Fivem

Fivem

AVERAGE FPS
175
excellent

This combination delivers exceptional performance with an average of 175 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 67 85 110 137
1440p QHD 120 158 200 247
1080p Full HD 187 240 262 285

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 137
3840x2160 Medium 110
3840x2160 High 85
3840x2160 Ultra 67
2560x1440 Low 247
2560x1440 Medium 200
2560x1440 High 158
2560x1440 Ultra 120
1920x1080 Low 285
1920x1080 Medium 262
1920x1080 High 240
1920x1080 Ultra 187

Fivem with AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5090, In-Depth Analysis

# Fivem Performance Analysis: AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5090

The AMD Ryzen 5 5600 paired with the NVIDIA GeForce RTX 5090 presents a curious case in Fivem, where the data reveals a system capable of high frame rates across all resolutions, yet the performance scaling suggests a nuanced relationship between CPU and GPU workloads. This benchmark database entry, ranking 52nd out of 1792 tested combos, places the pairing in the top 3% of configurations, indicating a strong overall experience. The measured FPS data shows this combo handles Fivem's multiplayer environments with considerable headroom, but the way performance degrades from 1080p to 4K tells a story about where the bottleneck shifts depending on settings and resolution.

Resolution Scaling

The measured FPS data reveals a clear pattern of performance degradation as resolution increases, but the severity of this drop is heavily influenced by the selected settings preset. At Low settings, the frame rate falls from 285.3 FPS at 1920x1080 to 247.4 FPS at 2560x1440, a reduction of 37.9 FPS, and then to 137.3 FPS at 3840x2160, representing a substantial 148 FPS drop from 1080p to 4K. This 48% reduction in performance at 4K compared to 1080p at Low settings suggests the GPU is becoming the primary limiting factor as pixel count increases, since the CPU has plenty of headroom to feed frames at lower resolutions.

At Ultra settings, the scaling pattern shifts noticeably. The frame rate starts at 186.7 FPS at 1080p, drops to 119.8 FPS at 1440p, and reaches 67.3 FPS at 4K. This represents a 64% performance loss from 1080p to 4K, which is more severe than the Low settings drop. The data indicates that at Ultra settings, both the CPU and GPU are being pushed harder, and the 4K Ultra result of 67.3 FPS suggests that the RTX 5090's massive compute resources are being taxed by Fivem's higher-fidelity rendering paths. The gap between Low and Ultra at 4K is 70 FPS (137.3 vs 67.3), whereas at 1080p this gap is only 98.6 FPS (285.3 vs 186.7), showing that resolution amplifies the cost of higher settings.

The Medium and High settings occupy the middle ground, with High at 4K delivering 84.7 FPS and Medium at 109.6 FPS. What is notable is that the scaling from 1440p to 4K at High settings sees a 73.3 FPS drop (from 158 to 84.7), while Medium sees a 90.4 FPS drop (from 200 to 109.6). This non-linear behavior suggests that Fivem's rendering engine has specific resource thresholds, and the RTX 5090's 32 GB of GDDR7 memory is not the limiting factor at any resolution, as memory bandwidth of 1.79 TB/s provides ample headroom. Instead, the data points to the GPU's shading and rasterization workload being the primary constraint at 4K, particularly at Ultra settings where 67.3 FPS indicates the render pipeline is saturated.

CPU Role

The AMD Ryzen 5 5600 brings 6 cores and 12 threads based on the Zen 3 architecture, with a base clock of 3.50 GHz and boost clock of 4.40 GHz. In Fivem, which is a multiplayer modification of Grand Theft Auto V, the CPU's role is critical for handling game logic, physics, and the network layer that coordinates many players. The 3DMark benchmark scores show a single-thread score of 882 and a max-thread score of 5659, indicating that the processor has solid single-core performance for a 6-core part, which is essential for games that rely heavily on a primary rendering thread.

The Cinebench R23 results further illustrate this CPU's capabilities: a single-core score of 2584 and a multicore score of 18309. These numbers suggest that while the 5600 is not a top-tier multi-threaded processor, its single-thread performance is competitive enough to avoid bottlenecking the RTX 5090 at 1080p in Fivem. The data supports this interpretation: at 1080p Low settings, the system achieves 285.3 FPS, which is a very high frame rate that would strain many CPUs. The fact that the system can reach nearly 300 FPS indicates the 5600 is keeping up with the GPU's demands at lower resolutions.

