Evolve

Evolve

AVERAGE FPS
54
playable

This combination offers playable performance with an average of 54 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 25 32 41
1440p QHD 34 49 56 74
1080p Full HD 48 70 90 114

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 41
3840x2160 Medium 32
3840x2160 High 25
3840x2160 Ultra 19
2560x1440 Low 74
2560x1440 Medium 56
2560x1440 High 49
2560x1440 Ultra 34
1920x1080 Low 114
1920x1080 Medium 90
1920x1080 High 70
1920x1080 Ultra 48

Evolve with AMD Ryzen 7 5700 + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

Evolve, a 2015 FPS, presents a demanding workload for the AMD Ryzen 7 5700 and NVIDIA GeForce RTX 3050 4 GB combination. The measured data reveals a system that is heavily constrained by the graphics card, particularly at higher resolutions and settings, while the processor demonstrates ample headroom. This analysis breaks down the performance characteristics across resolutions, settings, and component roles, using only the provided benchmark figures.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The transition from 1920x1080 to 3840x2160 exposes a dramatic collapse in frame rates, clearly identifying the GPU as the primary bottleneck. At Low settings, the average FPS falls from 114.1 at 1080p to 74.2 at 1440p, a reduction of 35%, and then plummets to 41.0 at 4K, which is a 64% drop from the 1080p baseline. This steep decline is characteristic of a graphics card struggling with pixel throughput, as the 4 GB VRAM and 128-bit memory interface become overwhelmed.

The scaling pattern becomes even more telling at higher presets. With High settings, the average FPS drops from 70.0 at 1080p to 48.8 at 1440p (a 30% reduction) and then to 25.2 at 4K (a 64% drop from 1080p). At Ultra settings, the 4K result of 18.5 FPS is a mere 38% of the 1080p figure of 48.2. The consistency of the 64% reduction from 1080p to 4K across Low, High, and Medium settings (the latter dropping from 90.1 to 32.1, a 64% decline) strongly suggests that the limiting factor is the GPU's raw shading and memory bandwidth, not the CPU.

This data implies that the Ryzen 7 5700 is not the limiting component at any resolution. The CPU's 8 cores and 16 threads are sufficient to feed the GPU even at 1080p Low, where the 114.1 FPS average still leaves the processor with headroom. If the CPU were the bottleneck, we would expect to see a smaller FPS delta between 1080p and 1440p, as the load would shift from the processor to the graphics card. Instead, the consistent and large FPS drops indicate that the RTX 3050 4 GB is saturated even at lower resolutions, making it the definitive performance ceiling for this combo in Evolve.

FAQ

Q: What is the best resolution for this combo in Evolve?

A: The data shows 1920x1080 is the only resolution that provides consistently playable frame rates. At 1080p, even Ultra settings achieve an average of 48.2 FPS, while Medium and High reach 90.1 and 70.0 FPS respectively. In contrast, all 4K results are below 41.0 FPS, making that resolution unviable for smooth gameplay.

Q: How does the Ultra preset compare to High at 1440p?

A: At 2560x1440, the Ultra preset yields an average of 34.4 FPS, which is 14.4 FPS lower than the High preset's 48.8 FPS. This 30% performance penalty for the Ultra preset suggests it introduces a significant graphical overhead that the RTX 3050 4 GB cannot sustain at this resolution.

Q: Is the CPU or GPU more responsible for the performance at 1080p Low?

A: The 114.1 FPS average at 1080p Low is the highest score in the entire dataset. This indicates the GPU is still the primary limiter, as the CPU's 3.70 GHz base and 4.60 GHz boost clocks are more than capable of reaching this frame rate. The processor is likely not at full utilization, making the graphics card the deciding factor.

Q: What is the performance difference between Low and Medium settings at 4K?

A: At 3840x2160, the Low preset achieves 41.0 FPS, while the Medium preset drops to 32.1 FPS. This is a 22% reduction in average frame rate. Both are below the 60 FPS target, but Low is the only 4K setting that approaches playability.

Q: How does the combo rank against other tested systems for Evolve?

A: The combo ranks 1536 out of 1695 tested combinations. This places it in the bottom 10% of all systems, indicating that while it can run the game, its performance is far below the median for the database.

Q: Does the 4 GB VRAM appear to be a limiting factor?

A: The data is consistent with a 4 GB VRAM limitation. The massive FPS drop at 4K High (25.2 FPS) compared to 4K Low (41.0 FPS) suggests the GPU is running out of memory or bandwidth at higher texture and detail settings, causing a severe performance hit.

Settings Recommendations

Based on the measured rows, the optimal experience balances frame rate and visual fidelity. For a smooth 60+ FPS target, the only viable option is 1920x1080 with Medium settings, which yields an average of 90.1 FPS. This is the sweet spot, providing a 30% performance buffer over High settings (70.0 FPS) while still offering better visuals than Low (114.1 FPS).

At 2560x1440, users must compromise. The High preset at 48.8 FPS is the best balance, as it is close to the 50 FPS mark and offers a substantial visual upgrade over Medium (56.4 FPS) for only a 13% performance cost. The Ultra preset at 34.4 FPS is not recommended, as the visual gain does not justify the 29% drop from High.

For 3840x2160, the Low preset (41.0 FPS) is the only playable option, but it still falls short of a smooth experience. The Medium preset (32.1 FPS) and High preset (25.2 FPS) are too demanding for the RTX 3050 4 GB. The data suggests that the 4K resolution is beyond the realistic capabilities of this combo for Evolve, and users should stick to 1080p or 1440p for a better experience.

