Fivem
This combination provides smooth gameplay with an average of 105 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 38 | 49 | 62 | 78 |
| 1440p QHD | 69 | 89 | 111 | 141 |
| 1080p Full HD | 105 | 135 | 169 | 214 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 3070, In-Depth Analysis
# Fivem with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 3070 — Benchmark Analysis
This combination pairs a 6-core, 12-thread AMD Ryzen 5 4600G with an 8 GB NVIDIA GeForce RTX 3070, producing a system that ranks 1575th out of 3707 tested combos in Fivem. The measured data shows a clear performance curve across resolutions and settings, with the RTX 3070's 448.0 GB/s memory bandwidth and the Ryzen 5 4600G's 8 MB shared L3 cache shaping the experience. The following analysis breaks down how each component contributes to the observed frame rates, what settings deliver the best experience, and where the bottleneck lies.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3070 operates with a base clock of 1500 MHz and a boost clock of 1725 MHz, built on the GA104 chip with 5888 shading units. Its 8 GB of GDDR6 memory on a 256-bit bus provides 448.0 GB/s of bandwidth, which is substantial for a multiplayer title like Fivem. The GPU's 96 ROPs and 184 TMUs contribute to a pixel rate of 165.6 GPixel/s and a texture rate of 317.4 GTexel/s, respectively. In the measured results, the RTX 3070 shows strong scaling from Low to High settings, but the jump to Ultra creates a notable drop, suggesting the 8 GB VRAM capacity is being stressed at the highest quality tier.
At 1080p, the GPU delivers 214 fps on Low, 169 fps on Medium, and 135 fps on High, before dropping to 105 fps on Ultra. This pattern indicates that up to High settings, the RTX 3070 is not the limiting factor — the frame rates are high enough that other components, likely the CPU, are constraining performance. At 1440p, the same trend holds: 141 fps on Low, 111 fps on Medium, 89 fps on High, and 69 fps on Ultra. The 4K results show a more dramatic falloff: 78 fps on Low, 62 fps on Medium, 49 fps on High, and 38 fps on Ultra. The 4K Ultra result of 38 fps is particularly telling — it is less than half the 1080p Ultra score of 105 fps, demonstrating that the GPU's memory bandwidth and 8 GB capacity are becoming limiting factors at higher resolutions.
The RTX 3070's benchmark scores reinforce its mid-range positioning. Its PassMark G3D score of 22214 and 3DMark Steel Nomad DX12 score of 3162 place it in the 61st percentile of all GPUs. Its nearest rivals include the AMD Radeon RX 7600 XT (0.7% ahead), NVIDIA GeForce GTX 690 (1.0% ahead), and AMD Radeon HD 7970M (1.1% ahead), with the NVIDIA Tesla K40c trailing at 1.5% behind. These small deltas suggest the RTX 3070 is tightly clustered with these competitors in overall compute performance, though the measured Fivem results show the architecture's real-world strengths and weaknesses.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 4600G brings 6 cores and 12 threads, with a base clock of 3.70 GHz and a boost clock of 4.20 GHz. This Zen 2-based Renoir chip operates on the AM4 socket with a 65W TDP architecture. Its cache configuration includes 64 KB L1 per core, 512 KB L2 per core, and 8 MB of shared L3 cache. The CPU's DDR4 dual-channel memory support provides 51.2 GB/s of memory bandwidth. For a multiplayer game like Fivem, which often involves many player characters and physics calculations, the 6-core/12-thread configuration is adequate but not exceptional.
The CPU's raw compute results show a strong single-thread showing relative to its multi-thread scaling. In Cinebench R23, it scores 1919 single-core and 13593 multi-core, indicating that multi-core scaling is about 7x from single-thread — reasonable for a 6-core part. The 3DMark single-thread score of 726 and 2-thread score of 1430 show that lightly-threaded workloads benefit from the boost clock of 4.20 GHz. The PassMark single-thread score of 2653 and multithread score of 15992 reinforce this pattern. The CPU sits in the 71st percentile of all CPUs, with its nearest rivals being the AMD Ryzen 3 PRO 5355GE (0.1% ahead), Intel Core 7 150U (0.6% ahead), AMD Ryzen 3 8300GE (0.6% behind), and Intel Core i3-14100T (0.8% behind).
In the measured Fivem results, the CPU's influence is most visible at lower resolutions and settings where the GPU is not saturated. At 1080p Low, the 214 fps result is likely approaching the CPU's frame generation limit, as the RTX 3070 could theoretically push higher. The 1080p High result of 135 fps shows a 37% drop from Low, which is more than expected from GPU load alone, suggesting the CPU is struggling to feed the GPU at higher settings. At 4K, the CPU's role diminishes as the GPU becomes the bottleneck — the 4K Low result of 78 fps is only 36% of the 1080p Low score, indicating the GPU's pixel throughput is the limiting factor.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured data shows that the Medium preset provides the best balance of playability and visual quality for this combination. At 1080p, Medium delivers 169 fps average with a minimum of 144 fps and maximum of 194 fps — this is well above the 60 fps threshold and provides smooth gameplay. The High preset at 1080p drops to 135 fps, which is still playable but shows a 20% reduction from Medium. The Ultra preset at 1080p falls to 105 fps, which is acceptable but begins to approach the range where frame pacing could become noticeable in a fast-paced multiplayer environment.
