Downfall
This combination delivers exceptional performance with an average of 141 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 48 | 79 | 100 | 118 |
| 1440p QHD | 83 | 130 | 158 | 193 |
| 1080p Full HD | 115 | 184 | 222 | 267 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 7 5700 + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis
Resolution Scaling
The measured FPS data for Downfall shows a predictable but steep curve as resolution climbs from 1920x1080 to 3840x2160. At Low settings, the average frame rate drops from 267.4 FPS at 1080p to 193.1 FPS at 1440p, then down to 118.1 FPS at 4K. That represents a 55.8% reduction in frame rate from 1080p to 4K at Low settings, which suggests the GPU is becoming the primary bottleneck as pixel count quadruples.
The Medium settings row tells a similar story: 221.7 FPS at 1080p, 158.1 FPS at 1440p, and 100.4 FPS at 4K. The drop from 1080p to 4K is 54.7%, nearly identical to the Low preset. This consistency indicates that the RTX 3070 Ti's rendering pipeline is scaling linearly with resolution rather than hitting a memory or bandwidth wall.
High settings show 183.5 FPS at 1080p, 130.1 FPS at 1440p, and 78.6 FPS at 4K, a 57.2% reduction from 1080p to 4K. The Ultra preset is the outlier: 115.1 FPS at 1080p, 83.1 FPS at 1440p, and just 48.2 FPS at 4K, a 58.1% drop. The slightly larger percentage loss at Ultra suggests that the additional visual effects tax the GPU disproportionately at higher pixel counts.
The data shows that 1440p is the sweet spot for this combination. At High settings, the system delivers 130.1 FPS, which is comfortably above the 60 FPS threshold even for high-refresh-rate displays. At 4K, only the Low and Medium presets break past 100 FPS, while High sits at 78.6 FPS and Ultra falls below 50 FPS. The frame rate scaling indicates that Downfall is heavily GPU-bound at 4K, particularly at Ultra settings where the 8 GB VRAM and 608.3 GB/s bandwidth are likely limiting factors.
FAQ
Q: Can this system run Downfall at 4K with playable frame rates?
A: Yes, but with caveats. At High settings, the average FPS is 78.6, which is playable for most users. Dropping to Medium raises it to 100.4 FPS, and Low reaches 118.1 FPS. Ultra, however, dips to 48.2 FPS, which is below the 60 FPS standard.
Q: How much performance is lost when moving from 1080p to 1440p?
A: At High settings, the drop is from 183.5 FPS to 130.1 FPS, a 29.1% reduction. At Ultra, the drop is from 115.1 FPS to 83.1 FPS, a 27.8% loss. The scaling is consistent across presets, indicating a uniform GPU bottleneck.
Q: Is the Ryzen 7 5700 holding back the RTX 3070 Ti in Downfall?
A: Benchmark results indicate no significant CPU limitation. The CPU's 3DMark single-thread score of 901 and multi-thread score of 6617 are strong, and the system achieves 267.4 FPS at 1080p Low, which would expose CPU bottlenecks if they existed. The CPU sits in the 84th percentile of all CPUs.
Q: What is the best preset for 1440p gaming?
A: High settings at 1440p deliver 130.1 FPS, which is ideal for 144 Hz monitors. Medium provides 158.1 FPS for competitive play, while Ultra drops to 83.1 FPS. High offers the best balance of visual quality and frame rate headroom.
Q: How does the RTX 3070 Ti compare to its closest GPU rivals in raw performance?
A: The GPU's average benchmark score of 30849 places it 0.3% above the AMD Radeon RX 590 GME, 0.8% below the AMD Radeon RX 6700, and 0.9% below the NVIDIA Quadro M5000. These are marginal differences, effectively making them peers.
Q: Is the 8 GB VRAM sufficient for Downfall at 4K Ultra?
A: The data suggests it is a limiting factor. At 4K Ultra, the average FPS drops to 48.2, a 58.1% reduction from 1080p Ultra. The 8 GB GDDR6X memory with 608.3 GB/s bandwidth is likely being saturated by the Ultra preset's texture and effect demands at 3840x2160.
