Downfall
This combination delivers exceptional performance with an average of 126 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 45 | 72 | 88 | 107 |
| 1440p QHD | 72 | 116 | 141 | 173 |
| 1080p Full HD | 101 | 162 | 198 | 242 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 5060, In-Depth Analysis
The Intel Core Ultra 7 265 and NVIDIA GeForce RTX 5060 combination delivers a highly capable 1080p and 1440p experience in Downfall, with performance scaling predictably as resolution increases. The data shows this pairing ranks in the 1237th position out of 2928 tested combos for this title, placing it in the upper half of all configurations. The most notable finding is the significant frame rate drop at 4K Ultra settings, which drops to 45 FPS, indicating a clear GPU limitation at the highest fidelity settings.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core Ultra 7 265 is a 20-core, 20-thread processor based on the Arrow Lake architecture, built on a 3 nm process by TSMC. Its base clock is 2.40 GHz with a boost clock of 5.30 GHz, and it features 30 MB of shared L3 cache. The processor’s benchmark results show strong multi-threaded capability, with a Cinebench R23 multi-core score of 42,216 and a single-core score of 5,960. This places the CPU in the 93rd percentile of all processors, indicating it is a high-performing part for its generation.
In the context of Downfall, a horror game released in 2016, the CPU’s role is primarily to feed the GPU with enough data to maintain consistent frame rates. The processor’s PassMark multi-thread score of 49,682 and single-thread score of 4,689 suggest it has ample headroom for the game’s logic and physics calculations. The 20 cores and 20 threads are more than sufficient for a title of this era, which typically scales well with fewer threads but benefits from high single-core performance. The data indicates that at 1080p Low settings, the combo achieves 242 FPS, which is far beyond what the CPU would bottleneck, confirming that the processor is not the limiting factor at lower resolutions.
The nearest rivals in the CPU benchmark database are the AMD EPYC 4464P with an average score of 64,823 (0.3% lower), the Intel Core Ultra 7 265F with 64,438 (0.3% higher), the AMD EPYC 7343 with 64,202 (0.7% higher), and the AMD EPYC 9124 with 65,104 (0.7% lower). These deltas are minimal, suggesting the Core Ultra 7 265 sits in a performance tier where slight variations in synthetic benchmarks do not translate into meaningful differences in gaming workloads. For Downfall specifically, the CPU’s 5.30 GHz boost clock ensures that frame times remain stable, which is critical for a horror game where sudden frame hitches can disrupt immersion.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the maximum average frame rate achievable with this combo in Downfall?
A: The highest average FPS recorded is 242 at 1920x1080 resolution with Low settings. This represents the ceiling for this configuration, with Medium settings dropping to 198 FPS and High settings to 162 FPS at the same resolution.
Q: How does the combo perform at 4K resolution?
A: At 3840x2160, the average frame rates range from 107 FPS at Low settings down to 45 FPS at Ultra settings. Medium settings yield 88 FPS with a minimum of 75 FPS and a maximum of 101 FPS, while High settings produce 72 FPS.
Q: Is the CPU or GPU the limiting factor at 1440p?
A: At 2560x1440, the combo achieves 173 FPS at Low and 116 FPS at High settings. The scaling from 1080p to 1440p shows a reduction of roughly 28-29% across settings, which is consistent with GPU-bound behavior rather than CPU limitations, as the processor’s benchmark scores indicate ample headroom.
Q: What is the combo’s overall ranking among tested configurations?
A: The combo ranks 1237 out of 2928 tested combinations for Downfall, placing it in the 57.7th percentile of all tested setups. This indicates a solid mid-to-upper tier performance level.
Q: How does the RTX 5060’s VRAM capacity affect gameplay?
A: The GPU has 8 GB of GDDR7 memory with a 128-bit bus and 448.0 GB/s bandwidth. At 4K Ultra settings, the average FPS drops to 45, which suggests that the VRAM capacity or memory bandwidth is strained at the highest resolution and settings combination.
Q: What are the minimum FPS figures for Medium settings at different resolutions?
