Fivem
This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 19 | 25 | 30 | 42 |
| 1440p QHD | 34 | 48 | 56 | 76 |
| 1080p Full HD | 58 | 70 | 88 | 111 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
Fivem, as a multiplayer modification platform built on the Grand Theft Auto V engine, presents a unique load profile that shifts dramatically with resolution and settings. The measured data for the AMD Ryzen 5 4600G paired with the NVIDIA GeForce RTX 3050 4 GB reveals a configuration that is fundamentally constrained by its graphics card at higher resolutions, while the CPU proves adequate for lower-resolution, higher-frame-rate scenarios. This analysis breaks down the benchmark results, focusing on where the bottleneck lies and how this specific combination ranks against others.
Resolution Scaling
The FPS drop from 1080p to 4K is stark and tells a clear story about the limiting component in this system. At the "Low" settings preset, the average frame rate falls from 110.7 FPS at 1920x1080 to 75.5 FPS at 2560x1440, and then plummets to 41.7 FPS at 3840x2160. That represents a significant 62.3% performance loss from 1080p to 4K. This steep decline is a classic indicator of a GPU-bound scenario, where the rendering workload at higher pixel counts overwhelms the graphics processor.
The trend is consistent across all quality presets. At "High" settings, the average FPS drops from 70 at 1080p to 47.8 at 1440p and finally to 25.1 at 4K. The "Ultra" preset is the most demanding, starting at 58.2 FPS at 1080p, falling to 33.7 FPS at 1440p, and reaching a nearly unplayable 18.9 FPS at 4K. The scaling is not linear; the gap between 1440p and 4K is consistently larger than the gap between 1080p and 1440p, which underscores the exponential cost of pushing more pixels.
The data suggests the RTX 3050 4 GB is the primary bottleneck at higher resolutions. The 4 GB VRAM capacity is likely a contributing factor, as texture data and frame buffers for 4K resolution can exceed this limit, forcing the system to use slower fallback methods. However, the sheer computational load of 3840x2160 also exceeds the capabilities of the GPU's 2048 shading units. At 1080p, the load on the GPU is reduced enough that the Ryzen 5 4600G's six cores can keep up, resulting in playable frame rates. The fact that the 1080p "Ultra" setting still yields 58.2 FPS indicates that the CPU is not a hard limit at that resolution, but the GPU's performance ceiling is reached quickly as resolution increases.
CPU Role
The AMD Ryzen 5 4600G is a 6-core, 12-thread processor based on the Zen 2 architecture, with a base clock of 3.70 GHz and a boost clock of 4.20 GHz. In the context of Fivem, which is known for being demanding on CPU performance due to the large number of entities and scripts in multiplayer servers, the processor plays a crucial role at lower resolutions. The benchmark results show that at 1080p "Low," the CPU is able to feed the GPU enough data to achieve 110.7 FPS, suggesting that the combination of six physical cores and simultaneous multithreading is sufficient to handle the game's simulation logic at that level.
The CPU's L3 cache is 8 MB (shared), which is modest by modern standards but is a characteristic of the Renoir die. The processor's benchmark scores, such as a Cinebench R23 multicore score of 13593 and a single-core score of 1919, indicate a balanced capability. The single-core performance is particularly relevant for Fivem, as many game tasks are not perfectly parallelized. The `passmark_single_thread` score of 2653 further supports this, showing that the CPU has adequate per-core strength.
The data indicates that the CPU is not the primary bottleneck in most tested configurations. The significant FPS drops when moving from 1080p to 1440p and then to 4K are far more attributable to the GPU. However, the CPU's role is not negligible. The fact that the 1080p "Ultra" preset only achieves 58.2 FPS, compared to 110.7 FPS at "Low," suggests that while the GPU is the main limiter, the increased draw calls and object complexity at higher settings still tax the processor. If the GPU were significantly more powerful, the Ryzen 5 4600G's performance would likely become the limiting factor, preventing frame rates from scaling much beyond what is seen at 1080p Low.
FAQ
Q: What is the best resolution to play Fivem with this combo?
A: Based on the measured data, 1920x1080 is the only resolution where the combination consistently delivers high frame rates. At 1080p "High," the average FPS is 70, which is smooth, and at "Low" it reaches 110.7 FPS. Moving to 2560x1440 sees a significant drop to 47.8 FPS at "High," which is less ideal for competitive play.
Q: How does the "Ultra" preset affect performance at 1440p?
A: At 2560x1440 with "Ultra" settings, the average FPS is 33.7. This is a substantial drop from the "High" preset's 47.8 FPS. This indicates that the "Ultra" preset's additional graphical features are particularly taxing on the RTX 3050 4 GB, making this configuration unsuitable for smooth gameplay at this resolution.
Q: Is the Ryzen 5 4600G holding back the RTX 3050?
A: The benchmark results suggest the CPU is not the primary limitation. The FPS scales down proportionally with resolution, which is a classic sign of a GPU bottleneck. At 1080p, the CPU is capable of delivering 110.7 FPS on "Low" settings, showing it has sufficient headroom to feed the GPU in less demanding scenarios.