At 1440p, Medium yields 111 fps with a minimum of 94 fps and maximum of 128 fps. This is the recommended resolution for this combo if the user wants a good balance between visual fidelity and frame rate. High at 1440p drops to 89 fps, which is still above 60 fps but leaves less headroom. Ultra at 1440p falls to 69 fps, which is playable but the minimum frame rate is not recorded, suggesting potential instability. At 4K, Medium produces 62 fps with a 52-71 fps range — this is borderline for competitive play, and Low at 78 fps is the safer choice if 4K is required. The 4K High result of 49 fps and Ultra result of 38 fps are below the 60 fps threshold and not recommended for smooth multiplayer performance.
The data indicates that Medium is the optimal preset across all resolutions, providing the highest consistent frame rates while maintaining reasonable visual quality. The min/max ranges recorded only for Medium (144-194 fps at 1080p, 94-128 fps at 1440p, 52-71 fps at 4K) show that this preset has the most stable frame delivery, which is crucial for a multiplayer game where frame time spikes can cause rubber-banding or missed inputs.
FAQ
Q: What is the best resolution for this CPU/GPU combo in Fivem?
A: Based on the measured data, 1080p at Medium settings provides the best experience with 169 fps average and a 144 fps minimum. 1440p at Medium is also viable at 111 fps average, but 4K should be avoided unless using Low settings (78 fps) since High and Ultra drop to 49 fps and 38 fps respectively.
Q: How does the RTX 3070's 8 GB VRAM affect Fivem performance?
A: The 8 GB GDDR6 memory with 448.0 GB/s bandwidth shows its limits at 4K Ultra, where the frame rate drops to 38 fps. The VRAM capacity is sufficient for 1080p and 1440p across all settings, but at 4K the Ultra preset likely exceeds the memory capacity, causing the significant performance drop from 49 fps (High) to 38 fps (Ultra).
Q: Is the Ryzen 5 4600G a bottleneck in this configuration?
A: The CPU appears to bottleneck the GPU at 1080p Low, where the frame rate is 214 fps — likely near the CPU's maximum frame generation capability. The 6-core/12-thread configuration with 8 MB L3 cache is sufficient for 60+ fps at most settings, but the 37% drop from Low to High at 1080p (214 to 135 fps) suggests the CPU struggles with higher settings' additional draw calls.
Q: What is the combo's overall ranking among tested systems in Fivem?
A: This combination ranks 1575th out of 3707 tested combos, placing it in the 57th percentile of all CPU/GPU pairs tested. This mid-tier ranking reflects the balance between the RTX 3070's strong GPU performance and the Ryzen 5 4600G's moderate CPU capabilities.
Q: How does the RTX 3070 compare to its nearest GPU rivals in overall benchmark scores?
A: The RTX 3070 has an average benchmark score of 17208, placing it 0.7% behind the AMD Radeon RX 7600 XT (17083), 1.0% behind the NVIDIA GeForce GTX 690 (17037), and 1.1% behind the AMD Radeon HD 7970M (17019). It is 1.5% ahead of the NVIDIA Tesla K40c (17468). These are all close margins, indicating similar overall compute capabilities.
Q: What frame rates can users expect at 1440p with this combo?
A: At 2560x1440, the measured results show 141 fps on Low, 111 fps on Medium (with 94-128 fps min/max), 89 fps on High, and 69 fps on Ultra. The Medium preset is the recommended choice at this resolution, providing a good balance of visual quality and smooth gameplay.
How This Combo Ranks
The AMD Ryzen 5 4600G + NVIDIA GeForce RTX 3070 combination ranks 1575th out of 3707 tested combos in Fivem, placing it in the upper-middle tier of all tested systems. This rank reflects the pairing of a GPU that sits in the 61st percentile of all GPUs with a CPU in the 71st percentile of all CPUs. The combination's position suggests that while the RTX 3070 is a capable mid-range GPU, the Ryzen 5 4600G's 6-core/12-thread configuration limits the system's ability to reach the highest frame rates in CPU-sensitive scenarios.
Looking at the measured FPS data, this combo's rank is justified by its performance profile: it can deliver smooth 60+ fps gameplay at 1080p and 1440p on Medium to High settings, but struggles at 4K Ultra where the frame rate drops to 38 fps. The 1080p Low result of 214 fps shows the system's ceiling, but this is not a typical gameplay scenario. The combination's mid-tier rank is consistent with the 1080p High result of 135 fps and 1440p High result of 89 fps — both solid but not exceptional for a system with a $499 (launch MSRP) GPU and a CPU with a $154 (launch MSRP) price point.
