Fivem

Fivem

AVERAGE FPS
43
playable

This combination offers playable performance with an average of 43 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 16 20 25 32
1440p QHD 29 37 46 58
1080p Full HD 43 56 70 88

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 32
3840x2160 Medium 25
3840x2160 High 20
3840x2160 Ultra 16
2560x1440 Low 58
2560x1440 Medium 46
2560x1440 High 37
2560x1440 Ultra 29
1920x1080 Low 88
1920x1080 Medium 70
1920x1080 High 56
1920x1080 Ultra 43

Fivem with AMD Ryzen 7 5700 + Intel Arc B390, In-Depth Analysis

Fivem, the multiplayer modification framework, presents a unique performance profile for the AMD Ryzen 7 5700 and Intel Arc B390 combination. The data indicates a system that is heavily constrained by its graphics component, with the measured results placing this combo in the 2656th position out of 3005 tested configurations. This placement, in the lower 12th percentile of all combos, signals that the experience will be challenging at higher graphical loads, but the processor’s capabilities offer a clear path to playability through settings adjustments.

How This Combo Ranks

The combo rank of 2656 out of 3005 places this pairing in the bottom tier for Fivem performance. This ranking is a direct consequence of the Intel Arc B390’s benchmark standing, which sits in the 9th percentile among all GPUs. The GPU’s average benchmark score of 1482 is nearly identical to that of the NVIDIA GeForce GT 520MX, which scores 1463, a negligible 1.3 percent difference. This places the Arc B390 in the company of legacy entry-level graphics solutions, a critical factor for a game that relies on continuous world rendering.

In contrast, the AMD Ryzen 7 5700 is a far more capable component, sitting in the 78th percentile of all CPUs. Its average benchmark score of 25517 is effectively on par with its nearest rivals, including the Intel Xeon D-2752TER (25530, -0.1 percent) and the AMD Ryzen 5 6600H (25550, -0.1 percent). This indicates that the processor provides ample computational headroom for game logic and physics, but its performance is rendered moot by the GPU’s inability to keep up with the rendering demands at higher resolutions. The data strongly suggests that the GPU is the bottleneck in this pairing, a conclusion reinforced by the FPS scaling across the tested settings.

Settings Recommendations

The measured fps data clearly shows that the "Ultra" preset is not a viable option for this combination. At 1920x1080, the Ultra preset yields an average of 43 FPS, which drops to 29 FPS at 2560x1440 and plummets to a mere 16 FPS at 3840x2160. These figures are below the threshold for a smooth gaming experience, particularly at higher resolutions. The "High" preset fares only slightly better, achieving a playable 56 FPS at 1080p but falling to 37 FPS at 1440p and 20 FPS at 4K.

The "Medium" preset provides a more balanced experience, with an average of 70 FPS at 1920x1080, including a minimum of 59 FPS and a maximum of 80 FPS. This is the first settings tier that consistently maintains a frame rate above 60 FPS at the most common resolution. However, the "Low" preset delivers the most impressive results, with an average of 88 FPS at 1920x1080, making it the only setting that provides a significant performance buffer. The data indicates that for the best experience, the Low preset at 1920x1080 is the most effective choice, offering a high average frame rate that maximizes responsiveness in a multiplayer environment. For users prioritizing visual quality over frame rate, the Medium preset at 1080p remains a viable compromise, but the performance difference between Low and Medium (18 FPS) is substantial.

Resolution Scaling

The performance scaling across resolutions provides a clear picture of the system’s limitations. At the "Low" setting, the average frame rate drops from 88 FPS at 1920x1080 to 58 FPS at 2560x1440, a 34% reduction, and then to 32 FPS at 3840x2160, a further 45% reduction. This pattern demonstrates a strong dependence on resolution, which is a characteristic of a GPU-bound scenario. As the pixel count increases, the Intel Arc B390 is forced to work significantly harder, and its limited processing power becomes the defining factor.

This conclusion is reinforced by the performance at the "High" setting. Here, the frame rate falls from 56 FPS at 1080p to 37 FPS at 1440p (a 34% drop) and then to 20 FPS at 4K (a 46% drop from 1440p). The proportional decreases are consistent, which is typical when the rendering load scales linearly with resolution. Had the CPU been the primary bottleneck, we would expect to see a smaller performance difference between 1080p and 1440p, as the CPU would be the limiting factor at both resolutions. The data suggests that the CPU is not the limiting component; instead, the Arc B390’s fillrate and shading capabilities are exhausted as resolution increases. The system is undeniably GPU-limited across all tested settings.

Measured FPS Breakdown

The complete set of measurements provides a detailed look at the performance envelope of this combo.

At 3840x2160, the highest resolution tested, the system is severely challenged. The "Low" preset yields an average of 32 FPS, which is the only playable option at this resolution. The "Medium" preset averages 25 FPS (min 22, max 29), "High" drops to 20 FPS, and "Ultra" is effectively unplayable at 16 FPS. The data shows that the GPU cannot handle the 4K workload, and even the lowest settings fail to reach 60 FPS.

Stepping down to 2560x1440 improves things considerably. The "Low" preset achieves a solid 58 FPS average. The "Medium" preset provides a reasonable 46 FPS (min 39, max 53), while "High" dips to 37 FPS. The "Ultra" preset remains a poor choice, with an average of just 29 FPS. This resolution is a compromise, offering better visuals than 1080p but requiring users to stick to Low or Medium settings for a smooth experience.

