Downfall
This combination provides smooth gameplay with an average of 104 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 56 | 71 | 87 |
| 1440p QHD | 61 | 95 | 116 | 140 |
| 1080p Full HD | 85 | 136 | 161 | 199 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core i5-14600KF + AMD Radeon RX 7600 XT, In-Depth Analysis
Settings Recommendations
The measured FPS rows for Downfall reveal a clear tiered performance structure across the four available presets. At 1920x1080, the Low preset delivers 199 FPS average, which is the highest raw throughput recorded in the dataset. Medium drops to 160.7 FPS, High settles at 135.7 FPS, and Ultra falls to 85.4 FPS. The gap between Low and Ultra at 1080p is substantial — over 113 FPS — which suggests that Ultra's additional visual fidelity comes at a steep performance cost.
For players targeting the smoothest experience at 1080p, the Low preset is the obvious choice if frame rate is the sole priority. However, the data shows that Medium retains a strong 160.7 FPS while presumably offering better visuals than Low. The High preset at 135.7 FPS remains well above common 60 FPS thresholds, making it a balanced option for those who want quality without sacrificing responsiveness.
At 2560x1440, the picture shifts. Low produces 140.3 FPS, Medium 115.5 FPS, High 95 FPS, and Ultra 61.4 FPS. Here, High remains comfortably playable, but Ultra just barely clears the 60 FPS line. The 1440p Ultra result of 61.4 FPS is within striking distance of 60, but the margin is thin enough that frame pacing could become noticeable. Medium at 115.5 FPS offers a much safer buffer while still delivering a significant visual upgrade over Low.
At 3840x2160, the situation becomes more constrained. Low delivers 87.1 FPS, Medium 71.2 FPS, High 56.4 FPS, and Ultra 38.7 FPS. The High preset at 4K falls below 60 FPS, and Ultra is barely half of that. For 4K display owners, the Medium preset at 71.2 FPS is the highest quality option that maintains a comfortable margin above 60. Low at 87.1 FPS is the only other 4K preset that clears 60 by a wide margin.
The best experience per the measured rows depends on resolution. At 1080p, High at 135.7 FPS offers the optimal blend of quality and speed — it is 25 FPS faster than the 1440p High result and only 24 FPS slower than the 1080p Low result. At 1440p, Medium at 115.5 FPS is the sweet spot, delivering over 50 FPS more headroom than Ultra while still looking substantially better than Low. At 4K, Medium at 71.2 FPS is the clear winner, as it is the highest preset that stays above the 60 FPS threshold.
How This Combo Ranks
The Intel Core i5-14600KF paired with the AMD Radeon RX 7600 XT achieves a combo rank of 1126 out of 1741 tested combinations in Downfall. This places the combo in the lower-middle portion of the overall distribution — roughly the 35th percentile of all tested systems. The rank suggests that while this pairing is capable of playable frame rates at most settings, it is not among the top performers for this particular horror title.
The GPU's individual percentile ranking against all tested graphics cards is 63, meaning the RX 7600 XT outperforms roughly two-thirds of all GPUs in the database. The CPU's percentile versus all processors is 93, indicating the i5-14600KF is in the top 7% of CPUs overall. The discrepancy between the CPU's high percentile and the combo's middling rank suggests that Downfall's performance ceiling is being constrained more by the graphics card than by the processor. A higher-ranked GPU would likely lift this combo substantially, while a faster CPU would yield diminishing returns.
The combo rank of 1126 out of 1741 means there are 615 tested combinations that perform better in this game. Given that the GPU sits at the 63rd percentile and the CPU at the 93rd, the gap between the combo's rank and the CPU's percentile is notable. The data implies that Downfall is not particularly CPU-sensitive at the settings where this combo was measured — the bottleneck shifts to the GPU as resolution increases.
FAQ
Q: What is the highest average FPS recorded for this combo in Downfall?
A: The highest average FPS in the measured data is 199, achieved at 1920x1080 with the Low preset. The next closest is 160.7 FPS at 1080p Medium, followed by 140.3 FPS at 1440p Low.
Q: Can this combo maintain 60 FPS at 4K with Ultra settings?
A: No. The 3840x2160 Ultra preset produces an average of 38.7 FPS, which is well below 60. Even the 4K High preset falls short at 56.4 FPS. Only 4K Low (87.1 FPS) and 4K Medium (71.2 FPS) clear the 60 FPS mark.
