Evolve

Evolve

AVERAGE FPS
54
playable

This combination offers playable performance with an average of 54 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 26 33 43
1440p QHD 32 46 59 76
1080p Full HD 48 69 88 113

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 43
3840x2160 Medium 33
3840x2160 High 26
3840x2160 Ultra 18
2560x1440 Low 76
2560x1440 Medium 59
2560x1440 High 46
2560x1440 Ultra 32
1920x1080 Low 113
1920x1080 Medium 88
1920x1080 High 69
1920x1080 Ultra 48

Evolve with Intel Core i5-13400F + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

The data for Evolve with an Intel Core i5-13400F and an NVIDIA GeForce RTX 3050 4 GB paints a picture of a mid-range pairing that hits a decisive wall at 4K. Combining the i5-13400F’s strong multi-threaded output with the RTX 3050 4GB’s limited graphics resources produces playable frame rates at 1080p and 1440p on conservative settings, but 4K performance quickly drops to low single-bit figures. The average FPS numbers across four resolution levels and four presets provide a clear view of where the bottleneck shifts, and the measured results show the GPU doing most of the heavy lifting as resolution climbs.

Resolution Scaling

The measured FPS tell a straightforward story about how this combo scales from 1080p to 4K. At Low settings, the average frame rate starts at 113 FPS at 1920×1080, then falls to 76 FPS at 2560×1440, and further to 43 FPS at 3840×2160. That is a decline of more than half from 1080p to 4K, but the drop is not purely linear. The 1440p Low result is about two-thirds of the 1080p value, while the 4K Low number is a little more than a quarter. The integer pattern suggests the GPU is being asked to push, the four million pixels per frame while the CPU still has headroom.

For Medium settings, the same triple step appears: 88 FPS at 1080p, 59 at 1440p, and 33 at 4K. The 1440p number is just over half of 1080p, and 4K is about a third. High settings show 1080p at 69, 1440p at 46, and 4K at 26. Ultra frames are lower still: 108 48, 1440 32, and 4K 18. Across all presets, the 4K average is only a fraction of the 1080p result, which signals a GPU-limited scenario. The 4GB of GDDR6 VRAM and the 192.0 GB/s memory bus are likely restricting texture streaming and buffer allocation as resolution increases. The lack of a real bottleneck from the CPU is suggested by the fact that FPS does not plateau or vary only with cores; instead, the drop follows GPU-pressing changes like resolution and detail.

The user-visible measurement that the 4K Medium frame minimum is only 28 FPS, with a maximum of 39, indicates the combination cannot hold a steady fee at that level. By comparison, 1080p Medium has a minimum of 75 and a maximum of 101, which is a much tighter band. Thus, as the resolution increases, both the average and the worst-case frames drop in a way that brackets this GPU as the limiting component.

Settings Recommendations

Choosing a preset for Evolve with this combination is largely a decision about where the frame rate collapses. At 1920×1080, the Low preset delivers the highest measured average of 113 FPS, and the Medium preset drops to 88 FPS with a 75 FPS floor and 101 FPS peak. For a fast-paced FPS, the Medium preset at 1080p offers a good trade-off: smooth above 75 and still above 60. High at 1080p sits at 69, which is playable but closer to the edge, while Ultra at 1080p drops to 48, which contains below the typical target for a shooter. Therefore, Medium on 1080p is the recommended setting if the user wants to keep a healthy frame pace.

At 2560×1440, the Medium preset is the only setting with a published min and max average: 50 FPS minimum and 68 FPS maximum, with an average of 59. That spells a mostly consistent frame around 60, making it the best choice for 1440p. Low at 1440p is faster with 76 FPS, but it costs significant detail. High at 1440p pulls the average down to 46, and Ultra is a non-starter at 32. So for 1440p, Medium is the sweet spot. At 4K, no setting provides a standard 60 FPS experience. Low hits 43 FPS, Medium 33, and High 26, Ultra 18. The only possibility is Low, since it stays above 40, but if the frame requirement is 60, this channel cannot do it at 4K. The Medium’s 28 FPS minimum is a tough floor.

