Archeage
This combination offers playable performance with an average of 36 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 11 | 17 | 25 | 28 |
| 1440p QHD | 20 | 29 | 43 | 48 |
| 1080p Full HD | 29 | 43 | 64 | 71 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 7 5700 + Intel Arc B390, In-Depth Analysis
The AMD Ryzen 7 5700 paired with the Intel Arc B390 presents a stark picture for Archeage performance. The measured frame rates across all resolutions and settings indicate this combination is heavily constrained by the graphics solution, with the CPU’s substantial multi-threading capabilities largely underutilized. The data shows a system that can handle the game’s logic but fails to deliver playable visuals at higher demands.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 produces a dramatic collapse in frame rates, confirming that the Intel Arc B390 is the primary limiting component in this pairing. At High settings, the average FPS drops from 43 at 1080p to 29 at 1440p, then further to 17 at 4K. This represents a 60.5% reduction from 1080p to 4K, which is a severe scaling penalty. Similarly, at Low settings, the average FPS falls from 71 at 1080p to 48 at 1440p, and finally to 28 at 4K, a 60.6% decrease. The consistency of this drop percentage across different presets strongly suggests the GPU is hitting its compute or memory bandwidth ceiling regardless of the graphical workload.
Looking at Medium settings, which provide the only complete data set with minimum and maximum frames, the trend continues. At 1080p Medium, the average is 64 FPS with a minimum of 54 and maximum of 73. Moving to 1440p Medium, the average drops to 43 FPS, with the spread narrowing to 36-49. At 4K Medium, the average plummets to 25 FPS, with a minimum of 21 and maximum of 28. The narrowing frame range at higher resolutions indicates that the GPU is consistently saturated, leaving little headroom for variance. The 4K Medium results are only 39.1% of the 1080p Medium average, showing that the GPU’s rendering throughput collapses as pixel count increases.
The Ultra preset reveals the most extreme degradation. At 1080p Ultra, the average is 29 FPS, which is already below acceptable thresholds for smooth gameplay. At 1440p Ultra, it falls to 20 FPS, and at 4K Ultra, it reaches a meager 11 FPS. The drop from 1080p to 4K on Ultra is 62.1%, which is even steeper than other presets. This indicates that the additional shading and post-processing effects in Ultra place an outsized burden on the Intel Arc B390’s limited pixel and texture throughput. The GPU’s pixel rate of 60.00 GPixel/s and texture rate of 120.0 GTexel/s are simply insufficient for 4K Ultra workloads.
When considering whether the CPU or GPU is the bottleneck, the evidence points overwhelmingly toward the GPU. The Ryzen 7 5700 has 8 cores and 16 threads, with a boost clock of 4.60 GHz. Its multi-threaded performance, as measured by Cinebench R23 at 20655, is far beyond what Archeage requires. The fact that FPS scales almost linearly with resolution changes—not with settings complexity—suggests that the render pipeline is the constraint. If the CPU were limiting, we would expect to see more consistent FPS across resolutions at the same settings, since the CPU workload per frame doesn’t change dramatically with resolution. Instead, the steep FPS declines indicate that the GPU’s fill rate and shader throughput are exhausted.
Settings Recommendations
Given the measured data, the only viable path to playable frame rates is to use the Low preset at 1080p. The 71 FPS average at 1920x1080 Low is the single highest result in the entire dataset, and it is the only setting that approaches what most users would consider smooth for an MMORPG. Even at this setting, the minimum FPS is not recorded, but the average suggests reasonable consistency. The Low preset likely disables or reduces the most demanding effects, such as ambient occlusion, shadows, and draw distance, which are particularly taxing on the Intel Arc B390’s 1536 shading units and 24 ROPs.
At 1080p Medium, the average drops to 64 FPS, which is still playable but with a noticeable reduction in smoothness compared to Low. The minimum of 54 FPS indicates that there will be occasional dips, particularly in crowded areas or during intense combat. For users who prioritize visual fidelity over raw frame rate, Medium at 1080p is the highest acceptable option. The 1440p Medium result of 43 FPS is borderline, but the 36 FPS minimum suggests that frame pacing will be inconsistent, which can be more jarring than a lower but stable frame rate.
The High preset at 1440p, which yields 29 FPS average, is not recommended for any gameplay scenario. Similarly, all Ultra settings across all resolutions produce averages below 30 FPS, with 4K Ultra at 11 FPS being effectively unplayable. The data clearly shows that the Intel Arc B390 cannot handle high-fidelity settings in Archeage, even at 1080p. The GPU’s 7.680 TFLOPS FP32 performance and 12 RT cores provide little benefit for this game, which is likely not heavily utilizing ray tracing or advanced compute features.
For the best experience, users should start with 1080p Low and selectively raise individual settings if they find the frame rate allows. The 71 FPS at Low gives a 10.9% headroom over the 64 FPS at Medium, which could be used for moderate increases in texture quality or view distance without tanking performance. However, the data does not provide granular per-setting measurements, so users must experiment. The key takeaway is that this combo is designed for low-resolution, low-detail gaming, and any attempt to push higher will result in sub-30 FPS performance.
