Evolve
This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 38 | 48 | 62 |
| 1440p QHD | 46 | 66 | 85 | 109 |
| 1080p Full HD | 69 | 99 | 126 | 163 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with Intel Core Ultra 5 125H + AMD Radeon RX 7800M, In-Depth Analysis
# Evolve with Intel Core Ultra 5 125H + AMD Radeon RX 7800M
The measured frame rates for this combination in Evolve show a clear progression from playable at 1080p to challenging at 4K, with the GPU emerging as the primary constraint at higher resolutions. Across all settings, the average FPS at 1920x1080 ranges from 163 on Low to 69 on Ultra, while at 3840x2160 the same settings yield 62 to 26 FPS respectively. The data indicates a system that can handle competitive play at lower resolutions but requires careful settings management for 4K output.
Resolution Scaling
The frame rate drop from 1080p to 4K is substantial across every preset. At Low settings, the average FPS falls from 163 at 1920x1080 to 62 at 3840x2160 — a reduction of roughly 62%. At High settings, the average drops from 99 at 1080p to 38 at 4K, a 61.6% decline. Medium settings show a similar trend: 126 FPS at 1080p down to 48 FPS at 4K. Ultra settings take the hardest hit, with averages falling from 69 at 1080p to 26 at 4K, representing a 62.3% reduction.
This consistent ~62% scaling penalty across all settings strongly suggests the AMD Radeon RX 7800M is the limiting component at higher resolutions. The pixel count quadruples from 1080p to 4K, and the measured FPS drops by roughly two-thirds, which aligns with a GPU-bound scenario where the rendering workload scales with resolution. The Intel Core Ultra 5 125H's 14 cores and 18 threads appear sufficient to feed the GPU at lower resolutions, as evidenced by the 163 FPS Low result at 1080p — a figure that exceeds what most 60Hz displays can present.
The Medium settings row at each resolution includes min and max FPS data, providing additional insight into frame pacing. At 1920x1080 Medium, the range spans 107 to 145 FPS, a 38 FPS spread. At 2560x1440 Medium, the range narrows to 72 to 97 FPS, a 25 FPS spread. At 3840x2160 Medium, the range tightens further to 41 to 55 FPS, a 14 FPS spread. This narrowing variability at higher resolutions reinforces the GPU-bound interpretation — as the GPU becomes more saturated, frame times become more consistent because the bottleneck is stable rather than fluctuating between CPU and GPU limits.
FAQ
Q: What is the best resolution for competitive play with this combo?
A: At 1920x1080 with Low settings, the system achieves 163 FPS average, which provides a significant margin above typical 144Hz refresh rates. The 2560x1440 Low setting still delivers 109 FPS average, remaining viable for high-refresh displays.
Q: Can this combo handle 4K gaming in Evolve?
A: Only at Low settings, where the average FPS is 62. The Medium preset at 4K drops to 48 FPS average (41 min, 55 max), while High and Ultra fall to 38 and 26 FPS respectively, which are below smooth gameplay thresholds.
Q: How does the Ultra preset compare to High at the same resolution?
A: At 1920x1080, Ultra averages 69 FPS versus High's 99 FPS — a 30 FPS penalty for the highest preset. At 2560x1440, Ultra averages 46 FPS versus High's 66 FPS. At 3840x2160, Ultra averages 26 FPS versus High's 38 FPS. The Ultra preset consistently costs roughly one-third of the High preset's frame rate.
Q: What frame rate can I expect at 1440p with Medium settings?
A: The measured average is 85 FPS, with a minimum of 72 FPS and maximum of 97 FPS. This places the combination comfortably above 60 FPS with room to spare for most 144Hz monitors.
Q: Is the CPU or GPU the bottleneck in this game?
A: At 1080p Low, the 163 FPS average indicates the CPU can drive high frame rates. The uniform ~62% FPS drop from 1080p to 4K across all settings points to the GPU as the limiting component at higher resolutions. The CPU's 14 cores and 18 threads are not the constraint in this title.