GPU Role
The NVIDIA GeForce RTX 3070 Ti is the dominant component in this system for Downfall, as evidenced by the resolution scaling data. The GPU's 8 GB of GDDR6X memory on a 256-bit bus provides 608.3 GB/s of bandwidth, which is substantial but not unlimited. The memory clock runs at 1188 MHz with 19 Gbps effective speed, and the core operates at a base of 1575 MHz with a boost of 1770 MHz.
The GPU's benchmark profile shows strong DirectX performance: PassMark DirectX 11 score of 192, DirectX 12 score of 91, and DirectX 9 score of 261. The 3DMark Steel Nomad DX12 result of 3478 indicates modern API efficiency. The GPU sits in the 74th percentile of all GPUs, with an average benchmark score of 30849.
In Downfall specifically, the GPU's role becomes more pronounced at higher resolutions. At 1080p Low, the system hits 267.4 FPS, which approaches the CPU's practical limit. But at 4K Ultra, the frame rate collapses to 48.2 FPS, showing that the GPU's shading units (6144), texture mapping units (192), and raster output pipelines (96) are being fully exercised. The pixel rate of 169.9 GPixel/s and texture rate of 339.8 GTexel/s are the raw throughput numbers that govern fill-rate-heavy scenes.
The FP32 performance of 21.75 TFLOPS (with FP16 at 1:1 ratio) suggests the GPU has ample compute headroom for shader-heavy horror effects. The 48 RT cores and 192 tensor cores are present but likely underutilized in Downfall, given the game's 2016 release date, which predates widespread ray tracing adoption.
The GPU's VRAM capacity is the most likely constraint at 4K Ultra. The 8 GB frame buffer, while fast, may not hold all the high-resolution textures and shadow maps that the Ultra preset demands. This is reflected in the disproportionate frame rate drop at 4K Ultra compared to the other resolutions.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates across all presets. Low settings produce 267.4 FPS average, Medium drops to 221.7 FPS, High sits at 183.5 FPS, and Ultra falls to 115.1 FPS. The gap between Low and Ultra is 152.3 FPS, indicating that the Ultra preset's additional effects (likely shadows, reflections, and post-processing) cost significant performance even at 1080p.
At 2560x1440, the frame rates remain high but show the expected reduction. Low averages 193.1 FPS, Medium 158.1 FPS, High 130.1 FPS, and Ultra 83.1 FPS. The 1440p High result of 130.1 FPS is particularly noteworthy because it remains above the 120 FPS threshold, making it suitable for high-refresh-rate gaming.
At 3840x2160, the performance drops become more pronounced. Low averages 118.1 FPS, Medium 100.4 FPS, High 78.6 FPS, and Ultra 48.2 FPS. The 4K Ultra result is the only measured configuration below 60 FPS, which is the minimum acceptable threshold for smooth gameplay in a horror title where frame pacing affects tension.
Comparing across resolutions at the same preset: High settings show 183.5 FPS at 1080p, 130.1 FPS at 1440p, and 78.6 FPS at 4K. The 1440p to 4K drop is 51.5 FPS, which is larger than the 1080p to 1440p drop of 53.4 FPS. This suggests that the GPU's fill rate and memory bandwidth become increasingly strained as pixel count approaches 4K.
The data reveals that the RTX 3070 Ti can handle Downfall at 4K Medium (100.4 FPS) and 4K High (78.6 FPS) without issue. The Ultra preset at 4K is the only configuration that pushes the system below the playable threshold, confirming that the GPU's 8 GB VRAM and 608.3 GB/s bandwidth are the limiting factors at maximum settings.
Settings Recommendations
The measured FPS data provides clear guidance for different display configurations. For 1080p displays, the Ultra preset at 115.1 FPS is the best choice for visual fidelity, as it remains well above the 60 FPS minimum and even supports 100 Hz displays. Players with 144 Hz 1080p monitors should consider High settings at 183.5 FPS to maximize smoothness while retaining most visual quality.