GPU Role
The Intel Arc B390 is an integrated graphics solution based on the Xe3-LPG architecture, manufactured on Intel’s 3 nm process. It has a base clock of 300 MHz and a boost clock of 2500 MHz, with a TDP of 80 W. Its memory is System Shared, meaning it relies on the system’s DDR4 memory rather than dedicated VRAM. The memory bandwidth is listed as System Dependent, which in this case is paired with the Ryzen 7 5700’s dual-channel DDR4 at 51.2 GB/s. This shared memory configuration is a significant bottleneck for gaming, as the GPU competes with the CPU for the same memory bandwidth.
The GPU’s specifications explain its poor performance in Archeage. With only 1536 shading units, 48 TMUs, and 24 ROPs, it is designed for basic graphics tasks, not modern game rendering. The measured 3DMark Steel Nomad DX12 score of 1482 places it in the 9th percentile of all GPUs, meaning it performs worse than 91% of tested graphics cards. Its nearest rivals include the NVIDIA GeForce GT 520MX (deltaPct 1.3), GeForce 800M (deltaPct 1.5), GT 625 OEM (deltaPct 2.5), and GT 710 (deltaPct 2.7). These are all entry-level or legacy mobile GPUs, confirming that the Arc B390 is at the very bottom of the performance spectrum.
The clock behavior is noteworthy. The boost clock of 2500 MHz is relatively high for an integrated GPU, but the base clock of 300 MHz suggests that the GPU may spend much of its time at lower frequencies under sustained load, particularly if thermal or power constraints come into play. The 80 W TDP is shared with the CPU package in an integrated design, which could lead to power throttling when both components are under stress. The lack of dedicated VRAM means that texture streaming and frame buffer operations rely on system memory, which has higher latency than dedicated GDDR6 or GDDR6X memory found in discrete GPUs.
In Archeage, the GPU’s role is to handle the game’s rendering pipeline, including geometry processing, shading, and output to the display. The 24 ROPs limit the pixel fill rate to 60.00 GPixel/s, which is insufficient for 4K resolution (8.3 million pixels per frame) at high frame rates. The 48 TMUs provide a texture rate of 120.0 GTexel/s, which is also inadequate for the high-resolution textures typically used in the High and Ultra presets. The GPU’s FP32 throughput of 7.680 TFLOPS sounds respectable on paper, but the memory bandwidth bottleneck severely limits real-world performance.
FAQ
Q: What is the best resolution and settings combo for this CPU and GPU in Archeage?
A: The best measured result is 71 FPS at 1920x1080 with Low settings. This is the only configuration that exceeds 60 FPS. The next best is 64 FPS at 1080p Medium, which is acceptable but with a lower minimum frame rate of 54 FPS.
Q: How does the Intel Arc B390 compare to its closest GPU rivals in terms of raw performance?
A: The Arc B390’s average benchmark score is 1482. Its nearest rivals are the NVIDIA GeForce GT 520MX with a score of 1463 (1.3% slower), the GeForce 800M at 1460 (1.5% slower), the GT 625 OEM at 1446 (2.5% slower), and the GT 710 at 1443 (2.7% slower). This places it slightly above these legacy GPUs but still in the 9th percentile overall.
Q: Is the AMD Ryzen 7 5700 CPU holding back the GPU in this game?
A: No, the data does not indicate CPU bottlenecking. The Ryzen 7 5700 has 8 cores and 16 threads, and its Cinebench R23 multi-core score is 20655. The FPS drops consistently from 1080p to 4K, which is a classic GPU-bound signature. The CPU is capable of feeding the GPU far more frames than the GPU can render.
Q: What is the combo’s ranking among all tested systems in Archeage?
A: This specific combination of AMD Ryzen 7 5700 and Intel Arc B390 ranks 2453 out of 2761 tested combos in Archeage. This places it in the bottom 11.2% of all tested systems, indicating that it is a low-performing configuration for this game.
Q: Can the GPU handle 1440p gaming in Archeage under any settings?
A: At 1440p, the Low preset achieves 48 FPS, and Medium achieves 43 FPS. These are playable but not ideal. High at 1440p drops to 29 FPS, and Ultra falls to 20 FPS. For a smoother experience, 1080p is the recommended resolution.
Q: How much memory bandwidth does the system have, and does it affect gaming?
A: The Ryzen 7 5700 supports dual-channel DDR4 with a memory bandwidth of 51.2 GB/s. Since the Intel Arc B390 uses System Shared memory, this bandwidth is also used by the GPU. This shared arrangement likely contributes to the GPU’s poor performance, as it cannot access dedicated high-speed VRAM.
How This Combo Ranks
The combination of the AMD Ryzen 7 5700 and Intel Arc B390 achieves a rank of 2453 out of 2761 tested combinations in Archeage. This is a percentile ranking of approximately 11.2% from the top, meaning that nearly 89% of tested systems outperform this setup in this specific game. The rank reflects the severe GPU limitation, as the CPU is a capable performer in synthetic benchmarks but cannot compensate for the GPU’s deficiencies.
