Doom

Doom

AVERAGE FPS
226
excellent

This combination delivers exceptional performance with an average of 226 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 96 117 140 160
1440p QHD 181 220 258 293
1080p Full HD 278 308 324 339

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 160
3840x2160 Medium 140
3840x2160 High 117
3840x2160 Ultra 96
2560x1440 Low 293
2560x1440 Medium 258
2560x1440 High 220
2560x1440 Ultra 181
1920x1080 Low 339
1920x1080 Medium 324
1920x1080 High 308
1920x1080 Ultra 278

Doom with AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5090, In-Depth Analysis

The AMD Ryzen 5 5600 paired with the NVIDIA GeForce RTX 5090 produces a compelling dataset for Doom, a 2016 FPS title. The measured results show a system that delivers exceptionally high frame rates across all tested configurations, with the RTX 5090 providing the overwhelming majority of the rendering horsepower. The combination ranks 66th out of 1,681 tested combos for this game, placing it in the top 4% of all tested hardware pairings, a position that reflects the GPU's immense capability even when paired with a mid-range Zen 3 processor.

Settings Recommendations

The data indicates that the "Ultra" preset is the most demanding configuration tested, yielding the lowest average frame rates at every resolution. At 4K, the Ultra preset produces an average of 95.5 FPS, which is a perfectly playable experience for a fast-paced FPS, but it leaves performance on the table relative to the "High" preset.

The "High" preset provides the most balanced experience across all resolutions. At 3840x2160, High delivers 116.9 FPS, which is 21.4 FPS (or 22.4%) higher than the Ultra preset's 95.5 FPS. This gap widens at lower resolutions, where the High preset at 2560x1440 achieves 220.3 FPS compared to 180.7 FPS on Ultra, and at 1920x1080 it reaches 308.4 FPS versus 277.8 FPS on Ultra. Given the visual difference between High and Ultra is typically marginal in this title, the performance gain from dropping one preset level is substantial.

The data shows diminishing returns for the Ultra preset. The step from High to Ultra costs 21.4 FPS at 4K, 39.6 FPS at 1440p, and 30.6 FPS at 1080p. Meanwhile, the step from Medium to High gains 22.7 FPS at 4K, 37.6 FPS at 1440p, and 16.0 FPS at 1080p. This suggests that High is the optimal preset for maximum visual fidelity without sacrificing the high refresh rate performance that this hardware is clearly capable of delivering.

For competitive play, the Low preset offers the highest possible frame rates, reaching 338.9 FPS at 1080p and 160.2 FPS at 4K. However, given that even the Ultra preset maintains an average above 95 FPS at 4K, the need to drop to Low for competitive advantage is minimal. The Medium preset serves as a middle ground, offering 139.6 FPS at 4K and 324.4 FPS at 1080p, but the High preset's combination of frame rate and visual quality makes it the recommended choice for most users.

FAQ

Q: What is the best resolution for this CPU and GPU combination in Doom?

A: The data shows that the combination is capable of exceeding 100 FPS at 4K on High settings (116.9 FPS), making 4K a viable option. At 1440p, the system achieves 220.3 FPS on High, and at 1080p it reaches 308.4 FPS on High, indicating all tested resolutions provide excellent performance.

Q: How does the Ultra preset compare to High in terms of performance?

A: The Ultra preset consistently delivers lower average frame rates than High. At 4K, the difference is 21.4 FPS (95.5 vs 116.9). At 1440p, the gap widens to 39.6 FPS (180.7 vs 220.3). At 1080p, the difference is 30.6 FPS (277.8 vs 308.4). The performance cost of Ultra is significant at every resolution.

Q: Is this system capable of driving high refresh rate monitors?

A: Benchmark results indicate the system can exceed 240 Hz at 1080p on Medium (324.4 FPS) and High (308.4 FPS) settings. At 1440p, it surpasses 180 Hz on Medium (257.9 FPS) and High (220.3 FPS). At 4K, it stays above 90 FPS on Ultra (95.5 FPS).

Q: How does performance scale from Low to Ultra settings?

A: The performance cost of raising settings from Low to Ultra is substantial. At 4K, the drop is 64.7 FPS (from 160.2 to 95.5). At 1440p, the drop is 112.7 FPS (from 293.4 to 180.7). At 1080p, the drop is 61.1 FPS (from 338.9 to 277.8). The scaling is not linear, with the largest jumps occurring between High and Ultra.

Q: What is the rank of this hardware combination among all tested combos for Doom?

A: The combination of the AMD Ryzen 5 5600 and NVIDIA GeForce RTX 5090 ranks 66th out of 1,681 tested combos for this game, placing it in the top 4% of all tested hardware pairings.

Q: Is the CPU a bottleneck for the RTX 5090 in this game?

A: The data suggests the RTX 5090 is the primary performance driver. At 1080p, the difference between Low (338.9 FPS) and High (308.4 FPS) is only 30.5 FPS, while at 4K, the same settings difference is 43.3 FPS. The relatively small frame rate gap at lower resolutions indicates the CPU may become more of a limiting factor at 1080p, but the GPU still scales strongly with resolution.

How This Combo Ranks

The comboRankInGame for this specific hardware pairing is 66 out of 1,681 tested combinations. This places the system in the 96th percentile of all tested combos for Doom, a position that is primarily driven by the NVIDIA GeForce RTX 5090's exceptional performance. The RTX 5090's average benchmark score of 84,306 and its 94th percentile ranking among all GPUs confirm its dominance. Its nearest rivals include the NVIDIA GeForce RTX 5090 D (0.1% higher), the NVIDIA GeForce RTX 5050 Mobile (0.2% higher), and the AMD Radeon PRO W6600 (1.3% higher), while it leads the NVIDIA CMP 40HX by 1.6%.