Q: How does this combo rank against all tested combinations?
A: The combo ranks 1918 out of 2872 tested combinations for Evolve, placing it in the lower-middle portion of the database. This ranking reflects the GPU's moderate performance tier rather than any CPU deficiency.
How This Combo Ranks
The combo holds rank 1918 out of 2872 tested combinations in Evolve, which places it in the 33rd percentile of all tested systems. This is a below-median position, meaning roughly two-thirds of tested combos deliver higher frame rates in this game. The ranking is consistent with the GPU's overall percentile of 73 versus all GPUs — the RX 7800M is a capable mid-range mobile part, but Evolve's demands at higher settings expose its limits.
Looking at the GPU's nearest rivals in the overall benchmark database, the AMD Radeon Pro Vega 20 scores 27839 with a deltaPct of 0.2, placing it essentially equal to the RX 7800M's average benchmark score of 27883. The AMD Radeon Pro W5500X (27973, deltaPct -0.3), NVIDIA GeForce GTX 980 Ti (28020, deltaPct -0.5), and AMD FirePro S7150 (28117, deltaPct -0.8) all score within 1% of this GPU. These tight margins indicate the RX 7800M sits in a crowded performance tier where small architectural differences determine ranking positions.
The CPU's nearest rivals tell a similar story. The Intel Core Ultra 5 125H has an average benchmark score of 27507, while the AMD Ryzen 7 5800 (27535, deltaPct -0.1), Intel Core i5-12600K (27578, deltaPct -0.3), and AMD Ryzen 7 5700X (27578, deltaPct -0.3) are all within half a percent. The AMD Ryzen 3 PRO 5355G (27382, deltaPct 0.5) trails slightly. This clustering means the CPU is not a differentiator in Evolve's performance — the GPU determines where this combo lands in the rankings.
Settings Recommendations
For 1920x1080 displays, the Medium preset at 126 FPS average offers the best balance of visual quality and performance. The 107 FPS minimum ensures the frame rate stays above most standard refresh rates, and the 145 FPS maximum leaves headroom for demanding scenes. The High preset at 99 FPS average is also viable, but the 27 FPS reduction from Medium to High may not justify the visual gains for competitive play.
At 2560x1440, the Medium preset delivers 85 FPS average with a 72 FPS minimum, making it the recommended choice for a smooth experience. The High preset at 66 FPS average remains playable, but the lower minimum frame rate could cause noticeable dips during intense combat sequences. The Low preset at 109 FPS average is the option for players prioritizing frame rate over visuals, though the difference between Low and Medium — 24 FPS — suggests Medium is worth the performance cost.
For 3840x2160 output, the Low preset at 62 FPS average is the only setting that approaches a smooth experience. The Medium preset at 48 FPS average (41 min, 55 max) may be acceptable for slower-paced play, but the High preset at 38 FPS and Ultra at 26 FPS fall below playable thresholds for a FPS title. Players with 4K displays should accept the Low preset or reduce resolution to 1440p for higher settings.
Measured FPS Breakdown
At 1920x1080, the measured results show a clear hierarchy across presets. Low settings produce 163 FPS average, the highest figure in the entire dataset. Medium settings yield 126 FPS average, with a minimum of 107 FPS and maximum of 145 FPS. High settings drop to 99 FPS average. Ultra settings produce 69 FPS average, the lowest 1080p result but still above 60 FPS.
At 2560x1440, the same pattern continues with reduced magnitudes. Low settings deliver 109 FPS average. Medium settings produce 85 FPS average, with a minimum of 72 FPS and maximum of 97 FPS. High settings yield 66 FPS average. Ultra settings drop to 46 FPS average, crossing below the 60 FPS threshold.
At 3840x2160, the results become marginal. Low settings produce 62 FPS average, just above 60 FPS. Medium settings yield 48 FPS average, with a minimum of 41 FPS and maximum of 55 FPS. High settings drop to 38 FPS average. Ultra settings fall to 26 FPS average, the lowest measured result in the dataset.
