Fivem
This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 37 | 42 | 55 |
| 1440p QHD | 52 | 63 | 80 | 103 |
| 1080p Full HD | 77 | 98 | 126 | 158 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 5 4600G + AMD Radeon RX 5700 XT, In-Depth Analysis
How This Combo Ranks
The AMD Ryzen 5 4600G paired with the AMD Radeon RX 5700 XT achieves a rank of 1360 out of 1792 tested combos in Fivem. This places the pairing in the lower 24% of all configurations, a position that reflects the demanding nature of the multiplayer title rather than a fundamental flaw in either component. The combo’s standing is notable because it sits behind a significant portion of the field, yet the individual components themselves hold respectable positions in their respective benchmark hierarchies.
The CPU, a 6-core/12-thread Zen 2 part, ranks in the 75th percentile against all CPUs, while the GPU, an RDNA 1.0 architecture with 8 GB of GDDR6 memory, sits in the 68th percentile against all GPUs. When these two capable parts are combined, the resulting rank of 1360 indicates that Fivem’s specific workload creates a bottleneck that neither component can fully overcome. The data suggests that the game is particularly sensitive to a balance of single-thread performance and GPU throughput, and this combo’s mid-range positioning on both fronts leads to a lower overall rank than either part’s individual percentile would imply.
Benchmark results for the CPU show a strong multi-threaded showing with a Cinebench R23 multi-core score of 13593, but the single-core score of 1919 in the same test is relatively modest. This is a telling detail for Fivem, which often relies heavily on a few threads for game logic and simulation. The GPU’s Passmark G3D score of 16277 indicates solid rasterization performance, but its 8 GB VRAM capacity and memory bandwidth of 448.0 GB/s may become limiting factors at higher resolutions or with texture-heavy mods common in Fivem.
Compared to its nearest rivals, the combo’s performance is tightly clustered. The CPU’s average benchmark score of 17489 is nearly identical to the AMD Ryzen 3 PRO 5355GE’s 17482 (a 0% delta) and only 0.1% ahead of the Intel Core i5-12450H’s 17475. The GPU’s average score of 24731 is 0.1% behind the NVIDIA RTX A5000 Mobile’s 24763 and 0.3% ahead of the Intel Arc A350M’s 24647. This shows that while the combo’s rank is low, the underlying hardware is not drastically outclassed by its nearest competitors in synthetic tests; the issue lies in how Fivem utilizes these specific resources.
Settings Recommendations
The measured FPS data provides a clear hierarchy of settings presets, with the Low preset delivering the highest frame rates across all resolutions. At 1920x1080, the Low preset achieves an average of 157.8 FPS, which is the only preset that comfortably exceeds the refresh rate of most standard 144Hz monitors. The Medium preset at the same resolution drops to 126 FPS, still playable but with a noticeable 20% reduction in frame rate. High follows at 98.4 FPS, and Ultra falls to 77.2 FPS, a 51% reduction from Low.
For the best experience, the data suggests that the Low preset at 1920x1080 is the only configuration that guarantees a consistently high frame rate. The gap between Low and Medium is 31.8 FPS, which is substantial. At 2560x1440, Low still provides a strong 102.7 FPS, but Medium drops to 79.9 FPS, and High falls to 63.3 FPS. Ultra at this resolution is only 52 FPS, which may feel sluggish in a fast-paced multiplayer environment.
The Ultra preset appears to be the least viable option at any resolution. At 3840x2160, Ultra averages just 29.5 FPS, which is below the threshold for smooth gameplay. Even at 1080p, Ultra’s 77.2 FPS is the lowest of the four presets at that resolution. The data indicates that the visual fidelity gains from Ultra do not justify the performance cost. The Medium preset offers a reasonable compromise at 1080p (126 FPS) and 1440p (79.9 FPS), but for players prioritizing frame rate consistency, Low is the recommended starting point. The High preset sits in a middle ground, providing 98.4 FPS at 1080p but falling to 63.3 FPS at 1440p, suggesting it is best reserved for users with adaptive sync displays.