The nearest CPU rivals for the Ryzen 5 4600G — the AMD Ryzen 3 PRO 5355GE (0.1% ahead), Intel Core 7 150U (0.6% ahead), AMD Ryzen 3 8300GE (0.6% behind), and Intel Core i3-14100T (0.8% behind) — all have similar average benchmark scores, indicating the CPU is not a significant differentiator in this rank. The GPU's nearest rivals similarly show close scores, meaning the 1575th rank is the result of a balanced but not exceptional pairing.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates. The Low preset produces 214 fps average, Medium produces 169 fps with a minimum of 144 fps and maximum of 194 fps, High produces 135 fps, and Ultra produces 105 fps. The progression from Low to Ultra shows a 51% reduction in frame rate (214 to 105 fps), which is substantial but expected given the increased GPU load at higher settings.
At 2560x1440, the frame rates scale down proportionally. Low delivers 141 fps, Medium delivers 111 fps with a 94-128 fps min/max range, High delivers 89 fps, and Ultra delivers 69 fps. The drop from 1080p to 1440p is approximately 34% across all settings (e.g., 214 to 141 fps on Low, 169 to 111 fps on Medium). This consistent scaling suggests the GPU is handling the additional pixel load without hitting a memory bandwidth wall, except at Ultra where the drop is 34% (105 to 69 fps).
At 3840x2160, the performance falls significantly. Low produces 78 fps, Medium produces 62 fps with a 52-71 fps min/max range, High produces 49 fps, and Ultra produces 38 fps. The 4K results show a 64% reduction from 1080p on Low (214 to 78 fps) and a 64% reduction on Medium (169 to 62 fps). The High and Ultra settings show slightly smaller reductions (64% and also 64%, respectively, from 135 to 49 fps and 105 to 38 fps), but the absolute numbers are below the 60 fps threshold for smooth multiplayer gameplay.
The Medium preset is the only one with recorded min/max values across all resolutions, which indicates it is the most stable setting. The 144-194 fps range at 1080p, 94-128 fps at 1440p, and 52-71 fps at 4K show that the frame rate variance is manageable, with the minimum staying within 15% of the average in all cases.
Resolution Scaling
The frame rate drop from 1080p to 4K reveals the system's bottleneck characteristics. Moving from 1920x1080 to 2560x1440 at Medium settings, the frame rate drops from 169 to 111 fps — a 34% reduction for a 78% increase in pixel count. This suggests the system is partially CPU-bound at 1080p, as the GPU should theoretically be able to handle more of the additional pixel load. From 1440p to 4K at Medium, the frame rate drops from 111 to 62 fps — a 44% reduction for a 125% increase in pixel count. This larger drop indicates the GPU is becoming the limiting factor at this resolution.
At Low settings, the scaling is similar: 214 fps at 1080p, 141 fps at 1440p (34% drop), and 78 fps at 4K (64% drop from 1080p). The Low settings minimize GPU load, so the 1080p result of 214 fps is likely close to the CPU's maximum frame generation limit. The 4K Low result of 78 fps shows that even with minimal GPU work, the RTX 3070's 448.0 GB/s bandwidth is sufficient to maintain playable frame rates at 4K, but the system cannot achieve the 100+ fps that would be ideal for competitive multiplayer.
The Ultra settings show the most dramatic scaling: 105 fps at 1080p, 69 fps at 1440p, and 38 fps at 4K. The 64% reduction from 1080p to 4K indicates that the GPU's 8 GB VRAM and 448.0 GB/s bandwidth are being saturated at 4K Ultra, causing the frame rate to drop below 40 fps. This is a classic sign of a memory bandwidth bottleneck, as the core compute capabilities of the RTX 3070 (20.31 TFLOPS FP32) are sufficient for higher frame rates, but the memory subsystem cannot keep up with the data demands of 4K Ultra textures and effects.
The resolution scaling data indicates that this combo is best used at 1080p or 1440p, where the CPU and GPU balance each other well. At 1080p, the CPU limits frame rates at Low settings but the GPU provides enough headroom for Medium and High settings. At 1440p, the GPU becomes more of a limiting factor but still delivers playable frame rates up to High settings. At 4K, the GPU is the clear bottleneck, and only Low settings provide a playable experience above 60 fps.
Hardware Specifications
AMD Ryzen 5 4600G
NVIDIA GeForce RTX 3070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 3070 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 78.0 |
| 3840x2160 | Medium | 62.0 |
| 3840x2160 | High | 49.0 |
| 3840x2160 | Ultra | 38.0 |
| 2560x1440 | Low | 141.0 |
| 2560x1440 | Medium | 111.0 |
| 2560x1440 | High | 89.0 |
| 2560x1440 | Ultra | 69.0 |
| 1920x1080 | Low | 214.0 |
| 1920x1080 | Medium | 169.0 |
| 1920x1080 | High | 135.0 |
| 1920x1080 | Ultra | 105.0 |
Fivem with Ryzen 5 4600G + Other GPUs
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Fivem with RTX 3070 + Other CPUs
See how Fivem performs with the same GPU but different processors.
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