Fivem

Fivem

AVERAGE FPS
81
good

This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 38 48 60
1440p QHD 53 69 86 109
1080p Full HD 81 104 131 166

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 60
3840x2160 Medium 48
3840x2160 High 38
3840x2160 Ultra 30
2560x1440 Low 109
2560x1440 Medium 86
2560x1440 High 69
2560x1440 Ultra 53
1920x1080 Low 166
1920x1080 Medium 131
1920x1080 High 104
1920x1080 Ultra 81

Fivem with AMD Ryzen 7 5700G + AMD Radeon RX 6650 XT, In-Depth Analysis

# FAQ

Q: What is the measured average FPS at 1080p Ultra for this combo?

A: The AMD Ryzen 7 5700G paired with the AMD Radeon RX 6650 XT delivers 81 FPS at 1920x1080 on Ultra settings, according to the measured data.

Q: How does the RX 6650 XT compare to its closest GPU rivals in raw benchmark scores?

A: The RX 6650 XT has an average benchmark score of 19765, which places it 0.6% behind the NVIDIA Tesla K40m (19885) and 0.7% ahead of the AMD FirePro D300 (19637). It sits at the 65th percentile among all GPUs.

Q: What is the CPU's multithreaded performance relative to the Intel Core i9-9900K?

A: The Ryzen 7 5700G scores 27051 in average benchmark, which is 0.2% lower than the Intel Core i9-9900K's 27097 score. This makes the two effectively neck-and-neck in overall CPU performance.

Q: Does the 5700G's integrated graphics affect the measured gaming results?

A: The measured FPS data is for the discrete RX 6650 XT. The Ryzen 7 5700G includes Radeon Vega 8 integrated graphics, but the benchmark results reflect the dedicated GPU's performance in Fivem.

Q: How does the FPS scale between Low and Ultra at 1440p?

A: At 2560x1440, the average FPS drops from 109 on Low to 53 on Ultra — a reduction of approximately 51% when moving from the lowest to the highest preset.

Q: What is the combo's rank among all tested CPU-GPU pairings for Fivem?

A: This combination ranks 2391 out of 3707 total combos tested in Fivem, placing it in the lower-middle portion of the performance distribution for this game.

# GPU Role

The AMD Radeon RX 6650 XT is the primary rendering engine in this setup, and its specifications directly shape the Fivem experience. The GPU features 8 GB of GDDR6 memory on a 128-bit bus, delivering 280.3 GB/s of memory bandwidth. This memory configuration is sufficient for the game's asset streaming at 1080p and 1440p, though the 4K results suggest capacity or bandwidth pressure at the highest resolution.

Clock speeds on this card are notably high: the base clock runs at 2055 MHz, the game clock at 2410 MHz, and the boost clock reaches 2635 MHz. The memory operates at 17.5 Gbps effective. These aggressive clocks explain why the card achieves 10.79 TFLOPS of FP32 performance, which is a strong figure for a GPU in this class.

The GPU's 2048 shading units, 128 texture mapping units, and 64 raster operation units work together to process the game's geometry and lighting. With 32 ray tracing cores present, Fivem's occasional ray-traced effects can be handled, though the measured FPS suggests the card prioritizes traditional rasterization performance.

Benchmark data shows the RX 6650 XT scoring 17166 in Passmark G3D, 97969 in Geekbench Metal, and 81306 in Geekbench Vulkan. These scores place the GPU at the 65th percentile overall. The nearest rivals — the NVIDIA Tesla K40m, AMD FirePro D300, and AMD FirePro W7000 — are all within 0.8% of its average score of 19765, indicating the RX 6650 XT sits in a tightly contested performance tier.

In Fivem specifically, the GPU's role becomes clear when examining the resolution scaling. At 1080p, the card delivers frame rates well above 100 FPS on Low and Medium, but at 4K, even Low settings only reach 60 FPS. This pattern indicates that the GPU is the limiting factor at higher resolutions, while at lower resolutions, the CPU begins to matter more.

# Resolution Scaling

The measured FPS data reveals a clear and consistent scaling pattern across the three resolutions tested. Starting at 1920x1080, the RX 6650 XT produces 166 FPS on Low, 131 FPS on Medium, 104 FPS on High, and 81 FPS on Ultra. Moving to 2560x1440, these figures drop to 109, 86, 69, and 53 FPS respectively. At 3840x2160, the numbers fall further to 60, 48, 38, and 30 FPS.

The percentage drops between 1080p and 1440p are substantial: Low falls by 34%, Medium by 34%, High by 34%, and Ultra by 35%. This consistent ~34% reduction across all settings suggests that the scaling is resolution-bound rather than setting-bound — the GPU is being asked to render roughly 78% more pixels (from 2.07 million to 3.69 million), and the frame rate drops accordingly.

Between 1440p and 4K, the scaling becomes even more aggressive. Low drops from 109 to 60 FPS (a 45% reduction), Medium from 86 to 48 (44% reduction), High from 69 to 38 (45% reduction), and Ultra from 53 to 30 (43% reduction). This steeper decline indicates that at 4K, the GPU is hitting a more severe bottleneck — likely related to the 8 GB VRAM capacity or the memory bandwidth ceiling of 280.3 GB/s.

The data strongly suggests that the RX 6650 XT is the limiting component at 4K, where even Low settings only achieve 60 FPS. At 1080p, the frame rates are high enough that the CPU's performance becomes comparatively more relevant, though the Ryzen 7 5700G's strong single-thread score of 899 in 3DMark helps maintain playable frame rates.