Resolution Scaling
The FPS scaling from 1920x1080 to 3840x2160 reveals a significant performance drop that points to the GPU as the primary limiting factor at higher resolutions. At the Low preset, the average FPS falls from 157.8 at 1080p to 102.7 at 1440p, a 35% reduction, and then to 55.4 at 4K, a further 46% reduction. This consistent decline with each resolution step indicates that the RX 5700 XT’s rendering throughput is being saturated as pixel count increases.
At the Medium preset, the scaling pattern is similar: 126 FPS at 1080p, 79.9 FPS at 1440p, and 42.4 FPS at 4K. The drop from 1080p to 1440p is 46.1 FPS, and from 1440p to 4K is 37.5 FPS. The High preset shows 98.4 FPS at 1080p, 63.3 FPS at 1440p, and 36.9 FPS at 4K. The Ultra preset is the most punishing, with 77.2 FPS at 1080p, 52 FPS at 1440p, and 29.5 FPS at 4K.
The data shows that the gap between 1080p and 1440p is consistently larger than the gap between 1440p and 4K in absolute terms, but the percentage drop from 1440p to 4K is more severe. For example, at High, the drop from 1080p to 1440p is 35.1 FPS (a 36% reduction), while the drop from 1440p to 4K is 26.4 FPS (a 42% reduction). This pattern suggests that the GPU’s memory bandwidth of 448.0 GB/s and its 8 GB VRAM are being pushed to their limits at 4K, causing a steeper decline. The CPU, with its modest single-thread score of 1919 in Cinebench R23, does not appear to be the bottleneck here, as the frame rate scales consistently with resolution rather than hitting a CPU-imposed ceiling.
FAQ
Q: What is the best resolution and settings preset for this combo in Fivem?
A: The data shows that the Low preset at 1920x1080 delivers the highest average FPS at 157.8, making it the best option for maximum frame rate. At 2560x1440, Low still provides a playable 102.7 FPS, but any higher preset at this resolution drops below 80 FPS.
Q: How does this combo rank compared to other tested configurations?
A: The combo ranks 1360 out of 1792 tested combos, placing it in the lower 24% of all configurations. This is lower than the individual percentiles of the CPU (75th) and GPU (68th), indicating Fivem’s workload is not well matched to this pairing.
Q: Is the CPU or GPU more likely to be the limiting factor?
A: The resolution scaling data points to the GPU as the primary bottleneck. As resolution increases from 1080p to 4K, FPS drops consistently across all presets, with the Ultra preset at 4K falling to just 29.5 FPS. The CPU’s performance, while modest in single-thread tasks, does not show signs of capping frame rates at lower resolutions.
Q: What is the performance difference between the Low and Ultra presets?
A: At 1920x1080, the difference is substantial: Low averages 157.8 FPS while Ultra averages 77.2 FPS, a 51% reduction. At 3840x2160, the gap narrows in absolute terms but remains proportionally similar, with Low at 55.4 FPS and Ultra at 29.5 FPS.
Q: How does the GPU’s memory configuration affect performance?
A: The RX 5700 XT has 8 GB of GDDR6 memory with a 256-bit bus and 448.0 GB/s bandwidth. The steep FPS drops at 4K suggest that this memory bandwidth is insufficient for high-resolution textures, particularly in a game like Fivem which often uses custom assets.
Q: Are the nearest rival components significantly better or worse?
A: No, the data shows very tight clustering. The CPU’s average score of 17489 is within 1% of its rivals, and the GPU’s average score of 24731 is within 0.9% of its nearest competitor, the NVIDIA Quadro RTX 5000. This indicates that the combo’s low rank is not due to being vastly outclassed by similar hardware.
