Fivem
This combination delivers exceptional performance with an average of 150 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 56 | 72 | 90 | 115 |
| 1440p QHD | 101 | 130 | 163 | 207 |
| 1080p Full HD | 154 | 198 | 247 | 270 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
The AMD Ryzen 5 5500 and NVIDIA GeForce RTX 5070 Ti pairing in Fivem presents a stark contrast in raw capability. The processor is a 6-core, 12-thread Zen 3 part with a base clock of 3.60 GHz and a boost clock of 4.20 GHz, placing it in the 73rd percentile of all CPUs tested. The GPU, however, is a Blackwell 2.0 monster with 8960 shading units, a boost clock of 2452 MHz, and a 256-bit memory interface, ranking in the 86th percentile of all GPUs. This imbalance sets the stage for a CPU-bound experience at lower resolutions, where the RTX 5070 Ti’s immense throughput is throttled by the Ryzen 5 5500’s mid-range compute limits. The measured frame rates across all settings and resolutions confirm this dynamic, showing a system that is heavily dependent on the CPU’s single-thread performance for maximum output.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 5 5500’s architecture directly shapes Fivem’s performance ceiling. With 6 cores and 12 threads, the processor relies on a 16 MB L3 cache and a dual-channel DDR4 memory bus delivering 51.2 GB/s of bandwidth. Its 3DMark single-thread score of 836 and Cinebench R23 single-core result of 2319 illustrate a moderate per-core capability, which is critical for a multiplayer title like Fivem where server-side logic and entity updates often stress one or two threads. The CPU’s passmark single-thread score of 3058 further corroborates this, indicating that while the processor is competent, it is not a high-frequency specialist.
In the measured data, the CPU’s influence is most apparent at 1080p. At Low settings, the system produces 270 FPS, but this drops to 198 FPS at High and 154 FPS at Ultra. This steep decline as settings increase suggests that the GPU is being fed more work, yet the CPU cannot maintain the same frame pacing as the load shifts. The gap between Low and Medium at 1080p is 23 FPS (270 to 247), while the gap between Medium and High is 49 FPS (247 to 198). This nonlinear scaling indicates that once the GPU is tasked with more complex geometry and effects, the CPU’s 12 threads become a bottleneck, forcing lower average frame rates despite the graphics card’s headroom.
Comparatively, the Ryzen 5 5500 sits within a tight cluster of rivals. Its average benchmark score of 19593 is nearly identical to the AMD Ryzen AI 5 430 (19617, deltaPct -0.1) and the Intel Core i5-12500 (19668, deltaPct -0.4). It is slightly ahead of the Intel Core i7-10700F (19499, deltaPct 0.5) and slightly behind the Intel Core i5-11600KF (19723, deltaPct -0.7). This means the CPU’s performance in Fivem is not an outlier for its class; it behaves predictably for a 5000-series part, delivering adequate but not exceptional frame generation. The 3DMark max-thread score of 5411 and Cinebench R23 multi-core score of 16429 show that when all cores are engaged, the processor can handle parallel workloads, but Fivem’s reliance on single-thread speed limits the benefit of those extra threads.
GPU Role — VRAM, clocks, and how they relate to this game's results
The RTX 5070 Ti is a graphics card with substantial resources. Its 16 GB of GDDR7 memory on a 256-bit bus provides 896.0 GB/s of bandwidth, and its boost clock of 2452 MHz drives a pixel rate of 235.4 GPixel/s and a texture rate of 686.6 GTexel/s. The GPU’s PassMark G3D score of 32974 and 3DMark Steel Nomad DX12 score of 6604 place it in the 86th percentile of all GPUs, indicating that it is a top-tier component. However, in Fivem, its role is often underutilized due to the CPU bottleneck. At 4K Ultra, the GPU manages 56 FPS, while at 4K Low it reaches 115 FPS, showing that even at the highest resolution, the graphics card can deliver playable frame rates when settings are reduced.
The GPU’s memory capacity is more than sufficient for Fivem’s demands, as the game does not typically require more than 8 GB of VRAM at these settings. The 16 GB allocation ensures that texture streaming and draw distances do not cause stuttering, which is reflected in the consistent minimum FPS values at Medium settings: 77 FPS at 4K, 138 FPS at 1440p, and 210 FPS at 1080p. These minimums show that the GPU is not running out of memory or bandwidth, even when the CPU is struggling to keep up. The GPU’s FP32 performance of 43.94 TFLOPS is a theoretical ceiling that the Ryzen 5 5500 rarely allows the card to approach, particularly at lower resolutions where the CPU’s 3.60 GHz base clock becomes a limiting factor.