To contextualize this rank, consider the CPU’s benchmark standing. The Ryzen 7 5700 has an average benchmark score of 25517, placing it in the 78th percentile of all CPUs. Its nearest CPU rivals are the Intel Xeon D-2752TER (score 25530, deltaPct -0.1%), AMD Ryzen 5 7640U (25485, deltaPct 0.1%), AMD Ryzen 5 6600H (25550, deltaPct -0.1%), and AMD Ryzen 7 5825U (25446, deltaPct 0.3%). This shows that the CPU is competitive with mid-range laptop and desktop processors from the same era. Yet, the combo’s rank in Archeage is dragged down entirely by the GPU.
Conversely, the GPU alone ranks in the 9th percentile of all GPUs, with an average score of 1482. The disparity between the CPU’s 78th percentile and the GPU’s 9th percentile is enormous. This mismatch means that the system’s overall gaming performance is determined almost solely by the GPU. The combo’s rank of 2453 out of 2761 is consistent with what you would expect from a system pairing a strong CPU with a very weak GPU. In fact, the GPU’s nearest rivals are all from the early 2010s era, such as the GT 520MX and GT 710, which are not capable of modern gaming at reasonable settings.
For a user considering this combo, the data suggests that any upgrade to a discrete GPU would drastically improve performance. The CPU has enough headroom to support a much faster graphics card. However, based solely on the measured results, this combo is only suitable for very light gaming or for running Archeage at the absolute lowest settings and resolution. The 2453rd rank out of 2761 is a clear warning that this is not a configuration for serious gaming.
CPU Role
The AMD Ryzen 7 5700 is a Zen 3 architecture processor with a codename of Cezanne, manufactured on TSMC’s 7 nm process. It has 8 cores and 16 threads, with a base clock of 3.70 GHz and a boost clock of 4.60 GHz. The TDP is 65 W, and it uses the AMD Socket AM4. It supports dual-channel DDR4 memory with a bandwidth of 51.2 GB/s, and it has 16 MB of L3 cache. The CPU’s 3DMark scores show a strong scaling from 2 threads (1762) to 8 threads (5585) and 16 threads (6628), indicating that its multi-threading capabilities are well-implemented.
In Archeage, the CPU’s role is to handle the game’s simulation, including network updates, AI, and game logic. For an MMORPG like Archeage, which was released in 2014, the CPU demands are typically modest compared to modern AAA titles. The Ryzen 7 5700’s Cinebench R23 multi-core score of 20655 provides ample processing power for this workload. Its single-thread score of 2916 is also respectable, ensuring that the main game thread has sufficient performance. The PassMark single-thread score of 3296 further confirms that the CPU has strong per-core performance.
The data shows that the CPU is not the limiting factor in this combo. At 1080p Low, the system achieves 71 FPS, which is likely near the game’s engine limit for this CPU. However, as resolution increases, FPS drops dramatically, which cannot be attributed to the CPU. The CPU’s workload does not increase with resolution, so the FPS decline is entirely due to GPU limitations. The fact that 4K Low (28 FPS) is only 39.4% of 1080p Low (71 FPS) proves that the render pipeline is the bottleneck.
The CPU’s memory support is also relevant. It uses dual-channel DDR4 with a bandwidth of 51.2 GB/s. Since the Intel Arc B390 uses System Shared memory, the CPU and GPU share this bandwidth. In Archeage, where the GPU is already struggling, this shared bandwidth can exacerbate performance issues, particularly when textures need to be streamed from system memory. The CPU’s 16 MB L3 cache helps mitigate some of the memory latency, but it does not solve the fundamental bandwidth limitation.
Given the CPU’s high multi-threaded performance, it could easily support a much more powerful GPU. The 3DMark 16-thread score of 6628 indicates that the CPU can handle significant compute loads. In fact, the CPU’s nearest rivals include the AMD Ryzen 7 5825U, which is a laptop processor, and the Intel Xeon D-2752TER, which is a server chip. This suggests that the Ryzen 7 5700 is a versatile and capable processor that is being wasted in this combination. For Archeage, the CPU will not cause any frame rate limitations at any settings; the GPU is the sole constraint. Users who own this CPU should consider upgrading the GPU to fully utilize the system’s potential.
Hardware Specifications
AMD Ryzen 7 5700
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700 + Intel Arc B390 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 28.0 |
| 3840x2160 | Medium | 25.0 |
| 3840x2160 | High | 17.0 |
| 3840x2160 | Ultra | 11.0 |
| 2560x1440 | Low | 48.0 |
| 2560x1440 | Medium | 43.0 |
| 2560x1440 | High | 29.0 |
| 2560x1440 | Ultra | 20.0 |
| 1920x1080 | Low | 71.0 |
| 1920x1080 | Medium | 64.0 |
| 1920x1080 | High | 43.0 |
| 1920x1080 | Ultra | 29.0 |
Archeage with Ryzen 7 5700 + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with Arc B390 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 7 5700 + Arc B390
Explore FPS benchmarks for other games using this same hardware combination.