The measured pairs also include the only min/max data points for each resolution. That data strongly influences the recommendation: 1080p Medium has a min of 75, making it the most stable tested configuration for smooth gameplay, or 1440p Medium if higher density is preferred. For anyone who insists on 4K, Low is the sole viable setting, and even then it does not reach a 60 target. All of these conclusions come straight from the recorded avg, min, and max frames.

How This Combo Ranks

The combination of the Core i5-13400F and the RTX 3050 4 GB holds rank 3245 out of 3700 currently in the Evolve performance database. That places it in the bottom third of recorded combinations, meaning a large share of other hardware combinations achieve better recorded FPS in this game. The rank number sits at a high value, indicating relatively weak overall performance in this title. Several better-known setups will likely outperform it in the game, though the database itself lacks info on which those are.

The CPU side of the combo runs reasonably well in bottlenecks: the Core i5-13400F has a percentileVsAllCpus of 77, meaning it scores better than 77% of all CPUs in the overall synthetic suite. Yet that high CPU percentile does not translate into a high in-game rank. The RTX 3050 4GB carries no percentileVsAllGpus or benchmark scores in the pack, but its only ranked within that single middle percentile general, and its low VRAM count limits Evolve. The connection between the strong CPU synthetic score and the weak rank shows that in this title, the final performance is shaped almost entirely by the GPU. The i5-13400F could happily deliver data to a stronger GPU, but with the RTX 3050 capped at 4 GB memory, the whole combination is held back.

Measured FPS Breakdown

The measured frame results are precise and consistent with the general picture. Below is the full set of the recorded avg FPS, as well as the min and max FPS for those settings where such values exist.

#### 1920×1080

| Settings | Avg FPS | Min FPS | Max FPS |

| --- | --- | --- | --- |

| Low | 113 | — | — |

| Medium | 88 | 75 | 101 |

| High | 69 | — | — |

| Ultra | 48 | — | — |

#### 2560×1440

| Settings | Avg FPS | Min FPS | Max FPS |

| --- | --- | --- | --- |

| Low | 76 | — | — |

| Medium| 59 | 50 | 68 |

| High | 46 | — | — |

| Ultra | 32 | — | — |

#### 3840×2160

| Settings | Avg FPS | Min FPS | Max FPS |

| --- | --- | --- | --- |

| Low | 43 | — | — |

| Medium| 33 | 28 | 39 |

| High | 26 | — | — |

| Ultra | 18 | — | — |

These numbers show a steady scale. At 1080p, the difference between Low and Ultra is 65 FPS; at 1440p, that difference is 76 to 32, and at 4K the spread is 43 to 18. The min FPS in each Medium setting is always lower than the average of the next resolution’s Low. For instance, 1080p Medium has a 75 FPS floor, which is nearly the same as 1440p Low’s average of 76. That confirms the GPU's performance is roughly halved each time you move up one tier. The combination can produce an average lower than 30 only at 4K Ultra, and it cannot reach exactly 30 on 4K High.

None of these measured FPS values include the specific min or max for the non-Medium presets, so the reporting granularity places even more emphasis on the average frames for recommendations. The presence of min/max data for Medium only suggests that preset is the one the measurement harness considered most critical for stability checks.

FAQ

Q: What is the highest measured average FPS for this combo?

A: The highest measured average is 113 FPS, found at 1920×1080 with Low settings.

Q: Which settings at 2560×1440 come closest to a 60 FPS average?

A: Medium at 1440p shows an average of 59 FPS, with a 50 FPS minimum and 68 FPS maximum.

Q: Are there any settings that reach an average of 60 at 4K?

A: No. The 4K averages are 43 (Low), 33 (Medium), 26 (High), and 18 (Ultra). None reach 60.

Q: What is the combo rank for this pairing in Evolve?

A: It ranks 3245 out of 3700 tested combinations recorded in the database.

Q: Does the i5-13400F CPU appear high in overall benchmark percentile?

A: The i5-13400F has a percentileVsAllCpus of 77, meaning it outranks 77% of CPUs in the synthetic suite.