Comparing the GPU to its nearest rivals, the RTX 5070 Ti’s average benchmark score of 49957 is nearly identical to the AMD Radeon RX Vega 64 (50001, deltaPct -0.1) and the Intel Arc A550M (49737, deltaPct 0.4). It trails the AMD Radeon RX 6900 XT (50951, deltaPct -2) but leads the AMD Radeon RX 6800 XT (48477, deltaPct 3.1). This suggests that in Fivem, the GPU’s performance is not the primary constraint; even a slightly slower card would produce similar results because the CPU is the bottleneck. The RTX 5070 Ti’s 70 RT cores and 280 tensor cores are largely irrelevant in this title, as Fivem does not leverage ray tracing or DLSS to a significant degree, leaving the GPU’s raw rasterization power partially idle.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a clear pattern: as resolution increases, the frame rate drops, but the magnitude of the drop depends on the settings preset. At High settings, the average FPS goes from 198 at 1080p to 130 at 1440p, a 34% reduction, and then to 72 at 4K, a 64% reduction from 1080p. This scaling suggests that the GPU is becoming more involved at higher resolutions, but the CPU still imposes a significant overhead. At Low settings, the drop is more dramatic: 270 FPS at 1080p falls to 207 at 1440p (23% reduction) and then to 115 at 4K (57% reduction from 1080p). This steep decline at Low settings indicates that the GPU is the primary limiter at 4K, as the CPU’s workload is relatively light, but the card’s raw fill rate cannot maintain the same frame rates as resolution climbs.
The Ultra preset tells a different story. At 1080p, the system manages 154 FPS, but this falls to 101 at 1440p (34% reduction) and 56 at 4K (64% reduction from 1080p). The fact that Ultra at 1080p (154 FPS) is lower than Low at 1440p (207 FPS) highlights that the game’s visual complexity at Ultra taxes both components. However, the 4K Ultra result of 56 FPS is the lowest measured, indicating that the GPU is fully saturated at this point, and the CPU’s 12 threads are not the limiting factor. The delta between Low and Ultra at 4K is 59 FPS (115 vs 56), while at 1080p the delta is 116 FPS (270 vs 154). This narrowing gap at higher resolutions confirms that the GPU becomes the bottleneck as pixel count increases, whereas the CPU dominates at lower resolutions.
The Medium preset provides the most balanced scaling. At 1080p, it delivers 247 FPS, dropping to 163 at 1440p (34% reduction) and 90 at 4K (64% reduction from 1080p). The minimum FPS values for Medium also scale proportionally: 210 at 1080p, 138 at 1440p, and 77 at 4K. This consistent scaling suggests that Medium settings allow both the CPU and GPU to work in harmony, without one component being excessively overburdened. For a multiplayer game like Fivem, where frame consistency matters more than peak FPS, the Medium preset appears to be the sweet spot for this combo, as it offers playable frame rates even at 4K while maintaining smooth minimums.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the Medium preset offers the best balance of performance and visual fidelity for the Ryzen 5 5500 and RTX 5070 Ti combo. At 1080p, Medium delivers 247 FPS with a minimum of 210 FPS, ensuring that even the busiest scenes in Fivem’s multiplayer environment remain fluid. The jump to High at 1080p reduces the average to 198 FPS, a 20% drop, which is noticeable for competitive play, while Ultra further drops to 154 FPS. The Medium preset at 1440p provides 163 FPS with a minimum of 138 FPS, which is still well above the 60 FPS threshold for smooth gameplay, and it offers a significant visual upgrade over 1080p. At 4K, Medium yields 90 FPS with a minimum of 77 FPS, making it the only preset that maintains a comfortable margin above the 60 FPS mark at this resolution. Low settings at 4K (115 FPS) are playable but sacrifice too much visual detail, and High (72 FPS) and Ultra (56 FPS) are marginal at best.
The data suggests that players with high-refresh-rate 1080p monitors should consider Medium or High, but the 49 FPS difference between Medium and High (247 vs 198) is significant. For those seeking maximum frame rates, Low at 1080p (270 FPS) is the only preset that approaches the 240 Hz+ range, but the visual compromise is substantial. At 1440p, Medium is the recommended choice, as it provides a 53 FPS advantage over High (163 vs 130) and a 62 FPS advantage over Ultra (163 vs 101). For 4K users, Medium is the only viable option that maintains frame rates above 60 FPS, as High (72 FPS) is close but risks dips below 60 FPS in dense scenes, and Ultra (56 FPS) falls short. The minimum FPS data for Medium at all resolutions—210 at 1080p, 138 at 1440p, and 77 at 4K—suggests that this preset offers the most consistent experience, avoiding the frame-time spikes that can occur with higher settings.