The Medium settings rows are the only ones with complete min/max data. Across all three resolutions, the spread between minimum and maximum FPS narrows as resolution increases — from 38 FPS at 1080p to 25 FPS at 1440p to 14 FPS at 4K. This compression indicates more consistent frame delivery when the GPU is fully utilized.
CPU Role
The Intel Core Ultra 5 125H features 14 cores and 18 threads, with a base clock of 3.60 GHz and boost clock of 4.50 GHz. This Meteor Lake architecture chip uses a 7 nm process and supports PCIe Gen 5. In Evolve, the CPU's role appears secondary to the GPU, as evidenced by the frame rate scaling pattern.
The 163 FPS average at 1080p Low demonstrates that the CPU can drive frame rates well above typical display refresh rates. The 18 MB of shared L3 cache and dual-channel DDR5 memory support (89.6 GB/s bandwidth) provide sufficient data throughput for this game's requirements. The CPU's passmark single-thread score of 3399 and multithread score of 21100 indicate balanced performance, though Evolve's FPS results suggest the title is not heavily multi-threaded.
The CPU's percentile of 79 versus all CPUs places it above the GPU's percentile of 73, reinforcing that the processor is not the limiting factor. The nearest rival comparison shows the Core Ultra 5 125H performing within 0.5% of the AMD Ryzen 7 5800 and Intel Core i5-12600K in average benchmark scores. In practical terms for Evolve, the CPU choice matters less than the GPU, as the 14-core configuration provides ample headroom for the game's simulation and physics workloads.
GPU Role
The AMD Radeon RX 7800M is built on the RDNA 3.0 architecture with a Navi 32 chip, manufactured on a 5 nm process at TSMC. It features 12 GB of GDDR6 memory on a 192-bit bus, delivering 432.0 GB/s of bandwidth. The GPU's base clock is 1295 MHz, with a boost clock of 2335 MHz and game clock of 2145 MHz. The 3840 shading units and 96 ROPs provide the raw compute throughput, rated at 35.87 TFLOPS FP32.
In Evolve, the GPU's performance ceiling is the primary determinant of frame rates. The 12 GB VRAM capacity is more than sufficient for this 2015 title, even at 4K resolution, so memory capacity is not a constraint. The 432.0 GB/s bandwidth supports the texture and geometry workloads at higher resolutions without becoming a bottleneck.
The GPU's benchmark results place it in the 73rd percentile versus all GPUs, with an average benchmark score of 27883. The nearest rivals — AMD Radeon Pro Vega 20, AMD Radeon Pro W5500X, NVIDIA GeForce GTX 980 Ti, and AMD FirePro S7150 — all score within 1%, indicating the RX 7800M delivers performance comparable to older flagship desktop parts. However, in Evolve specifically, the measured FPS at 4K Ultra (26 FPS) and 4K High (38 FPS) show that this mobile GPU cannot maintain smooth frame rates at maximum settings on 4K displays. The 180 W TDP and IGP slot width indicate this is a high-performance mobile part, but the data shows its limits in this specific title.
Hardware Specifications
Intel Core Ultra 5 125H
AMD Radeon RX 7800M
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 125H + AMD Radeon RX 7800M in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 62.0 |
| 3840x2160 | Medium | 48.0 |
| 3840x2160 | High | 38.0 |
| 3840x2160 | Ultra | 26.0 |
| 2560x1440 | Low | 109.0 |
| 2560x1440 | Medium | 85.0 |
| 2560x1440 | High | 66.0 |
| 2560x1440 | Ultra | 46.0 |
| 1920x1080 | Low | 163.0 |
| 1920x1080 | Medium | 126.0 |
| 1920x1080 | High | 99.0 |
| 1920x1080 | Ultra | 69.0 |
Evolve with iUltra 5 125H + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
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