Evolve

Evolve

AVERAGE FPS
54
playable

This combination offers playable performance with an average of 54 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 25 31 43
1440p QHD 32 46 57 75
1080p Full HD 49 67 86 115

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 43
3840x2160 Medium 31
3840x2160 High 25
3840x2160 Ultra 20
2560x1440 Low 75
2560x1440 Medium 57
2560x1440 High 46
2560x1440 Ultra 32
1920x1080 Low 115
1920x1080 Medium 86
1920x1080 High 67
1920x1080 Ultra 49

Evolve with AMD Ryzen 5 7500F + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

The AMD Ryzen 5 7500F and NVIDIA GeForce RTX 3050 4 GB combination delivers a playable experience in Evolve at 1080p, but its performance degrades sharply as resolution increases. The measured data shows a system that is clearly constrained by the graphics card, with the CPU’s strong multi-threaded capabilities unable to compensate for the GPU’s limited memory bandwidth and VRAM capacity at higher resolutions.

Resolution Scaling

The FPS drop from 1920x1080 to 3840x2160 is dramatic and reveals the GPU as the primary bottleneck. At High settings, the average frame rate falls from 67.2 FPS at 1080p to 45.9 FPS at 1440p, and then plummets to 24.5 FPS at 4K. This represents a 36.5% reduction from 1080p to 1440p, and a further 46.6% reduction from 1440p to 4K. The scaling pattern is consistent across all settings, but the absolute losses are largest at the higher presets.

At Low settings, the frame rate drops from 115.4 FPS at 1080p to 75.4 FPS at 1440p, reaching 42.5 FPS at 4K. The percentage drop from 1080p to 4K is 63.2%, which is severe but leaves the game playable at 4K on the lowest preset. The gap between Low and Ultra settings widens significantly at higher resolutions: at 1080p, the difference is 66.4 FPS (115.4 vs 49), while at 4K it narrows to 22.7 FPS (42.5 vs 19.8). This narrowing indicates that the GPU is becoming fully saturated at 4K, making the choice of settings matter less for raw frame rate.

The data suggests that 1440p is the practical ceiling for this combo if aiming for 60 FPS. At Medium settings, 1440p yields 57.2 FPS, which is close but not quite there. The 4K results, ranging from 19.8 FPS at Ultra to 42.5 FPS at Low, are all below the 60 FPS threshold, confirming that this combination is not suited for 4K gaming in Evolve.

CPU Role

The AMD Ryzen 5 7500F is a 6-core, 12-thread processor based on the Zen 4 architecture, built on a 5 nm process. Its base clock of 3.70 GHz and boost clock of 5.00 GHz provide solid single-thread performance, as evidenced by its Cinebench R23 single-core score of 3218 and Geekbench single-core score of 2759. The processor’s multi-core capabilities are strong, with a Cinebench R23 multi-core score of 22799 and a Passmark multithread score of 26825.

In Evolve, a 2015 FPS title, the CPU is unlikely to be the limiting factor. The game’s engine generally relies on fewer threads, and the Ryzen 5 7500F’s single-thread performance is more than adequate. The data supports this: at 1080p Low settings, the system achieves 115.4 FPS, which is a high frame rate that would require a capable CPU to sustain. The processor’s 32 MB of shared L3 cache and dual-channel DDR5 memory support provide ample bandwidth for game data.

The CPU’s benchmark percentiles place it in the 82nd percentile of all CPUs, with an average benchmark score of 24993. Its nearest rivals include the Intel Core i7-11850H (delta 0.1%) and the AMD Ryzen 7 2700X (delta -0.3%), indicating that its overall compute performance is closely matched to those parts. However, none of these rival scores directly translate to Evolve performance, which is overwhelmingly GPU-bound in this configuration.

The 3DMark scores show a strong scaling from 2 threads (1902) to 8 threads (5372), but the jump from 8 threads to max threads (6379) is smaller, suggesting diminishing returns beyond 8 threads. This is relevant for a game like Evolve, which likely uses fewer than 8 threads effectively. The single-thread 3DMark score of 974 is robust, reinforcing that the CPU can push high frame rates when the GPU allows.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is the clear bottleneck in this system. Its 4 GB of GDDR6 memory on a 128-bit bus yields 192.0 GB/s of bandwidth, which is modest by modern standards. The GPU’s base clock of 1545 MHz and boost clock of 1740 MHz, combined with 2048 shading units, provide a theoretical FP32 performance of 7.127 TFLOPS. The 32 ROPs and 64 TMUs are adequate for 1080p but struggle at higher resolutions.

The VRAM capacity is a critical limitation. At 4K Ultra settings, the average FPS drops to 19.8, which is likely due to both memory bandwidth saturation and the 4 GB frame buffer being exceeded. The data shows a steep decline from 1080p Ultra (49 FPS) to 1440p Ultra (32.3 FPS), a reduction of 34.1%. This is a larger percentage drop than what is seen at Medium settings (from 85.8 to 57.2, a 33.3% reduction), suggesting that the higher texture and detail settings at Ultra are placing additional strain on the memory subsystem.

The GPU’s percentile rank of 50 places it in the median of all GPUs, but its average benchmark score is listed as 0, indicating that no synthetic benchmarks were provided for this specific model. The RTX 3050 4 GB supports DirectX 12 Ultimate, which is more than sufficient for Evolve, a game from 2015. The GPU’s 90 W TDP and PCIe 4.0 x8 interface are adequate for its performance class.

