Fivem

Fivem

AVERAGE FPS
166
excellent

This combination delivers exceptional performance with an average of 166 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 59 82 100 126
1440p QHD 114 144 181 230
1080p Full HD 173 223 268 293

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 126
3840x2160 Medium 100
3840x2160 High 82
3840x2160 Ultra 59
2560x1440 Low 230
2560x1440 Medium 181
2560x1440 High 144
2560x1440 Ultra 114
1920x1080 Low 293
1920x1080 Medium 268
1920x1080 High 223
1920x1080 Ultra 173

Fivem with AMD Ryzen 7 5700 + NVIDIA GeForce RTX 5080, In-Depth Analysis

Fivem is a multiplayer modification framework that stresses both CPU and GPU depending on the scene, and the measured data for the AMD Ryzen 7 5700 with the NVIDIA GeForce RTX 5080 shows a configuration that scales predictably across resolutions and presets. The combo ranks in the 93rd percentile (rank 93 out of 1792 combos) for this game, indicating top-tier performance. The Ryzen 7 5700, with its 8 cores and 16 threads, provides a strong foundation, while the RTX 5080's 16 GB of GDDR7 memory and 960.0 GB/s bandwidth ensure the GPU is rarely the limiting factor until 4K Ultra settings are applied.

FAQ

Q: What is the best resolution for this CPU/GPU combo in Fivem?

A: Based on the measured data, 2560x1440 at High settings delivers 144 FPS average, which is the sweet spot for high refresh rates. At 1920x1080, the average FPS exceeds 172 across all settings, but the jump to 1440p still maintains a triple-digit average, making it the most balanced choice for visual fidelity and smoothness.

Q: How much performance does the RTX 5080 gain when lowering settings from Ultra to Low at 4K?

A: The data shows a massive jump. At 3840x2160, the average FPS goes from 59.3 on Ultra to 125.5 on Low. That is an increase of over 111% in average frame rate, demonstrating that the GPU has significant headroom when graphical load is reduced.

Q: Is the Ryzen 7 5700 a bottleneck for the RTX 5080 in this game?

A: The benchmark results suggest the CPU is adequate. At 1080p Low, the combo achieves 292.7 FPS, which is far beyond typical display refresh rates. The 8-core, 16-thread processor's Cinebench R23 multicore score of 20655 and single-core score of 2916 show it can feed the GPU effectively at lower resolutions where CPU load is higher.

Q: What is the FPS difference between Medium and High settings at 1440p?

A: At 2560x1440, Medium settings produce 181.2 FPS average, while High settings produce 144 FPS average. The difference is 37.2 FPS, or about a 20.5% reduction in performance when moving up one preset level.

Q: Does the RTX 5080's VRAM capacity matter for Fivem?

A: With 16 GB of GDDR7 memory on a 256-bit bus, the RTX 5080 has ample capacity. The measured data shows that even at 4K Ultra, the average FPS is 59.3, indicating that the GPU's memory subsystem is not being overwhelmed, as frame rates remain playable despite the high resolution and preset.

Q: How does this combo compare to the nearest rival CPU in synthetic benchmarks?

A: The Ryzen 7 5700 has an average benchmark score of 27220, which is 0.7% higher than the Intel Core i9-9900K's score of 27043. This places the AMD chip in the 84th percentile among all CPUs, showing it is a competitive performer for its generation.

GPU Role

The NVIDIA GeForce RTX 5080 is the dominant component in this pairing, with its Blackwell 2.0 architecture and 10752 shading units. The GPU's base clock of 2295 MHz and boost clock of 2617 MHz drive its raw compute power, which is reflected in a Passmark G3D score of 36565. In Fivem, the GPU's role becomes evident when comparing the 1080p and 4K results. At 1920x1080 Low, the average FPS is 292.7, but at 3840x2160 Ultra, it drops to 59.3. This 233.4 FPS swing (a 79.7% reduction) shows that the rendering load scales heavily with resolution and settings.

The 16 GB of GDDR7 memory running at 1875 MHz (30 Gbps effective) provides 960.0 GB/s of bandwidth. This is critical for high-resolution textures and draw distances common in Fivem's multiplayer environments. The data shows that at 4K, the GPU is the primary performance limiter: moving from Low to Ultra at 3840x2160 reduces average FPS from 125.5 to 59.3, a 52.7% drop. The GPU's 84 RT cores and 336 tensor cores are present but do not appear to be heavily utilized in this game, as the performance scaling is linear with traditional rasterization load. The RTX 5080's Passmark DirectX 12 score of 151 and DirectX 11 score of 324 indicate strong API efficiency, which supports the high frame rates observed at lower resolutions.

Resolution Scaling

The measured FPS data shows how the balance between CPU and GPU shifts as resolution increases. At 1920x1080, the average FPS across all settings is 239.1, ranging from 172.6 (Ultra) to 292.7 (Low). This narrow spread (120.1 FPS) suggests the CPU is keeping pace, but the GPU has enough headroom to render frames quickly. At 2560x1440, the average across settings is 167.5, with a spread of 115.9 FPS (from 114.4 on Ultra to 230.3 on Low). The drop from 1080p to 1440p is about 29.9% in average performance, indicating a smooth scaling curve.