Q: Why is the 4K performance so low?
A: The 4K data shows an average FPS of 25.1 at "High" and 18.9 at "Ultra." This poor performance is due to the RTX 3050's limited memory bandwidth of 192.0 GB/s and its 4 GB VRAM buffer, which is likely insufficient for the high-resolution textures and frame buffers required at 3840x2160.
Q: What is the difference in FPS between "Low" and "High" settings at 1080p?
A: At 1920x1080, the difference is significant. The "Low" preset averages 110.7 FPS, while the "High" preset averages 70 FPS. This shows a performance cost of roughly 40 FPS for the visual improvements, suggesting that players prioritizing frame rate should stick to "Low" or "Medium" settings.
Q: How does this combo rank against other tested combinations?
A: The combo ranks 1639 out of 1792 tested combinations in Fivem. With a rank in the 8.5th percentile, it performs worse than over 91% of other tested combos, confirming that this hardware pairing is on the lower end of the performance spectrum for this game.
How This Combo Ranks
The data places the AMD Ryzen 5 4600G + NVIDIA GeForce RTX 3050 4 GB combination at rank 1639 out of 1792 tested combos in Fivem. This is a very low ranking, placing it in the bottom 9% of all tested systems. This position is heavily influenced by the GPU's performance at higher resolutions. While the combo can achieve playable frame rates at 1080p, its inability to maintain 60 FPS at 1440p on "High" settings and its poor performance at 4K drag down its overall standing.
The CPU itself performs reasonably well in isolation. The Ryzen 5 4600G has an average benchmark score of 17489, which places it in the 75th percentile of all CPUs. Its nearest rivals include the AMD Ryzen 3 PRO 5355GE with an average score of 17482 (a delta of 0%), and the Intel Core i5-12450H with a score of 17475 (a delta of 0.1%). It even outperforms the Intel Core i3-14100T and Intel Core i3-13100F by 0.8% and 1%, respectively. This suggests the processor is a competent mid-range part.
However, the GPU drags the entire combo down. The RTX 3050 4 GB is a low-end card with a 128-bit memory bus and 4 GB of VRAM, which is insufficient for modern gaming at high resolutions. The low combo rank of 1639 is a direct consequence of this GPU limitation. The data shows that the pairing's overall performance is severely constrained by the graphics card, and the CPU's relative strength is not enough to compensate for the GPU's weaknesses in a game like Fivem, which is sensitive to both CPU and GPU performance depending on the scene and settings.
GPU Role
The NVIDIA GeForce RTX 3050 4 GB is the clear bottleneck in this configuration. It features 2048 shading units, 64 TMUs, and 32 ROPs, with a base clock of 1545 MHz and a boost clock of 1740 MHz. Its memory configuration is a critical weakness: 4 GB of GDDR6 on a 128-bit bus yields a bandwidth of 192.0 GB/s. This is a very low number for a modern graphics card, and it directly impacts performance at high resolutions.
The benchmark data shows that the GPU struggles as resolution increases. At 3840x2160, the average FPS is 25.1 at "High" settings. The frame rate is more than halved compared to 1920x1080 at the same settings, where it achieves 70 FPS. This is a direct consequence of the GPU's limited memory bandwidth and raw compute power (7.127 TFLOPS FP32). The 4 GB VRAM is also a major concern; at 4K, the frame buffer alone can consume a significant portion of this memory, leaving less space for textures and other assets, which can cause stuttering or texture pop-in.
The GPU's performance relative to other graphics cards is also poor, as it sits in the 50th percentile of all GPUs. The data underscores that this card is designed for 1080p gaming. At that resolution, it can provide a decent experience with average FPS of 70 on "High" settings. However, pushing it to 1440p or 4K exposes its limitations. The 192.0 GB/s memory bandwidth is simply not enough to feed the 128-bit memory interface at higher resolutions, making it a poor choice for any serious 1440p gaming. The RTX 3050 4 GB's role in this combo is to provide entry-level 1080p performance, and its inability to scale beyond that is the primary reason for the system's low overall rank.
Hardware Specifications
AMD Ryzen 5 4600G
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 3050 4 GB in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 41.7 |
| 3840x2160 | Medium | 29.5 |
| 3840x2160 | High | 25.1 |
| 3840x2160 | Ultra | 18.9 |
| 2560x1440 | Low | 75.5 |
| 2560x1440 | Medium | 55.5 |
| 2560x1440 | High | 47.8 |
| 2560x1440 | Ultra | 33.7 |
| 1920x1080 | Low | 110.7 |
| 1920x1080 | Medium | 88.4 |
| 1920x1080 | High | 70.0 |
| 1920x1080 | Ultra | 58.2 |
Fivem with RTX 3050 4 GB + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen 5 4600G + RTX 3050 4 GB
Explore FPS benchmarks for other games using this same hardware combination.