At 1080p, the GPU can deliver playable frame rates across all settings, from 49 FPS at Ultra to 115.4 FPS at Low. However, the 4 GB VRAM becomes a liability at 1440p and 4K. At 1440p High, the frame rate is 45.9 FPS, which is below the 60 FPS target. The 4K results are uniformly poor, with even the Low preset only reaching 42.5 FPS. This indicates that the RTX 3050 4 GB is not designed for high-resolution gaming in modern titles, and Evolve is no exception.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combination depend on the target resolution and frame rate. At 1920x1080, the Medium preset offers the best balance, delivering 85.8 FPS. This is well above the 60 FPS threshold and provides a significant visual improvement over Low settings, which yield 115.4 FPS but with reduced detail. High settings at 1080p are also viable at 67.2 FPS, but the drop from Medium to High is 18.6 FPS, which may not be worth the visual gain for all users. Ultra at 1080p is playable at 49 FPS, but the 36.8 FPS gap between Ultra and Medium is substantial.

For 2560x1440, the Low preset is the only one that comfortably exceeds 60 FPS, with 75.4 FPS. Medium settings at 57.2 FPS are close but may suffer from occasional dips below 60. High settings at 45.9 FPS are playable but not ideal for competitive play. Ultra at 1440p is not recommended, as 32.3 FPS is too low for a smooth experience.

At 3840x2160, none of the presets achieve 60 FPS. The Low preset at 42.5 FPS is the most playable option, but it still falls short of a smooth frame rate. Medium at 31.2 FPS and High at 24.5 FPS are borderline playable for slower-paced content but are not recommended for action sequences. Ultra at 19.8 FPS is effectively unplayable.

The data supports a recommendation of Medium settings at 1080p for the best overall experience, prioritizing a high frame rate while retaining acceptable visual fidelity. At 1440p, users should drop to Low settings to maintain frame rates above 60 FPS.

FAQ

*Q: What is the best resolution for this CPU/GPU combo in Evolve?*

A: The measured data shows that 1920x1080 is the only resolution where all presets deliver at least 49 FPS. At 2560x1440, only the Low preset exceeds 60 FPS (75.4 FPS). At 3840x2160, even the Low preset only reaches 42.5 FPS.

*Q: Can this system run Evolve at 4K?*

A: Yes, but only at Low settings, which yields an average of 42.5 FPS. Medium settings at 4K drop to 31.2 FPS, and High settings fall to 24.5 FPS. Ultra is below 20 FPS at 19.8 FPS.

Q: How does the CPU’s multi-threaded performance affect this game?

A: The Ryzen 5 7500F has a Cinebench R23 multi-core score of 22799 and a Passmark multithread score of 26825. However, Evolve is GPU-bound in this configuration, as evidenced by the steep FPS drops at higher resolutions regardless of CPU capability.

Q: What is the frame rate difference between Low and Ultra at 1080p?

A: At 1920x1080, Low settings produce 115.4 FPS, while Ultra settings produce 49 FPS. This is a difference of 66.4 FPS, or a 57.5% reduction from Low to Ultra.

Q: Is the 4 GB VRAM sufficient for this game?

A: At 1080p, 4 GB is sufficient across all settings. At 1440p and 4K, the frame rates drop significantly, with Ultra at 1440p yielding 32.3 FPS and Ultra at 4K yielding 19.8 FPS, indicating VRAM and bandwidth constraints.

*Q: How does this combo rank among all tested combinations in Evolve?*

A: The combo rank is 1548 out of 1695 tested combinations, placing it in the lower 8.7% of all configurations for this game.

Measured FPS Breakdown

The following table lists all measured average frame rates for the AMD Ryzen 5 7500F and NVIDIA GeForce RTX 3050 4 GB combination in Evolve.

| Resolution | Settings | Avg FPS |

|------------|----------|---------|

| 3840x2160 | High | 24.5 |

| 3840x2160 | Low | 42.5 |

| 3840x2160 | Medium | 31.2 |

| 3840x2160 | Ultra | 19.8 |

| 2560x1440 | High | 45.9 |

| 2560x1440 | Low | 75.4 |

| 2560x1440 | Medium | 57.2 |

| 2560x1440 | Ultra | 32.3 |

| 1920x1080 | High | 67.2 |

| 1920x1080 | Low | 115.4 |

| 1920x1080 | Medium | 85.8 |

| 1920x1080 | Ultra | 49 |

The data shows a consistent pattern: at each resolution, Low settings provide the highest frame rates, followed by Medium, High, and Ultra. The largest absolute gap between Low and Ultra occurs at 1080p (66.4 FPS), while the smallest gap occurs at 4K (22.7 FPS). This indicates that at 4K, the GPU is so heavily loaded that the settings have less impact on overall performance. The 1440p results are a middle ground, with the gap between Low and Ultra being 43.1 FPS. This breakdown confirms that the RTX 3050 4 GB is the limiting factor, with its performance ceiling reached at 1440p Medium.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce RTX 3050 4 GB in Evolve

Resolution Settings Avg FPS
3840x2160 Low 42.5
3840x2160 Medium 31.2
3840x2160 High 24.5
3840x2160 Ultra 19.8
2560x1440 Low 75.4
2560x1440 Medium 57.2
2560x1440 High 45.9
2560x1440 Ultra 32.3
1920x1080 Low 115.4
1920x1080 Medium 85.8
1920x1080 High 67.2
1920x1080 Ultra 49.0

Evolve with RTX 3050 4 GB + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.