Fivem

Fivem

AVERAGE FPS
78
good

This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 34 45 58
1440p QHD 51 64 82 102
1080p Full HD 80 103 127 161

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 58
3840x2160 Medium 45
3840x2160 High 34
3840x2160 Ultra 28
2560x1440 Low 102
2560x1440 Medium 82
2560x1440 High 64
2560x1440 Ultra 51
1920x1080 Low 161
1920x1080 Medium 127
1920x1080 High 103
1920x1080 Ultra 80

Fivem with AMD Ryzen 7 5700G + AMD Radeon RX 6600 XT, In-Depth Analysis

The AMD Ryzen 7 5700G paired with the AMD Radeon RX 6600 XT presents a fascinating study in bottleneck dynamics within Fivem. This combination, ranked 1287th out of 1792 tested combos, delivers a wide spectrum of performance that hinges almost entirely on resolution and graphical presets. The data reveals a system that is exceptionally capable at 1080p but struggles to maintain fluidity at 4K, suggesting a clear delineation of responsibility between the processor and graphics card.

Resolution Scaling

The FPS drop from 1080p to 4K is dramatic and non-linear, which tells a clear story about where the performance ceiling lies. At 1080p with Low settings, the combo achieves 160.9 FPS, but this plummets to 57.6 FPS at 4K Low—a drop of approximately 64%. This steep decline is a classic sign of a GPU-bound scenario at higher resolutions. The graphics card is being tasked with rendering exponentially more pixels, and its 8 GB of GDDR6 memory and 256.0 GB/s bandwidth are being saturated.

However, the scaling pattern is not uniform across all settings. When moving from 1080p to 1440p at High settings, the frame rate drops from 102.9 FPS to 63.9 FPS, a reduction of 39 FPS. The subsequent jump from 1440p to 4K at High sees a further drop from 63.9 FPS to 33.9 FPS, a loss of 30 FPS. This suggests that while the GPU is the limiting factor, the CPU still plays a significant role at lower resolutions. At 1080p Low, the 160.9 FPS figure indicates the Ryzen 7 5700G's 8 cores and 16 threads are feeding the GPU adequately, but the RX 6600 XT cannot maintain that throughput as pixel count increases. The data implies that for this game, the sweet spot for high refresh rate gaming is firmly in the 1080p domain, while 4K is only viable at the lowest preset.

How This Combo Ranks

The combination's global rank of 1287 out of 1792 combos places it in the lower third of all tested systems, which is surprising given the individual component scores. The Ryzen 7 5700G sits in the 83rd percentile among all CPUs, while the RX 6600 XT is in the 71st percentile among all GPUs. This discrepancy suggests that Fivem's specific engine and multiplayer workload are not fully leveraging the strengths of this pairing.

Looking at the CPU's nearest rivals, the AMD Ryzen 7 6800U scores a deltaPct of -0.3, meaning the 5700G is effectively tied with it. The Intel Xeon D-2752TER is 0.4% behind, and the AMD Ryzen 5 7640U is 0.6% behind. This indicates that the 5700G's raw processing power is competitive with modern mobile and server chips. For the GPU, the NVIDIA GeForce GTX 980 Ti is a near-exact match with a deltaPct of 0.1%, while the NVIDIA GeForce RTX 3070 is 0.9% ahead. This places the RX 6600 XT in the same performance bracket as a previous-generation flagship, which is respectable for a mid-range card. Yet, the low combo rank implies that Fivem's performance is heavily influenced by factors beyond raw component strength, likely the game's optimization for specific hardware configurations or its heavy reliance on server-side scripting.

Settings Recommendations

The measured data provides a clear hierarchy of performance across the four presets. At 1080p, the Ultra preset delivers 79.7 FPS, which is playable but not ideal for a competitive multiplayer title. The High preset jumps to 102.9 FPS, offering a significant improvement. The Medium preset provides 127.3 FPS, which crosses the 120+ FPS threshold that many players consider the minimum for smooth gameplay. The Low preset hits 160.9 FPS, maximizing the potential of a high-refresh-rate monitor.

For 1440p, the situation changes. The Ultra preset falls to 51.3 FPS, which is below the 60 FPS standard for fluid motion. The High preset achieves 63.9 FPS, just barely crossing that line. The Medium preset delivers 82.2 FPS, which is a comfortable experience, while the Low preset reaches 102.1 FPS. The data suggests that for a 1440p monitor, the High preset is the best balance of visual fidelity and performance, while Medium is the safer choice for maintaining higher frame rates in chaotic multiplayer scenes. At 4K, even the Low preset only manages 57.6 FPS, making any preset above Low a poor experience due to sub-60 FPS averages.

Measured FPS Breakdown

The exact figures from the benchmark reveal a consistent pattern of diminishing returns as resolution increases. At 1920x1080, the progression from Low to Ultra is: 160.9 FPS, 127.3 FPS, 102.9 FPS, and 79.7 FPS. This represents a 50.4% performance loss from the lowest to the highest preset. At 2560x1440, the same progression yields: 102.1 FPS, 82.2 FPS, 63.9 FPS, and 51.3 FPS. The relative drop from Low to Ultra is 49.8%, showing a similar percentage loss but at a lower absolute frame rate.

