 GB/s of bandwidth. The GPU has 2048 shading units, 64 TMUs, and 32 ROPs, with a FP32 performance of 7.127 TFLOPS. These specifications place it as a capable entry-to-mid-range card, and its percentile rank of 50 confirms that it sits exactly at the midpoint of all GPUs.
In Fivem, the GPU’s role is to render the game world, including the map, vehicles, and player models. The measured FPS data shows that the GPU’s capabilities are quickly overwhelmed by higher settings. At 1080p Ultra, the card manages 108 FPS, which is playable, but at 4K Ultra, it falls to 36 FPS, which is not a smooth experience. The 4 GB VRAM is a critical limitation; modern games at 4K often require more than 4 GB of memory for textures and shaders, and Fivem’s detailed environments can easily exceed this. The memory bandwidth of 192.0 GB/s is also modest, and the data suggests that the GPU is struggling to keep up with the data transfer requirements at higher resolutions.
The boost clock of 1740 MHz is relatively low compared to higher-tier cards, but the GPU’s performance is more limited by its 128-bit memory interface and 4 GB capacity than by clock speed. The measured results show that the GPU’s performance scales poorly with resolution increases, which is consistent with a card that has insufficient memory bandwidth and capacity for 4K rendering. The 90 W TDP and 250 W suggested PSU indicate that this is a power-efficient card, but that efficiency comes at the cost of raw performance. The data indicates that the GPU is the definitive bottleneck in this combo, and any user seeking higher frame rates at 1440p or 4K would need to consider a card with more VRAM and a wider memory bus.
FAQ
Q: What is the best resolution for this CPU and GPU combo in Fivem?
A: The data shows that 1920x1080 is the best resolution, as it is the only one where the combo can achieve over 200 FPS on Medium settings (218 FPS). At 2560x1440, the Medium preset yields 138 FPS, which is still smooth, but 4K is only playable on Low (91 FPS) or Medium (72 FPS).
Q: Why is the FPS so much lower at 4K compared to 1080p?
A: The FPS drops significantly because the GPU is the limiting component. The RTX 3050 4 GB has only 4 GB of VRAM and a 128-bit memory bus with 192.0 GB/s bandwidth. As the resolution increases, the rendering workload grows, and the GPU struggles to keep up, causing the average FPS to fall from 218 at 1080p Medium to 72 at 4K Medium.
Q: Is the Ryzen 7 7700X holding back the RTX 3050?
A: No, the data indicates the CPU is not the bottleneck. The 1080p Low result of 275 FPS shows that the CPU can feed frames at a very high rate. The CPU’s 85th percentile ranking and strong multi-core scores (Cinebench R23 multi-core of 19088) suggest it has ample headroom. The GPU is the limiting factor, as evidenced by the sharp FPS drops with increasing resolution.
Q: What settings should I use for a consistent 60+ FPS experience?
A: For a consistent 60+ FPS, the Medium preset is recommended at all resolutions. At 1080p, it provides 218 FPS; at 1440p, it provides 138 FPS; and at 4K, it provides 72 FPS. The Ultra preset should be avoided, as it drops below 60 FPS at 4K (36 FPS) and shows significant FPS losses at other resolutions.
Q: How does this combo rank compared to other tested systems?
A: This combo ranks 988th out of 3707 tested combos in Fivem, placing it in the top 26.7%. This is a solid mid-range ranking, but it is limited by the GPU’s average performance (50th percentile). The CPU’s 85th percentile ranking helps boost the overall position.
Q: Does the 4 GB VRAM cause issues in Fivem?
A: Yes, the 4 GB VRAM is a significant limitation. The data shows that at 4K, the FPS drops dramatically, especially on Ultra (36 FPS). This is likely due to the GPU running out of memory for textures and shaders, forcing the system to use slower memory or reduce detail, which impacts performance.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The following table breaks down all measured average FPS values for the AMD Ryzen 7 7700X and NVIDIA GeForce RTX 3050 4 GB combo in Fivem. Minimum and maximum FPS are only provided for the Medium preset at each resolution.
1920x1080
- Low: Average FPS 275
- Medium: Average FPS 218, Minimum FPS 185, Maximum FPS 251
- High: Average FPS 173
- Ultra: Average FPS 108
2560x1440
- Low: Average FPS 174
- Medium: Average FPS 138, Minimum FPS 117, Maximum FPS 158
- High: Average FPS 109
- Ultra: Average FPS 68
3840x2160
- Low: Average FPS 91
- Medium: Average FPS 72, Minimum FPS 61, Maximum FPS 83
- High: Average FPS 57
- Ultra: Average FPS 36
The data reveals a clear hierarchy: Low settings yield the highest frame rates, but Medium offers the best balance of performance and visual quality, with the only measured minimum and maximum values indicating stable frame pacing. The Ultra preset is only viable at 1080p (108 FPS), while at 1440p and 4K it falls to 68 FPS and 36 FPS respectively, making it unsuitable for smooth gameplay on this hardware. The 1080p Low result of 275 FPS demonstrates the CPU’s capability, while the 4K Ultra result of 36 FPS underscores the GPU’s limitations in this configuration.
Hardware Specifications
AMD Ryzen 7 7700X
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7700X + NVIDIA GeForce RTX 3050 4 GB in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 91.0 |
| 3840x2160 | Medium | 72.0 |
| 3840x2160 | High | 57.0 |
| 3840x2160 | Ultra | 36.0 |
| 2560x1440 | Low | 174.0 |
| 2560x1440 | Medium | 138.0 |
| 2560x1440 | High | 109.0 |
| 2560x1440 | Ultra | 68.0 |
| 1920x1080 | Low | 275.0 |
| 1920x1080 | Medium | 218.0 |
| 1920x1080 | High | 173.0 |
| 1920x1080 | Ultra | 108.0 |
Fivem with RTX 3050 4 GB + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen 7 7700X + RTX 3050 4 GB
Explore FPS benchmarks for other games using this same hardware combination.