However, the CPU's influence becomes more apparent when examining the frame rate differences between settings at the same resolution. At 1080p, moving from Low to Ultra results in a 98.6 FPS drop (285.3 to 186.7), which is a 34.5% reduction. This relatively modest drop compared to the 4K Ultra drop suggests that at 1080p, the CPU is more of a factor, as the GPU has excess capacity and the frame rate is partially limited by how quickly the CPU can issue draw calls and process game state. The 5600's L3 cache of 32 MB shared across cores helps with the frequent data sharing that multiplayer games require, and its 12 threads allow it to handle background tasks without stalling the main game loop.

Settings Recommendations

Examining the measured FPS data, the Medium preset offers the most balanced experience across all resolutions. At 4K, Medium delivers 109.6 FPS, which is nearly double the Ultra result of 67.3 FPS while being 27.7 FPS ahead of High (84.7 FPS). This suggests that Medium settings provide most of the visual fidelity improvements over Low (137.3 FPS at 4K) without the significant performance penalty associated with High and Ultra. The 27.7 FPS difference between Medium and High at 4K is substantial, and for multiplayer gameplay where reaction time matters, the higher frame rate of Medium is likely preferable.

At 1440p, Medium achieves exactly 200 FPS, which is a smooth experience for high-refresh-rate monitors. The drop to Ultra at 119.8 FPS is significant, and the data suggests that Medium is the sweet spot for this resolution as well, offering a 80.2 FPS advantage over Ultra. At 1080p, Medium's 262.4 FPS is only 22.9 FPS behind Low (285.3 FPS), making Medium the clear recommendation for players who want both visual quality and high performance. For players with 144Hz or 165Hz displays, the Medium preset at 1440p would be ideal, as 200 FPS provides enough headroom to avoid frame drops in busy multiplayer scenarios. The High preset at 1440p (158 FPS) is also viable, but the incremental visual gains over Medium may not justify the 42 FPS loss.

How This Combo Ranks

The combo holds the 52nd position out of 1792 tested combinations, placing it in the top 2.9% of all configurations. This ranking reflects the strength of the RTX 5090, which sits in the 94th percentile of all GPUs, paired with a CPU in the 79th percentile. The GPU's nearest rivals show interesting dynamics: the RTX 5090 D has an average benchmark score of 84241, a 0.1% delta from the RTX 5090's 84306, making them effectively identical in raw compute. The RTX 5050 Mobile also appears close at 84171 (0.2% delta), which is unexpected given the different market segments, but the data is clear.

The CPU's nearest rivals provide context for its performance tier. The Intel Xeon D-1746TER scores 21635, just 0.6% below the 5600's 21765 average. The AMD EPYC 9554P and EPYC 9534 both score higher at 21899 and 21900 respectively, but the 0.6% deltas are negligible. The Intel Core i7-11700F at 21957 is 0.9% ahead, showing that the 5600 is competitive with a wide range of processors despite having fewer cores than some of these server-class chips. This ranking data suggests that the combo's 52nd position is driven primarily by the GPU's exceptional performance, as the CPU is solidly mid-range in its benchmark standing.

GPU Role

The NVIDIA GeForce RTX 5090 is built on the Blackwell 2.0 architecture with a GB202 chip manufactured on a 5 nm process. Its 32 GB of GDDR7 memory on a 512-bit bus delivers a bandwidth of 1.79 TB/s, which is more than sufficient for Fivem's texture and geometry demands at any resolution. The GPU's clock speeds are base 2017 MHz and boost 2407 MHz, with memory running at 1750 MHz (28 Gbps effective). The 21760 shading units and 176 ROPs provide massive parallel processing capability, and the pixel rate of 423.6 GPixel/s and texture rate of 1636.8 GTexel/s explain why the GPU can push such high frame rates even at 4K.