At 3840x2160, the figures are: 57.6 FPS (Low), 44.8 FPS (Medium), 33.9 FPS (High), and 28.3 FPS (Ultra). The Ultra preset at 4K is nearly unplayable, representing a 50.9% loss from Low. This breakdown illustrates that the RX 6600 XT's architecture, with its 2048 shading units and 64 ROPs, is being pushed to its limits at 4K. The pixel rate of 165.7 GPixel/s is insufficient to handle the 8.3 million pixels of a 4K display at high settings while maintaining the game's draw calls. The data shows that the most efficient use of this hardware is at 1080p Medium or High, where the frame rate is high enough to provide a competitive edge without sacrificing too much visual quality.

GPU Role

The AMD Radeon RX 6600 XT is built on the RDNA 2.0 architecture, featuring the Navi 23 chip. Its boost clock of 2589 MHz and game clock of 2359 MHz are relatively high, allowing it to achieve a texture rate of 331.4 GTexel/s and an FP32 throughput of 10.60 TFLOPS. These specifications are solid for a card in this class. However, the 8 GB of GDDR6 memory on a 128-bit bus, providing 256.0 GB/s of bandwidth, is a potential constraint in a game like Fivem, which often features large, detailed worlds with many player models and vehicles.

The benchmark scores place the GPU in the 71st percentile, with its nearest rival being the NVIDIA GeForce GTX 980 Ti, which has a deltaPct of 0.1%. This means the RX 6600 XT is essentially on par with that older card in terms of average benchmark score. The RTX 3070 is only 0.9% ahead, suggesting that in synthetic tests, the RX 6600 XT punches above its weight. However, in Fivem, the 4K results (33.9 FPS at High) indicate that the card's memory bandwidth is a limiting factor. The 16 Gbps effective memory speed and 2000 MHz memory clock are not sufficient to feed the GPU at higher resolutions, leading to the steep performance cliff observed. The data suggests that the RX 6600 XT is best utilized at 1080p, where its compute power can be fully realized without being bottlenecked by memory throughput.

FAQ

Q: What is the best resolution to play Fivem with this combo?

A: The data shows that 1920x1080 provides the highest frame rates across all settings, with the Low preset reaching 160.9 FPS and the Ultra preset still hitting 79.7 FPS. This is the only resolution where all presets remain above 60 FPS.

Q: Can this system handle 4K gaming in Fivem?

A: The benchmark results indicate that 4K is only playable at the Low preset, which achieves 57.6 FPS. All other presets at 3840x2160 fall below 45 FPS, with the Ultra preset dropping to 28.3 FPS.

Q: How does the RX 6600 XT compare to its closest rival in the data?

A: The GPU's nearest rival is the NVIDIA GeForce GTX 980 Ti, with a deltaPct of 0.1%, meaning the two are statistically tied in average benchmark score. The RTX 3070 is 0.9% ahead in the data.

Q: Which preset provides the best 1440p experience?

A: At 2560x1440, the High preset achieves 63.9 FPS, which is just above the 60 FPS threshold. The Medium preset provides a more comfortable 82.2 FPS, making it the recommended choice for sustained performance.

Q: Is the CPU a bottleneck at 1080p?

A: The Ryzen 7 5700G achieves 160.9 FPS at 1080p Low, indicating that the CPU is not limiting performance at that resolution. The GPU becomes the limiting factor as resolution increases, as shown by the 57.6 FPS at 4K Low.

Q: What does the combo rank of 1287 out of 1792 tell us?

A: This rank places the combination in the lower third of all tested combos. Despite having components in the 71st and 83rd percentiles individually, the low rank suggests that Fivem's performance is not solely dependent on raw CPU and GPU power.

CPU Role

The AMD Ryzen 7 5700G is a Zen 3 architecture processor with 8 cores and 16 threads, running at a base clock of 3.80 GHz and a boost clock of 4.60 GHz. Its 16 MB of L3 cache and 51.2 GB/s memory bandwidth are typical for a desktop chip of its generation. The CPU's benchmark scores are strong, with a Cinebench R23 multicore score of 20755 and a single-core score of 2930. It sits in the 83rd percentile among all CPUs, with its nearest rival being the AMD Ryzen 7 6800U, which is a mere 0.3% slower in average score.

In the context of Fivem, the CPU's high single-thread performance (Geekbench single-core score of 2016) is crucial, as the game's engine often relies on a few primary threads for simulation and networking. The 160.9 FPS result at 1080p Low demonstrates that the 5700G can feed the RX 6600 XT sufficiently at lower resolutions. However, the data shows that as resolution increases, the CPU's influence wanes, and the GPU takes over as the primary bottleneck. The fact that the CPU's nearest rivals include the mobile Ryzen 7 6800U and the Intel Core 5 210H suggests that the 5700G's desktop advantage is not fully exploited in this game. The 3dmark scores, such as the 6629 for 16 threads and 899 for single-thread, indicate a balanced processor. The data implies that while the CPU is not the weak link in this pairing, its capabilities are overshadowed by the GPU's limitations at higher resolutions, leading to the observed performance scaling.

Hardware Specifications

AMD Ryzen 7 5700G

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700G + AMD Radeon RX 6600 XT in Fivem

Resolution Settings Avg FPS
3840x2160 Low 57.6
3840x2160 Medium 44.8
3840x2160 High 33.9
3840x2160 Ultra 28.3
2560x1440 Low 102.1
2560x1440 Medium 82.2
2560x1440 High 63.9
2560x1440 Ultra 51.3
1920x1080 Low 160.9
1920x1080 Medium 127.3
1920x1080 High 102.9
1920x1080 Ultra 79.7

Fivem with Ryzen 7 5700G + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 6600 XT + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 7 5700G + RX 6600 XT

Explore FPS benchmarks for other games using this same hardware combination.