CPU Role

The Intel Core i5-13400F belongs to the Raptor Lake-S generation, with 10 cores and 16 threads, a base clock of 2.50 GHz, and a single-core boost and an all-core boost is 4.60 GHz. It uses a 10 nm process, has 20 MB of shared L3 cache, and plugs into the LGA 1700 socket. A 65 TDP rating marks it as a relatively power-light processor. The specific data points for the CPU show significant multi-core strength: the Cinebench R23 multi-core score is 22604, single-core is 3191; Geekbench single-core is 1999 and multi-core is 11068; PassMark multi-thread is 25032 with single thread at 3634. Its overall avgBenchmarkScore is 25292, placing it at percentile 77.

The synthetic tests bring out a CPU that is not a weak point for gaming. In Evolve, the 113 FPS ceiling at 1080p Low and 88 at Medium indicates the CPU can keep up with the lower resolution and provide enough headroom for the GPU at 60-90 FPS. The boost clock of 4.6 GHz points to strong single-threading, which is relevant for game simulation that often runs one or two main threads. The 16 threads handle background work and the rest of the system, but the database does not provide an in-game CPU utilization figure. The nearest rivals in the CPU benchmark regardless: AMD Ryzen 9 6900HS and Intel Core 5 120 are all within 0.3% of the i5-13400F’s avg score, with the Ryzen 9 6900HS at a deltaPct of 0, meaning the i5-13400F is effectively equal to that mobile chip in synthetic performance. That suggests the CPU is comfortably mid-high when self.

The game is from 2015, so the i5-13400F is far ahead of what Evolve would demand in its original era. Thus, the CPU side is unlikely the resource that limits the upper. All measured frame values show a progressive drop when resolution rises, which is a hallmark of a GPU-bound click. The CPU obviously throughput enough to push graphics data without a fade.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is ampere architecture chip GA107, fabricated by Samsung on an 8 nm process. It carries 2048 cores, 64 TMUs, 32 ROPs, 16 RT cores, and 64 Tensor cores. Its base clock is 1545 MHz and the boost clock is 1740 MHz. The memory is 4 GB of GDDR6 at 1500 MHz with a speed of 12 Gbps effective, on a 128-bit bus, yielding 192.0 GB/s of bandwidth. The card is a dual-slot, 90 W design with 1x 6-pin power; it debuted in 2022 with a cable to be 1x HDMI 2.1 and 3x DisplayPort 1.4a.

This GPU sits in the middle of the percentileVsAllGpus ranking at 50, meaning it is about average. In Evolve, its average FPS at 1080p Low is 113, but that falls to the already low numbers as resolution climbs. The 4 GB VRAM capacity is a key specification: at 4K, the game must manage high-resolution textures and larger framebuffers, but the capacity may be at full may become the cap. The bandwidth of 192.0 GB/s is also twice what a 128-bit bus at 192 GB/s offers because the card is small; even so, it is not sufficient for 4K Ultra that is only as high as 18 FPS. The 4K High result of 26 FPS and 4K Low of 43 demonstrates that only low-end quality stays in a respectable at the top resolution.

The GPU's 50th percentile ranking alongside its 4 GB cap explains why this combo lifts the CPU’s ability, but stays pinned at a low in-game period. The RTX 3050’s core count 2048 and boost 1740 MHz give a modest average compute rate, but the lower memory size and the 128-bit bus are the defining factors for Evolve. The measured 4:3 Ultra number, 18 FPS, is the lowest of all entries and states directly that this GPU cannot handle high detail in the highest resolution. In a sense, the GPU is the anchor that drags the composite down from the top. Its memory sits at length for a reason; the combination’s ranking is that of a low memory part.

Hardware Specifications

Intel Core i5-13400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4600 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-13400F + NVIDIA GeForce RTX 3050 4 GB in Evolve

Resolution Settings Avg FPS
3840x2160 Low 43.0
3840x2160 Medium 33.0
3840x2160 High 26.0
3840x2160 Ultra 18.0
2560x1440 Low 76.0
2560x1440 Medium 59.0
2560x1440 High 46.0
2560x1440 Ultra 32.0
1920x1080 Low 113.0
1920x1080 Medium 88.0
1920x1080 High 69.0
1920x1080 Ultra 48.0

Evolve with RTX 3050 4 GB + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with ii5-13400F + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.