For 1440p displays, High settings at 130.1 FPS offer the best balance. This preset delivers excellent visual quality while staying above the 120 FPS threshold, making it suitable for 144 Hz monitors. Medium settings at 158.1 FPS are preferable for competitive play or if consistent high frame rates are prioritized over visuals. Ultra at 83.1 FPS is viable for 75 Hz displays but may feel less responsive on higher refresh panels.
For 4K displays, the recommendation depends on the refresh rate. Low settings at 118.1 FPS are the best option for 120 Hz panels, while Medium at 100.4 FPS is acceptable for 100 Hz displays. High at 78.6 FPS is suitable for 60 Hz monitors and provides significantly better visuals than Medium. Ultra at 48.2 FPS should be avoided, as it falls below the 60 FPS threshold and would result in noticeable stuttering in a horror game where smooth motion is critical for immersion.
The overall best experience, considering the data, is 1440p with High settings. This configuration delivers 130.1 FPS, which is playable on high-refresh-rate monitors while maintaining strong visual quality. Players prioritizing frame rate over visuals should choose Medium at 158.1 FPS, while those with 4K displays should accept Medium at 100.4 FPS as the practical ceiling for smooth gameplay.
CPU Role
The AMD Ryzen 7 5700 provides the computational foundation for this system. With 8 cores and 16 threads based on the Zen 3 architecture (Cezanne codename), the CPU operates at a base clock of 3.70 GHz and boosts to 4.60 GHz. The 65 W TDP and 7 nm process node (TSMC foundry) make it an efficient processor for gaming workloads.
The CPU's benchmark results show strong single-threaded performance: 3DMark single-thread score of 901, Cinebench R23 single-core score of 2916, and PassMark single-thread score of 3296. These numbers indicate that the CPU can feed the GPU in frame-rate-heavy scenarios, which is supported by the 1080p Low result of 267.4 FPS.
Multi-threaded performance is equally solid. The 3DMark max threads score of 6617, Cinebench R23 multicore score of 20655, and PassMark multithread score of 24303 demonstrate that the CPU can handle background tasks while gaming. The 16 MB of L3 cache and 51.2 GB/s memory bandwidth (DDR4 dual-channel) provide adequate data throughput for game logic and asset streaming.
The CPU's percentile ranking of 84th among all CPUs places it in the upper tier of processors. Its average benchmark score of 27220 is within 1.2% of its nearest rivals, including the Intel Core i9-9900K (0.7% faster), Intel Core i7-12700H (0.8% faster), and AMD Ryzen AI 5 340 (1.2% faster). These differences are negligible in real-world gaming.
In Downfall, the CPU's role appears secondary to the GPU. The frame rate scaling from 1080p to 4K shows a consistent GPU-bound pattern, with the CPU maintaining high minimum frame rates even at 1080p Low. The system's ability to exceed 200 FPS at 1080p Medium (221.7 FPS) without apparent stuttering indicates that the Ryzen 7 5700's 8 cores and 16 threads are sufficient for this game's threading model.
The PassMark physics score of 984 and data compression score of 316699 suggest that the CPU can handle physics calculations and asset decompression without becoming a bottleneck. The 3DMark 2-thread score of 1762 and 4-thread score of 3382 show that the CPU scales well with the thread counts typically used by games like Downfall, which rarely utilize more than 8 threads.
Hardware Specifications
AMD Ryzen 7 5700
NVIDIA GeForce RTX 3070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce RTX 3070 Ti in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 118.1 |
| 3840x2160 | Medium | 100.4 |
| 3840x2160 | High | 78.6 |
| 3840x2160 | Ultra | 48.2 |
| 2560x1440 | Low | 193.1 |
| 2560x1440 | Medium | 158.1 |
| 2560x1440 | High | 130.1 |
| 2560x1440 | Ultra | 83.1 |
| 1920x1080 | Low | 267.4 |
| 1920x1080 | Medium | 221.7 |
| 1920x1080 | High | 183.5 |
| 1920x1080 | Ultra | 115.1 |
Downfall with Ryzen 7 5700 + Other GPUs
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Downfall with RTX 3070 Ti + Other CPUs
See how Downfall performs with the same GPU but different processors.
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