At 1920x1080, the system shows its best performance. The "Low" preset is the standout choice, hitting an average of 88 FPS. The "Medium" preset is also viable, with a 70 FPS average and a minimum of 59 FPS, indicating it can hold near 60 FPS in most scenes. The "High" preset offers a playable 56 FPS average, but it is on the edge of the 60 FPS target. The "Ultra" preset, with an average of 43 FPS, is best avoided. This resolution is the only one where the combination of CPU and GPU can deliver a consistently high frame rate, and the data shows that the processor has enough headroom to feed the GPU at these lower resolutions.

FAQ

Q: What is the best settings preset for this CPU/GPU combo in Fivem?

A: Based on the measured data, the "Low" preset at 1920x1080 provides the highest average frame rate at 88 FPS. The "Medium" preset at 1920x1080 is also viable with an average of 70 FPS and a minimum of 59 FPS.

Q: Is this system capable of running Fivem at 4K resolution?

A: Yes, but not at any playable frame rate. The highest average FPS at 3840x2160 is 32 FPS on the "Low" preset, which is below the typical 60 FPS target for smooth gameplay. The "Ultra" preset at 4K only achieves 16 FPS.

Q: Why is the performance so low compared to other systems?

A: The combo rank of 2656 out of 3005 places it in the bottom 12% of tested configurations. The primary reason is the Intel Arc B390, whose benchmark score places it in the 9th percentile of all GPUs, with a performance level similar to the NVIDIA GeForce GT 520MX.

Q: Is the AMD Ryzen 7 5700 processor a bottleneck for the Intel Arc B390?

A: The data indicates the opposite. The processor is in the 78th percentile of all CPUs, while the GPU is in the 9th percentile. The consistent frame rate drops with resolution increases, such as from 88 FPS at 1080p to 58 FPS at 1440p on Low settings, indicate that the GPU is the limiting component.

Q: What is the average FPS difference between the "Low" and "Ultra" presets at 1920x1080?

A: At 1920x1080, the "Low" preset averages 88 FPS, while the "Ultra" preset averages 43 FPS. This is a difference of 45 FPS, or roughly a 51% reduction in performance when switching to the highest quality settings.

Q: Does the combo have enough power for competitive multiplayer?

A: Yes, but only at 1080p. The "Low" preset at 1920x1080, with an average of 88 FPS, provides the necessary headroom for a high-refresh-rate experience. The "Medium" preset, with a 59 FPS minimum, is also sufficient for a stable 60 FPS experience in most scenarios.

CPU Role

The AMD Ryzen 7 5700 is a Zen 3 architecture processor built on a 7 nm process, featuring 8 cores and 16 threads. Its base clock of 3.70 GHz can boost up to 4.60 GHz. This configuration, with a 16 MB L3 cache, is well-suited for the multi-threaded workloads of a modern multiplayer game like Fivem. The CPU’s 3DMark 16-thread score of 6628 and Cinebench R23 multicore score of 20655 demonstrate strong parallel processing capabilities, which is essential for handling the game server data and client-side simulation in a busy server environment.

However, the CPU’s role in the overall performance is secondary. The FPS scaling shows that even with a powerful processor, the system is held back by the GPU. The CPU's 3DMark single-thread score of 901 and Passmark single-thread score of 3296 are moderate, but they are more than sufficient to support the frame rates observed. For instance, at 1080p on Low settings, the CPU can easily maintain an 88 FPS average, which is not a particularly demanding task for a processor with this level of performance. The data suggests that in this configuration, the CPU is rarely, if ever, the bottleneck; its primary role is to ensure the game logic and physics simulation run without introducing frame time spikes, allowing the GPU to deliver its maximum output.

GPU Role

The Intel Arc B390 is an integrated graphics processor (IGP) based on the Xe3-LPG architecture, built on a 3 nm process. Its performance profile is the defining characteristic of this combo. With 1536 shading units, 48 TMUs, and 24 ROPs, its theoretical pixel rate is 60.00 GPixel/s and texture rate is 120.0 GTexel/s. The GPU’s FP32 performance is rated at 7.680 TFLOPS. Despite these specifications, its measured 3DMark Steel Nomad DX12 score of 1482 places it in the 9th percentile of all GPUs, highlighting a significant performance gap compared to even entry-level discrete solutions.

This GPU’s performance is directly reflected in the Fivem measurements. The memory is "System Shared," and its bandwidth is "System Dependent." This means the GPU relies on the system’s DDR4 memory, which, while having a theoretical bandwidth of 51.2 GB/s for the CPU, may not deliver optimal performance for the iGPU. The boost clock of 2500 MHz is respectable, but the architecture is fundamentally limited. The data shows that the GPU cannot handle the rendering load of Fivem at higher detail levels. The 45 FPS drop from Low to Ultra at 1080p is a clear indication of this. The GPU is the sole reason for the low combo rank, and any improvement in gaming performance for this system would require a more powerful graphics solution.

Hardware Specifications

AMD Ryzen 7 5700

Cores / Threads 8 / 16
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700 + Intel Arc B390 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 32.0
3840x2160 Medium 25.0
3840x2160 High 20.0
3840x2160 Ultra 16.0
2560x1440 Low 58.0
2560x1440 Medium 46.0
2560x1440 High 37.0
2560x1440 Ultra 29.0
1920x1080 Low 88.0
1920x1080 Medium 70.0
1920x1080 High 56.0
1920x1080 Ultra 43.0

Fivem with Ryzen 7 5700 + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with Arc B390 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 7 5700 + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.