GPU Role
The AMD Radeon RX 5700 XT is built on the RDNA 1.0 architecture with a Navi 10 chip fabricated on a 7 nm process. It features 2560 shading units, 160 texture mapping units, and 64 raster operation units. The GPU operates at a base clock of 1605 MHz and a boost clock of 1905 MHz, with a game clock of 1755 MHz. These clocks are modest by modern standards, but the card’s raw compute power of 9.754 TFLOPS FP32 is sufficient for 1080p gaming.
In Fivem, the GPU’s role is clearly defined by the measured FPS data. At 1080p with Low settings, the card delivers 157.8 FPS, showing that it can handle the game’s basic rendering requirements without issue. However, as settings increase to Ultra, the frame rate drops to 77.2 FPS, a 51% reduction. This suggests that the GPU’s texture fill rate of 304.8 GTexel/s and pixel rate of 121.9 GPixel/s are being stressed by higher-quality textures and effects.
The memory subsystem is a critical factor. With 8 GB of GDDR6 memory on a 256-bit bus, the card provides 448.0 GB/s of bandwidth. The 4K results, where even Low settings only achieve 55.4 FPS, indicate that this bandwidth is a limiting factor. The card’s Passmark G3D score of 16277 places it in the 68th percentile of all GPUs, but its nearest rivals, such as the NVIDIA RTX A5000 Mobile (24763) and Intel Arc A350M (24647), show that the RX 5700 XT is competitive in synthetic tests. In practice, the GPU’s 8 GB VRAM may be insufficient for heavily modded Fivem servers at high resolutions, as the data shows a steep decline in performance from 1440p to 4K.
CPU Role
The AMD Ryzen 5 4600G is a 6-core, 12-thread processor based on the Zen 2 architecture, codenamed Renoir. It has a base clock of 3.70 GHz and a boost clock of 4.20 GHz, with a TDP of 65 W. The processor features 8 MB of shared L3 cache and supports DDR4 memory with a dual-channel bus and 51.2 GB/s of bandwidth. Its integrated Radeon Vega 7 graphics are present but irrelevant in this discrete GPU configuration.
In Fivem, the CPU’s performance is a mixed bag. The multi-threaded scores are solid, with a Cinebench R23 multi-core score of 13593 and a Geekbench multi-core score of 6093. However, single-thread performance is more modest, with a Cinebench R23 single-core score of 1919 and a Geekbench single-core score of 1575. Fivem, being a multiplayer game with complex scripting, often relies on single-thread performance for game logic and network handling.
The CPU’s percentile rank of 75th against all CPUs is respectable, but its nearest rivals show how close the field is. The AMD Ryzen 3 PRO 5355GE has an average score of 17482 (a 0% delta), and the Intel Core i3-14100T scores 17636 (a -0.8% delta). This means the 4600G is essentially on par with these parts in overall CPU benchmarks. In Fivem, the 6-core/12-thread configuration provides enough parallelism for background tasks, but the modest boost clock of 4.20 GHz may limit frame rates in CPU-bound scenarios, especially with many players or complex mods. The data does not show a CPU-imposed FPS ceiling at lower resolutions, as the frame rate scales cleanly with GPU load, but the single-thread scores suggest that a higher-clocked part could yield better performance in this title.
Hardware Specifications
AMD Ryzen 5 4600G
AMD Radeon RX 5700 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 4600G + AMD Radeon RX 5700 XT in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 55.4 |
| 3840x2160 | Medium | 42.4 |
| 3840x2160 | High | 36.9 |
| 3840x2160 | Ultra | 29.5 |
| 2560x1440 | Low | 102.7 |
| 2560x1440 | Medium | 79.9 |
| 2560x1440 | High | 63.3 |
| 2560x1440 | Ultra | 52.0 |
| 1920x1080 | Low | 157.8 |
| 1920x1080 | Medium | 126.0 |
| 1920x1080 | High | 98.4 |
| 1920x1080 | Ultra | 77.2 |
Fivem with Ryzen 5 4600G + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RX 5700 XT + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen 5 4600G + RX 5700 XT
Explore FPS benchmarks for other games using this same hardware combination.