A: The only recorded minimum FPS values are for Medium settings: 168 FPS at 1920x1080, 120 FPS at 2560x1440, and 75 FPS at 3840x2160. These figures demonstrate the frame time consistency at this settings level.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data shows a clear pattern of performance degradation as resolution increases, which is characteristic of a GPU-limited scenario. At 1080p, the average frame rates are 242 FPS at Low, 198 FPS at Medium, 162 FPS at High, and 101 FPS at Ultra. Moving to 1440p, these figures drop to 173 FPS at Low, 141 FPS at Medium, 116 FPS at High, and 72 FPS at Ultra. Finally, at 4K, the averages are 107 FPS at Low, 88 FPS at Medium, 72 FPS at High, and 45 FPS at Ultra.
The percentage drop from 1080p to 4K is substantial: Low settings fall by 55.8% (from 242 to 107 FPS), Medium by 55.6% (from 198 to 88 FPS), High by 55.6% (from 162 to 72 FPS), and Ultra by 55.4% (from 101 to 45 FPS). This consistent reduction across all settings levels is a strong indicator that the GPU is the primary bottleneck, as the CPU’s performance is unlikely to be influenced by resolution changes. The RTX 5060’s 8 GB VRAM and 448.0 GB/s bandwidth are the likely constraints, particularly at 4K where the pixel throughput demands are highest.
The fact that the FPS drop is nearly identical in percentage terms across all settings suggests that the limiting factor is the GPU’s raw rasterization throughput rather than a specific feature like texture memory or bandwidth. The 19.18 TFLOPS FP32 performance of the RTX 5060 is sufficient for 1080p and 1440p gaming but struggles to maintain playable frame rates at 4K Ultra, where the average drops to 45 FPS. This resolution scaling behavior is typical for a mid-range GPU paired with a high-end CPU, confirming that the Intel Core Ultra 7 265 is not holding back performance in this title.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the Intel Core Ultra 7 265 and NVIDIA GeForce RTX 5060 achieves a rank of 1237 out of 2928 tested combinations in Downfall. This places the setup in the 57.7th percentile of all tested configurations, meaning it outperforms more than half of the other combos but does not reach the top tier. The ranking reflects a balanced pairing where the CPU’s high benchmark scores (93rd percentile) are partially offset by the GPU’s more modest position (72nd percentile).
Compared to the GPU’s nearest rivals, the RTX 5060’s average benchmark score of 26,331 is within 1.2% of the AMD Radeon RX 6750 XT (26,011) and 0.3% of the AMD Radeon 860M (26,401). This indicates that the GPU is in a competitive performance band, and the combo’s overall rank is likely influenced by how these similar GPUs interact with the Core Ultra 7 265. The CPU’s nearest rivals, such as the AMD EPYC 4464P and Intel Core Ultra 7 265F, show score differences of less than 0.3%, which would not meaningfully alter the gaming performance in Downfall.
The data suggests that the combo’s rank is primarily determined by the GPU’s capabilities, as the CPU provides ample headroom for the game’s requirements. The 1237th rank out of 2928 combos indicates that there are 1,691 configurations that perform better, likely featuring higher-end GPUs or more optimized pairings. However, for a horror game from 2016, this rank is respectable, and the measured FPS figures confirm that the combo delivers smooth gameplay at 1080p and 1440p across most settings.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5060 is based on the Blackwell 2.0 architecture with the GB206 chip, manufactured on a 5 nm process by TSMC. It features a base clock of 2280 MHz and a boost clock of 2497 MHz, with memory running at 1750 MHz (28 Gbps effective). The GPU has 8 GB of GDDR7 memory on a 128-bit bus, providing 448.0 GB/s of bandwidth. Its compute capabilities include 3,840 shading units, 120 TMUs, 48 ROPs, 30 RT cores, and 120 tensor cores, delivering 19.18 TFLOPS of FP32 performance.