Moving to 3840x2160, the average FPS across settings falls to 91.6, with a spread of 66.2 FPS (from 59.3 on Ultra to 125.5 on Low). The reduction from 1440p to 4K is 45.3% in average performance, which is a larger proportional drop than the 1080p-to-1440p step. This pattern reveals that at 1080p and 1440p, the CPU (with its 3.70 GHz base and 4.60 GHz boost clocks) is more involved, as the GPU can render frames faster than the CPU can feed them. At 4K, the GPU becomes the clear limiting factor, as the pixel throughput demand (293.1 GPixel/s) is saturated. The data shows that the RTX 5080 loses 43.6% of its 1080p Low average when moving to 4K Low, underscoring the resolution's impact on workload.

Measured FPS Breakdown

At 1920x1080, the results are consistently high. Low settings produce 292.7 FPS average, Medium delivers 268.4 FPS, High reaches 222.8 FPS, and Ultra drops to 172.6 FPS. The difference between Low and High is 69.9 FPS, while Ultra adds a further 50.2 FPS reduction from High. This shows diminishing returns: going from Medium to Low only gains 24.3 FPS, but going from High to Ultra costs 50.2 FPS.

At 2560x1440, the performance remains strong. Low averages 230.3 FPS, Medium hits 181.2 FPS, High delivers 144 FPS, and Ultra bottoms out at 114.4 FPS. The step from Low to Medium is a 49.1 FPS drop, while High to Ultra is a 29.6 FPS drop. Compared to 1080p, each setting loses roughly 30-40% performance: Low loses 62.4 FPS, Medium loses 87.2 FPS, High loses 78.8 FPS, and Ultra loses 58.2 FPS.

At 3840x2160, the average FPS is noticeably lower. Low produces 125.5 FPS, Medium averages 99.9 FPS, High reaches 81.6 FPS, and Ultra falls to 59.3 FPS. The scaling from Low to Ultra is a 66.2 FPS reduction, with the largest single-step drop being from Low to Medium (25.6 FPS). When compared to 1440p, 4K results are 45-48% lower across all settings: Low loses 104.8 FPS, Medium loses 81.3 FPS, High loses 62.4 FPS, and Ultra loses 55.1 FPS. The data indicates that the RTX 5080 can maintain 60 FPS at 4K Ultra, but just barely, while 4K High offers a comfortable 81.6 FPS average.

Settings Recommendations

For the best balance of visual quality and frame rate, the data points to 2560x1440 at High settings. This combination yields 144 FPS average, which is ideal for high-refresh-rate monitors. At this preset, the game will look substantially better than Low or Medium while still staying above the 144 Hz threshold. The 1440p High result is 63.2% higher than the 4K High result, showing that the resolution choice is more impactful than dropping from High to Medium at the same resolution.

If the user prioritizes maximum smoothness over visuals, 1920x1080 at Low settings is the clear winner, with 292.7 FPS average. However, this sacrifices most graphical fidelity. For a middle ground at 1080p, High settings at 222.8 FPS provide a good compromise, as the 70 FPS gap between High and Low is less noticeable than the 50 FPS drop from High to Ultra. At 4K, the recommended preset is High, as it delivers 81.6 FPS, which is above the 60 FPS standard, whereas Ultra drops to 59.3 FPS and fails to maintain a locked 60. The data shows that the step from Medium to High at 4K costs 18.3 FPS, but the visual improvement is typically worth it given the high starting point.

CPU Role

The AMD Ryzen 7 5700, with its 8 cores and 16 threads based on the Zen 3 (Cezanne) architecture, plays a supporting role in Fivem's performance. The CPU's base clock of 3.70 GHz and boost clock of 4.60 GHz are modest by modern standards, but its benchmark scores show it is capable. The Cinebench R23 multicore score of 20655 and single-core score of 2916 indicate solid throughput. In the Passmark suite, the multithread score of 24303 and single-thread score of 3296 place it in the 84th percentile of all CPUs, with an average benchmark score of 27220.

The CPU's impact on Fivem is visible in the scaling between resolutions. At 1080p Low, the combo achieves 292.7 FPS, which is 57% higher than the 4K Low result of 125.5 FPS. This difference is not purely GPU-bound, as the CPU must handle game logic and physics at higher frame rates. The Ryzen 7 5700's 16 MB of L3 cache and 64 KB L1 cache per core help with multiplayer scenarios where many entities are simulated. The data shows that at 1080p, the CPU is likely the limiting factor, as the GPU is capable of rendering even more frames, but the CPU cannot feed it faster. This is supported by the 3DMark scores: 16-thread score of 6628 and max-thread score of 6617, which are nearly identical, suggesting that the CPU has reached its multi-threaded limit. The nearest rival, the Intel Core i9-9900K, scores 27043 on average, only 0.7% lower, meaning the 5700 holds its own against a high-end desktop chip from a previous generation. For Fivem, the 8-core, 16-thread configuration is sufficient, as the measured FPS at 1440p High (144 FPS) and 4K High (81.6 FPS) show no signs of CPU-induced stutter or bottlenecking.

Hardware Specifications

AMD Ryzen 7 5700

Cores / Threads 8 / 16
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce RTX 5080 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 125.5
3840x2160 Medium 99.9
3840x2160 High 81.6
3840x2160 Ultra 59.3
2560x1440 Low 230.3
2560x1440 Medium 181.2
2560x1440 High 144.0
2560x1440 Ultra 114.4
1920x1080 Low 292.7
1920x1080 Medium 268.4
1920x1080 High 222.8
1920x1080 Ultra 172.6

Fivem with Ryzen 7 5700 + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 5080 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 7 5700 + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.