How This Combo Ranks — use comboRankInGame vs other tested combos
This specific combination of AMD Ryzen 5 5500 and NVIDIA GeForce RTX 5070 Ti ranks 446 out of 3707 tested combos in Fivem, placing it in the top 12% of all systems evaluated. This rank is notable because it reflects the CPU’s limitations rather than the GPU’s strengths. The Ryzen 5 5500’s 73rd percentile CPU ranking and the RTX 5070 Ti’s 86th percentile GPU ranking would suggest a higher overall position, but the measured FPS data shows that the processor holds the system back in a CPU-intensive title like Fivem. The combo’s rank of 446 indicates that many systems with weaker GPUs but stronger CPUs outperform it in this specific game, as Fivem’s multiplayer logic often benefits more from higher single-thread performance than from massive parallel compute.
The GPU’s nearest rivals provide context for this ranking. The RTX 5070 Ti’s average benchmark score of 49957 is nearly identical to the RX Vega 64 (50001, deltaPct -0.1) and the Arc A550M (49737, deltaPct 0.4), yet the combo’s actual Fivem performance is likely similar to what those GPUs would achieve with the same CPU. The CPU’s nearest rivals—the Ryzen AI 5 430, Core i5-12500, Core i7-10700F, and Core i5-11600KF—all have deltaPct values within 0.7% of the Ryzen 5 5500, meaning that swapping the CPU for any of these would not materially change the combo’s rank. This suggests that the 446th position is more a function of the CPU’s class than any specific pairing, and that users seeking better Fivem performance should prioritize a CPU with higher single-thread scores rather than a more powerful GPU.
FAQ
Q: What is the maximum average FPS this combo can achieve in Fivem at 1080p?
A: The highest measured average FPS is 270, which occurs at 1080p with Low settings. Medium settings deliver 247 FPS, High delivers 198 FPS, and Ultra delivers 154 FPS.
Q: Is the RTX 5070 Ti the bottleneck in this system for Fivem?
A: No, the data indicates the Ryzen 5 5500 is the primary limiter at 1080p and 1440p. The GPU becomes the bottleneck only at 4K Ultra, where it produces 56 FPS, while at 1080p Low the CPU caps performance at 270 FPS despite the GPU’s high compute headroom.
Q: What is the lowest average FPS recorded for this combo?
A: The lowest measured average FPS is 56, which occurs at 4K with Ultra settings. This is the only measured configuration that falls below 60 FPS.
Q: How does this combo’s rank compare to other tested systems in Fivem?
A: The combo ranks 446 out of 3707 tested combinations, placing it in the top 12% of all systems. This rank is influenced by the CPU’s mid-range single-thread performance rather than the GPU’s high-end capabilities.
Q: Does the Medium preset provide consistent frame times at 1440p?
A: Yes, at 1440p Medium, the system delivers an average FPS of 163 with a minimum FPS of 138, indicating that frame pacing is stable enough for smooth multiplayer gameplay without significant dips.
Q: Which component has a higher percentile ranking in this combo?
A: The GPU has a higher percentile ranking at 86% of all GPUs, while the CPU is at 73% of all CPUs. This discrepancy highlights that the CPU is the weaker link in this pairing for Fivem’s workload.
Hardware Specifications
AMD Ryzen 5 5500
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5070 Ti in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 115.0 |
| 3840x2160 | Medium | 90.0 |
| 3840x2160 | High | 72.0 |
| 3840x2160 | Ultra | 56.0 |
| 2560x1440 | Low | 207.0 |
| 2560x1440 | Medium | 163.0 |
| 2560x1440 | High | 130.0 |
| 2560x1440 | Ultra | 101.0 |
| 1920x1080 | Low | 270.0 |
| 1920x1080 | Medium | 247.0 |
| 1920x1080 | High | 198.0 |
| 1920x1080 | Ultra | 154.0 |
Fivem with Ryzen 5 5500 + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 5070 Ti + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen 5 5500 + RTX 5070 Ti
Explore FPS benchmarks for other games using this same hardware combination.