Q: How does the RX 7600 XT compare to its closest rival, the RX 7600?
A: The RX 7600 XT has an average benchmark score of 20146, while the RX 7600 scores 20258. The delta percentage is -0.6%, meaning the RX 7600 XT is marginally slower than the non-XT variant in aggregate benchmarks, though the difference is within noise.
Q: What is the CPU's single-thread performance relative to its multi-thread performance?
A: The i5-14600KF scores 4643 in Cinebench R23 single-core and 32889 in multi-core. The multi-core score is roughly 7.1 times the single-core score, which reflects the 14 cores and 20 threads available to the processor.
Q: Is the combo rank better or worse than the GPU's percentile ranking?
A: The combo ranks 1126 out of 1741 in Downfall, which is approximately the 35th percentile. The GPU's percentile versus all GPUs is 63, meaning the GPU ranks higher individually than the combo does in this specific game.
Q: What is the smallest performance gap between consecutive settings at any resolution?
A: At 2560x1440, the gap between Medium (115.5 FPS) and High (95 FPS) is 20.5 FPS, while the gap between High and Ultra (61.4 FPS) is 33.6 FPS. At 3840x2160, the gap between Medium (71.2 FPS) and High (56.4 FPS) is 14.8 FPS, which is the smallest absolute difference between any two adjacent settings in the dataset.
Measured FPS Breakdown
At 1920x1080, the full settings sweep shows Low at 199 FPS, Medium at 160.7 FPS, High at 135.7 FPS, and Ultra at 85.4 FPS. The progression from Low to Medium costs 38.3 FPS, Medium to High costs 25 FPS, and High to Ultra costs 50.3 FPS. The Ultra preset takes the largest single hit, suggesting that the jump from High to Ultra introduces disproportionately heavy rendering effects.
At 2560x1440, Low produces 140.3 FPS, Medium 115.5 FPS, High 95 FPS, and Ultra 61.4 FPS. The step from Low to Medium removes 24.8 FPS, Medium to High removes 20.5 FPS, and High to Ultra removes 33.6 FPS. The Ultra penalty at 1440p is less severe than at 1080p in absolute terms but still represents a 35% drop from High.
At 3840x2160, Low delivers 87.1 FPS, Medium 71.2 FPS, High 56.4 FPS, and Ultra 38.7 FPS. The transitions cost 15.9 FPS (Low to Medium), 14.8 FPS (Medium to High), and 17.7 FPS (High to Ultra). At 4K, the settings scaling becomes more uniform, with each step costing roughly 15-18 FPS, indicating that the GPU is becoming the dominant constraint across all presets.
Comparing across resolutions, the 1080p Low result of 199 FPS is the only measurement above 190 FPS. The 1440p Low result of 140.3 FPS is the only measurement between 131 and 150 FPS. The 4K Ultra result of 38.7 FPS is the only measurement below 40 FPS. The median measurement across all 12 rows is approximately 91 FPS, falling between the 4K Low and 1440p High results.
Resolution Scaling
The FPS drop from 1080p to 1440p is significant but not uniform across settings. At Low, the drop from 199 to 140.3 FPS represents a 29.5% reduction. At Medium, the drop from 160.7 to 115.5 FPS is a 28.1% reduction. At High, the drop from 135.7 to 95 FPS is a 30% reduction. At Ultra, the drop from 85.4 to 61.4 FPS is a 28.1% reduction. The consistency of these percentages — all between 28% and 30% — indicates that the GPU is the primary limiter even at 1080p, as the scaling is remarkably linear regardless of settings.
The transition from 1440p to 4K shows a different pattern. At Low, the drop from 140.3 to 87.1 FPS is a 37.9% reduction. At Medium, the drop from 115.5 to 71.2 FPS is a 38.4% reduction. At High, the drop from 95 to 56.4 FPS is a 40.6% reduction. At Ultra, the drop from 61.4 to 38.7 FPS is a 37% reduction. The slightly larger percentage drops at 4K suggest that the RX 7600 XT's memory bandwidth and pixel throughput are being strained as resolution increases.