How This Combo Ranks

The comboRankInGame data places this specific pairing at 1536 out of 1695 tested combos. This percentile position (roughly the 9th percentile) is a stark indicator of its performance tier. It means that over 90% of tested systems deliver higher average frame rates in Evolve. This low ranking is directly attributable to the GPU's limitations, as the CPU's performance is comparatively strong.

To contextualize the CPU's contribution, the Ryzen 7 5700's average benchmark score of 27220 places it in the 84th percentile of all CPUs. Its nearest rivals, such as the Intel Core i9-9900K (27043, 0.7% slower) and Intel Core i7-12700H (27006, 0.8% slower), show that the processor is competitive with high-end desktop and mobile chips from previous generations. This contrast between a top-16% CPU and a bottom-10% combo ranking underscores the severe bottleneck created by the RTX 3050 4 GB.

The 1536th rank is not a reflection of the CPU's capabilities but a consequence of the GPU's 50th percentile standing among all GPUs. In a GPU-bound game like Evolve, the graphics card dictates the final ranking. The data implies that pairing this CPU with a more powerful GPU would dramatically improve the combo's position, as the processor has substantial headroom to support higher frame rates.

CPU Role

The AMD Ryzen 7 5700's specifications suggest it is more than adequate for Evolve. With 8 cores, 16 threads, and a boost clock of 4.60 GHz, the processor's Zen 3 architecture provides strong single-threaded and multi-threaded performance. Its Cinebench R23 scores of 20655 (multi-core) and 2916 (single-core) demonstrate a capability far beyond what the measured FPS in Evolve requires.

The data supports this assessment. At 1080p Low, the combo achieves 114.1 FPS, which is likely near the CPU's limit for this game, but the GPU is still the bottleneck. If the CPU were the limiter, we would see a plateau in FPS across different resolutions. Instead, FPS drops by 64% from 1080p to 4K at Low settings, proving the GPU is overwhelmed. The CPU's 65W TDP and 16 MB of L3 cache are ample for a 2015 title like Evolve.

The processor's 3DMark scores, such as 901 in single-thread and 6628 in 16-thread tests, indicate a balanced performance profile. The 84th percentile ranking versus all CPUs suggests that this is a high-end processor. In this game, the CPU's role is to feed the GPU efficiently, and the data shows it does so without becoming a constraint. The performance ceiling is entirely defined by the RTX 3050 4 GB.

Measured FPS Breakdown

At 1920x1080, the combo delivers its best results. Low settings average 114.1 FPS, Medium averages 90.1 FPS, High averages 70.0 FPS, and Ultra averages 48.2 FPS. The progression shows a 21% drop from Low to Medium, a 22% drop from Medium to High, and a 31% drop from High to Ultra. All settings are playable, but only Low and Medium exceed the 60 FPS threshold.

At 2560x1440, performance degrades noticeably. Low averages 74.2 FPS, Medium averages 56.4 FPS, High averages 48.8 FPS, and Ultra averages 34.4 FPS. The drop from Low to Medium is 24%, from Medium to High is 13%, and from High to Ultra is 29%. Only Low maintains a 60+ FPS average, while High is marginally playable.

At 3840x2160, the combo struggles. Low averages 41.0 FPS, Medium averages 32.1 FPS, High averages 25.2 FPS, and Ultra averages 18.5 FPS. The drop from Low to Medium is 22%, from Medium to High is 21%, and from High to Ultra is 27%. No settings achieve 60 FPS, and only Low approaches a playable frame rate, while Ultra is effectively a slideshow.

The data reveals a consistent pattern: the FPS penalty for each settings increase is relatively stable (20-30%), but the resolution scaling is brutal. The RTX 3050 4 GB simply lacks the memory bandwidth and processing power to handle 4K, as evidenced by the 18.5 FPS result at Ultra.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is the definitive performance limiter in this combo. Its 4 GB of GDDR6 memory and 192.0 GB/s bandwidth are insufficient for Evolve at higher resolutions. The GPU's 50th percentile ranking among all GPUs is a clear indicator of its mid-range status, and the measured FPS data confirms this.

The GPU's clock speeds of 1545 MHz base and 1740 MHz boost provide a baseline, but the architecture's 2048 shading units are simply not enough for the pixel load at 4K. The 4K High result of 25.2 FPS is particularly telling, as it suggests the 4 GB VRAM is being saturated, causing memory swapping and severe frame rate drops. The 7.127 TFLOPS of FP32 performance is modest by modern standards.

The data shows that the GPU's performance scales poorly with resolution. The 64% FPS drop from 1080p to 4K at Low settings (114.1 to 41.0) is a direct consequence of the memory interface and shading unit count. While the card supports DirectX 12 Ultimate and has 16 RT cores, these features are irrelevant when the base rendering performance is insufficient. The GPU's 90W TDP and PCIe 4.0 x8 interface do not offset its fundamental limitations in this title. The RTX 3050 4 GB is a 1080p-class card, and the data for Evolve unequivocally supports this conclusion.

Hardware Specifications

AMD Ryzen 7 5700

Cores / Threads 8 / 16
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce RTX 3050 4 GB in Evolve

Resolution Settings Avg FPS
3840x2160 Low 41.0
3840x2160 Medium 32.1
3840x2160 High 25.2
3840x2160 Ultra 18.5
2560x1440 Low 74.2
2560x1440 Medium 56.4
2560x1440 High 48.8
2560x1440 Ultra 34.4
1920x1080 Low 114.1
1920x1080 Medium 90.1
1920x1080 High 70.0
1920x1080 Ultra 48.2

Evolve with RTX 3050 4 GB + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 7 5700 + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.