# Settings Recommendations

Based on the measured FPS rows, the optimal experience depends heavily on the target resolution and desired frame rate. At 1920x1080, the Medium preset at 131 FPS offers the best balance of visual quality and performance — it delivers 27 FPS more than High (104) while only sacrificing one visual tier, and it remains well above the 60 FPS threshold for smooth gameplay. For players prioritizing maximum visual fidelity, Ultra at 81 FPS is still playable, but the 50 FPS gap between Low and Ultra suggests diminishing returns.

At 2560x1440, the Medium preset at 86 FPS is the clear sweet spot. It provides a 17 FPS advantage over High (69) and a 33 FPS advantage over Ultra (53), while remaining comfortably above 60 FPS. Low at 109 FPS is viable for competitive play, but Medium offers a meaningful visual upgrade without sacrificing smoothness.

For 3840x2160, the situation is more constrained. Low settings at 60 FPS is the only preset that achieves a consistent 60 FPS average, and Medium at 48 FPS with a minimum of 41 FPS may introduce noticeable stutter in fast-paced multiplayer scenarios. High at 38 FPS and Ultra at 30 FPS are below the threshold for comfortable gameplay, making them difficult to recommend for anything beyond static viewing.

The data shows that Medium is the most versatile preset across all three resolutions, offering the best compromise between visual fidelity and frame rate. For players with high refresh rate monitors at 1080p, Low at 166 FPS can take advantage of 144Hz displays, while at 1440p, the 86 FPS Medium preset is the highest setting that maintains fluid performance.

# Measured FPS Breakdown

At 1920x1080, the RX 6650 XT produces its strongest results. Low settings deliver 166 FPS average, representing the absolute performance ceiling for this combo at 1080p. Medium achieves 131 FPS with a minimum of 111 FPS and maximum of 150 FPS, showing good frame time consistency. High settings drop to 104 FPS, while Ultra bottoms out at 81 FPS. The scaling from Low to Ultra represents a 51% performance reduction, which is standard for games with significant quality tier differences.

At 2560x1440, the performance curve shifts downward. Low settings still deliver a strong 109 FPS, making this resolution viable for high refresh rate gaming with reduced quality. Medium produces 86 FPS with a minimum of 73 FPS and maximum of 99 FPS — the frame range suggests occasional dips that could be perceptible on 144Hz displays but remain smooth on 60Hz panels. High settings reach 69 FPS, while Ultra falls to 53 FPS, which is below the 60 FPS threshold for ideal smoothness.

At 3840x2160, the GPU is clearly overextended. Low settings achieve exactly 60 FPS, which is playable but leaves no headroom for demanding scenes in multiplayer. Medium produces 48 FPS with a minimum of 41 FPS and maximum of 55 FPS — this range indicates significant frame pacing issues during busy moments. High drops to 38 FPS, and Ultra falls to 30 FPS, both of which are below playable thresholds for most users.

The only preset with recorded min/max data is Medium across all resolutions, which provides useful context for frame time consistency. At 1080p Medium, the 111-150 FPS range shows a 35% variance, while at 1440p Medium, the 73-99 FPS range shows a similar 35% variance. At 4K Medium, the 41-55 FPS range represents a 34% variance, indicating that the game's frame pacing scales consistently with resolution.

# CPU Role

The AMD Ryzen 7 5700G is a Zen 3-based processor with 8 cores and 16 threads, running at a base clock of 3.80 GHz and a boost clock of 4.60 GHz. This configuration provides substantial multithreaded capability for Fivem, which is a multiplayer title that must handle physics, player positions, and server communication alongside rendering tasks.

The CPU's benchmark results demonstrate strong all-around performance. In Cinebench R23, it scores 12830.5 in multicore and 1494 in single-core. Geekbench shows 9950 multicore and 1894 single-core scores. The 3DMark tests reveal scaling from 899 single-thread to 6629 at 16 threads and 6627 at max threads, indicating excellent multithreaded scaling that benefits games with multiple background threads.

The 5700G's average benchmark score of 27051 places it at the 79th percentile among all CPUs. Its nearest rival, the Intel Core i9-9900K, scores 27097 — a delta of only -0.2% — meaning the 5700G is essentially tied with a former flagship desktop processor. The AMD Ryzen AI 7 445 trails by 0.4%, while the Intel Core i5-14400T leads by 0.4% and the Intel Core i7-1370P leads by 0.6%.

In the context of Fivem's measured FPS, the CPU's role becomes more apparent at lower resolutions. At 1080p Low, the combo achieves 166 FPS, which is high enough that the GPU is unlikely to be the sole bottleneck. The 5700G's 16 threads and 4.60 GHz boost clock provide enough single-thread performance for the game's main loop while allowing background threads to run without contention.

The CPU's 16 MB of L3 cache (shared across all cores) and 51.2 GB/s memory bandwidth are adequate for feeding the GPU at 1080p and 1440p. However, at 4K, the GPU's limitations dominate, and the CPU's performance becomes less relevant to the final frame rate. The data shows that the 5700G is not the limiting factor in this configuration — even at 1080p Ultra (81 FPS), the GPU's rendering load is the primary constraint.

Hardware Specifications

AMD Ryzen 7 5700G

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6650 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2635 MHz MHz
TDP 176 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700G + AMD Radeon RX 6650 XT in Fivem

Resolution Settings Avg FPS
3840x2160 Low 60.0
3840x2160 Medium 48.0
3840x2160 High 38.0
3840x2160 Ultra 30.0
2560x1440 Low 109.0
2560x1440 Medium 86.0
2560x1440 High 69.0
2560x1440 Ultra 53.0
1920x1080 Low 166.0
1920x1080 Medium 131.0
1920x1080 High 104.0
1920x1080 Ultra 81.0

Fivem with Ryzen 7 5700G + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 6650 XT + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 7 5700G + RX 6650 XT

Explore FPS benchmarks for other games using this same hardware combination.