The CPU, an AMD Ryzen 5 5600, sits in the 79th percentile among all CPUs with an average benchmark score of 21,765. It is closely matched with rivals such as the Intel Xeon D-1746TER (0.6% higher), the AMD EPYC 9554P (0.6% lower), and the Intel Core i7-11700F (0.9% lower). While the CPU is not at the top of the performance hierarchy, its 6-core, 12-thread Zen 3 architecture with a boost clock of 4.40 GHz provides sufficient throughput for this title. The data shows that despite the CPU's mid-range positioning, the combination's overall rank is elevated by the GPU's massive compute resources, including 21,760 shading units and 32 GB of GDDR7 memory on a 512-bit bus.

The rank of 66th out of 1,681 combos indicates that this system outperforms the vast majority of tested configurations. It is important to note that this rank is specific to Doom, a game that is known for its scalable engine. The data shows that at 1080p Low settings, the system achieves 338.9 FPS, which is near the practical limits of most high-refresh-rate displays. This suggests that the combination is delivering performance that is at the upper echelon of what is achievable in this title.

Measured FPS Breakdown

At 1920x1080, the system delivers exceptional performance across all settings. The Low preset achieves an average of 338.9 FPS, which is the highest measured value in the entire dataset. The Medium preset reaches 324.4 FPS, High reaches 308.4 FPS, and Ultra drops to 277.8 FPS. The performance delta between Low and Ultra at 1080p is 61.1 FPS, representing an 18.0% reduction in frame rate when maxing out all settings.

At 2560x1440, the frame rates remain very high. The Low preset averages 293.4 FPS, Medium hits 257.9 FPS, High achieves 220.3 FPS, and Ultra settles at 180.7 FPS. The gap between Low and Ultra at 1440p is 112.7 FPS, which is a 38.4% reduction. This larger percentage drop compared to 1080p indicates that the GPU is becoming more stressed at this resolution.

At 3840x2160, the system still maintains high frame rates. The Low preset averages 160.2 FPS, Medium achieves 139.6 FPS, High reaches 116.9 FPS, and Ultra drops to 95.5 FPS. The difference between Low and Ultra at 4K is 64.7 FPS, a 40.4% reduction. Notably, even at the most demanding settings (4K Ultra), the system stays above 90 FPS, which is a playable experience for a fast-paced shooter.

The data reveals that the biggest performance step occurs between High and Ultra settings at every resolution. At 4K, this step costs 21.4 FPS; at 1440p, it costs 39.6 FPS; at 1080p, it costs 30.6 FPS. The step from Medium to High is smaller at 4K (22.7 FPS) but larger at 1440p (37.6 FPS) and smaller again at 1080p (16.0 FPS). The step from Low to Medium is the smallest at all resolutions, with deltas of 20.6 FPS at 4K, 35.5 FPS at 1440p, and 14.5 FPS at 1080p.

Resolution Scaling

The performance scaling from 1080p to 4K reveals important insights about the system's bottleneck. At High settings, the frame rate drops from 308.4 FPS at 1080p to 220.3 FPS at 1440p, a reduction of 88.1 FPS or 28.6%. Moving from 1440p to 4K, the frame rate drops further to 116.9 FPS, a reduction of 103.4 FPS or 46.9%. The total drop from 1080p to 4K at High settings is 191.5 FPS, representing a 62.1% reduction.

At Low settings, the scaling is different. The frame rate at 1080p is 338.9 FPS, dropping to 293.4 FPS at 1440p (a 13.4% reduction), and then to 160.2 FPS at 4K (a 45.4% reduction from 1440p). The total drop from 1080p to 4K at Low settings is 178.7 FPS, or 52.7%.

The scaling pattern suggests that the CPU is more of a limiting factor at lower resolutions. At 1080p, the frame rates are extremely high, and the difference between Low (338.9 FPS) and High (308.4 FPS) is relatively small at 30.5 FPS. This indicates that the CPU's single-thread performance, evidenced by its Cinebench R23 single-core score of 2,584, is sufficient to drive high frame rates but may start to cap performance at these extreme levels. As resolution increases, the GPU becomes the primary bottleneck, as evidenced by the larger frame rate drops from 1440p to 4K.

At 4K, the system is clearly GPU-bound. The difference between Low (160.2 FPS) and Ultra (95.5 FPS) is 64.7 FPS, which is a significant range that depends entirely on the GPU's ability to render the scene at higher fidelity. The RTX 5090's 1.79 TB/s memory bandwidth and 104.8 TFLOPS of FP32 compute are likely the key factors in maintaining these high frame rates at 4K. The data confirms that this combination is highly capable at all resolutions, with the GPU providing the overwhelming majority of performance scaling as resolution increases.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5090

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5090 in Doom

Resolution Settings Avg FPS
3840x2160 Low 160.2
3840x2160 Medium 139.6
3840x2160 High 116.9
3840x2160 Ultra 95.5
2560x1440 Low 293.4
2560x1440 Medium 257.9
2560x1440 High 220.3
2560x1440 Ultra 180.7
1920x1080 Low 338.9
1920x1080 Medium 324.4
1920x1080 High 308.4
1920x1080 Ultra 277.8

Doom with Ryzen 5 5600 + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 5090 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + RTX 5090

Explore FPS benchmarks for other games using this same hardware combination.