In Downfall, the GPU’s performance is directly tied to its memory subsystem and rasterization capabilities. The 8 GB VRAM is sufficient for 1080p and 1440p gaming, as evidenced by the high frame rates at these resolutions. At 1080p Ultra, the combo achieves 101 FPS, while at 1440p Ultra it drops to 72 FPS. The 4K Ultra result of 45 FPS suggests that the GPU is hitting a hard limit, likely due to the combination of VRAM capacity and memory bandwidth being insufficient for the higher pixel count.
The GPU’s benchmark scores, including a PassMark G3D score of 20,891 and a 3DMark Steel Nomad DX12 score of 3,628, place it in the 72nd percentile of all GPUs. Its nearest rivals include the AMD Radeon 860M (26,401 avg score, 0.3% lower), NVIDIA GeForce MX550 (26,421, 0.3% lower), AMD Radeon RX 5700 XT 50th Anniversary (26,553, 0.8% lower), and AMD Radeon RX 6750 XT (26,011, 1.2% higher). These close scores indicate that the RTX 5060 is positioned in a competitive mid-range segment, and its performance in Downfall reflects this positioning.
The GPU’s 145 W TDP and dual-slot design suggest it is a power-efficient part, but the data shows that its performance ceiling is reached at 4K Ultra settings. The texture rate of 299.6 GTexel/s and pixel rate of 119.9 GPixel/s are adequate for 1080p and 1440p, but the 4K Ultra drop to 45 FPS indicates that the ROP count of 48 is a limiting factor for high-resolution rendering.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a comprehensive view of the combo’s performance across three resolutions and four settings levels. At 1920x1080, the average frame rates are 242 FPS at Low, 198 FPS at Medium, 162 FPS at High, and 101 FPS at Ultra. The Medium settings have a recorded minimum of 168 FPS and maximum of 227 FPS, showing a 27.3% variance between minimum and average. This indicates stable frame times at 1080p, with the Ultra setting being the only one below the 144 Hz refresh rate threshold commonly used by gamers.
At 2560x1440, the average frame rates drop to 173 FPS at Low, 141 FPS at Medium, 116 FPS at High, and 72 FPS at Ultra. The Medium settings show a minimum of 120 FPS and maximum of 162 FPS, which represents a 14.9% variance from the average. This suggests that the GPU is still able to maintain consistent performance at 1440p, although the Ultra setting falls below the 75 FPS threshold that some users might consider the minimum for smooth gameplay.
At 3840x2160, the average frame rates are 107 FPS at Low, 88 FPS at Medium, 72 FPS at High, and 45 FPS at Ultra. The Medium settings have a minimum of 75 FPS and maximum of 101 FPS, showing a 14.8% variance from the average. The 4K results indicate that the combo is playable at Low and Medium settings, but High and Ultra settings produce frame rates that may be too low for a smooth experience in a horror game where responsiveness is important.
The data reveals that the combo excels at 1080p, with even Ultra settings delivering over 100 FPS. At 1440p, the performance is still strong, with High settings providing 116 FPS, but Ultra drops to 72 FPS. At 4K, only Low and Medium settings are viable, with High at 72 FPS and Ultra at 45 FPS. This breakdown demonstrates that the RTX 5060 is best suited for 1080p and 1440p gaming, with 4K requiring significant settings reductions to maintain playable frame rates. The lack of minimum FPS data for most settings means that frame time consistency cannot be fully assessed, but the available Medium settings data suggests stable performance across all resolutions.
Hardware Specifications
Intel Core Ultra 7 265
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 5060 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 107.0 |
| 3840x2160 | Medium | 88.0 |
| 3840x2160 | High | 72.0 |
| 3840x2160 | Ultra | 45.0 |
| 2560x1440 | Low | 173.0 |
| 2560x1440 | Medium | 141.0 |
| 2560x1440 | High | 116.0 |
| 2560x1440 | Ultra | 72.0 |
| 1920x1080 | Low | 242.0 |
| 1920x1080 | Medium | 198.0 |
| 1920x1080 | High | 162.0 |
| 1920x1080 | Ultra | 101.0 |
Downfall with iUltra 7 265 + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RTX 5060 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with iUltra 7 265 + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.