The GPU's benchmark results show a Passmark G3D score of 39650 and a Geekbench OpenCL score of 380114, placing it in the 94th percentile of all GPUs. The 3DMark Steel Nomad DX12 score of 14411 demonstrates strong modern API performance, which is relevant for Fivem's DirectX 12 capabilities. The RTX 5090's nearest rival list is notable for including the RTX 5090 D (84241, 0.1% delta) and the RTX 5050 Mobile (84171, 0.2% delta), with the AMD Radeon PRO W6600 at 83209 (1.3% delta) and NVIDIA CMP 40HX at 85637 (-1.6% delta). These deltas are all within 1.6%, indicating that the RTX 5090's average benchmark score of 84306 is tightly clustered with these other GPUs in synthetic tests, though Fivem's real-world performance may differ.

In Fivem specifically, the GPU's role is most evident at 4K Ultra settings, where the 67.3 FPS result shows the render pipeline reaching its limits. The GPU's 104.8 TFLOPS FP32 performance and 680 TMUs handle the complex shader work in Fivem's multiplayer environments, but the data suggests that even this flagship GPU cannot brute-force Ultra settings at 4K to high frame rates in this game. The memory capacity of 32 GB is never a constraint, as even the most demanding Fivem scenarios with custom assets would struggle to exceed 16 GB, so the GPU's compute and rasterization throughput are the limiting factors.

Measured FPS Breakdown

At 1920x1080, the system delivers 285.3 FPS on Low settings, 262.4 FPS on Medium, 239.9 FPS on High, and 186.7 FPS on Ultra. The progression from Low to Ultra shows a steady decline of 98.6 FPS, with the largest single drop being 53.2 FPS from High to Ultra (239.9 to 186.7). This indicates that Ultra settings introduce particularly expensive effects that cost more than the incremental steps from Low to Medium or Medium to High.

At 2560x1440, the frame rates are 247.4 FPS on Low, 200 FPS on Medium, 158 FPS on High, and 119.8 FPS on Ultra. The drop from Low to Ultra is 127.6 FPS, which is larger than at 1080p, showing that higher resolution amplifies the cost of each settings tier. The gap between Medium and High is 42 FPS, while High to Ultra is 38.2 FPS, making the settings progression fairly uniform at this resolution.

At 3840x2160, the results are 137.3 FPS on Low, 109.6 FPS on Medium, 84.7 FPS on High, and 67.3 FPS on Ultra. The total range from Low to Ultra is 70 FPS, which is smaller in absolute terms than at lower resolutions, but the percentage drop is significant: Ultra delivers only 49% of Low's frame rate. The 4K results show that even Low settings cannot reach 144 FPS, meaning that players targeting high refresh rates at 4K will need to accept lower settings or reduce resolution.

FAQ

Q: Can this combo maintain 60 FPS at 4K Ultra in Fivem?

A: Yes, the measured data shows 67.3 FPS at 3840x2160 with Ultra settings, which is above the 60 FPS threshold for smooth gameplay.

Q: What is the best settings preset for 1440p gaming?

A: Medium settings at 2560x1440 deliver 200 FPS, which is significantly higher than High (158 FPS) and Ultra (119.8 FPS), making it ideal for high-refresh-rate displays.

Q: Does the Ryzen 5 5600 bottleneck the RTX 5090?

A: At 1080p Low settings, the system achieves 285.3 FPS, suggesting minimal bottlenecking, but the CPU's 6 cores and 12 threads may limit frame rates in CPU-intensive multiplayer scenarios.

Q: How does this combo rank compared to others in Fivem?

A: The combo ranks 52nd out of 1792 tested configurations, placing it in the top 3% of all combinations tested.

Q: Is 32 GB of VRAM necessary for Fivem?

A: The data does not indicate VRAM limitations at any settings or resolution tested, suggesting that the 32 GB capacity of the RTX 5090 exceeds Fivem's requirements.

Q: What is the frame rate difference between Low and Ultra at 4K?

A: At 3840x2160, Low settings achieve 137.3 FPS while Ultra achieves 67.3 FPS, a difference of 70 FPS or 48.9% less performance.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5090 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 137.3
3840x2160 Medium 109.6
3840x2160 High 84.7
3840x2160 Ultra 67.3
2560x1440 Low 247.4
2560x1440 Medium 200.0
2560x1440 High 158.0
2560x1440 Ultra 119.8
1920x1080 Low 285.3
1920x1080 Medium 262.4
1920x1080 High 239.9
1920x1080 Ultra 186.7

Fivem with Ryzen 5 5600 + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 5090 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + RTX 5090

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