The overall scaling from 1080p Low to 4K Low is a drop from 199 to 87.1 FPS, a 56.2% reduction. From 1080p Ultra to 4K Ultra, the drop is from 85.4 to 38.7 FPS, a 54.7% reduction. The near-identical percentage reductions across the full resolution range — roughly 55% — indicate that the limiting component scales consistently with pixel count. Given the GPU's 128-bit memory bus and 288.0 GB/s bandwidth, the data suggests that the RX 7600 XT's memory subsystem is the constraining factor at higher resolutions.
CPU Role
The Intel Core i5-14600KF brings 14 cores and 20 threads to this pairing, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. The processor's Cinebench R23 multi-core score of 32889 places it in the 93rd percentile against all CPUs, indicating exceptional multi-threaded capability. However, Downfall's measured FPS scaling across resolutions suggests that this CPU headroom is largely untapped in this game.
The single-core Cinebench R23 score of 4643 is strong, and the Geekbench single-core score of 2778 reinforces that the processor handles lightly-threaded workloads well. Horror games often rely on single-thread performance for game logic and physics, and the i5-14600KF's high boost clock of 5.30 GHz should provide ample headroom. Yet the FPS data shows that the combo's rank in Downfall (1126 out of 1741) is far lower than the CPU's percentile (93), implying that the CPU is not the limiting factor.
The Passmark physics score of 2449 and the Passmark single-thread score of 4273 both reflect strong per-core performance. If Downfall were CPU-bound, we would expect to see larger FPS differences between Low and Medium settings at 1080p, where the GPU is less stressed. Instead, the near-linear resolution scaling observed (28-30% drops from 1080p to 1440p, 37-41% from 1440p to 4K) indicates that the GPU is the bottleneck. The CPU's 24 MB of shared L3 cache and 2 MB per-core L2 cache provide ample data locality for game assets, but the benchmarks suggest this is not being fully utilized.
GPU Role
The AMD Radeon RX 7600 XT features 16 GB of GDDR6 memory on a 128-bit bus, delivering 288.0 GB/s of bandwidth. The GPU has a base clock of 1980 MHz, a game clock of 2470 MHz, and a boost clock of 2755 MHz. Its 2048 shading units, 128 TMUs, and 64 ROPs produce a pixel rate of 176.3 GPixel/s and a texture rate of 352.6 GTexel/s. The FP32 throughput of 22.57 TFLOPS places this GPU in the 63rd percentile against all GPUs.
The measured FPS data reveals that the RX 7600 XT struggles most at 4K Ultra, where it produces only 38.7 FPS. This is consistent with the GPU's 128-bit memory bus — at 4K, the pixel fill rate and memory bandwidth become critical. The 16 GB VRAM capacity is unlikely to be a limiting factor at these settings, as Downfall is a 2016 title that predates the GPU by eight years. Instead, the bandwidth of 288.0 GB/s appears to be the constraint, as evidenced by the steep FPS drops at 4K.
The GPU's nearest rival is the RX 7600, which scores 20258 in aggregate benchmarks versus the RX 7600 XT's 20146 — a 0.6% deficit. The RTX 2060 SUPER scores 19774, placing it 1.9% behind the RX 7600 XT. These small deltas indicate that the RX 7600 XT is well-positioned in its performance class, but the combo rank in Downfall suggests that this GPU class is not sufficient for high-refresh 4K gaming in this title. The Passmark G3D score of 17132 and the 3DMark Steel Nomad DX12 score of 2348 reinforce that the GPU is a mid-range performer, and the FPS data confirms that its sweet spot is 1080p Medium or High, where it delivers 160.7 and 135.7 FPS respectively.
Hardware Specifications
Intel Core i5-14600KF
AMD Radeon RX 7600 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600KF + AMD Radeon RX 7600 XT in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 87.1 |
| 3840x2160 | Medium | 71.2 |
| 3840x2160 | High | 56.4 |
| 3840x2160 | Ultra | 38.7 |
| 2560x1440 | Low | 140.3 |
| 2560x1440 | Medium | 115.5 |
| 2560x1440 | High | 95.0 |
| 2560x1440 | Ultra | 61.4 |
| 1920x1080 | Low | 199.0 |
| 1920x1080 | Medium | 160.7 |
| 1920x1080 | High | 135.7 |
| 1920x1080 | Ultra | 85.4 |
Downfall with ii5-14600KF + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RX 7600 XT + Other CPUs
See how Downfall performs with the same GPU but different processors.
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